{"data":{"id":20047,"title":"Medical Guide","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/20047-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/20047","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/20047","channel":"Undefined","category":"Undefined","series":"None","images":[{"id":35811,"name":"medpen.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/264baf5e3a0455d5ad5e15fc087334024a3ff73c\/resize(2500,1071,cover,crop(3840,1645,257,0,7ohP4GDMGPrV9rgkFTuf4htfpJREs5hx48JpCKx9wpgZXM8zWTFg9ebdpgW4hNeKNyzqrczDkE4hZ38yo7GZTW3YRjggXkfWi4ht))\/75\/medpen.webp","alt":"","size":33782,"mime_type":"image\/webp","last_modified":"2024-07-12T18:16:24+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35811","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35811\/similar"},{"id":35812,"name":"medical-multitool.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/2fcad60c6faa983a3ad44d7337a7edd8705e4aaf\/resize(2500,1071,cover,crop(3840,1645,257,0,8SzwQc8j2KJaxT9rCJUPpjPG4egvN8rkhAMCh5mWnUXevhNRr2NjYqS3xzdm2VYt9rbUgD7ZNCwRDmUziXjBcD5ha9iZTh5DbvsTtNS9rqKqkjFfoAN))\/75\/medical-multitool.webp","alt":"","size":107372,"mime_type":"image\/webp","last_modified":"2024-07-12T18:16:24+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35812","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35812\/similar"},{"id":35813,"name":"medical-gun.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/58e166c561103d24ae17d90c78e250dce14418b7\/resize(2500,1071,cover,crop(3840,1645,257,0,4PYjjVwJ1UdtiiccNqwwbDWUnrYF7jLZthNebwnpQ5sZ6gfq7aeKks7v6FgBBVh6Jy4JqbnL3Lyix6DCWvSEsFFX8VcEnqDn8WpPKwbvCrS))\/75\/medical-gun.webp","alt":"","size":74770,"mime_type":"image\/webp","last_modified":"2024-07-12T18:16:24+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35813","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35813\/similar"},{"id":35814,"name":"adrenapen.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/13e202da09cf5514d871ebf24d8000470b84c082\/resize(2500,1071,cover,crop(3840,1645,257,0,B69zEhWZA8UDWBMECoHWweE4DpY5FiJEVc68mR4rStF3bnx69q3GCFTbMN84BmS83ZnFwVGJNvWw6945SxJWopT9o7HaiSDg6tLqhvGn))\/75\/adrenapen.webp","alt":"","size":34468,"mime_type":"image\/webp","last_modified":"2024-07-12T18:16:24+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35814","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35814\/similar"},{"id":35817,"name":"detoxpen.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/37227f900328a62838bfb966ba81ae246ec60163\/resize(2500,1071,cover,crop(3840,1645,257,0,3HaJVw3AYyXBY5cPvspF2xZQqfs63RmEUn79ZGRSFUUCTv1FJrrT6inuCGt84uzSpVMg27Z3egN7dWY6nw7cy2CML7i68sSvicAfXmQ))\/75\/detoxpen.webp","alt":"","size":30846,"mime_type":"image\/webp","last_modified":"2024-07-12T18:16:25+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35817","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35817\/similar"},{"id":35830,"name":"medgunbasic.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/04368874fd69090b3f975c6abcbc836f0c56bb9e\/4PYjjVwJ1UdtiiccNqwwbDWUnrYF7jLZthNebwnpQ5sZ6gfq7aeKks7v6PwmSsKMrRKBpDJtvsGXLob9geDmwidjbNp3s9p83tDtfuQhsYi\/medgunbasic.webp","alt":"","size":404868,"mime_type":"image\/webp","last_modified":"2024-07-12T18:16:31+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35830","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35830\/similar"},{"id":35831,"name":"medgunadvanced.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/a1bed4a71cc83b74dbec9d456ea538042a9799e1\/62PdCouTvNPDqfyRhxEr2pxkwxVhsSL1S5o1M4Ubewhb2W1XaKSAicbxZm1sacMQmS6RnngVvjkc4K7eFxUnRdxBECRvGo4sDXDwSZmt5mfPCTg\/medgunadvanced.webp","alt":"","size":421252,"mime_type":"image\/webp","last_modified":"2024-07-12T18:16:31+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35831","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35831\/similar"},{"id":35836,"name":"cutlassredbed.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/e66caca592657d87e1f46d9fc32488798e4151f7\/2923mN3pnd7Pr6Csun982mrLUQSzHs9PJTv1z7E3sHUKasXUmht1qrJSGMnZyBAKHMnJNG67qNN1xSYSjVDouNNgRHUcGj9A8fKB9zHPzvUpzz\/cutlassredbed.webp","alt":"","size":1517318,"mime_type":"image\/webp","last_modified":"2024-07-12T18:16:32+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35836","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35836\/similar"}],"images_count":33,"translations":{"en_EN":"Medical Guide\nStar Citizen's persistent universe bolsters a comprehensive medical system, complete with hospitals, tiered injuries, and a plethora of medical drugs and tools. Join us as we dive deep into each of these new features in hope you'll be properly equipped to face this update, which significantly ups the stakes of surviving in the 'verse.