{"data":{"id":20050,"title":"Industrial Gameplay Guide","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/20050-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/20050","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/20050","channel":"Undefined","category":"Undefined","series":"None","images":[{"id":31064,"name":"beamcitizen.png","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/57d54bbe84b43f00a7d171e90d5d5bc85d5650bb\/4PYjjVwJ1UdtiiccNqwwbDWUnrYF7jLZthNebwnpQ5sZ6gfq7aeKks7v6HdoSmab86wWp8uMmip9JXQcQKNwcGZhdHoSraXty9uLAAL449c\/beamcitizen.png","alt":"g-feature","size":1194077,"mime_type":"image\/png","last_modified":"2023-06-03T05:30:44+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/31064","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/31064\/similar"},{"id":33270,"name":"structural1.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/1f7d5d3f42b5425dc1bb5763cc84174315599267\/4PYjjVwJ1UdtiiccNqwwbDWUnrYF7jLZthNebwnpQ5sZ6gfq7aeKks7v6vvdyXJZ622V196XPfoFba3LWUZCxhBcQSvCVyaGDy9hdeiLMkr\/structural1.webp","alt":"g-feature","size":511140,"mime_type":"image\/webp","last_modified":"2024-01-03T05:31:33+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/33270","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/33270\/similar"},{"id":33272,"name":"structural2.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/c6d528380fc27168802d5039ea2eda821e43028a\/4PYjjVwJ1UdtiiccNqwwbDWUnrYF7jLZthNebwnpQ5sZ6gfq7aeKks7v4igGHANywfkQCFUWj4Y5J4iPypJY8At284BZ3yxwfNpCnNUKxdc\/structural2.webp","alt":"g-feature","size":570288,"mime_type":"image\/webp","last_modified":"2024-01-03T05:31:34+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/33272","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/33272\/similar"},{"id":35851,"name":"gather.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/34554ed6bb04db6a199f5a58b40222387825bf19\/7ohP4GDMGPrV9rgkFTuf4htfpJREs5hx48JpCKx9wpgZXM8zWTFg9ebdmBmstt94GPjrdspj2Fa74WsuTrLAhJkk4Mrv8BY4YuS6\/gather.jpg","alt":"g-feature","size":1323755,"mime_type":"image\/jpeg","last_modified":"2024-07-12T18:16:48+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35851","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35851\/similar"},{"id":35856,"name":"miningshop.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/8e16b43630227e0b2cb283137a7aea895e1e94c8\/mXkfdToSwHy8BngHH5HuABJdDap9mwH4ZFsfH3E1FFAzUZp9jy2z4epNgXEvGzkQMpf2mFWsksX2E1aVxYBuDGJ42Zpm8zTFgujCRBwBU\/miningshop.webp","alt":"Miningshop","size":1455030,"mime_type":"image\/webp","last_modified":"2024-07-12T18:16:52+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35856","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35856\/similar"},{"id":35857,"name":"refinerydeck.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/d467bfbd0b124d3d2a46143a2bcfe5cca9b967c6\/FxX5caie56yqH8gB9R3Vx2D7fPeuJhsNBBCYyEqECtW8g66PN3VjncDXPSUHaWT456Qi9ZivHdrhpMHTwfW1qYH9kqfc31uybESEnyzEbp7p\/refinerydeck.webp","alt":"Refinerydeck","size":1221944,"mime_type":"image\/webp","last_modified":"2024-07-12T18:16:54+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35857","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35857\/similar"},{"id":35858,"name":"refineryscreen.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/6bd8950ed2c48e6c57e90ca67148260f2393343b\/62PdCouTvNPDqfyRhxEr2pxkwxVhsSL1S5o1M4Ubewhb2W1XaKSAicbxZmk95syr66U16LUZLwW9JF9XFmQnnqcExpF8K2dyASB3YgeAiCruBhY\/refineryscreen.webp","alt":"Refineryscreen","size":1360550,"mime_type":"image\/webp","last_modified":"2024-07-12T18:16:56+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35858","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35858\/similar"},{"id":38620,"name":"star-citizen-misc-fortune-fea-01-munching-4k.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/6f681dfc40d4baded3457c8c77f88e5c8c5938e4\/ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResejQ3yph25utNJjnCWuvDLJLDFX3BmC6Vc\/star-citizen-misc-fortune-fea-01-munching-4k.webp","alt":"g-feature","size":2129128,"mime_type":"image\/webp","last_modified":"2025-03-27T19:49:35+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38620","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/38620\/similar"}],"images_count":42,"translations":{"en_EN":"Mining & Refining Guide\nThe 'verse is filled to the brim with valuables buried just beneath the surface, from metals like Iron to fuel sources like Quantanium. Below you'll find some tips and tricks to get you started on cracking open some rocks, big or small, and finding the profits within.\n\nAnd if you're looking for additional help in the 'verse, check out the Guide System to get paired with an experienced player who can help show you the ropes.