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GUIDE\n\nCargo hauling and trading keeps the UEE moving, with prosperous careers to be forged through hauling contracts and commodity trading.\n\nWhile cargo ventures can be fraught with risks between pickup and delivery, they can also be lucrative endeavors with the right knowledge, tools, and ship.\n\nBelow is a quick start guide to the Cargo career as of Alpha 4.1. New Industrial missions have been added as of Alpha 4.6, which you can learn more about here. We\u2019ll also add to this page as additional aspects of the career come online in the future.\n\nTools of the Trade\nMulti-ToolThe Pyro RYT Multi-Tool is a handheld gadget designed to handle a variety of tasks through interchangeable attachments (sold separately). The Multi-Tool, combined with the TruHold tractor-beam attachment, is essential for loading and unloading cargo, so ensure you're equipped with both before embarking on your adventures.You can pick up a Multi-Tool and tractor-beam attachment at most major landing zones and stations around the \u2018verse \u2013 look out for vendors that sell mining equipment, weapons, and armor, including Cubby Blast and Shubin Interstellar. For heavy-duty lifting, the MaxLift Tractor Beam (purchasable at selected Refinery supply shops) will make handling larger and bulkier items a breeze. Starting FundsTo get you started on this lucrative venture, you\u2019ll need the initial funds to acquire a suitable ship, outfit it for cargo transport, and cover operational expenses. Keep in mind that you\u2019ll also need to pay for fuel, repairs, and upgrades.The in-game currency, Alpha United Earth Credits (aUEC), is also essential for buying commodities that you can transport and sell for a profit. You can earn aUEC through various activities, including completing missions available on the mobiGlas.Cargo CarriersIn the expansive universe of Star Citizen, having ample storage space is essential. A ship's carrying capacity is denoted by its Standard Cargo Unit (SCU) value. This becomes even more crucial if you decide to begin your journey as a cargo hauler or commodity trader, as the more you can fit in your cargo hold, the bigger your potential earnings become.While a specialized cargo ship with expanded SCU capacity focuses on maximizing profits, it\u2019s equally important for players to pick the ship best suited to their career level, intended tasks, and playstyle. Some ground vehicles also offer limited cargo capacity, making planetside deliveries or base management a breeze. We've included a non-exhaustive list of suggested ships below for your various cargo needs.Multi-Tool\nThe Pyro RYT Multi-Tool is a handheld gadget designed to handle a variety of tasks through interchangeable attachments (sold separately). The Multi-Tool, combined with the TruHold tractor-beam attachment, is essential for loading and unloading cargo, so ensure you're equipped with both before embarking on your adventures.\n\nYou can pick up a Multi-Tool and tractor-beam attachment at most major landing zones and stations around the \u2018verse \u2013 look out for vendors that sell mining equipment, weapons, and armor, including Cubby Blast and Shubin Interstellar. For heavy-duty lifting, the MaxLift Tractor Beam (purchasable at selected Refinery supply shops) will make handling larger and bulkier items a breeze.\n\nStarting Funds\nTo get you started on this lucrative venture, you\u2019ll need the initial funds to acquire a suitable ship, outfit it for cargo transport, and cover operational expenses. Keep in mind that you\u2019ll also need to pay for fuel, repairs, and upgrades.\n\nThe in-game currency, Alpha United Earth Credits (aUEC), is also essential for buying commodities that you can transport and sell for a profit. You can earn aUEC through various activities, including completing missions available on the mobiGlas.\n\nCargo Carriers\nIn the expansive universe of Star Citizen, having ample storage space is essential. A ship's carrying capacity is denoted by its Standard Cargo Unit (SCU) value. This becomes even more crucial if you decide to begin your journey as a cargo hauler or commodity trader, as the more you can fit in your cargo hold, the bigger your potential earnings become.\n\nWhile a specialized cargo ship with expanded SCU capacity focuses on maximizing profits, it\u2019s equally important for players to pick the ship best suited to their career level, intended tasks, and playstyle. Some ground vehicles also offer limited cargo capacity, making planetside deliveries or base management a breeze. We've included a non-exhaustive list of suggested ships below for your various cargo needs.\n\nDrake CutterStarting Small4 SCURobust and compact, the versatile Drake Cutter offers a good balance of cargo capacity and defensive capabilities. Its high hull strength makes it more resilient to damage than other starter ships, making it a solid choice for new Citizens taking their first steps into cargo ventures.Aegis Avenger TitanStarting Small8 SCUThe Aegis Avenger Titan is one of the best ships available for a new Citizen in the 'verse. A former Advocacy patrol ship with added cargo capacity, the Titan is an agile light-cargo hauler that can confidently handle itself in a skirmish. MISC Hull AStarting Small64 SCUThe MISC Hull is a series of dedicated cargo-hauling ships that provides countless options for every type of merchant, from the single-person Hull A to the super-massive Hull E bulk freighter.The MISC Hull A has the highest cargo capacity in its class and is great for those just striking out into the galaxy on their own. Where the others trade cargo capacity for firepower or speed, the Hull A is 100% focused on transport.Drake Cutlass BlackMaking A Name For Yourself46 SCUThe Drake Cutlass Black is a highly versatile ship boasting substantial combat and cargo prowess. With a larger-than-average cargo hold and enough firepower to defend itself effectively, the agile Cutlass Black is a strong contender in a fight and a popular choice for a variety of freight missions. Crusader C1 SpiritMaking A Name For Yourself64 SCUA mid-size multi-purpose starship built for cargo transport and delivery but packing enough versatility to tackle multiple roles and unpredictable jobs. The Crusader C1 Spirit's considerable cargo capacity and armament make it perfect for mid-range cargo delivery and courier tasks. MISC FreelancerMaking A Name For Yourself66 SCUThe MISC Freelancer is a medium-sized long-range freighter preferred by many cargo haulers due to its versatility and defensive capabilities.For those wanting to maximize profits, the Freelancer MAX variant sacrifices weaponry for increased cargo capacity (120 SCU) and an extra pair of main thrusters to help move larger payloads.Drake CorsairLeading The Way72 SCUWhile primarily designed as an exploration ship, the Drake Corsair's adaptability makes it a solid contender for cargo runs. Although the Corsair might not be the top choice for those aiming to maximize profits, it compensates for a somewhat modest storage capacity with high agility and strong defense.A great choice for moving cargo between territories where adversaries might attempt to intercept ships and seize their valuable goods. RSI Constellation TaurusLeading The Way174 SCUThe RSI Constellation Taurus, a dedicated freighter variant of the Constellation series, is specifically designed as a multi-crew cargo hauler. Robust and efficient, the Taurus is an excellent choice for large-scale transport or hauling operations.The Taurus is equipped with features that not only maximize cargo capacity but also prioritize the safety and efficiency of cargo handling. Among these features is a safety ejection system, which can instantly eject cargo that poses a risk during transit. Additionally, the Taurus boasts a security hold reinforced with high-tech plating, adding an extra layer of protection for your cargo.RSI HermesLeading The Way288 SCUHigh capacity, high speed, and high defense. The Hermes embodies RSI\u2019s contemporary approach to shipbuilding, delivering standout performance in the ever-competitive medium hauling market.It comes with a rail-mounted tractor beam that provides smooth, easy, and efficient cargo loading, ensuring two-person crews or solo haulers can deliver without delay.MISC Hull BLeading The Way512 SCUThe Hull B is a serious hauler most often compared to MISC\u2019s own Freelancer. But where the Freelancer is equipped for long range exploration and other roles, the Hull B is a pure, no-frills cargo transport.Operable either solo or with a partner managing the external tractor beam controls, the Hull B's massive 512 SCU capacity is built to handle the biggest hauling jobs. Rugged dependability and the unique telescopic spindles the Hull series is known for ensure your load arrives safely.Crusader C2 HerculesLeading The Way696 SCUUtilizing the patented Hercules military-grade spaceframe and expanding cargo capacity, while sacrificing barely any firepower, the Crusader C2 Hercules has become the cargo industry standard. With an impressive capacity of 696 SCU and a substantial weapons loadout, the C2 Hercules outperforms any other ship in its class in terms of cargo hauling and can hit back hard if required. This colossal ship can also be operated by a single person, while its speed and prospective in-game profits contribute to its widespread preference among cargo haulers in the 'verse.MISC Hull CLeading The Way4608 SCUOften called the most common ship in the galaxy, the Hull C is the most-produced of the range and is considered by many to be the most versatile. Intended to hit the \u2018sweet spot\u2019 between the smaller single-person transports and the massive superfreighters that make up the rest of the range, the Hull C offers the expansive modularity of the larger ships while still retaining a modicum of the maneuverability allowed the low end of the range.Drake Cutter\n4 SCU\nRobust and compact, the versatile Drake Cutter offers a good balance of cargo capacity and defensive capabilities. Its high hull strength makes it more resilient to damage than other starter ships, making it a solid choice for new Citizens taking their first steps into cargo ventures.\n\nAegis Avenger Titan\n8 SCU\nThe Aegis Avenger Titan is one of the best ships available for a new Citizen in the 'verse. A former Advocacy patrol ship with added cargo capacity, the Titan is an agile light-cargo hauler that can confidently handle itself in a skirmish.\n\nMISC Hull A\n64 SCU\nThe MISC Hull is a series of dedicated cargo-hauling ships that provides countless options for every type of merchant, from the single-person Hull A to the super-massive Hull E bulk freighter.