\n\nAnd if you're looking for additional help to get started in medicine, check out the Guide System to get paired with an experienced player who can help show you the ropes.\n\nMedical Facilities\nNow that we're familiar with injuries, we need places to heal them. Medical facilities can be found all over the 'verse, from massive cities to small space stations. There are even a select few ships that offer medical care within them.\n\nIf it's a public facility and not a ship, feel free to admit yourself using the Patient Check-In console, which functions similarly to an ASOP terminal. Below are the three types of medical facility, as well as what services they provide.\n\nThe medics and pilots taking on this career are the unsung heroes of the 'verse, and we hope this gives those interested in joining their ranks a solid foundation to begin their journey as a healer. Medical gameplay will continue to expand in the future with additional ailments, cybernetics, and far greater consequences for dying, making your role even more significant in the persistent universe.\n\nBe sure to check out the Guide System to get paired with a fellow medic, and head over to Spectrum to provide any and all feedback on medical gameplay in Star Citizen.\n\nMedical Pens\nSimple and effective, pens deliver the specific medicine you need quickly and easily\n\nMedical pens are an easy, straight-forward way to treat either yourself or another person in the field, and conveniently, all medical drugs can be purchased in pen form (more on those later). To use a pen, hold the 4 key to open a radial menu and select the pen you'd like to use. From here, either press B to use it on yourself, or use Mouse 2 to apply it to someone else. These controls apply to all medical tools.\n\nMulti-Tool\nUsing the dedicated attachment, your Multi-Tool can be used to deliver Hemozal in a pinch, both to yourself and others from a distance\n\nThe Multi-Tool can be equipped with the LifeGuard medical attachment in order to be used as a life-saving device. More precise and effective than a MedPen, with the added benefit of healing from a short distance, this attachment is limited to administering Hemozal.\n\nCurelife Medical Tool\nA must-have for any medical professional, this tool can administer any medical drug in precise amounts, as well as provide detailed medical scans\n\nA must-have for any medical professional, this tool can administer any of the five medical drugs in precise amounts, or simply apply Hemozal as needed. What's more, it can also provide detailed medical scans of another person, highlighting specific injuries and recommending treatments.\n\nHemozal\nStops bleeding, restores health percentage to current maximum, and can bring a person back from incapacitation.\n\nHemozal is the primary drug used by medics, and can be found in both a pen (MedPen) as well as used by both the Curelife Medical Gun and the LifeGuard Medical Attachment for the multi-tool. This drug can stop bleeding and restore health up to the current maximum, in addition to bringing a person back from incapacitation. Bleeding is stopped with any amount of the drug used.\n\nDemexatrine\nRelieves muscle fatigue and concussion symptoms\n\nDemexatrine is a form of synthetic adrenaline that can be used to relieve muscle fatigue and symptoms related to being concussed. This can help with weapon sway and slowed movement effects caused by injuries. Demexatrine can be administered via either a pen (AdrenaPen) or the Curelife Medical Tool's advanced mode.\n\nRoxaphen\nAlleviates symptoms that hinder movement, such as severe injury to legs or arms\n\nRoxaphen is a painkiller that can assist with relieving the symptoms that limit your movement drastically, such as a severe injury to your legs or arms preventing you from standing or holding objects, respectively. Roxaphen can be administered via either a pen (OpioPen) or the Curelife Medical Tool's advanced mode.\n\nSterogen\nRelieves symptoms caused by muscle weakness or respiratory damage, such as a chest injury\n\nSterogen is a corticosteroid that can help relieve symptoms associated with muscle weakness or respiratory damage, such as a chest injury's effects of reduced melee damage or a head injury causing your vision to be blurred. Sterogen can be administered via either a pen (CorticoPen) or the Curelife Medical Tool's advanced mode.\n\nResurgera\nUsed to reduce BDL over time as well as alleviate symptoms caused by an overdose\n\nResurgera is a rapid detoxicant that, when taken, begins to slowly reduce a raised Blood Drug Level, and can also reduce the symptoms caused by an Overdose. Resurgera can be administered via either a pen (DetoxPen) or the Curelife Medical Tool's advanced mode.