\n\nSalvage & Repair\nStar Citizen Alpha 3.18 introduced an all-new career path: Salvage & Repair.\n\nAs part of this, all ships have been updated to support \"soft death.\" This means that player ships won't always be fully destroyed upon death, leaving the hull salvageable. The gathered material can then be sold for profit or used to repair damaged vehicles.\n\nBelow is a quick start guide to the Salvage & Repair career as of Alpha 4.1. We'll also add to this page as additional aspects of the career come online in the future.\n\nAnd if you're looking for additional help in the 'verse, check out the Guide System to get paired with an experienced player who can help show you the ropes.\n\nRMC\nRecycled Material Composite (RMC) is the commodity gathered while hull scraping. RMC is stored in commodities containers and can be sold at commodity kiosks for profit. On all salvage vessels like the Vulture, RMC can also be converted into the canisters used by salvage and repair hand tools. Empty canisters for the Multi-Tool that can be bought at dedicated shops can also be filled at commodity kiosks with RMC.\n\nConstruction Materials\nConstruction Materials is the commodity generated by disintegrating the hulls of vehicles using structural salvage. It can be sold at Trade and Development Division locations at major landing zones, along with scrapyards and Grim HEX. This commodity is stored in the same buffer as your RMC, so make sure to eject your RMC before you start the disintegration process.\n\nYour Hands\nNever leave home without a multi-tool. Equipped with the OreBit Mining Attachment, your trusty multi-tool is able to fracture and gather small ore deposits, such as Aphorite, Dolivine, or Hadanite. Often these deposits can be found in caves, on the surface of moons or planets, or your local prison facility.\n\nMost weapon shops and general stores will carry a multi-tool, but your local refinery deck at any L1 station will have everything you need for all things mining.\n\nYour Rig\nNeed to fracture something a bit bigger? The next step upward from your multi-tool is a mining vehicle, which can be transported in a ship as small as a Cutlass. These dedicated mining machines are much stronger than a multi-tool and can both fracture much larger deposits as well as store more harvested ore to bring back to sell.\n\nThe current ground vehicle options for mining are the Argo ATLS GEO mining suit or the wheeled single-seat ROC as well as the dual-seat ROC-DS from Greycat Industrial.\n\nYour Wings\nLooking for even larger prospects? Time to take to the skies with a mining ship! Single-seat options are available for a new mining enthusiast to level up their ore game, such as the MISC Prospector, but if you have a group, Argo's got your back with the MOLE. The mining lasers on these vessels are far more powerful than their ground-based counterparts, and can tackle deposits within large crags on planet surfaces or even asteroids scattered in space.\n\nScan Your Surroundings\nNow that we've got our tools, let's get crackin'. First things first, we need to find some ore. If you're looking to mine by hand, you can scan a planet's surface in your ship to look for ore deposits. Switch to SCM mode (default binding is holding B) and tap the TAB key to send out a ping. This will show you points of interest within roughly a dozen kilometers, which can include ore veins for mining!\n\nComing After Tiny Fractures\nOnce a suitable deposit has been identified, let's bust it open. Prepare your mining laser (default M when in a vehicle and SCM mode) then aim at the deposit to begin a detailed scan. This will give you a meter on the right side of your UI that displays the target ore's current stability, as well as any other additional properties.\n\nActivate the laser (default Mouse 1) and gradually increase the power (default Mouse Wheel) to cause the ore to fracture. Aim for the green optimal zone, and hold the power level there. Once the zone fills completely, the deposit will fracture. Careful! If you give the ore too much power and overcharge it, it could explode, destroying the ore and potentially even your vehicle!\n\nGathering Goods\nOnce fractured to a point that allows you to harvest, the highlight around the deposit will change from yellow to purple. Switch your laser to Gather mode (Left Alt + Mouse 1 in vehicles, Mouse 2 when using the multi-tool) to activate a low-power tractor beam, pulling in the valuables you've dug up. This will pull in everything you've mined, from the ore to inert materials, so keep an eye on your cargo capacity.