{"data":{"id":20036,"title":"Inside Star Citizen","rsi_url":"https:\/\/robertsspaceindustries.com\/en\/comm-link\/transmission\/20036-Inside-Star-Citizen","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/20036","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/20036","channel":"Transmission","category":"General","series":"Inside Star Citizen","images":[{"id":50794,"name":"insidestarcitizen-thumbnail-howwework-level-04-only.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/f6beb264b8af26f7da88c0690d927d3a13e774da\/ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReskwCPYju35ZGxJuvidh21MZrfD41fbC4uU\/insidestarcitizen-thumbnail-howwework-level-04-only.jpg","alt":"","size":0,"mime_type":"undefined","last_modified":"1970-01-01T00:00:00+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/50794","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/50794\/similar"},{"id":50795,"name":"insidestarcitizen-thumbnail-howwework-level-04-only.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/f6beb264b8af26f7da88c0690d927d3a13e774da\/ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReskwCPYju35ZGxJuvidh21MZrfD41fbC4uU\/insidestarcitizen-thumbnail-howwework-level-04-only.webp","alt":"","size":0,"mime_type":"undefined","last_modified":"1970-01-01T00:00:00+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/50795","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/50795\/similar"},{"id":50796,"name":"source.jpg","rsi_url":"https:\/\/media.robertsspaceindustries.com\/zxt4ftoeyprey\/source.jpg","alt":"og:image","size":0,"mime_type":"undefined","last_modified":"1970-01-01T00:00:00+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/50796","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/50796\/similar"}],"images_count":3,"translations":{"en_EN":"INSIDE STAR CITIZEN How We Work: Level Design How does a sandbox game like Star Citizen approach level design? Join us today to explore how the Frankfurt Level Design team combines gameplay elements and environments to create cohesive game experiences.","de_DE":"INSIDE STAR CITIZEN\nWie wir arbeiten: Leveldesign\nWie geht ein Sandbox-Spiel wie Star Citizen an das Leveldesign heran? Erfahre heute mit uns, wie das Frankfurter Level Design Team Gameplay-Elemente und Umgebungen kombiniert, um ein stimmiges Spielerlebnis zu schaffen.","zh_CN":"INSIDE STAR CITIZEN How We Work: Level Design How does a sandbox game like Star Citizen approach level design? Join us today to explore how the Frankfurt Level Design team combines gameplay elements and environments to create cohesive game experiences.","fr_FR":"INSIDE STAR CITIZEN How We Work: Level Design How does a sandbox game like Star Citizen approach level design? Join us today to explore how the Frankfurt Level Design team combines gameplay elements and environments to create cohesive game experiences."},"links_count":1,"comment_count":0,"created_at":"2026-05-25T12:00:00+00:00","created_at_human":"5 months ago"},"meta":{"processed_at":"2026-11-06 05:38:02","valid_relations":["images","links"],"prev_id":20034,"next_id":20038}}