\n\nThis is an archived page of previous medical gameplay design.Please visit this page for more up-to-date information.\n\n\n\n\n\n\n\n\ufeff\n\nTools of the TradeA good medic keeps an array of tools on hand. From single-use items to trusty healing tools, there's plenty gear and goodies to keep you and your team upright. Before we jump into the details of how and where to heal, here are looks at the three tools currently available to a budding medical professional, all able to be purchased at any hospital or clinic:\n\nMedical Pens\nSimple and effective, pens deliver the specific medicine you need quickly and easily\n\nMulti-Tool\nUsing the dedicated attachment, your Multi-Tool can be used to deliver Hemozal in a pinch, both to yourself and others from a distance\n\nCurelife Medical Tool\nA must-have for any medical professional, this tool can administer any medical drug in precise amounts, as well as provide detailed medical scans\n\nDrugs and BDLHemozal is but one of several pharmaceuticals available to a medic's arsenal. These drugs all have unique attributes and effects, however all of them increase your Blood Drug Level (BDL).\n\nYour BDL is tracked next to your health status on your helmet HUD. Once this level reaches 50% of maximum, your character will enter an Overdosed state. This will affect your traversal speed, blur your vision, add a weapon sway effect, and cause your character to pilot vehicle erratically. Additionally, your character will begin to take damage slowly unless the effects are countered.\n\nBelow are the types of drugs available, both separately in single-use pens as well as collectively included in Curelife's Medical Tool:\n\nHemozal\nStops bleeding, restores health percentage to current maximum, and can bring a person back from incapacitation.\n\nDemexatrine\nRelieves muscle fatigue and concussion symptoms\n\nRoxaphen\nAlleviates symptoms that hinder movement, such as severe injury to legs or arms\n\nSterogen\nRelieves symptoms caused by muscle weakness or respiratory damage, such as a chest injury\n\nResurgera\nUsed to reduce BDL over time as well as alleviate symptoms caused by an overdose\n\nInjuriesInjuries are inflicted when a player received sustained, repeated damage. Injuries can be received on any limb, your chest, or your head. Injuries are shown to you either via your helmet HUD in the bottom left corner, or via scan using the Curelife Medical Tool.\n\nBelow are the different types of injuries, how they affect you, and how and where they can be healed.\n\nTier 3Minor InjuryMinor injuries can be healed by any Tier 3 medical bed, such as the ones in the Cutlass Red. This first level of injury decreases your maximum health pool as well as introduces a few gameplay effects, depending on where you were injured. If your arms are injured, your weapons will be harder to aim and the damage done by melee attacks is reduced. If it's your legs, your move speed is reduced. Chest, your stamina is reduced and your character will begin to wheeze. And finally, if it's your head, your vision will begin to blur, the audio you hear will be muffled, and it will take longer to recover from a stun. No minor injury requires stabilization.\n\nTier 2Moderate InjuryA moderate injury requires a Tier 2 medical bed to heal, such as the medical bays of larger ships like the Carrack or 890 Jump. Moderate injuries greatly pronounces the effects seen in minor injuries, with a few additions. Moderate injuries will cause your character to start limping and audibly grunt in pain. If the moderate injury is sustained to the head or chest, stabilization is required in a medical bed of any tier.\n\nTier 1Severe InjuryA severe injury requires a Tier 1 medical bed to heal, such as ones found in a hospital or clinic. Severe injuries escalate the effects of moderate injuries even further, with even more detriments added. A severe injury to your legs will force your character into a prone state, with no ability to stand or crouch. If it's to your arms, your character will not be able to hold objects. Severe injuries to the head or torso will also require stabilization in any medical bed.\n\nMedical Beds and TreatmentNow that we're familiar with injuries and the facilities that can heal them, let's go to one and find a medical bed. These can be found in any number of locations, from a ship to a space station to a city's hospital. If it's a public facility and not a ship, feel free to admit yourself using the Patient Check-In console, which functions similarly to an ASOP terminal.