\n\nMulti-Tool Attachment\nLooking to start your salvage career? Head to Dumper's Depot or Platinum Bay and pick up a Multi-Tool and the Cambio-Lite SRT attachment for the Greycat Multi-Tool.\n\nThis attachment can both fill Recycled Material Composite (RMC) canisters by scraping hulls and dispense RMC to help you repair hull damage on your ships.\n\nMISC Fortune\nBuilt for solo endeavors, the MISC Fortune\u2019s pioneering external cargo loader makes salvage a cinch for one-person crews.\n\nCapable of hull scraping or structural salvage, you'll leave nothing behind with the MISC Fortune.\n\nDrake Vulture\nAnswer to no one, cut out the middleman, and earn big ripping wrecks apart like a pro.\n\nThis single-seat ship is the perfect way to get serious about salvage when you're ready to move on from the Multi-Tool.\n\nAegis Reclaimer\nThanks to a reinforced cargo bay and long-range jump drive, the Reclaimer is ideal for breaking apart deep-space wrecks.\n\nHave a crew looking to salvage larger ships? The Aegis Reclaimer puts your team to work to scrape out big profits.\n\nBring a Tractor Beam\nAs of 3.19, components, weapons, and missiles can be removed from vehicles using your Pyro RYT Multi-Tool and a TruHold Tractor Beam Attachment. Be sure to unlock the vehicle's item ports using either the switch in the cockpit, or by binding it to a key.\n\nCurrently, all weapons up to size 5 and all components up to size 2 can be removed from vehicles as long as you have access to them, via a component bay on the interior or exterior of the vehicle. You can then attach these components to your own vehicles, or you can sell them at shops that accept them or to other players.\n\nSalvage Mode\nAboard a Vulture or Reclaimer? Activate Salvage Mode (default key 'M') or hop into a Salvage Turret and you'll see the HUD displayed. On the left and\/or right side information on the salvage modules you have equipped will be displayed. It will showcase important parameters like the diameter of the beam and its current speed and efficiency. You can switch through the equipped modules with the right mouse button by default. Additional modules are available at Dumper's Depot, Platinum Bay, and other shops. We even have more options ready for you to customize within the key bindings settings.\n\nRun RMC\nOnce you've found an object to scrape, engage your beam with 'Mouse 1' by default. There are indicators at the bottom of the HUD which tell you how much much material is available under your scraper beam. The top of the HUD shows your current extraction rate and progress in filling an SCU container with RMC and additionally the remaining material of the targeted section. These containers are filled automatically as you scrape and eject into your cargo hold.\n\nAs you fill these containers, you might receive a warning on your HUD informing about an obstructed conveyer belt. Now, you'll have to move the commodity container off the cargo hold's conveyor belt with a tractor beam (or have a friend help you). You can also use the filler station in your hold to create RMC canisters, that can be used with your Multi-Tool equiped with the Cambio-Lite SRT attachment to use it for repairs.\n\nSell Your Spoils\nOnce you've got SCU containers full of RMC, head to a commodity kiosk to sell them. These can be found at most landing zones and space stations. However, not all kiosks will purchase RMC, and don't forget to keep an eye on the price to make sure you're not getting a raw deal!\n\nFix It Features\nIf you created RMC canisters instead of filling your SCU containers and you've got your SRT Multi-Tool attachment handy, you can use RMC to repair your or a friend's hull damage. With your Multi-Tool, attachment, and filled RMC canister equipped, press the Mouse 2 to repair.\n\nYou can significantly repair your hull but not fully. To fully restore your ship's hull, you'll need to take it to a landing pad or hangar that offers repair services.\n\nCrack a Cold One Open\nTo begin, make sure the target vehicle is fully powered off, then switch to Fracture\/Disintegrate mode. On the Vulture, this can be done from the pilot seat (default keybind is 'Right Alt' + 'W'). The Reclaimer requires operation of its claw, which can be deployed using the seat to the right of the pilot.\n\nEngage the fracturing field with 'Mouse 1' by default, and watch the vehicle crack into pieces! The Reclaimer can fracture any vehicle, while the Vulture is limited to vehicles the size of a Mercury Star Runner and smaller.