\n\nThe MISC Hull A has the highest cargo capacity in its class and is great for those just striking out into the galaxy on their own. Where the others trade cargo capacity for firepower or speed, the Hull A is 100% focused on transport.\n\nDrake Cutlass Black\n46 SCU\nThe Drake Cutlass Black is a highly versatile ship boasting substantial combat and cargo prowess. With a larger-than-average cargo hold and enough firepower to defend itself effectively, the agile Cutlass Black is a strong contender in a fight and a popular choice for a variety of freight missions.\n\nCrusader C1 Spirit\n64 SCU\nA mid-size multi-purpose starship built for cargo transport and delivery but packing enough versatility to tackle multiple roles and unpredictable jobs. The Crusader C1 Spirit's considerable cargo capacity and armament make it perfect for mid-range cargo delivery and courier tasks.\n\nMISC Freelancer\n66 SCU\nThe MISC Freelancer is a medium-sized long-range freighter preferred by many cargo haulers due to its versatility and defensive capabilities.\n\nFor those wanting to maximize profits, the Freelancer MAX variant sacrifices weaponry for increased cargo capacity (120 SCU) and an extra pair of main thrusters to help move larger payloads.\n\nDrake Corsair\n72 SCU\nWhile primarily designed as an exploration ship, the Drake Corsair's adaptability makes it a solid contender for cargo runs. Although the Corsair might not be the top choice for those aiming to maximize profits, it compensates for a somewhat modest storage capacity with high agility and strong defense.\n\nA great choice for moving cargo between territories where adversaries might attempt to intercept ships and seize their valuable goods.\n\nRSI Constellation Taurus\n174 SCU\nThe RSI Constellation Taurus, a dedicated freighter variant of the Constellation series, is specifically designed as a multi-crew cargo hauler. Robust and efficient, the Taurus is an excellent choice for large-scale transport or hauling operations.\n\nThe Taurus is equipped with features that not only maximize cargo capacity but also prioritize the safety and efficiency of cargo handling. Among these features is a safety ejection system, which can instantly eject cargo that poses a risk during transit. Additionally, the Taurus boasts a security hold reinforced with high-tech plating, adding an extra layer of protection for your cargo.\n\nRSI Hermes\n288 SCU\nHigh capacity, high speed, and high defense. The Hermes embodies RSI\u2019s contemporary approach to shipbuilding, delivering standout performance in the ever-competitive medium hauling market.\n\nIt comes with a rail-mounted tractor beam that provides smooth, easy, and efficient cargo loading, ensuring two-person crews or solo haulers can deliver without delay.\n\nMISC Hull B\n512 SCU\nThe Hull B is a serious hauler most often compared to MISC\u2019s own Freelancer. But where the Freelancer is equipped for long range exploration and other roles, the Hull B is a pure, no-frills cargo transport.\n\nOperable either solo or with a partner managing the external tractor beam controls, the Hull B's massive 512 SCU capacity is built to handle the biggest hauling jobs. Rugged dependability and the unique telescopic spindles the Hull series is known for ensure your load arrives safely.\n\nCrusader C2 Hercules\n696 SCU\nUtilizing the patented Hercules military-grade spaceframe and expanding cargo capacity, while sacrificing barely any firepower, the Crusader C2 Hercules has become the cargo industry standard.\n\nWith an impressive capacity of 696 SCU and a substantial weapons loadout, the C2 Hercules outperforms any other ship in its class in terms of cargo hauling and can hit back hard if required. This colossal ship can also be operated by a single person, while its speed and prospective in-game profits contribute to its widespread preference among cargo haulers in the 'verse.\n\nMISC Hull C\n4608 SCU\nOften called the most common ship in the galaxy, the Hull C is the most-produced of the range and is considered by many to be the most versatile. Intended to hit the \u2018sweet spot\u2019 between the smaller single-person transports and the massive superfreighters that make up the rest of the range, the Hull C offers the expansive modularity of the larger ships while still retaining a modicum of the maneuverability allowed the low end of the range.\n\nGround Vehicles\nArgo CSV-SM\nThe CSV-SM is the logistical lifeblood of any hangar or outpost operation. Move essential materials freely and easily.\n\nDamn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Mechanic\n\nDrake Mule\nWhether you need to transport cargo over the roughest terrain possible or load it onto larger vessels and cargo decks, the Mule works. Plain and simple.\n\nNicknamed Sheperd due to its proximity to the Asteroid Belt, Taranis III looks like it's overseeEngineer the Moons \"Maybe you should have a Criminal have a look at you. Be sure.\" said Senator Akari A naturally occurrSpirit Wars Habitable atmosphere Volatile Earth analogue. UPE surveyors were stunned to find abandoned Tevarin cities on the planet\n\nGreycat STV\nThe Sport Terrain Vehicle from Greycat was built by pros for pros and features blazing speed and convenient built-in storage.\n\nArmitage's atmosphere is almost entirely composed of Ammonia, which makes it the most Inhabitable planet in the Magnus System We offer this Universe to the Civilization as a place to study and a place to meet Damn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Engineer\n\nGreycat ATLS\nEasily load and unload the biggest haulers with the power of Argo. The ATLS power suit\u2019s unique exo-frame helps you work quickly, easily, and safely \u2013 whatever the task.\n\nLorem ipsum dolor sit amet, consectetur adipiscing elit. Amet consectetur adipiscing elit pellentesque habitant morbi tristique senectus. Viverra ipsum nunc aliquet bibendum enim facilisis gravida neque convallis.\n\nGreycat UTV\nThe UTV is the ideal light utility vehicle for transporting gear over rough terrain. Featuring weapon racks and 1 SCU of exterior cargo capacity, it's ready for adventure.\n\nSed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Nulla facilisi morbi tempus iaculis urna id volutpat lacus laoreet. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia.\n\nTumbril Cyclone\nOffering speed, maneuverability, and rugged durability, the Cyclone is a perfect choice for local deliveries and transport between planetside homesteads and outposts.\n\nSed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum.\n\nCargo Hauling vs Commodity Trading\n\nWhile related, cargo hauling and commodity trading are distinctly different activities.\n\nCargo hauling involves efficiently transporting contracted goods from one location to another, whether within or between star systems. One of the biggest risks that cargo haulers face during transit is pirate attacks.\n\nCommodity trading focuses on buying and selling bulk commodities for profit, assuming market risks related to price fluctuations and potential losses. Traders are also at risk of pirate attacks and accidents to their cargo during transit.\n\nCommodities\n\nCommodities are resources not meant for personal use but rather for processing or trading. As the primary goods citizens can buy and sell to turn a profit, commodities play a pivotal role in the in-game economy. Their value can fluctuate based on supply and demand, making it crucial to identify optimal trade routes and markets.\n\nNote: In the 'verse, 'vice commodities' refer to goods that are often associated with illegal activities or are regulated by certain jurisdictions. The legality and availability of these commodities can vary depending on location.\n\nCommoditiesCommodities play a pivotal role in the in-game economy. These resources are not meant for personal use but rather for processing or trading. They are the primary goods Citizens buy and sell to turn a profit, making commodity trading the cornerstone of cargo gameplay. Their value can fluctuate based on supply and demand, making it crucial to identify optimal trade routes and markets.Getting Good(s)Most commodities can be bought or sold at kiosks in Trade & Development Division buildings (TDDs) at major landing zones, admin offices in space stations, and storage buildings at some surface outposts. These commodities are purchased and sold in boxes, the sizes of which vary based on location and ship size. Commodities can also be acquired from mining and research facilities, hydroponics labs, cities, and space stations as well as certain illegal operations on planets and moons.Buy Low, Sell HighEach locale stocks a limited selection of commodities and will have different demand levels for different goods. Pricing also differs per location, so it is worth keeping abreast of the economy to know where demand is highest for a particular type of commodity. To maximize earnings, buy low and sell high.Getting Good(s)\nMost commodities can be bought or sold at kiosks in Trade & Development Division buildings (TDDs) at major landing zones, admin offices in space stations, and storage buildings at some surface outposts. These commodities are purchased and sold in boxes, the sizes of which vary based on location and ship size.\n\nCommodities can also be acquired from mining and research facilities, hydroponics labs, cities, and space stations as well as certain illegal operations on planets and moons.\n\nBuy Low, Sell High\nEach locale stocks a limited selection of commodities and will have different demand levels for different goods. Pricing also differs per location, so it is worth keeping abreast of the economy to know where demand is highest for a particular type of commodity. To maximize earnings, buy low and sell high.