\n\nHowever, if you have sustained a severe injury and it is difficult for you to walk, an expedited option is available in any public hangar bay, shown below. A medic can bring a patient to these emergency drop off locations (use a gurney to speed things up!) and then send this elevator directly to the medical facility. In either case, get over to a medical bed as soon as possible!\n\nGet Your DiagnosisOnce you're on the medical bed, you're presented with a menu with up to three options (the third appearing for ship owners, giving them the option to clear out players that registered to their ship's ICU). The first option will give you an overview of your character, shown below. Here you can see the injuries you've sustained in detail, along with recommended treatment options.\n\nAll's Well that Heals WellTo apply a treatment, click the tab \"Treatment\" and select the injuries you wish to heal. After a few seconds, your injury will be removed and your health restored to full. Simple as that! Keep in mind, these options are presented to you only if you are conscious. If unconscious and delivered to a hospital or clinic, the facility will take care of your injuries for you and you will wake up fully healed.\n\nIncapacitationYou've sustained significant damage, your health has hit 0%, and you fall to the ground. Congratulations, you've been incapacitated!\n\nYour character is now immobile, and the clock has started. You must receive a dose of Hemozal before the timer runs out, otherwise...you're dead! Keep in mind, the items on your person are left behind on your corpse if you die.\n\nThe good news is that all hope is not lost, even if you're alone! If there's no one to aid you in the immediate vicinity, you can create a beacon by holding the M key. This creates a Beacon mission for nearby players, automatically set for a fifteen thousand aUEC reward and paid out upon delivery to a medical facility.\n\nPlayers accepting this mission can bring you to the Emergency Medical drop-off area, located in all hangars attached to a medical facility. More info on these locations is above in the Medical Beds and Treatment section.","de_DE":"Medizinischer Leitfaden\nAlpha 3.23\nDas persistente Universum von Star Citizen verf\u00fcgt \u00fcber ein umfassendes medizinisches System mit Krankenh\u00e4usern, abgestuften Verletzungen und einer F\u00fclle von Medikamenten und Werkzeugen. Begleite uns, wenn wir die neuen Funktionen genauer unter die Lupe nehmen. Wir hoffen, dass du mit diesem Update gut ger\u00fcstet bist, denn das \u00dcberleben im Universum wird dadurch deutlich schwieriger.\n\nUnd wenn du zus\u00e4tzliche Hilfe f\u00fcr deinen Einstieg in die Medizin suchst, kannst du dich im Guide-System mit einem erfahrenen Spieler zusammentun, der dir zeigt, wo es langgeht.\n\nMedizinische Einrichtungen\nJetzt, wo wir mit Verletzungen vertraut sind, brauchen wir Orte, um sie zu heilen. Medizinische Einrichtungen gibt es \u00fcberall im Verse, von gro\u00dfen St\u00e4dten bis hin zu kleinen Raumstationen. Es gibt sogar einige wenige Schiffe, die medizinische Versorgung anbieten.\n\nWenn es sich um eine \u00f6ffentliche Einrichtung und nicht um ein Schiff handelt, kannst du dich \u00fcber die Patienten-Check-In-Konsole einweisen lassen, die \u00e4hnlich wie ein ASOP-Terminal funktioniert. Im Folgenden findest du die drei Arten von medizinischen Einrichtungen und die von ihnen angebotenen Leistungen.\n\nDie Mediziner und Piloten, die diesen Beruf ergreifen, sind die unbesungenen Helden des Universums, und wir hoffen, dass diese Informationen denjenigen, die sich f\u00fcr eine Karriere in ihren Reihen interessieren, eine solide Grundlage f\u00fcr ihre Reise als Heiler bieten. Das medizinische Gameplay wird in Zukunft mit zus\u00e4tzlichen Krankheiten, Kybernetik und weitaus gr\u00f6\u00dferen Konsequenzen f\u00fcr das Sterben erweitert werden, was deine Rolle im persistenten Universum noch bedeutender macht.\n\nSchau dir das Guide-System an, um dich mit einem anderen Sanit\u00e4ter zusammenzutun, und melde dich auf Spectrum, um uns dein Feedback zum medizinischen Spiel in Star Citizen zu geben.\n\nHandwerkszeug\nEin guter Sanit\u00e4ter hat immer eine Reihe von Werkzeugen zur Hand. Von Einweggegenst\u00e4nden bis hin zu zuverl\u00e4ssigen Heilmitteln gibt es viele Ausr\u00fcstungsgegenst\u00e4nde, die dich und dein Team auf Trab halten. Bevor wir ins Detail gehen, wie und wo du heilen kannst, werfen wir einen Blick auf die drei Werkzeuge, die einem angehenden Mediziner zur Verf\u00fcgung stehen und die du in jedem Krankenhaus oder jeder Klinik kaufen kannst:\n\nMedikamente und BDL\nHemozal ist nur eines von mehreren Medikamenten, die einem Mediziner zur Verf\u00fcgung stehen. Diese Medikamente haben alle einzigartige Eigenschaften und Wirkungen, aber alle erh\u00f6hen deinen Blutdrogenspiegel (BDL).