\n\nYes, Disintegrations\nAfter the hull has been successfully fractured, press 'Right Alt + S' to create a disintegration field around the pieces, eventually turning them into a fine dust. This commodity, called Construction Materials, is automatically is pulled into your ship and put into SCU containers in a similar fashion to RMC.","de_DE":"Leitfaden Bergbau & Veredelung\nAlpha 3.23\nDas Universum ist randvoll mit wertvollen Sch\u00e4tzen, die direkt unter der Oberfl\u00e4che vergraben sind, von Metallen wie Eisen bis hin zu Treibstoffquellen wie Quantanium. Im Folgenden findest du einige Tipps und Tricks, die dir dabei helfen, gro\u00dfe und kleine Felsen zu knacken und die darin verborgenen Sch\u00e4tze zu finden.\n\nUnd wenn du zus\u00e4tzliche Hilfe brauchst, kannst du dich im Guide-System mit einem erfahrenen Spieler zusammentun, der dir zeigt, wie es geht.\n\nBergung und Reparatur\nMit Star Citizen Alpha 3.18 wurde ein v\u00f6llig neuer Karriereweg eingef\u00fchrt: Bergung & Reparatur.\n\nIn diesem Zusammenhang wurden alle Schiffe aktualisiert, um den \"weichen Tod\" zu unterst\u00fctzen. Das bedeutet, dass die Schiffe der Spieler beim Tod nicht immer vollst\u00e4ndig zerst\u00f6rt werden, sondern dass der Rumpf geborgen werden kann. Das gesammelte Material kann dann gewinnbringend verkauft oder zur Reparatur besch\u00e4digter Fahrzeuge verwendet werden.\n\nIm Folgenden findest du eine Kurzanleitung f\u00fcr die Bergungs- und Reparaturkarriere ab Alpha 3.23. Wir werden diese Seite erg\u00e4nzen, wenn weitere Aspekte der Karriere online gehen.\n\nUnd wenn du nach zus\u00e4tzlicher Hilfe im Spiel suchst, kannst du dich im Guide-System mit einem erfahrenen Spieler zusammentun, der dir zeigt, wo es lang geht.\n\nRMC\nRecycled Material Composite (RMC) ist ein Rohstoff, den du beim Schaben von Schiffsr\u00fcmpfen sammelst. RMC wird in Rohstoffcontainern gelagert und kann an Rohstoffkiosken mit Gewinn verkauft werden. Auf allen Bergungsschiffen wie der Vulture kann RMC auch in Kanister umgewandelt werden, die f\u00fcr Bergungs- und Reparaturhandwerkzeuge verwendet werden. Leere Kanister f\u00fcr das Multi-Tool, die in speziellen L\u00e4den gekauft werden k\u00f6nnen, k\u00f6nnen auch an Rohstoffkiosken mit RMC gef\u00fcllt werden.\n\nBaumaterialien\nBaumaterialien sind die Ware, die durch das Zerlegen von Fahrzeugr\u00fcmpfen mit Hilfe von strukturellem Bergungsmaterial gewonnen wird. Sie k\u00f6nnen an den Standorten der Handels- und Entwicklungsabteilung in den gro\u00dfen Landezonen, auf Schrottpl\u00e4tzen und in Grim HEX verkauft werden. Diese Ware wird im selben Puffer wie dein RMC gelagert. Achte also darauf, dass du dein RMC auswirfst, bevor du mit dem Aufl\u00f6sungsprozess beginnst.\n\nDer Staub muss flie\u00dfen\nZuerst m\u00fcssen wir uns ausr\u00fcsten. Die Gr\u00f6\u00dfe der Aufgabe bestimmt die Gr\u00f6\u00dfe deiner Werkzeuge, von Handwerkzeugen bis hin zu riesigen Abbaumaschinen. Hier ist ein kurzer Blick auf die einzelnen Ger\u00e4te:\n\nDeine H\u00e4nde\nDeine R\u00e4der\nDeine Fl\u00fcgel\nDeine H\u00e4nde\nGehe nie ohne ein Multitool aus dem Haus. Mit dem OreBit Mining Attachment kann dein treues Multitool kleine Erzvorkommen wie Aphorit, Dolivin oder Hadanit aufbrechen und abbauen. Oft findet man diese Vorkommen in H\u00f6hlen, auf der Oberfl\u00e4che von Monden oder Planeten oder in deinem \u00f6rtlichen Gef\u00e4ngnis.\n\nIn den meisten Waffenl\u00e4den und Gemischtwarenl\u00e4den findest du ein Multitool, aber auch auf dem Raffineriedeck einer L1-Station gibt es alles, was du f\u00fcr den Bergbau brauchst.\n\nDeine R\u00e4der\nDu brauchst etwas Gr\u00f6\u00dferes zum Brechen? Die n\u00e4chste Stufe nach deinem Multitool ist ein Minenfahrzeug, das in einem Schiff von der Gr\u00f6\u00dfe einer Cutlass transportiert werden kann. Diese speziellen Bergbaumaschinen sind viel st\u00e4rker als ein Multitool und k\u00f6nnen sowohl viel gr\u00f6\u00dfere Lagerst\u00e4tten abbauen als auch mehr abgebautes Erz f\u00fcr den Verkauf lagern.\n\nDie aktuellen Bodenfahrzeuge f\u00fcr den Bergbau stammen von Greycat Industrial und bieten sowohl den einsitzigen ROC als auch den zweisitzigen ROC-DS.\n\nDeine Fl\u00fcgel\nDu suchst nach noch gr\u00f6\u00dferen Perspektiven? Dann wird es Zeit, mit einem Bergbauschiff in die L\u00fcfte zu steigen! F\u00fcr neue Bergbau-Enthusiasten gibt es einsitzige Schiffe wie den MISC Prospector, aber wenn du mit einer Gruppe unterwegs bist, bietet dir Argo das MOLE an. Die Minenlaser dieser Schiffe sind weitaus leistungsf\u00e4higer als ihre bodengebundenen Gegenst\u00fccke und k\u00f6nnen Lagerst\u00e4tten in gro\u00dfen Felsen auf Planetenoberfl\u00e4chen oder sogar in Asteroiden im Weltraum aufsp\u00fcren.