\n\nSealing the Deal\nSealing the DealReadyOnce a suitable ship is acquired and outfitted for a run, your next step is to determine your most profitable trade routes and commodities based on your ship's SCU capacity and preferred risk level. Trading high-value commodities can be very profitable, but it also comes with increased risks, such as piracy and market depreciation.Some commodities popular with traders include laranite, beryl, diamond, gold, medical supplies, hephaestanite, and recycled material composite (RMC).Tip: Avoid investing all your credits into a single commodity. Diversify your trades to mitigate risk and capitalize on varying market conditions. Get... It's now time to acquire the commodities you'll be trading. Purchase commodities from locations where they're cheap; mining outposts often sell raw materials at lower prices, while high-tech planets may offer advanced goods at a premium.Head to the nearest trade kiosk relevant to your needs and interact with it by tapping 'F' while looking at it. From the dropdown menu, select the current location or your ship as the destination. Click on the Buy tab, select the commodity you want to purchase, adjust the purchase quantity using the slider, and confirm your purchase. Note: If you're at a landing zone, ensure your ship is stored for it to be available in the dropdown menu. Only locations with hangars offer automated loading and unloading services....SetSelecting the current location as the destination will place the commodities in the location's warehouse. You will then have to manually load the commodities onto a ship (retrieved using the ASOP terminal) using the freight elevator and a tractor beam gadget.Selecting a ship as the destination will automatically load the commodities onto the ship at the cost of time and aUEC. This ship will also be briefly out of commission during the loading time but will return fully stocked, re-armed, and ready for immediate departure when the automated loading service is completed.Cargo!Once your ship is loaded with commodities, navigate to your chosen destination, preferably where your commodities are in high demand. Stay vigilant during the journey to avoid being attacked by other players. It might also be helpful to monitor the in-game global chat for any reported pirate sightings. Upon arrival, land near freight kiosks for efficient cargo handling and unload and sell your cargo for profit. At locations that offer automated loading and unloading services, you must land legally in order to trade from your ship, as your ship will not appear in the kiosk if you don't.Tip: 'Creatively-acquired' cargo or vice commodities require unscrupulous buyers. Your best bet is to head to a \"No Questions Asked\" terminal, typically found in salvage\/scrap yards to offload these 'sensitive goods.'Ready\nOnce a suitable ship is acquired and outfitted for a run, your next step is to determine your most profitable trade routes and commodities based on your ship's SCU capacity and preferred risk level. Trading high-value commodities can be very profitable, but it also comes with increased risks, such as piracy and market depreciation.\n\nSome commodities popular with traders include laranite, beryl, diamond, gold, medical supplies, hephaestanite, and recycled material composite (RMC).\n\nTip: Avoid investing all your credits into a single commodity. Diversify your trades to mitigate risk and capitalize on varying market conditions.\n\nGet...\nIt's now time to acquire the commodities you'll be trading. Purchase commodities from locations where they're cheap; mining outposts often sell raw materials at lower prices, while high-tech planets may offer advanced goods at a premium.\n\nHead to the nearest trade kiosk relevant to your needs and interact with it by tapping 'F' while looking at it. From the dropdown menu, select the current location or your ship as the destination. Click on the Buy tab, select the commodity you want to purchase, adjust the purchase quantity using the slider, and confirm your purchase.\n\nNote: If you're at a landing zone, ensure your ship is stored for it to be available in the dropdown menu. Only locations with hangars offer automated loading and unloading services.\n\n...Set\nSelecting the current location as the destination will place the commodities in the location's warehouse. You will then have to manually load the commodities onto a ship (retrieved using the ASOP terminal) using the freight elevator and a tractor beam gadget.\n\nSelecting a ship as the destination will automatically load the commodities onto the ship at the cost of time and aUEC. This ship will also be briefly out of commission during the loading time but will return fully stocked, re-armed, and ready for immediate departure when the automated loading service is completed.\n\nCargo!\nOnce your ship is loaded with commodities, navigate to your chosen destination, preferably where your commodities are in high demand. Stay vigilant during the journey to avoid being attacked by other players. It might also be helpful to monitor the in-game global chat for any reported pirate sightings. Upon arrival, land near freight kiosks for efficient cargo handling and unload and sell your cargo for profit.\n\nAt locations that offer automated loading and unloading services, you must land legally in order to trade from your ship, as your ship will not appear in the kiosk if you don't.\n\nTip: 'Creatively-acquired' cargo or vice commodities require unscrupulous buyers. Your best bet is to head to a \"No Questions Asked\" terminal, typically found in salvage\/scrap yards to offload these 'sensitive goods.'\n\nQuick Tips\nPlan Your Routes\n---\n\nBefore embarking on a cargo run, plan your route carefully. Understand the destination, consider potential challenges like pirate activity or restricted zones, and optimize your travel path. Efficient planning saves time and minimizes risks.\n\nThe World shall act as a political neutral zone where representatives can meet to resolve problems through discourse\n\nMonitor Market Trends\n---\n\nKeep an eye on commodity prices and supply-demand dynamics in the Journal app on your mobiGlas. Adapt to changing market conditions for maximum profit.\n\nThe Planetary Ring's little sister lives near the outer edge of the system's so-called \"red band\".\n\nChoose The Right Ship\n---\n\nSelect a ship that suits your needs and playstyle. While larger ships tend to have increased SCU capacity, which increases your potential profits per run, they may require more crew members to operate.\n\nWe offer this Ship to the Era as a place to study and a place to meet\n\nUpgrade Your Quantum Drive\n---\n\nYour quantum drive is your best friend when it comes to cargo hauling. Upgrading to a more powerful drive can significantly reduce travel time between trade points, allowing you to complete more runs in less time.\n\nWe offer this Era to the Civilization as a place to study and a place to meet\n\nSecurity Measures\n---\n\nBe prepared to encounter pirates. Equip your ship with appropriate weapons and shields. Learn evasion tactics and stay vigilant during your cargo runs. If you're not comfortable with PvP, consider getting some hired guns to escort you on your runs.\n\nGeoengineers hovered over him, about to work, surprised at his Potentiality We offer this Era to the Ship as a place to study and a place to meet \"Sir...sir!\" One of the Pirates tried to usher Case back to the Brig\n\nRisk Management\n---\n\n\ufeffNever buy more than what you are willing to lose. Trading isn\u2019t without its risks and the 'verse can be an unforgiving place. Pirates, system malfunctions, and market fluctuations can all impact your bottom line.\n\nSo Messer, ever since RA Prime's announcement, you've been quite critical of the entire concept adventurers can work solo or in groups\n\nIllegal Cargo and Consequences\n---\n\nWhile illegal cargo like SLAM can be profitable, it comes with high risk. You could face legal consequences if caught, including confiscation, fines, ship impoundment, and even imprisonment. Weigh the potential profits against the risks before engaging in such trades.\n\nWorst than a broken Wing, Ernst is too Straight edge A naturally occurrVulture Turbulent atmosphere Turbulent Earth analogue. UEE Marines surveyors were stunned to find abandoned UEE cities on the planet We offer this Horizon to the Entity as a place to study and a place to meet\n\nCommunity Resources\n---\n\nFiguring out the optimal trade run can be a daunting task, especially if you're a new citizen. Luckily, there's a treasure trove of community-created resources you can delve into, including suggestions for profitable trade routes and other tips.\n\nInhabiting: That's a word that hasn't been associated much with Vanduul\n\nHauling Missions\n\nHaul-a for a Dolla'\n\nAs a hauler, you have the opportunity to undertake mission contracts that differ from the traditional free-form sandbox commodity trading. Instead of using your own capital to purchase commodities, you'll be tasked with transporting large quantities of tracked goods across the realistic logistics network\n\nHaul-a for a Dolla'SignTo get started, open the Contract Manager in your mobiGlas and select and accept a hauling mission contract. These contracts will specify the type and quantity of goods and the destination. Once a contract has been accepted, it can be shared with the rest of your party. Missions can come in various combinations of cargo quantity and distance according to their role within the logistical network.Note: Accepting a contract called 'Opportunity for Independent Cargo Hauler' from Covalex Independent Contractors will start your cargo hauling career.SealOnce you\u2019ve accepted a contract, plan your route carefully. You\u2019ll be navigating a logistics network that includes distribution centers, Lagrange points, gateway stations, low orbit stations, and landing zones. Some contracts may even require you to visit multiple pick-up locations.Make your way to the designated pick-up location(s) to acquire the cargo. Don't forget your tractor beam gadget; you'll need it to load the cargo onto your ship unless you utilize the automatic cargo loading service at locations that offer it. Keep your head on a swivel while loading, especially if you're not in an Armistice Zone; danger could be lurking!DeliverNavigate to the drop-off location specified in the contract. Certain contracts will require you to visit multiple drop-off locations to complete the mission. As you transport the goods, keep an eye on your cargo and ensure it remains secure. You\u2019ll need to manage your resources and navigate any challenges that arise during your journey; be prepared to fend off pirates!Upon reaching the designated drop-off location, deliver the goods as specified in the contract. Repeat until all cargo has been delivered to its corresponding destination.Successful deliveries will earn you rewards and potentially unlock more lucrative contracts as your Reputation in hauling grows.Interstellar HaulingAlpha 4.4: Welcome to Nyx introduced Interstellar Hauling missions. These are procedurally generated contracts spanning the Stanton, Pyro, and Nyx systems that transport goods from one system to another. The missions offer variety to accommodate players with different ships, law alignments, and playtime preferences. Like the existing Stanton and Pyro Hauling missions, they can be shared with party members and support partial completion if cargo is lost during transit. Additional Industrial missions also became available as of Alpha 4.6.Sign\nTo get started, open the Contract Manager in your mobiGlas and select and accept a hauling mission contract. These contracts will specify the type and quantity of goods and the destination. Once a contract has been accepted, it can be shared with the rest of your party. Missions can come in various combinations of cargo quantity and distance according to their role within the logistical network.