\n\nDein BDL wird neben deinem Gesundheitsstatus auf dem HUD deines Helms angezeigt. Sobald dieser Wert 50 % des Maximalwerts erreicht, ger\u00e4t deine Spielfigur in einen \u00fcberdosierten Zustand. Dies beeintr\u00e4chtigt deine Bewegungsgeschwindigkeit, tr\u00fcbt deine Sicht, l\u00e4sst deine Waffen schwanken und f\u00fchrt dazu, dass dein Charakter sein Fahrzeug unberechenbar steuert. Au\u00dferdem erleidet deine Spielfigur langsam Schaden, wenn die Auswirkungen nicht abgefangen werden.\n\nIm Folgenden findest du die Arten von Medikamenten, die sowohl einzeln in Einweg-Pens als auch gemeinsam im medizinischen Tool von Curelife enthalten sind:\n\nVerwundungen\nVerletzungen entstehen, wenn ein Spieler anhaltenden, wiederholten Schaden erleidet. Verletzungen k\u00f6nnen an allen Gliedma\u00dfen, an der Brust oder am Kopf auftreten. Verletzungen werden dir entweder \u00fcber dein Helm-HUD in der linken unteren Ecke oder durch Scannen mit dem Curelife Medical Tool angezeigt.\n\nIm Folgenden findest du die verschiedenen Arten von Verletzungen, wie sie sich auf dich auswirken und wie und wo sie geheilt werden k\u00f6nnen.\n\n\n\n\nStufe 3\nLeichte Verletzung\nStufe 2\nM\u00e4\u00dfige Verletzung\nStufe 1\nSchwere Verletzung\nStufe 3\nGeringf\u00fcgige Verwundung\nGeringf\u00fcgige Verletzungen k\u00f6nnen von jedem medizinischen Bett der Stufe 3 geheilt werden, wie z. B. dem im Cutlass Red. Diese erste Stufe der Verletzung verringert deinen maximalen Lebenspunktepool und hat einige Auswirkungen auf das Spiel, je nachdem, wo du verletzt wurdest. Wenn deine Arme verletzt sind, kannst du mit deinen Waffen schlechter zielen und der Schaden von Nahkampfangriffen ist geringer. Wenn es deine Beine sind, ist deine Bewegungsgeschwindigkeit reduziert. Wenn es die Brust ist, verringert sich deine Ausdauer und dein Charakter f\u00e4ngt an zu keuchen. Und wenn es deinen Kopf trifft, verschwimmt deine Sicht, dein Geh\u00f6r wird ged\u00e4mpft und es dauert l\u00e4nger, bis du dich von einer Bet\u00e4ubung erholst. Keine leichte Verletzung erfordert eine Stabilisierung.\n\nStufe 2\nM\u00e4\u00dfige Verletzung\nEine mittelschwere Verletzung erfordert zur Heilung ein medizinisches Bett der Stufe 2, z. B. in einer Klinik oder in den medizinischen Buchten von gr\u00f6\u00dferen Schiffen wie der Carrack oder 890 Jump. Eine mittelschwere Verletzung hat die gleichen Auswirkungen wie eine leichte Verletzung, allerdings mit einigen Zus\u00e4tzen. Bei mittelschweren Verletzungen beginnt dein Charakter zu hinken und st\u00f6hnt h\u00f6rbar vor Schmerzen. Wenn die mittelschwere Verletzung den Kopf oder den Brustkorb betrifft, ist eine Stabilisierung in einem Krankenbett jeder Stufe erforderlich.\n\nStufe 1\nSchwere Verwundung\nEine schwere Verletzung erfordert zur Heilung ein medizinisches Bett der Stufe 1, wie man es in einem Krankenhaus findet. Schwere Verletzungen versch\u00e4rfen die Auswirkungen von mittelschweren Verletzungen noch weiter und bringen noch mehr Nachteile mit sich. Eine schwere Verletzung an den Beinen zwingt deine Spielfigur in die Bauchlage, so dass sie weder stehen noch hocken kann. Wenn du an den Armen verletzt bist, kannst du keine Gegenst\u00e4nde mehr halten. Schwere Verletzungen des Kopfes oder des Rumpfes erfordern au\u00dferdem eine Stabilisierung in einem Krankenbett.\n\nKrankenbetten und Behandlung\nDa wir nun mit den Verletzungen und den Einrichtungen, die sie heilen k\u00f6nnen, vertraut sind, suchen wir ein medizinisches Bett auf. Diese gibt es an vielen Orten, von einem Schiff \u00fcber eine Raumstation bis hin zum Krankenhaus einer Stadt. Wenn es sich nicht um ein Schiff, sondern um eine \u00f6ffentliche Einrichtung handelt, kannst du dich an der Patienten-Check-In-Konsole anmelden, die \u00e4hnlich wie ein ASOP-Terminal funktioniert.\n\nWenn du jedoch eine schwere Verletzung erlitten hast und nur schwer laufen kannst, gibt es in jedem \u00f6ffentlichen Hangar eine Schnelloption, die unten abgebildet ist. Ein Sanit\u00e4ter kann einen Patienten zu diesen Notabwurfstellen bringen (benutze eine Trage, um die Dinge zu beschleunigen!) und diesen Aufzug dann direkt zur medizinischen Einrichtung schicken. In jedem Fall solltest du dich so schnell wie m\u00f6glich zu einem Krankenbett begeben!\n\nErhalte deine Diagnose\nGut, was gut heilt\nErhalte deine Diagnose\nSobald du auf dem Krankenbett liegst, wird dir ein Men\u00fc mit bis zu drei Optionen angezeigt (die dritte Option erscheint f\u00fcr Schiffseigner und gibt ihnen die M\u00f6glichkeit, Spieler zu l\u00f6schen, die sich auf der Intensivstation ihres Schiffs angemeldet haben). Die erste Option gibt dir einen \u00dcberblick \u00fcber deinen Charakter (siehe unten). Hier siehst du die Verletzungen, die du erlitten hast, im Detail und die empfohlenen Behandlungsm\u00f6glichkeiten.