\n\nMach dir die H\u00e4nde schmutzig\nScanne deine Umgebung\nWinzigen Br\u00fcchen nachgehen\nSammeln von Waren\nScanne deine Umgebung\nJetzt, wo wir unsere Werkzeuge haben, k\u00f6nnen wir loslegen. Als Erstes m\u00fcssen wir etwas Erz finden. Wenn du von Hand abbauen willst, kannst du die Oberfl\u00e4che eines Planeten mit deinem Schiff scannen, um nach Erzvorkommen zu suchen. Wechsle in den SCM-Modus (standardm\u00e4\u00dfig h\u00e4ltst du B gedr\u00fcckt) und tippe auf die TAB-Taste, um einen Ping auszusenden. Dieser zeigt dir interessante Punkte im Umkreis von etwa einem Dutzend Kilometern an, darunter auch Erzadern, die du abbauen kannst!\n\nWinzigen Br\u00fcchen nachgehen\nWenn du ein geeignetes Vorkommen gefunden hast, k\u00f6nnen wir es aufbrechen. Bereite deinen Minenlaser vor (Standard Maus 3 im Fahrzeug und SCM-Modus) und ziele dann auf die Lagerst\u00e4tte, um einen detaillierten Scan zu starten. Dadurch erh\u00e4ltst du eine Anzeige auf der rechten Seite deiner Benutzeroberfl\u00e4che, die die aktuelle Stabilit\u00e4t des Zielerzes sowie alle weiteren Eigenschaften anzeigt.\n\nAktiviere den Laser (Standardeinstellung Maus 1) und erh\u00f6he allm\u00e4hlich die Leistung, um das Erz zum Zerbrechen zu bringen. Ziele auf die gr\u00fcne, optimale Zone und halte die Leistung dort. Sobald sich die Zone vollst\u00e4ndig f\u00fcllt, bricht die Lagerst\u00e4tte auf. Pass auf! Wenn du dem Erz zu viel Energie gibst und es \u00fcberl\u00e4dst, k\u00f6nnte es explodieren und das Erz und m\u00f6glicherweise sogar dein Fahrzeug zerst\u00f6ren!\n\nSammeln von Waren\nSobald das Erz so weit gebrochen ist, dass du es ernten kannst, wird die Markierung um die Lagerst\u00e4tte herum von gelb auf lila wechseln. Schalte deinen Laser in den Sammelmodus (Maus 3 in Fahrzeugen, B bei Verwendung des Multiwerkzeugs), um einen Traktorstrahl mit geringer Leistung zu aktivieren, der die von dir ausgegrabenen Wertgegenst\u00e4nde anzieht. Er zieht alles an, was du abgebaut hast, vom Erz bis zu den tr\u00e4gen Materialien, also achte auf deine Ladekapazit\u00e4t.\n\nHandwerkszeug\nMulti-Tool-Aufsatz\nErdrachengeier\nAegis Reclaimer\nMulti-Tool-Aufsatz\nWillst du deine Karriere als Bergungsarbeiter beginnen? Geh zu Dumper's Depot oder Platinum Bay und hol dir ein Multi-Tool und den Cambio-Lite SRT-Aufsatz f\u00fcr das Greycat Multi-Tool.\n\nMit diesem Aufsatz kannst du sowohl RMC-Kanister (Recycled Material Composite) f\u00fcllen, indem du Schiffsr\u00fcmpfe abkratzt, als auch RMC ausgeben, um Sch\u00e4den am Schiffsrumpf zu reparieren.\n\nErpel-Geier\nGehorche niemandem, schalte den Mittelsmann aus und verdiene viel Geld, indem du Wracks wie ein Profi auseinander nimmst.\n\nDieses einsitzige Schiff ist der perfekte Einstieg in die Bergungsarbeit, wenn du bereit bist, das Multi-Tool zu verlassen.\n\nAegis Reclaimer\nDank eines verst\u00e4rkten Laderaums und eines Langstrecken-Sprungantriebs ist der Reclaimer ideal f\u00fcr das Zerlegen von Wracks im Weltraum.\n\nDu hast eine Crew, die gr\u00f6\u00dfere Schiffe bergen will? Der Aegis Reclaimer hilft deinem Team, gro\u00dfe Gewinne zu erzielen.\n\nBauteile und Fracht\nWarum nur den Rumpf bergen? Ausrangierte Schiffe k\u00f6nnen je nach Wrack von ihren Bauteilen und der Ladung in den Lader\u00e4umen befreit werden. \u00dcberpr\u00fcfe die Lader\u00e4ume deiner Interessenten, bevor du losf\u00e4hrst, denn du wei\u00dft nie, was du finden k\u00f6nntest!\n\nBring einen Traktorstrahl mit\nBring einen Traktorstrahl mit\nAb 3.19 k\u00f6nnen Bauteile, Waffen und Raketen mit deinem Pyro RYT Multi-Tool und einem TruHold Tractor Beam Attachment aus Fahrzeugen entfernt werden. Achte darauf, dass du die Item Ports des Fahrzeugs entweder mit dem Schalter im Cockpit oder durch Binden an einen Schl\u00fcssel entsperrst.\n\nZurzeit k\u00f6nnen alle Waffen bis zur Gr\u00f6\u00dfe 5 und alle Komponenten bis zur Gr\u00f6\u00dfe 2 aus Fahrzeugen entfernt werden, solange du Zugang zu ihnen hast. Du kannst diese Komponenten dann an deinen eigenen Fahrzeugen anbringen oder sie in Gesch\u00e4ften, die sie annehmen, oder an andere Spieler verkaufen.\n\nVerschrotten und Reparieren der H\u00fclle\nDas Schaben und Reparieren des Fahrzeugrumpfes ist das A und O f\u00fcr jeden erfahrenen Bergungsarbeiter. Beide Funktionen gehen Hand in Hand, denn mit dem Material, das du von ausgedienten Schiffsr\u00fcmpfen abkratzt, kannst du deine eigenen Schiffe reparieren.