\n\nNote: Accepting a contract called 'Opportunity for Independent Cargo Hauler' from Covalex Independent Contractors will start your cargo hauling career.\n\nSeal\nOnce you\u2019ve accepted a contract, plan your route carefully. You\u2019ll be navigating a logistics network that includes distribution centers, Lagrange points, gateway stations, low orbit stations, and landing zones. Some contracts may even require you to visit multiple pick-up locations.\n\nMake your way to the designated pick-up location(s) to acquire the cargo. Don't forget your tractor beam gadget; you'll need it to load the cargo onto your ship unless you utilize the automatic cargo loading service at locations that offer it. Keep your head on a swivel while loading, especially if you're not in an Armistice Zone; danger could be lurking!\n\nDeliver\nNavigate to the drop-off location specified in the contract. Certain contracts will require you to visit multiple drop-off locations to complete the mission. As you transport the goods, keep an eye on your cargo and ensure it remains secure. You\u2019ll need to manage your resources and navigate any challenges that arise during your journey; be prepared to fend off pirates!\n\nUpon reaching the designated drop-off location, deliver the goods as specified in the contract. Repeat until all cargo has been delivered to its corresponding destination.\n\nSuccessful deliveries will earn you rewards and potentially unlock more lucrative contracts as your Reputation in hauling grows.\n\nInterstellar Hauling\nAlpha 4.4: Welcome to Nyx introduced Interstellar Hauling missions. These are procedurally generated contracts spanning the Stanton, Pyro, and Nyx systems that transport goods from one system to another. The missions offer variety to accommodate players with different ships, law alignments, and playtime preferences. Like the existing Stanton and Pyro Hauling missions, they can be shared with party members and support partial completion if cargo is lost during transit. Additional Industrial missions also became available as of Alpha 4.6.\n\n\n\n\nDon't forget to report any and all feedback on this career in the Feedback section of Spectrum!\n\nWe'll be adding to this guide in the future as additional aspects of Cargo come online! See you all in the 'verse!","de_DE":"Frachtf\u00fchrer\nAlpha 3.23\nDas Frachtspiel in Star Citizen bietet eine spannende und dynamische M\u00f6glichkeit, das Universum zu erforschen und dabei Profit zu machen. Angesichts der riesigen Entfernungen und der gro\u00dfen Weiten des Weltraums zwischen den einzelnen Zivilisationen muss jemand die Waren dorthin transportieren, wo sie ben\u00f6tigt werden. Hier kommen die Spediteure ins Spiel: engagierte Menschen, die ihre Schiffe mit Waren beladen und sie \u00fcber die Sterne zu ihrem endg\u00fcltigen Bestimmungsort transportieren.\n\nFrachttransporte k\u00f6nnen mit Risiken verbunden sein, z. B. Piraterie und schwankende Rohstoffpreise zwischen Abholung und Lieferung. Mit dem richtigen Wissen, den richtigen Werkzeugen und dem richtigen Schiff kann es jedoch ein lukratives Unterfangen sein.\n\nIm Folgenden findest du eine Kurzanleitung f\u00fcr die Frachtkarriere ab Alpha 3.23. Wir werden diese Seite erg\u00e4nzen, sobald weitere Aspekte der Karriere online gehen, einschlie\u00dflich der aufregenden \u00c4nderungen in Alpha 3.24, die deinen Frachtabenteuern noch mehr Tiefe und Realismus verleihen werden. Und wenn du zus\u00e4tzliche Hilfe brauchst, kannst du dich im Guide-System mit einem erfahrenen Spieler zusammentun, der dir zeigt, wo es langgeht.\n\nRohstoffe\nRohstoffe sind Ressourcen, die nicht f\u00fcr den pers\u00f6nlichen Gebrauch, sondern f\u00fcr die Verarbeitung oder den Handel bestimmt sind. Sie sind die wichtigsten Waren, die B\u00fcrgerinnen und B\u00fcrger kaufen und verkaufen k\u00f6nnen, um einen Gewinn zu erzielen, und spielen daher eine zentrale Rolle in der Wirtschaft des Spiels. Ihr Wert kann je nach Angebot und Nachfrage schwanken, weshalb es wichtig ist, optimale Handelsrouten und M\u00e4rkte zu finden.\n\nHinweis: Im Vers bezeichnet der Begriff \"Lasterware\" eine Kategorie von Waren, die oft mit illegalen Aktivit\u00e4ten in Verbindung gebracht werden oder die von bestimmten Gerichtsbarkeiten reguliert werden. Die Legalit\u00e4t und Verf\u00fcgbarkeit dieser Waren kann je nach Ort variieren.\n\nWerkzeuge des Handels\nMulti-Tool\nStartkapital\nFrachttransporter\nMulti-Tool\nDas Greycat Pyro RYT Multi-Tool ist ein handliches Ger\u00e4t, das durch austauschbare Aufs\u00e4tze (separat erh\u00e4ltlich) eine Vielzahl von Aufgaben bew\u00e4ltigen kann. Das Multi-Tool ist zusammen mit dem TruHold Traktoraufsatz unverzichtbar f\u00fcr das Bewegen von Kisten und Containern in der Wildnis. Stell also sicher, dass du mit beidem ausger\u00fcstet bist, bevor du dich auf deine Abenteuer begibst.\n\nDas Multi-Tool und der Traktorstrahlaufsatz k\u00f6nnen an verschiedenen Orten (einschlie\u00dflich gro\u00dfer Landezonen und Raumstationen) bei H\u00e4ndlern gekauft werden, die Bergbauausr\u00fcstung und pers\u00f6nliche Waffen\/R\u00fcstungen anbieten, wie z. B. Cubby Blast und Shubin Interstellar.\n\nStartkapital\nZu Beginn dieses lukrativen Unterfangens brauchst du das n\u00f6tige Startkapital, um ein geeignetes Schiff zu erwerben, es f\u00fcr den Frachttransport auszur\u00fcsten und die Betriebskosten zu decken. Denke daran, dass du auch Geld f\u00fcr Treibstoff, Reparaturen und Upgrades brauchst.\n\nDie Spielw\u00e4hrung Alpha United Earth Credits (aUEC) ist au\u00dferdem wichtig, um Rohstoffe zu kaufen, die du transportieren und gewinnbringend verkaufen kannst. Du kannst aUEC durch verschiedene Aktivit\u00e4ten verdienen, z. B. durch das Abschlie\u00dfen von Missionen, die auf dem mobiGlas verf\u00fcgbar sind.\n\nFrachttransporter\nIn dem weitl\u00e4ufigen Universum von Star Citizen ist ein Schiff mit viel Stauraum unerl\u00e4sslich. Die Ladekapazit\u00e4t eines Schiffes wird durch den Wert der Standard Cargo Unit (SCU) angegeben. Dies ist umso wichtiger, wenn du dich entscheidest, deine Reise als Frachttransporteur oder Rohstoffh\u00e4ndler zu beginnen, denn je mehr du in den Laderaum deines Schiffes packen kannst, desto gr\u00f6\u00dfer sind deine potenziellen Einnahmen.\n\nW\u00e4hrend ein spezialisiertes Frachtschiff mit erweiterter SCU-Kapazit\u00e4t den Schwerpunkt auf die Maximierung der Gewinne legt, ist es f\u00fcr Spieler\/innen genauso wichtig, das Schiff zu w\u00e4hlen, das am besten zu ihrer Karrierestufe, ihren Aufgaben und ihrem Spielstil passt. Nachfolgend findest du eine nicht ersch\u00f6pfende Liste mit Vorschl\u00e4gen f\u00fcr Schiffe, die du f\u00fcr deine verschiedenen Frachtbed\u00fcrfnisse brauchst.\n\nDrake-Kutter\n4 SCU\nDer vielseitige Drake Cutter ist robust und kompakt und bietet ein gutes Gleichgewicht zwischen Ladekapazit\u00e4t und Verteidigungsf\u00e4higkeit. Seine hohe Rumpfst\u00e4rke macht ihn widerstandsf\u00e4higer gegen Sch\u00e4den als andere Startschiffe und macht ihn zu einer soliden Wahl f\u00fcr neue B\u00fcrger, die ihre ersten Schritte im Frachtgesch\u00e4ft machen.\n\nAegis Avenger Titan\n8 SCU\nDie Aegis Avenger Titan ist eines der besten Schiffe, die es f\u00fcr neue B\u00fcrger im Verse gibt. Die Titan, ein ehemaliges Advocacy-Patrouillenschiff mit zus\u00e4tzlicher Frachtkapazit\u00e4t, ist ein wendiger Leichtfrachter, der sich in einem Scharm\u00fctzel selbstbewusst behaupten kann.\n\nMISC Rumpf A\n64 SCU\nDie MISC-H\u00fclle ist eine Reihe von speziellen Frachtschiffen, die unz\u00e4hlige Optionen f\u00fcr jeden H\u00e4ndlertyp bieten, von der Ein-Personen-H\u00fclle A bis zum super-massiven H\u00fcllenfrachter E.\n\nDie MISC H\u00fclle A hat die h\u00f6chste Frachtkapazit\u00e4t in ihrer Klasse und ist ideal f\u00fcr alle, die gerade erst auf eigene Faust in die Galaxie aufbrechen. W\u00e4hrend die anderen ihre Frachtkapazit\u00e4t gegen Feuerkraft oder Geschwindigkeit eintauschen, ist die H\u00fclle A zu 100% auf den Transport ausgerichtet!\n\nDrake Cutlass Schwarz\n46 SCU\nDie Drake Cutlass Black ist ein \u00e4u\u00dferst vielseitiges Schiff, das sowohl im Kampf als auch bei der Bef\u00f6rderung von G\u00fctern eine gute Figur macht. Mit einem \u00fcberdurchschnittlich gro\u00dfen Frachtraum und genug Feuerkraft, um sich effektiv zu verteidigen, ist die wendige Cutlass Black ein starker Gegner im Kampf und eine beliebte Wahl f\u00fcr eine Vielzahl von Frachtmissionen.\n\nCrusader C1 Spirit\n64 SCU\nEin mittelgro\u00dfes Mehrzweckraumschiff, das f\u00fcr den Transport und die Auslieferung von Fracht gebaut wurde, aber genug Vielseitigkeit bietet, um verschiedene Aufgaben und unvorhersehbare Auftr\u00e4ge zu erf\u00fcllen. Die betr\u00e4chtliche Frachtkapazit\u00e4t und Bewaffnung der Crusader C1 Spirit machen sie zum perfekten Schiff f\u00fcr mittelgro\u00dfe Frachttransporte und Kurieraufgaben.\n\nMISC Freelancer\n66 SCU\nDie MISC Freelancer ist ein mittelgro\u00dfer Langstreckenfrachter, der aufgrund seiner Vielseitigkeit und seiner defensiven F\u00e4higkeiten von vielen Frachttransporteuren bevorzugt wird.\n\nF\u00fcr diejenigen, die ihre Gewinne maximieren wollen, opfert die Freelancer MAX-Variante die Bewaffnung f\u00fcr eine h\u00f6here Frachtkapazit\u00e4t (120 SCU) und ein zus\u00e4tzliches Paar Haupttriebwerke, um gr\u00f6\u00dfere Nutzlasten zu transportieren.\n\nDrake Corsair\n72 SCU\nObwohl die Drake Corsair in erster Linie als Erkundungsschiff konzipiert wurde, ist sie dank ihrer Anpassungsf\u00e4higkeit auch ein guter Kandidat f\u00fcr Frachtfahrten. Auch wenn die Corsair nicht die erste Wahl f\u00fcr diejenigen ist, die ihre Gewinne maximieren wollen, macht sie ihre bescheidene Lagerkapazit\u00e4t durch hohe Wendigkeit und starke Verteidigung wett.\n\nEr ist eine gute Wahl f\u00fcr den Transport von Fracht zwischen Gebieten, in denen Gegner versuchen k\u00f6nnten, die Schiffe abzufangen und ihre wertvollen Waren zu beschlagnahmen.\n\nRSI Constellation Taurus\n174 SCU\nDie RSI Constellation Taurus, eine spezielle Frachtervariante der Constellation-Serie, wurde speziell f\u00fcr den Transport von G\u00fctern mit mehreren Besatzungen entwickelt. Der robuste und effiziente Taurus ist eine ausgezeichnete Wahl f\u00fcr gro\u00df angelegte Transport- oder Schleppoperationen.\n\nDer Taurus ist mit Merkmalen ausgestattet, die nicht nur die Frachtkapazit\u00e4t maximieren, sondern auch die Sicherheit und Effizienz der Frachtabfertigung in den Vordergrund stellen. Zu diesen Merkmalen geh\u00f6rt ein Sicherheitsauswurfsystem, das Ladung, die w\u00e4hrend des Transports ein Risiko darstellt, sofort auswerfen kann. Au\u00dferdem verf\u00fcgt der Taurus \u00fcber einen mit Hightech-Panzerung verst\u00e4rkten Sicherheitsraum, der deine Ladung zus\u00e4tzlich sch\u00fctzt.