\n\nGut ist, was gut heilt\nUm eine Behandlung anzuwenden, klicke auf den Reiter \"Behandlung\" und w\u00e4hle die Verletzungen aus, die du heilen m\u00f6chtest. Nach ein paar Sekunden ist deine Verletzung beseitigt und deine Gesundheit wieder vollst\u00e4ndig hergestellt. So einfach ist das! Denke daran, dass dir diese Optionen nur angeboten werden, wenn du bei Bewusstsein bist. Wenn du bewusstlos bist und in ein Krankenhaus oder eine Klinik gebracht wirst, k\u00fcmmert sich die Einrichtung um deine Verletzungen und du wachst vollst\u00e4ndig geheilt auf.\n\nEntm\u00fcndigung\nDu hast erheblichen Schaden erlitten, deine Gesundheit ist auf 0% gesunken und du f\u00e4llst zu Boden. Herzlichen Gl\u00fcckwunsch, du bist au\u00dfer Gefecht gesetzt!\n\nDein Charakter ist jetzt bewegungsunf\u00e4hig und die Zeit l\u00e4uft. Du musst eine Dosis Hemozal erhalten, bevor der Timer abl\u00e4uft, sonst... bist du tot! Vergiss nicht, dass die Gegenst\u00e4nde, die du bei dir tr\u00e4gst, auf deiner Leiche zur\u00fcckbleiben, wenn du stirbst.\n\nDie gute Nachricht ist, dass nicht alle Hoffnung verloren ist, selbst wenn du allein bist! Wenn es in deiner unmittelbaren Umgebung niemanden gibt, der dir helfen kann, kannst du ein Leuchtfeuer erzeugen, indem du die Taste M gedr\u00fcckt h\u00e4ltst. Dadurch wird eine Leuchtfeuer-Mission f\u00fcr Spieler\/innen in der N\u00e4he erstellt, die automatisch auf eine Belohnung von f\u00fcnfzehntausend AUEC eingestellt ist und bei Lieferung an eine medizinische Einrichtung ausgezahlt wird.\n\nSpieler, die diese Mission annehmen, k\u00f6nnen dich in den Bereich f\u00fcr medizinische Notf\u00e4lle bringen, der sich in allen Hangars befindet, die an eine medizinische Einrichtung angeschlossen sind. Weitere Informationen zu diesen Orten findest du oben im Abschnitt Medizinische Betten und Behandlung.","zh_CN":"Medical Guide\nStar Citizen's persistent universe bolsters a comprehensive medical system, complete with hospitals, tiered injuries, and a plethora of medical drugs and tools. Join us as we dive deep into each of these new features in hope you'll be properly equipped to face this update, which significantly ups the stakes of surviving in the 'verse.\n\nAnd if you're looking for additional help to get started in medicine, check out the Guide System to get paired with an experienced player who can help show you the ropes.\n\nMedical Facilities\nNow that we're familiar with injuries, we need places to heal them. Medical facilities can be found all over the 'verse, from massive cities to small space stations. There are even a select few ships that offer medical care within them.\n\nIf it's a public facility and not a ship, feel free to admit yourself using the Patient Check-In console, which functions similarly to an ASOP terminal. Below are the three types of medical facility, as well as what services they provide.\n\nThe medics and pilots taking on this career are the unsung heroes of the 'verse, and we hope this gives those interested in joining their ranks a solid foundation to begin their journey as a healer. Medical gameplay will continue to expand in the future with additional ailments, cybernetics, and far greater consequences for dying, making your role even more significant in the persistent universe.\n\nBe sure to check out the Guide System to get paired with a fellow medic, and head over to Spectrum to provide any and all feedback on medical gameplay in Star Citizen.\n\nMedical Pens\nSimple and effective, pens deliver the specific medicine you need quickly and easily\n\nMedical pens are an easy, straight-forward way to treat either yourself or another person in the field, and conveniently, all medical drugs can be purchased in pen form (more on those later). To use a pen, hold the 4 key to open a radial menu and select the pen you'd like to use. From here, either press B to use it on yourself, or use Mouse 2 to apply it to someone else. These controls apply to all medical tools.\n\nMulti-Tool\nUsing the dedicated attachment, your Multi-Tool can be used to deliver Hemozal in a pinch, both to yourself and others from a distance\n\nThe Multi-Tool can be equipped with the LifeGuard medical attachment in order to be used as a life-saving device. More precise and effective than a MedPen, with the added benefit of healing from a short distance, this attachment is limited to administering Hemozal.