\n\nBergungsmodus\nRMC betreiben\nVerkaufe deine Ausbeute\nFix It Funktionen\nBergungsmodus\nBist du an Bord eines Geiers oder Reclaimers? Aktiviere den Bergungsmodus (Standardtaste \"M\") oder springe in einen Bergungsturm und du siehst das HUD. Auf der linken und\/oder rechten Seite werden Informationen zu den Bergungsmodulen angezeigt, die du ausger\u00fcstet hast. Dort werden wichtige Parameter wie der Durchmesser des Strahls und seine aktuelle Geschwindigkeit und Effizienz angezeigt. Standardm\u00e4\u00dfig kannst du mit der rechten Maustaste durch die ausger\u00fcsteten Module wechseln. Zus\u00e4tzliche Module sind bei Dumper's Depot, Platinum Bay und anderen Shops erh\u00e4ltlich. Wir halten sogar noch mehr Optionen bereit, die du in den Einstellungen der Tastenbelegung anpassen kannst.\n\nRMC starten\nWenn du ein Objekt zum Schaben gefunden hast, aktiviere deinen Balken mit der Standardeinstellung \"Maus 1\". Am unteren Rand des HUD siehst du, wie viel Material unter deinem Kratzerbalken verf\u00fcgbar ist. Oben im HUD werden deine aktuelle Abbaurate und der Fortschritt beim F\u00fcllen eines SCU-Containers mit RMC und zus\u00e4tzlich das verbleibende Material des anvisierten Abschnitts angezeigt. Diese Container werden automatisch gef\u00fcllt, w\u00e4hrend du sch\u00fcrfst und in den Frachtraum wirfst.\n\nW\u00e4hrend du diese Container f\u00fcllst, erh\u00e4ltst du m\u00f6glicherweise eine Warnung auf deinem HUD, die dich auf ein blockiertes F\u00f6rderband hinweist. Jetzt musst du den Warencontainer mit einem Traktorstrahl vom F\u00f6rderband des Frachtraums wegschieben (oder dir von einem Freund helfen lassen). Du kannst auch die F\u00fcllstation in deinem Laderaum benutzen, um RMC-Kanister herzustellen, die du mit deinem Multi-Tool mit dem Cambio-Lite SRT-Aufsatz f\u00fcr Reparaturen verwenden kannst.\n\nVerkaufe deine Ausbeute\nSobald du SCU-Container voll mit RMC hast, kannst du sie an einem Warenkiosk verkaufen. Diese findest du in den meisten Landezonen und Raumstationen. Allerdings kaufen nicht alle Kioske RMC an. Achte also auf den Preis, um sicherzugehen, dass du keinen schlechten Deal bekommst!\n\nFix It Features\nWenn du RMC-Kanister erstellt hast, anstatt deine SCU-Container zu f\u00fcllen, und du dein SRT-Multi-Tool-Aufsatz griffbereit hast, kannst du RMC verwenden, um deinen H\u00fcllenschaden oder den eines Freundes zu reparieren. Wenn du mit deinem Multi-Tool, dem Aufsatz und dem gef\u00fcllten RMC-Kanister ausger\u00fcstet bist, dr\u00fcckst du die Taste \"B\", um vom Bergungsmodus in den Reparaturmodus zu wechseln.\n\nDu kannst deinen Rumpf erheblich reparieren, aber nicht vollst\u00e4ndig. Um den Rumpf deines Schiffes vollst\u00e4ndig zu reparieren, musst du es zu einem Landeplatz oder Hangar bringen, der Reparaturen anbietet.\n\nStrukturelle Bergung\nDie strukturelle Bergung wurde erst in Alpha 3.22 eingef\u00fchrt, um die Bergungskarriere abzurunden. Nachdem du den Rumpf gekratzt und alle Wertsachen, Bauteile und Ladung aus dem Wrack geholt hast, ist es an der Zeit, das Fahrzeug zu zerlegen!\n\nAufbrechen eines Cold One\nJa, Zerlegungen\nAufbrechen eines Cold One\nVergewissere dich zun\u00e4chst, dass das Zielfahrzeug vollst\u00e4ndig ausgeschaltet ist, und wechsle dann in den Modus Aufbrechen\/Desintegrieren. Beim Vulture kannst du dies vom Pilotensitz aus tun (die Standardtastenkombination ist \"Rechte Alt \"+\"W\"). Der Reclaimer erfordert die Bet\u00e4tigung seiner Klaue, die vom Sitz rechts vom Piloten aus eingesetzt werden kann.\n\nAktiviere das Bruchfeld mit der Standardtaste \"Maus 1\" und sieh zu, wie das Fahrzeug in St\u00fccke zerbricht! Der Reclaimer kann jedes Fahrzeug zerbrechen, w\u00e4hrend der Vulture auf Fahrzeuge von der Gr\u00f6\u00dfe eines Mercury Star Runner und kleiner beschr\u00e4nkt ist.\n\nJa, Zerschellungen\nNachdem die H\u00fclle erfolgreich zerbrochen wurde, wechsle mit der Standardtaste \"M\" in den Aufl\u00f6sungsmodus. Wenn du die Taste \"Maus 1\" dr\u00fcckst, erzeugst du ein Aufl\u00f6sungsfeld um die Teile, das sie schlie\u00dflich in feinen Staub verwandelt. Diese Ware, Baumaterialien genannt, wird automatisch in dein Schiff gezogen und in SCU-Containern gelagert, \u00e4hnlich wie bei RMC.","zh_CN":"Mining & Refining Guide\nThe 'verse is filled to the brim with valuables buried just beneath the surface, from metals like Iron to fuel sources like Quantanium. Below you'll find some tips and tricks to get you started on cracking open some rocks, big or small, and finding the profits within.\n\nAnd if you're looking for additional help in the 'verse, check out the Guide System to get paired with an experienced player who can help show you the ropes.\n\nSalvage & Repair\nStar Citizen Alpha 3.18 introduced an all-new career path: Salvage & Repair.\n\nAs part of this, all ships have been updated to support \"soft death.\" This means that player ships won't always be fully destroyed upon death, leaving the hull salvageable. The gathered material can then be sold for profit or used to repair damaged vehicles.