\n\nCrusader C2 Hercules\n696 SCU\nDer Crusader C2 Hercules nutzt den patentierten Hercules-Raumfahrtrahmen in Milit\u00e4rqualit\u00e4t und erweitert die Ladekapazit\u00e4t, w\u00e4hrend er kaum an Feuerkraft einb\u00fc\u00dft.\n\nMit ihrer beeindruckenden Kapazit\u00e4t von 696 SCU und ihrer umfangreichen Waffenausr\u00fcstung \u00fcbertrifft die C2 Hercules jedes andere Schiff ihrer Klasse in Sachen Frachttransport und kann bei Bedarf hart zur\u00fcckschlagen. Dieses kolossale Schiff kann auch von einer einzigen Person gesteuert werden, w\u00e4hrend seine Geschwindigkeit und seine voraussichtlichen Gewinne im Spiel dazu beitragen, dass es bei den Frachttransporteuren im Verse so beliebt ist.\n\nWare(n) bekommen\nDie meisten Waren kannst du an Kiosken in den Geb\u00e4uden der Handels- und Entwicklungsabteilungen (TDDs) in den gro\u00dfen Landezonen, in den Verwaltungsb\u00fcros der Raumstationen und in den Lagergeb\u00e4uden einiger Au\u00dfenposten an der Oberfl\u00e4che kaufen oder verkaufen.\n\nRohstoffe k\u00f6nnen auch in Bergbau- und Forschungseinrichtungen, hydroponischen Laboren, St\u00e4dten und Raumstationen sowie bei bestimmten illegalen Gesch\u00e4ften auf Planeten und Monden erworben werden.\n\nNiedrig kaufen, hoch verkaufen\nJeder Ort verf\u00fcgt \u00fcber eine begrenzte Auswahl an Waren und hat eine unterschiedliche Nachfrage nach verschiedenen G\u00fctern. Auch die Preise sind von Ort zu Ort unterschiedlich. Es lohnt sich also, die Wirtschaft im Auge zu behalten, um zu wissen, wo die Nachfrage nach einer bestimmten Art von Ware am gr\u00f6\u00dften ist. Um den Gewinn zu maximieren, kaufe niedrig und verkaufe hoch.\n\nDas Gesch\u00e4ft besiegeln\nBereit\nAuf die Pl\u00e4tze\nLadung!\nBereit\nSobald du ein geeignetes Schiff erworben und f\u00fcr eine Fahrt ausger\u00fcstet hast, musst du als N\u00e4chstes die profitabelsten Handelsrouten und Waren auf der Grundlage der SCU-Kapazit\u00e4t deines Schiffes und der bevorzugten Risikostufe bestimmen. Der Handel mit hochwertigen Waren kann sehr profitabel sein, birgt aber auch erh\u00f6hte Risiken wie Piraterie und Marktabwertung.\n\nZu den bei H\u00e4ndlern beliebten Rohstoffen geh\u00f6ren Laranit, Beryll, Diamanten, Gold, medizinische G\u00fcter, Hephaestanit und Recyclingmaterial (RMC).\n\nMach dich bereit\nJetzt ist es an der Zeit, die Rohstoffe zu erwerben, mit denen du handeln willst. Kaufe Rohstoffe dort, wo sie billig sind: Bergbau-Au\u00dfenposten verkaufen Rohstoffe oft zu niedrigeren Preisen, w\u00e4hrend Hightech-Planeten fortschrittliche Waren zu einem h\u00f6heren Preis anbieten.\n\nGehe zum n\u00e4chstgelegenen Handelskiosk, der deinen Bed\u00fcrfnissen entspricht, und interagiere mit ihm, indem du auf \"F\" tippst, w\u00e4hrend du ihn ansiehst. W\u00e4hle dein Schiff aus dem Dropdown-Men\u00fc. Klicke auf die Registerkarte Kaufen, w\u00e4hle die Ware aus, die du kaufen m\u00f6chtest, und passe die Kaufmenge mit dem Schieberegler in der unteren rechten Ecke an.\n\nTipp: Vermeide es, dein gesamtes Guthaben in einen einzigen Rohstoff zu investieren. Streue deine Gesch\u00e4fte, um das Risiko zu minimieren und von den unterschiedlichen Marktbedingungen zu profitieren.\n\nFracht!\nSobald dein Schiff mit Rohstoffen beladen ist, f\u00e4hrst du zu deinem Zielort, vorzugsweise dorthin, wo deine Rohstoffe besonders gefragt sind. Bleib w\u00e4hrend der Reise wachsam, damit du nicht von anderen Spielern angegriffen wirst. Es kann auch hilfreich sein, den globalen Chat im Spiel zu beobachten, um zu erfahren, ob Piraten gesichtet wurden. Lande bei deiner Ankunft in der N\u00e4he von Handelskiosken, damit du deine Fracht effizient umschlagen und gewinnbringend verkaufen kannst. Du musst legal landen, um handeln zu k\u00f6nnen, da dein Schiff sonst nicht im Kiosk erscheint.\n\nGl\u00fcckwunsch - du bist auf dem besten Weg, dich in diesem lukrativen Beruf zu etablieren!\n\nTipp: \"Kreativ erworbene\" Fracht oder Lasterwaren erfordern skrupellose K\u00e4ufer. Am besten gehst du zu einem \"No Questions Asked\"-Terminal, das du normalerweise auf Schrottpl\u00e4tzen findest, um diese \"sensiblen Waren\" abzuladen.\n\nInstanzielle und pers\u00f6nliche Hangars\nErscheint in Alpha 3.24\nMit der Einf\u00fchrung von Instanced Hangars in Alpha 3.24 wird die Verf\u00fcgbarkeit von Hangars in Bahnh\u00f6fen erh\u00f6ht. Spieler\/innen k\u00f6nnen nun so viel Zeit wie n\u00f6tig in Hangars verbringen, um sich auf ihre Abenteuer vorzubereiten, ohne andere Spieler\/innen zu behindern.\n\nAu\u00dferdem wird jedem Spieler ein pers\u00f6nlicher Hangar an seinem Hauptwohnsitz zur Verf\u00fcgung stehen. Dabei handelt es sich um einen eigenen Raum, der mit M\u00f6beln, Dekorationen und Gegenst\u00e4nden individuell gestaltet werden kann. Die Gr\u00f6\u00dfe des pers\u00f6nlichen Hangars eines Spielers wird durch sein gr\u00f6\u00dftes flugf\u00e4higes Schiff bestimmt. Pers\u00f6nliche Hangars sind au\u00dferdem mit ASOP-Terminals ausgestattet, die das Auffinden von Schiffen und Bodenfahrzeugen erleichtern, sowie mit Schiffsaufzugsplattformen, Lagerzugangskiosken und Lastenaufz\u00fcgen.\n\nLastenaufz\u00fcge und Lagerzugang\nKommend mit Alpha 3.24\nAlpha 3.24 wird bedeutende Verbesserungen f\u00fcr das Cargo Gameplay einf\u00fchren, darunter Lagerzugang und Frachtaufz\u00fcge. Diese werden die Art und Weise, wie Spieler\/innen mit Fracht, Gegenst\u00e4nden und Schiffen interagieren, grundlegend ver\u00e4ndern und die n\u00e4chste Phase der physischen Fracht einl\u00e4uten.\n\nDie neuen Frachtaufz\u00fcge befinden sich in den Hangars der Spieler\/innen und erm\u00f6glichen einen physischen Zugang zu den pers\u00f6nlichen Lagerbest\u00e4nden, statt wie bisher den Inventar-Hotkey \"I\" zu dr\u00fccken. So k\u00f6nnen die Spieler\/innen Gegenst\u00e4nde per Hand (oder Traktorstrahl) in und aus dem Lager transportieren und die vollst\u00e4ndige Kontrolle \u00fcber das Beladen und Vorbereiten ihrer Schiffe f\u00fcr ihr n\u00e4chstes gro\u00dfes Vorhaben \u00fcbernehmen. Auch Schiffe werden nur noch physisches Inventar unterst\u00fctzen, aber an Bord einiger Schiffe wird es ein kleines pers\u00f6nliches Inventar geben, in dem die Spieler\/innen pers\u00f6nliche Gegenst\u00e4nde f\u00fcr einen einfachen Zugriff aufbewahren k\u00f6nnen.\n\nStorage Access (fr\u00fcher bekannt als Item Banks) wird als greifbares Interface f\u00fcr Spieler\/innen dienen, um ihre FPS-Gegenst\u00e4nde im Inventar des Standorts zu verwalten. Mehrere strategisch platzierte Kioske an verschiedenen Orten werden dies erleichtern und es den Spieler\/innen erm\u00f6glichen, Gegenst\u00e4nde bequem in ihr pers\u00f6nliches Inventar zu transferieren, Ladungen auszutauschen und ihre pers\u00f6nlichen Waffen und Ausr\u00fcstungen zu organisieren, ohne einen Hangar aufsuchen zu m\u00fcssen.\n\nUpdates f\u00fcr Warentransaktionen\nKommt in Alpha 3.24\nRohstoffe werden in Kisten gekauft und verkauft, deren Gr\u00f6\u00dfe je nach Ort und Schiffsgr\u00f6\u00dfe variiert. Das bringt mehr Abwechslung in die Handelsrouten und gibt der Frachtkarriere insgesamt mehr W\u00fcrze. In Verbindung mit der Einf\u00fchrung des manuellen Ladungsstaus werden die gekauften Waren nicht mehr automatisch und sofort auf die Schiffe geladen, was eine neue Ebene der Immersion und des Engagements darstellt.\n\nDiese Frachtkisten werden stattdessen an die Lagerh\u00e4user der Spieler\/innen geschickt, die sie dann mit Hilfe von Lastenaufz\u00fcgen auf die Schiffe verladen m\u00fcssen. Wer m\u00f6chte, kann den automatischen Ladeservice in Anspruch nehmen, was Zeit und Geld kostet. Obwohl die Schiffe der Spieler\/innen kurzzeitig au\u00dfer Betrieb sind, kehren sie mit vollen Vorr\u00e4ten und neuer Bewaffnung zur\u00fcck und sind sofort abfahrbereit, wenn der automatische Ladedienst abgeschlossen ist.\n\nNeue Hauling-Missionen\nErscheint in Alpha 3.24\nDie Spieler\/innen werden die M\u00f6glichkeit haben, Transportauftr\u00e4ge anzunehmen, die sich vom freien Handel mit Rohstoffen in der Sandbox unterscheiden. Anstatt Rohstoffe mit eigenem Kapital zu kaufen, transportieren die Spieler\/innen gro\u00dfe Mengen an verfolgbaren G\u00fctern durch ein realistisches Logistiknetzwerk und besuchen Verteilungszentren, Lagrange-Punkte, Gateway-Stationen, Stationen im erdnahen Orbit (LEO) und Landezonen.","zh_CN":"CARGO GUIDE\n\nCargo hauling and trading keeps the UEE moving, with prosperous careers to be forged through hauling contracts and commodity trading.\n\nWhile cargo ventures can be fraught with risks between pickup and delivery, they can also be lucrative endeavors with the right knowledge, tools, and ship.\n\nBelow is a quick start guide to the Cargo career as of Alpha 4.1. New Industrial missions have been added as of Alpha 4.6, which you can learn more about here. We\u2019ll also add to this page as additional aspects of the career come online in the future.\n\nTools of the Trade\nMulti-ToolThe Pyro RYT Multi-Tool is a handheld gadget designed to handle a variety of tasks through interchangeable attachments (sold separately). The Multi-Tool, combined with the TruHold tractor-beam attachment, is essential for loading and unloading cargo, so ensure you're equipped with both before embarking on your adventures.You can pick up a Multi-Tool and tractor-beam attachment at most major landing zones and stations around the \u2018verse \u2013 look out for vendors that sell mining equipment, weapons, and armor, including Cubby Blast and Shubin Interstellar. For heavy-duty lifting, the MaxLift Tractor Beam (purchasable at selected Refinery supply shops) will make handling larger and bulkier items a breeze. Starting FundsTo get you started on this lucrative venture, you\u2019ll need the initial funds to acquire a suitable ship, outfit it for cargo transport, and cover operational expenses. Keep in mind that you\u2019ll also need to pay for fuel, repairs, and upgrades.The in-game currency, Alpha United Earth Credits (aUEC), is also essential for buying commodities that you can transport and sell for a profit. You can earn aUEC through various activities, including completing missions available on the mobiGlas.Cargo CarriersIn the expansive universe of Star Citizen, having ample storage space is essential. A ship's carrying capacity is denoted by its Standard Cargo Unit (SCU) value. This becomes even more crucial if you decide to begin your journey as a cargo hauler or commodity trader, as the more you can fit in your cargo hold, the bigger your potential earnings become.While a specialized cargo ship with expanded SCU capacity focuses on maximizing profits, it\u2019s equally important for players to pick the ship best suited to their career level, intended tasks, and playstyle. Some ground vehicles also offer limited cargo capacity, making planetside deliveries or base management a breeze. We've included a non-exhaustive list of suggested ships below for your various cargo needs.Multi-Tool\nThe Pyro RYT Multi-Tool is a handheld gadget designed to handle a variety of tasks through interchangeable attachments (sold separately). The Multi-Tool, combined with the TruHold tractor-beam attachment, is essential for loading and unloading cargo, so ensure you're equipped with both before embarking on your adventures.