\n\nCurelife Medical Tool\nA must-have for any medical professional, this tool can administer any medical drug in precise amounts, as well as provide detailed medical scans\n\nA must-have for any medical professional, this tool can administer any of the five medical drugs in precise amounts, or simply apply Hemozal as needed. What's more, it can also provide detailed medical scans of another person, highlighting specific injuries and recommending treatments.\n\nHemozal\nStops bleeding, restores health percentage to current maximum, and can bring a person back from incapacitation.\n\nHemozal is the primary drug used by medics, and can be found in both a pen (MedPen) as well as used by both the Curelife Medical Gun and the LifeGuard Medical Attachment for the multi-tool. This drug can stop bleeding and restore health up to the current maximum, in addition to bringing a person back from incapacitation. Bleeding is stopped with any amount of the drug used.\n\nDemexatrine\nRelieves muscle fatigue and concussion symptoms\n\nDemexatrine is a form of synthetic adrenaline that can be used to relieve muscle fatigue and symptoms related to being concussed. This can help with weapon sway and slowed movement effects caused by injuries. Demexatrine can be administered via either a pen (AdrenaPen) or the Curelife Medical Tool's advanced mode.\n\nRoxaphen\nAlleviates symptoms that hinder movement, such as severe injury to legs or arms\n\nRoxaphen is a painkiller that can assist with relieving the symptoms that limit your movement drastically, such as a severe injury to your legs or arms preventing you from standing or holding objects, respectively. Roxaphen can be administered via either a pen (OpioPen) or the Curelife Medical Tool's advanced mode.\n\nSterogen\nRelieves symptoms caused by muscle weakness or respiratory damage, such as a chest injury\n\nSterogen is a corticosteroid that can help relieve symptoms associated with muscle weakness or respiratory damage, such as a chest injury's effects of reduced melee damage or a head injury causing your vision to be blurred. Sterogen can be administered via either a pen (CorticoPen) or the Curelife Medical Tool's advanced mode.\n\nResurgera\nUsed to reduce BDL over time as well as alleviate symptoms caused by an overdose\n\nResurgera is a rapid detoxicant that, when taken, begins to slowly reduce a raised Blood Drug Level, and can also reduce the symptoms caused by an Overdose. Resurgera can be administered via either a pen (DetoxPen) or the Curelife Medical Tool's advanced mode.\n\nThis is an archived page of previous medical gameplay design.Please visit this page for more up-to-date information.\n\n\n\n\n\n\n\n\ufeff\n\nTools of the TradeA good medic keeps an array of tools on hand. From single-use items to trusty healing tools, there's plenty gear and goodies to keep you and your team upright. Before we jump into the details of how and where to heal, here are looks at the three tools currently available to a budding medical professional, all able to be purchased at any hospital or clinic:\n\nMedical Pens\nSimple and effective, pens deliver the specific medicine you need quickly and easily\n\nMulti-Tool\nUsing the dedicated attachment, your Multi-Tool can be used to deliver Hemozal in a pinch, both to yourself and others from a distance\n\nCurelife Medical Tool\nA must-have for any medical professional, this tool can administer any medical drug in precise amounts, as well as provide detailed medical scans\n\nDrugs and BDLHemozal is but one of several pharmaceuticals available to a medic's arsenal. These drugs all have unique attributes and effects, however all of them increase your Blood Drug Level (BDL).\n\nYour BDL is tracked next to your health status on your helmet HUD. Once this level reaches 50% of maximum, your character will enter an Overdosed state. This will affect your traversal speed, blur your vision, add a weapon sway effect, and cause your character to pilot vehicle erratically. Additionally, your character will begin to take damage slowly unless the effects are countered.\n\nBelow are the types of drugs available, both separately in single-use pens as well as collectively included in Curelife's Medical Tool:\n\nHemozal\nStops bleeding, restores health percentage to current maximum, and can bring a person back from incapacitation.\n\nDemexatrine\nRelieves muscle fatigue and concussion symptoms\n\nRoxaphen\nAlleviates symptoms that hinder movement, such as severe injury to legs or arms\n\nSterogen\nRelieves symptoms caused by muscle weakness or respiratory damage, such as a chest injury\n\nResurgera\nUsed to reduce BDL over time as well as alleviate symptoms caused by an overdose\n\nInjuriesInjuries are inflicted when a player received sustained, repeated damage. Injuries can be received on any limb, your chest, or your head. Injuries are shown to you either via your helmet HUD in the bottom left corner, or via scan using the Curelife Medical Tool.