\n\nBelow is a quick start guide to the Salvage & Repair career as of Alpha 4.1. We'll also add to this page as additional aspects of the career come online in the future.\n\nAnd if you're looking for additional help in the 'verse, check out the Guide System to get paired with an experienced player who can help show you the ropes.\n\nRMC\nRecycled Material Composite (RMC) is the commodity gathered while hull scraping. RMC is stored in commodities containers and can be sold at commodity kiosks for profit. On all salvage vessels like the Vulture, RMC can also be converted into the canisters used by salvage and repair hand tools. Empty canisters for the Multi-Tool that can be bought at dedicated shops can also be filled at commodity kiosks with RMC.\n\nConstruction Materials\nConstruction Materials is the commodity generated by disintegrating the hulls of vehicles using structural salvage. It can be sold at Trade and Development Division locations at major landing zones, along with scrapyards and Grim HEX. This commodity is stored in the same buffer as your RMC, so make sure to eject your RMC before you start the disintegration process.\n\nYour Hands\nNever leave home without a multi-tool. Equipped with the OreBit Mining Attachment, your trusty multi-tool is able to fracture and gather small ore deposits, such as Aphorite, Dolivine, or Hadanite. Often these deposits can be found in caves, on the surface of moons or planets, or your local prison facility.\n\nMost weapon shops and general stores will carry a multi-tool, but your local refinery deck at any L1 station will have everything you need for all things mining.\n\nYour Rig\nNeed to fracture something a bit bigger? The next step upward from your multi-tool is a mining vehicle, which can be transported in a ship as small as a Cutlass. These dedicated mining machines are much stronger than a multi-tool and can both fracture much larger deposits as well as store more harvested ore to bring back to sell.\n\nThe current ground vehicle options for mining are the Argo ATLS GEO mining suit or the wheeled single-seat ROC as well as the dual-seat ROC-DS from Greycat Industrial.\n\nYour Wings\nLooking for even larger prospects? Time to take to the skies with a mining ship! Single-seat options are available for a new mining enthusiast to level up their ore game, such as the MISC Prospector, but if you have a group, Argo's got your back with the MOLE. The mining lasers on these vessels are far more powerful than their ground-based counterparts, and can tackle deposits within large crags on planet surfaces or even asteroids scattered in space.\n\nScan Your Surroundings\nNow that we've got our tools, let's get crackin'. First things first, we need to find some ore. If you're looking to mine by hand, you can scan a planet's surface in your ship to look for ore deposits. Switch to SCM mode (default binding is holding B) and tap the TAB key to send out a ping. This will show you points of interest within roughly a dozen kilometers, which can include ore veins for mining!\n\nComing After Tiny Fractures\nOnce a suitable deposit has been identified, let's bust it open. Prepare your mining laser (default M when in a vehicle and SCM mode) then aim at the deposit to begin a detailed scan. This will give you a meter on the right side of your UI that displays the target ore's current stability, as well as any other additional properties.\n\nActivate the laser (default Mouse 1) and gradually increase the power (default Mouse Wheel) to cause the ore to fracture. Aim for the green optimal zone, and hold the power level there. Once the zone fills completely, the deposit will fracture. Careful! If you give the ore too much power and overcharge it, it could explode, destroying the ore and potentially even your vehicle!\n\nGathering Goods\nOnce fractured to a point that allows you to harvest, the highlight around the deposit will change from yellow to purple. Switch your laser to Gather mode (Left Alt + Mouse 1 in vehicles, Mouse 2 when using the multi-tool) to activate a low-power tractor beam, pulling in the valuables you've dug up. This will pull in everything you've mined, from the ore to inert materials, so keep an eye on your cargo capacity.\n\nMulti-Tool Attachment\nLooking to start your salvage career? Head to Dumper's Depot or Platinum Bay and pick up a Multi-Tool and the Cambio-Lite SRT attachment for the Greycat Multi-Tool.\n\nThis attachment can both fill Recycled Material Composite (RMC) canisters by scraping hulls and dispense RMC to help you repair hull damage on your ships.\n\nMISC Fortune\nBuilt for solo endeavors, the MISC Fortune\u2019s pioneering external cargo loader makes salvage a cinch for one-person crews.