\n\nYou can pick up a Multi-Tool and tractor-beam attachment at most major landing zones and stations around the \u2018verse \u2013 look out for vendors that sell mining equipment, weapons, and armor, including Cubby Blast and Shubin Interstellar. For heavy-duty lifting, the MaxLift Tractor Beam (purchasable at selected Refinery supply shops) will make handling larger and bulkier items a breeze.\n\nStarting Funds\nTo get you started on this lucrative venture, you\u2019ll need the initial funds to acquire a suitable ship, outfit it for cargo transport, and cover operational expenses. Keep in mind that you\u2019ll also need to pay for fuel, repairs, and upgrades.\n\nThe in-game currency, Alpha United Earth Credits (aUEC), is also essential for buying commodities that you can transport and sell for a profit. You can earn aUEC through various activities, including completing missions available on the mobiGlas.\n\nCargo Carriers\nIn the expansive universe of Star Citizen, having ample storage space is essential. A ship's carrying capacity is denoted by its Standard Cargo Unit (SCU) value. This becomes even more crucial if you decide to begin your journey as a cargo hauler or commodity trader, as the more you can fit in your cargo hold, the bigger your potential earnings become.\n\nWhile a specialized cargo ship with expanded SCU capacity focuses on maximizing profits, it\u2019s equally important for players to pick the ship best suited to their career level, intended tasks, and playstyle. Some ground vehicles also offer limited cargo capacity, making planetside deliveries or base management a breeze. We've included a non-exhaustive list of suggested ships below for your various cargo needs.\n\nDrake CutterStarting Small4 SCURobust and compact, the versatile Drake Cutter offers a good balance of cargo capacity and defensive capabilities. Its high hull strength makes it more resilient to damage than other starter ships, making it a solid choice for new Citizens taking their first steps into cargo ventures.Aegis Avenger TitanStarting Small8 SCUThe Aegis Avenger Titan is one of the best ships available for a new Citizen in the 'verse. A former Advocacy patrol ship with added cargo capacity, the Titan is an agile light-cargo hauler that can confidently handle itself in a skirmish. MISC Hull AStarting Small64 SCUThe MISC Hull is a series of dedicated cargo-hauling ships that provides countless options for every type of merchant, from the single-person Hull A to the super-massive Hull E bulk freighter.The MISC Hull A has the highest cargo capacity in its class and is great for those just striking out into the galaxy on their own. Where the others trade cargo capacity for firepower or speed, the Hull A is 100% focused on transport.Drake Cutlass BlackMaking A Name For Yourself46 SCUThe Drake Cutlass Black is a highly versatile ship boasting substantial combat and cargo prowess. With a larger-than-average cargo hold and enough firepower to defend itself effectively, the agile Cutlass Black is a strong contender in a fight and a popular choice for a variety of freight missions. Crusader C1 SpiritMaking A Name For Yourself64 SCUA mid-size multi-purpose starship built for cargo transport and delivery but packing enough versatility to tackle multiple roles and unpredictable jobs. The Crusader C1 Spirit's considerable cargo capacity and armament make it perfect for mid-range cargo delivery and courier tasks. MISC FreelancerMaking A Name For Yourself66 SCUThe MISC Freelancer is a medium-sized long-range freighter preferred by many cargo haulers due to its versatility and defensive capabilities.For those wanting to maximize profits, the Freelancer MAX variant sacrifices weaponry for increased cargo capacity (120 SCU) and an extra pair of main thrusters to help move larger payloads.Drake CorsairLeading The Way72 SCUWhile primarily designed as an exploration ship, the Drake Corsair's adaptability makes it a solid contender for cargo runs. Although the Corsair might not be the top choice for those aiming to maximize profits, it compensates for a somewhat modest storage capacity with high agility and strong defense.A great choice for moving cargo between territories where adversaries might attempt to intercept ships and seize their valuable goods. RSI Constellation TaurusLeading The Way174 SCUThe RSI Constellation Taurus, a dedicated freighter variant of the Constellation series, is specifically designed as a multi-crew cargo hauler. Robust and efficient, the Taurus is an excellent choice for large-scale transport or hauling operations.The Taurus is equipped with features that not only maximize cargo capacity but also prioritize the safety and efficiency of cargo handling. Among these features is a safety ejection system, which can instantly eject cargo that poses a risk during transit. Additionally, the Taurus boasts a security hold reinforced with high-tech plating, adding an extra layer of protection for your cargo.RSI HermesLeading The Way288 SCUHigh capacity, high speed, and high defense. The Hermes embodies RSI\u2019s contemporary approach to shipbuilding, delivering standout performance in the ever-competitive medium hauling market.It comes with a rail-mounted tractor beam that provides smooth, easy, and efficient cargo loading, ensuring two-person crews or solo haulers can deliver without delay.MISC Hull BLeading The Way512 SCUThe Hull B is a serious hauler most often compared to MISC\u2019s own Freelancer. But where the Freelancer is equipped for long range exploration and other roles, the Hull B is a pure, no-frills cargo transport.Operable either solo or with a partner managing the external tractor beam controls, the Hull B's massive 512 SCU capacity is built to handle the biggest hauling jobs. Rugged dependability and the unique telescopic spindles the Hull series is known for ensure your load arrives safely.Crusader C2 HerculesLeading The Way696 SCUUtilizing the patented Hercules military-grade spaceframe and expanding cargo capacity, while sacrificing barely any firepower, the Crusader C2 Hercules has become the cargo industry standard. With an impressive capacity of 696 SCU and a substantial weapons loadout, the C2 Hercules outperforms any other ship in its class in terms of cargo hauling and can hit back hard if required. This colossal ship can also be operated by a single person, while its speed and prospective in-game profits contribute to its widespread preference among cargo haulers in the 'verse.MISC Hull CLeading The Way4608 SCUOften called the most common ship in the galaxy, the Hull C is the most-produced of the range and is considered by many to be the most versatile. Intended to hit the \u2018sweet spot\u2019 between the smaller single-person transports and the massive superfreighters that make up the rest of the range, the Hull C offers the expansive modularity of the larger ships while still retaining a modicum of the maneuverability allowed the low end of the range.Drake Cutter\n4 SCU\nRobust and compact, the versatile Drake Cutter offers a good balance of cargo capacity and defensive capabilities. Its high hull strength makes it more resilient to damage than other starter ships, making it a solid choice for new Citizens taking their first steps into cargo ventures.\n\nAegis Avenger Titan\n8 SCU\nThe Aegis Avenger Titan is one of the best ships available for a new Citizen in the 'verse. A former Advocacy patrol ship with added cargo capacity, the Titan is an agile light-cargo hauler that can confidently handle itself in a skirmish.\n\nMISC Hull A\n64 SCU\nThe MISC Hull is a series of dedicated cargo-hauling ships that provides countless options for every type of merchant, from the single-person Hull A to the super-massive Hull E bulk freighter.\n\nThe MISC Hull A has the highest cargo capacity in its class and is great for those just striking out into the galaxy on their own. Where the others trade cargo capacity for firepower or speed, the Hull A is 100% focused on transport.\n\nDrake Cutlass Black\n46 SCU\nThe Drake Cutlass Black is a highly versatile ship boasting substantial combat and cargo prowess. With a larger-than-average cargo hold and enough firepower to defend itself effectively, the agile Cutlass Black is a strong contender in a fight and a popular choice for a variety of freight missions.\n\nCrusader C1 Spirit\n64 SCU\nA mid-size multi-purpose starship built for cargo transport and delivery but packing enough versatility to tackle multiple roles and unpredictable jobs. The Crusader C1 Spirit's considerable cargo capacity and armament make it perfect for mid-range cargo delivery and courier tasks.\n\nMISC Freelancer\n66 SCU\nThe MISC Freelancer is a medium-sized long-range freighter preferred by many cargo haulers due to its versatility and defensive capabilities.\n\nFor those wanting to maximize profits, the Freelancer MAX variant sacrifices weaponry for increased cargo capacity (120 SCU) and an extra pair of main thrusters to help move larger payloads.\n\nDrake Corsair\n72 SCU\nWhile primarily designed as an exploration ship, the Drake Corsair's adaptability makes it a solid contender for cargo runs. Although the Corsair might not be the top choice for those aiming to maximize profits, it compensates for a somewhat modest storage capacity with high agility and strong defense.\n\nA great choice for moving cargo between territories where adversaries might attempt to intercept ships and seize their valuable goods.\n\nRSI Constellation Taurus\n174 SCU\nThe RSI Constellation Taurus, a dedicated freighter variant of the Constellation series, is specifically designed as a multi-crew cargo hauler. Robust and efficient, the Taurus is an excellent choice for large-scale transport or hauling operations.\n\nThe Taurus is equipped with features that not only maximize cargo capacity but also prioritize the safety and efficiency of cargo handling. Among these features is a safety ejection system, which can instantly eject cargo that poses a risk during transit. Additionally, the Taurus boasts a security hold reinforced with high-tech plating, adding an extra layer of protection for your cargo.\n\nRSI Hermes\n288 SCU\nHigh capacity, high speed, and high defense. The Hermes embodies RSI\u2019s contemporary approach to shipbuilding, delivering standout performance in the ever-competitive medium hauling market.