\n\nBelow are the different types of injuries, how they affect you, and how and where they can be healed.\n\nTier 3Minor InjuryMinor injuries can be healed by any Tier 3 medical bed, such as the ones in the Cutlass Red. This first level of injury decreases your maximum health pool as well as introduces a few gameplay effects, depending on where you were injured. If your arms are injured, your weapons will be harder to aim and the damage done by melee attacks is reduced. If it's your legs, your move speed is reduced. Chest, your stamina is reduced and your character will begin to wheeze. And finally, if it's your head, your vision will begin to blur, the audio you hear will be muffled, and it will take longer to recover from a stun. No minor injury requires stabilization.\n\nTier 2Moderate InjuryA moderate injury requires a Tier 2 medical bed to heal, such as the medical bays of larger ships like the Carrack or 890 Jump. Moderate injuries greatly pronounces the effects seen in minor injuries, with a few additions. Moderate injuries will cause your character to start limping and audibly grunt in pain. If the moderate injury is sustained to the head or chest, stabilization is required in a medical bed of any tier.\n\nTier 1Severe InjuryA severe injury requires a Tier 1 medical bed to heal, such as ones found in a hospital or clinic. Severe injuries escalate the effects of moderate injuries even further, with even more detriments added. A severe injury to your legs will force your character into a prone state, with no ability to stand or crouch. If it's to your arms, your character will not be able to hold objects. Severe injuries to the head or torso will also require stabilization in any medical bed.\n\nMedical Beds and TreatmentNow that we're familiar with injuries and the facilities that can heal them, let's go to one and find a medical bed. These can be found in any number of locations, from a ship to a space station to a city's hospital. If it's a public facility and not a ship, feel free to admit yourself using the Patient Check-In console, which functions similarly to an ASOP terminal.\n\nHowever, if you have sustained a severe injury and it is difficult for you to walk, an expedited option is available in any public hangar bay, shown below. A medic can bring a patient to these emergency drop off locations (use a gurney to speed things up!) and then send this elevator directly to the medical facility. In either case, get over to a medical bed as soon as possible!\n\nGet Your DiagnosisOnce you're on the medical bed, you're presented with a menu with up to three options (the third appearing for ship owners, giving them the option to clear out players that registered to their ship's ICU). The first option will give you an overview of your character, shown below. Here you can see the injuries you've sustained in detail, along with recommended treatment options.\n\nAll's Well that Heals WellTo apply a treatment, click the tab \"Treatment\" and select the injuries you wish to heal. After a few seconds, your injury will be removed and your health restored to full. Simple as that! Keep in mind, these options are presented to you only if you are conscious. If unconscious and delivered to a hospital or clinic, the facility will take care of your injuries for you and you will wake up fully healed.\n\nIncapacitationYou've sustained significant damage, your health has hit 0%, and you fall to the ground. Congratulations, you've been incapacitated!\n\nYour character is now immobile, and the clock has started. You must receive a dose of Hemozal before the timer runs out, otherwise...you're dead! Keep in mind, the items on your person are left behind on your corpse if you die.\n\nThe good news is that all hope is not lost, even if you're alone! If there's no one to aid you in the immediate vicinity, you can create a beacon by holding the M key. This creates a Beacon mission for nearby players, automatically set for a fifteen thousand aUEC reward and paid out upon delivery to a medical facility.\n\nPlayers accepting this mission can bring you to the Emergency Medical drop-off area, located in all hangars attached to a medical facility. More info on these locations is above in the Medical Beds and Treatment section."},"links_count":1,"comment_count":0,"created_at":"2024-07-12T18:00:00+00:00","created_at_human":"1 year ago"},"meta":{"processed_at":"2026-05-09 05:35:21","valid_relations":["images","links"],"prev_id":20045,"next_id":20049}}