\n\nCapable of hull scraping or structural salvage, you'll leave nothing behind with the MISC Fortune.\n\nDrake Vulture\nAnswer to no one, cut out the middleman, and earn big ripping wrecks apart like a pro.\n\nThis single-seat ship is the perfect way to get serious about salvage when you're ready to move on from the Multi-Tool.\n\nAegis Reclaimer\nThanks to a reinforced cargo bay and long-range jump drive, the Reclaimer is ideal for breaking apart deep-space wrecks.\n\nHave a crew looking to salvage larger ships? The Aegis Reclaimer puts your team to work to scrape out big profits.\n\nBring a Tractor Beam\nAs of 3.19, components, weapons, and missiles can be removed from vehicles using your Pyro RYT Multi-Tool and a TruHold Tractor Beam Attachment. Be sure to unlock the vehicle's item ports using either the switch in the cockpit, or by binding it to a key.\n\nCurrently, all weapons up to size 5 and all components up to size 2 can be removed from vehicles as long as you have access to them, via a component bay on the interior or exterior of the vehicle. You can then attach these components to your own vehicles, or you can sell them at shops that accept them or to other players.\n\nSalvage Mode\nAboard a Vulture or Reclaimer? Activate Salvage Mode (default key 'M') or hop into a Salvage Turret and you'll see the HUD displayed. On the left and\/or right side information on the salvage modules you have equipped will be displayed. It will showcase important parameters like the diameter of the beam and its current speed and efficiency. You can switch through the equipped modules with the right mouse button by default. Additional modules are available at Dumper's Depot, Platinum Bay, and other shops. We even have more options ready for you to customize within the key bindings settings.\n\nRun RMC\nOnce you've found an object to scrape, engage your beam with 'Mouse 1' by default. There are indicators at the bottom of the HUD which tell you how much much material is available under your scraper beam. The top of the HUD shows your current extraction rate and progress in filling an SCU container with RMC and additionally the remaining material of the targeted section. These containers are filled automatically as you scrape and eject into your cargo hold.\n\nAs you fill these containers, you might receive a warning on your HUD informing about an obstructed conveyer belt. Now, you'll have to move the commodity container off the cargo hold's conveyor belt with a tractor beam (or have a friend help you). You can also use the filler station in your hold to create RMC canisters, that can be used with your Multi-Tool equiped with the Cambio-Lite SRT attachment to use it for repairs.\n\nSell Your Spoils\nOnce you've got SCU containers full of RMC, head to a commodity kiosk to sell them. These can be found at most landing zones and space stations. However, not all kiosks will purchase RMC, and don't forget to keep an eye on the price to make sure you're not getting a raw deal!\n\nFix It Features\nIf you created RMC canisters instead of filling your SCU containers and you've got your SRT Multi-Tool attachment handy, you can use RMC to repair your or a friend's hull damage. With your Multi-Tool, attachment, and filled RMC canister equipped, press the Mouse 2 to repair.\n\nYou can significantly repair your hull but not fully. To fully restore your ship's hull, you'll need to take it to a landing pad or hangar that offers repair services.\n\nCrack a Cold One Open\nTo begin, make sure the target vehicle is fully powered off, then switch to Fracture\/Disintegrate mode. On the Vulture, this can be done from the pilot seat (default keybind is 'Right Alt' + 'W'). The Reclaimer requires operation of its claw, which can be deployed using the seat to the right of the pilot.\n\nEngage the fracturing field with 'Mouse 1' by default, and watch the vehicle crack into pieces! The Reclaimer can fracture any vehicle, while the Vulture is limited to vehicles the size of a Mercury Star Runner and smaller.\n\nYes, Disintegrations\nAfter the hull has been successfully fractured, press 'Right Alt + S' to create a disintegration field around the pieces, eventually turning them into a fine dust. This commodity, called Construction Materials, is automatically is pulled into your ship and put into SCU containers in a similar fashion to RMC."},"links_count":2,"comment_count":0,"created_at":"2024-07-12T18:00:00+00:00","created_at_human":"1 year ago"},"meta":{"processed_at":"2026-04-25 12:14:12","valid_relations":["images","links","translations"],"prev_id":20049,"next_id":20051}}