\n\nIt comes with a rail-mounted tractor beam that provides smooth, easy, and efficient cargo loading, ensuring two-person crews or solo haulers can deliver without delay.\n\nMISC Hull B\n512 SCU\nThe Hull B is a serious hauler most often compared to MISC\u2019s own Freelancer. But where the Freelancer is equipped for long range exploration and other roles, the Hull B is a pure, no-frills cargo transport.\n\nOperable either solo or with a partner managing the external tractor beam controls, the Hull B's massive 512 SCU capacity is built to handle the biggest hauling jobs. Rugged dependability and the unique telescopic spindles the Hull series is known for ensure your load arrives safely.\n\nCrusader C2 Hercules\n696 SCU\nUtilizing the patented Hercules military-grade spaceframe and expanding cargo capacity, while sacrificing barely any firepower, the Crusader C2 Hercules has become the cargo industry standard.\n\nWith an impressive capacity of 696 SCU and a substantial weapons loadout, the C2 Hercules outperforms any other ship in its class in terms of cargo hauling and can hit back hard if required. This colossal ship can also be operated by a single person, while its speed and prospective in-game profits contribute to its widespread preference among cargo haulers in the 'verse.\n\nMISC Hull C\n4608 SCU\nOften called the most common ship in the galaxy, the Hull C is the most-produced of the range and is considered by many to be the most versatile. Intended to hit the \u2018sweet spot\u2019 between the smaller single-person transports and the massive superfreighters that make up the rest of the range, the Hull C offers the expansive modularity of the larger ships while still retaining a modicum of the maneuverability allowed the low end of the range.\n\nGround Vehicles\nArgo CSV-SM\nThe CSV-SM is the logistical lifeblood of any hangar or outpost operation. Move essential materials freely and easily.\n\nDamn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Mechanic\n\nDrake Mule\nWhether you need to transport cargo over the roughest terrain possible or load it onto larger vessels and cargo decks, the Mule works. Plain and simple.\n\nNicknamed Sheperd due to its proximity to the Asteroid Belt, Taranis III looks like it's overseeEngineer the Moons \"Maybe you should have a Criminal have a look at you. Be sure.\" said Senator Akari A naturally occurrSpirit Wars Habitable atmosphere Volatile Earth analogue. UPE surveyors were stunned to find abandoned Tevarin cities on the planet\n\nGreycat STV\nThe Sport Terrain Vehicle from Greycat was built by pros for pros and features blazing speed and convenient built-in storage.\n\nArmitage's atmosphere is almost entirely composed of Ammonia, which makes it the most Inhabitable planet in the Magnus System We offer this Universe to the Civilization as a place to study and a place to meet Damn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Engineer\n\nGreycat ATLS\nEasily load and unload the biggest haulers with the power of Argo. The ATLS power suit\u2019s unique exo-frame helps you work quickly, easily, and safely \u2013 whatever the task.\n\nLorem ipsum dolor sit amet, consectetur adipiscing elit. Amet consectetur adipiscing elit pellentesque habitant morbi tristique senectus. Viverra ipsum nunc aliquet bibendum enim facilisis gravida neque convallis.\n\nGreycat UTV\nThe UTV is the ideal light utility vehicle for transporting gear over rough terrain. Featuring weapon racks and 1 SCU of exterior cargo capacity, it's ready for adventure.\n\nSed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Nulla facilisi morbi tempus iaculis urna id volutpat lacus laoreet. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia.\n\nTumbril Cyclone\nOffering speed, maneuverability, and rugged durability, the Cyclone is a perfect choice for local deliveries and transport between planetside homesteads and outposts.\n\nSed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum.\n\nCargo Hauling vs Commodity Trading\n\nWhile related, cargo hauling and commodity trading are distinctly different activities.\n\nCargo hauling involves efficiently transporting contracted goods from one location to another, whether within or between star systems. One of the biggest risks that cargo haulers face during transit is pirate attacks.\n\nCommodity trading focuses on buying and selling bulk commodities for profit, assuming market risks related to price fluctuations and potential losses. Traders are also at risk of pirate attacks and accidents to their cargo during transit.\n\nCommodities\n\nCommodities are resources not meant for personal use but rather for processing or trading. As the primary goods citizens can buy and sell to turn a profit, commodities play a pivotal role in the in-game economy. Their value can fluctuate based on supply and demand, making it crucial to identify optimal trade routes and markets.\n\nNote: In the 'verse, 'vice commodities' refer to goods that are often associated with illegal activities or are regulated by certain jurisdictions. The legality and availability of these commodities can vary depending on location.\n\nCommoditiesCommodities play a pivotal role in the in-game economy. These resources are not meant for personal use but rather for processing or trading. They are the primary goods Citizens buy and sell to turn a profit, making commodity trading the cornerstone of cargo gameplay. Their value can fluctuate based on supply and demand, making it crucial to identify optimal trade routes and markets.Getting Good(s)Most commodities can be bought or sold at kiosks in Trade & Development Division buildings (TDDs) at major landing zones, admin offices in space stations, and storage buildings at some surface outposts. These commodities are purchased and sold in boxes, the sizes of which vary based on location and ship size. Commodities can also be acquired from mining and research facilities, hydroponics labs, cities, and space stations as well as certain illegal operations on planets and moons.Buy Low, Sell HighEach locale stocks a limited selection of commodities and will have different demand levels for different goods. Pricing also differs per location, so it is worth keeping abreast of the economy to know where demand is highest for a particular type of commodity. To maximize earnings, buy low and sell high.Getting Good(s)\nMost commodities can be bought or sold at kiosks in Trade & Development Division buildings (TDDs) at major landing zones, admin offices in space stations, and storage buildings at some surface outposts. These commodities are purchased and sold in boxes, the sizes of which vary based on location and ship size.\n\nCommodities can also be acquired from mining and research facilities, hydroponics labs, cities, and space stations as well as certain illegal operations on planets and moons.\n\nBuy Low, Sell High\nEach locale stocks a limited selection of commodities and will have different demand levels for different goods. Pricing also differs per location, so it is worth keeping abreast of the economy to know where demand is highest for a particular type of commodity. To maximize earnings, buy low and sell high.\n\nSealing the Deal\nSealing the DealReadyOnce a suitable ship is acquired and outfitted for a run, your next step is to determine your most profitable trade routes and commodities based on your ship's SCU capacity and preferred risk level. Trading high-value commodities can be very profitable, but it also comes with increased risks, such as piracy and market depreciation.Some commodities popular with traders include laranite, beryl, diamond, gold, medical supplies, hephaestanite, and recycled material composite (RMC).Tip: Avoid investing all your credits into a single commodity. Diversify your trades to mitigate risk and capitalize on varying market conditions. Get... It's now time to acquire the commodities you'll be trading. Purchase commodities from locations where they're cheap; mining outposts often sell raw materials at lower prices, while high-tech planets may offer advanced goods at a premium.Head to the nearest trade kiosk relevant to your needs and interact with it by tapping 'F' while looking at it. From the dropdown menu, select the current location or your ship as the destination. Click on the Buy tab, select the commodity you want to purchase, adjust the purchase quantity using the slider, and confirm your purchase. Note: If you're at a landing zone, ensure your ship is stored for it to be available in the dropdown menu. Only locations with hangars offer automated loading and unloading services....SetSelecting the current location as the destination will place the commodities in the location's warehouse. You will then have to manually load the commodities onto a ship (retrieved using the ASOP terminal) using the freight elevator and a tractor beam gadget.Selecting a ship as the destination will automatically load the commodities onto the ship at the cost of time and aUEC. This ship will also be briefly out of commission during the loading time but will return fully stocked, re-armed, and ready for immediate departure when the automated loading service is completed.Cargo!Once your ship is loaded with commodities, navigate to your chosen destination, preferably where your commodities are in high demand. Stay vigilant during the journey to avoid being attacked by other players. It might also be helpful to monitor the in-game global chat for any reported pirate sightings. Upon arrival, land near freight kiosks for efficient cargo handling and unload and sell your cargo for profit. At locations that offer automated loading and unloading services, you must land legally in order to trade from your ship, as your ship will not appear in the kiosk if you don't.Tip: 'Creatively-acquired' cargo or vice commodities require unscrupulous buyers. Your best bet is to head to a \"No Questions Asked\" terminal, typically found in salvage\/scrap yards to offload these 'sensitive goods.'Ready\nOnce a suitable ship is acquired and outfitted for a run, your next step is to determine your most profitable trade routes and commodities based on your ship's SCU capacity and preferred risk level. Trading high-value commodities can be very profitable, but it also comes with increased risks, such as piracy and market depreciation.\n\nSome commodities popular with traders include laranite, beryl, diamond, gold, medical supplies, hephaestanite, and recycled material composite (RMC).\n\nTip: Avoid investing all your credits into a single commodity. Diversify your trades to mitigate risk and capitalize on varying market conditions.\n\nGet...\nIt's now time to acquire the commodities you'll be trading. Purchase commodities from locations where they're cheap; mining outposts often sell raw materials at lower prices, while high-tech planets may offer advanced goods at a premium.\n\nHead to the nearest trade kiosk relevant to your needs and interact with it by tapping 'F' while looking at it. From the dropdown menu, select the current location or your ship as the destination. Click on the Buy tab, select the commodity you want to purchase, adjust the purchase quantity using the slider, and confirm your purchase.\n\nNote: If you're at a landing zone, ensure your ship is stored for it to be available in the dropdown menu. Only locations with hangars offer automated loading and unloading services.\n\n...Set\nSelecting the current location as the destination will place the commodities in the location's warehouse. You will then have to manually load the commodities onto a ship (retrieved using the ASOP terminal) using the freight elevator and a tractor beam gadget.\n\nSelecting a ship as the destination will automatically load the commodities onto the ship at the cost of time and aUEC. This ship will also be briefly out of commission during the loading time but will return fully stocked, re-armed, and ready for immediate departure when the automated loading service is completed.\n\nCargo!\nOnce your ship is loaded with commodities, navigate to your chosen destination, preferably where your commodities are in high demand. Stay vigilant during the journey to avoid being attacked by other players. It might also be helpful to monitor the in-game global chat for any reported pirate sightings. Upon arrival, land near freight kiosks for efficient cargo handling and unload and sell your cargo for profit.\n\nAt locations that offer automated loading and unloading services, you must land legally in order to trade from your ship, as your ship will not appear in the kiosk if you don't.\n\nTip: 'Creatively-acquired' cargo or vice commodities require unscrupulous buyers. Your best bet is to head to a \"No Questions Asked\" terminal, typically found in salvage\/scrap yards to offload these 'sensitive goods.'\n\nQuick Tips\nPlan Your Routes\n---\n\nBefore embarking on a cargo run, plan your route carefully. Understand the destination, consider potential challenges like pirate activity or restricted zones, and optimize your travel path. Efficient planning saves time and minimizes risks.\n\nThe World shall act as a political neutral zone where representatives can meet to resolve problems through discourse\n\nMonitor Market Trends\n---\n\nKeep an eye on commodity prices and supply-demand dynamics in the Journal app on your mobiGlas. Adapt to changing market conditions for maximum profit.\n\nThe Planetary Ring's little sister lives near the outer edge of the system's so-called \"red band\".\n\nChoose The Right Ship\n---\n\nSelect a ship that suits your needs and playstyle. While larger ships tend to have increased SCU capacity, which increases your potential profits per run, they may require more crew members to operate.\n\nWe offer this Ship to the Era as a place to study and a place to meet\n\nUpgrade Your Quantum Drive\n---\n\nYour quantum drive is your best friend when it comes to cargo hauling. Upgrading to a more powerful drive can significantly reduce travel time between trade points, allowing you to complete more runs in less time.\n\nWe offer this Era to the Civilization as a place to study and a place to meet\n\nSecurity Measures\n---\n\nBe prepared to encounter pirates. Equip your ship with appropriate weapons and shields. Learn evasion tactics and stay vigilant during your cargo runs. If you're not comfortable with PvP, consider getting some hired guns to escort you on your runs.\n\nGeoengineers hovered over him, about to work, surprised at his Potentiality We offer this Era to the Ship as a place to study and a place to meet \"Sir...sir!\" One of the Pirates tried to usher Case back to the Brig\n\nRisk Management\n---\n\n\ufeffNever buy more than what you are willing to lose. Trading isn\u2019t without its risks and the 'verse can be an unforgiving place. Pirates, system malfunctions, and market fluctuations can all impact your bottom line.\n\nSo Messer, ever since RA Prime's announcement, you've been quite critical of the entire concept adventurers can work solo or in groups\n\nIllegal Cargo and Consequences\n---\n\nWhile illegal cargo like SLAM can be profitable, it comes with high risk. You could face legal consequences if caught, including confiscation, fines, ship impoundment, and even imprisonment. Weigh the potential profits against the risks before engaging in such trades.\n\nWorst than a broken Wing, Ernst is too Straight edge A naturally occurrVulture Turbulent atmosphere Turbulent Earth analogue. UEE Marines surveyors were stunned to find abandoned UEE cities on the planet We offer this Horizon to the Entity as a place to study and a place to meet\n\nCommunity Resources\n---\n\nFiguring out the optimal trade run can be a daunting task, especially if you're a new citizen. Luckily, there's a treasure trove of community-created resources you can delve into, including suggestions for profitable trade routes and other tips.\n\nInhabiting: That's a word that hasn't been associated much with Vanduul\n\nHauling Missions\n\nHaul-a for a Dolla'\n\nAs a hauler, you have the opportunity to undertake mission contracts that differ from the traditional free-form sandbox commodity trading. Instead of using your own capital to purchase commodities, you'll be tasked with transporting large quantities of tracked goods across the realistic logistics network\n\nHaul-a for a Dolla'SignTo get started, open the Contract Manager in your mobiGlas and select and accept a hauling mission contract. These contracts will specify the type and quantity of goods and the destination. Once a contract has been accepted, it can be shared with the rest of your party. Missions can come in various combinations of cargo quantity and distance according to their role within the logistical network.Note: Accepting a contract called 'Opportunity for Independent Cargo Hauler' from Covalex Independent Contractors will start your cargo hauling career.SealOnce you\u2019ve accepted a contract, plan your route carefully. You\u2019ll be navigating a logistics network that includes distribution centers, Lagrange points, gateway stations, low orbit stations, and landing zones. Some contracts may even require you to visit multiple pick-up locations.Make your way to the designated pick-up location(s) to acquire the cargo. Don't forget your tractor beam gadget; you'll need it to load the cargo onto your ship unless you utilize the automatic cargo loading service at locations that offer it. Keep your head on a swivel while loading, especially if you're not in an Armistice Zone; danger could be lurking!DeliverNavigate to the drop-off location specified in the contract. Certain contracts will require you to visit multiple drop-off locations to complete the mission. As you transport the goods, keep an eye on your cargo and ensure it remains secure. You\u2019ll need to manage your resources and navigate any challenges that arise during your journey; be prepared to fend off pirates!Upon reaching the designated drop-off location, deliver the goods as specified in the contract. Repeat until all cargo has been delivered to its corresponding destination.Successful deliveries will earn you rewards and potentially unlock more lucrative contracts as your Reputation in hauling grows.Interstellar HaulingAlpha 4.4: Welcome to Nyx introduced Interstellar Hauling missions. These are procedurally generated contracts spanning the Stanton, Pyro, and Nyx systems that transport goods from one system to another. The missions offer variety to accommodate players with different ships, law alignments, and playtime preferences. Like the existing Stanton and Pyro Hauling missions, they can be shared with party members and support partial completion if cargo is lost during transit. Additional Industrial missions also became available as of Alpha 4.6.Sign\nTo get started, open the Contract Manager in your mobiGlas and select and accept a hauling mission contract. These contracts will specify the type and quantity of goods and the destination. Once a contract has been accepted, it can be shared with the rest of your party. Missions can come in various combinations of cargo quantity and distance according to their role within the logistical network.\n\nNote: Accepting a contract called 'Opportunity for Independent Cargo Hauler' from Covalex Independent Contractors will start your cargo hauling career.\n\nSeal\nOnce you\u2019ve accepted a contract, plan your route carefully. You\u2019ll be navigating a logistics network that includes distribution centers, Lagrange points, gateway stations, low orbit stations, and landing zones. Some contracts may even require you to visit multiple pick-up locations.\n\nMake your way to the designated pick-up location(s) to acquire the cargo. Don't forget your tractor beam gadget; you'll need it to load the cargo onto your ship unless you utilize the automatic cargo loading service at locations that offer it. Keep your head on a swivel while loading, especially if you're not in an Armistice Zone; danger could be lurking!\n\nDeliver\nNavigate to the drop-off location specified in the contract. Certain contracts will require you to visit multiple drop-off locations to complete the mission. As you transport the goods, keep an eye on your cargo and ensure it remains secure. You\u2019ll need to manage your resources and navigate any challenges that arise during your journey; be prepared to fend off pirates!\n\nUpon reaching the designated drop-off location, deliver the goods as specified in the contract. Repeat until all cargo has been delivered to its corresponding destination.\n\nSuccessful deliveries will earn you rewards and potentially unlock more lucrative contracts as your Reputation in hauling grows.\n\nInterstellar Hauling\nAlpha 4.4: Welcome to Nyx introduced Interstellar Hauling missions. These are procedurally generated contracts spanning the Stanton, Pyro, and Nyx systems that transport goods from one system to another. The missions offer variety to accommodate players with different ships, law alignments, and playtime preferences. Like the existing Stanton and Pyro Hauling missions, they can be shared with party members and support partial completion if cargo is lost during transit. Additional Industrial missions also became available as of Alpha 4.6.\n\n\n\n\nDon't forget to report any and all feedback on this career in the Feedback section of Spectrum!\n\nWe'll be adding to this guide in the future as additional aspects of Cargo come online! See you all in the 'verse!"},"links_count":2,"comment_count":0,"created_at":"2026-05-25T11:00:00+00:00","created_at_human":"1 day ago"},"meta":{"processed_at":"2026-05-27 01:27:50","valid_relations":["images","links"],"prev_id":20039,"next_id":20042}}