{"data":{"id":20081,"title":"Star Citizen Live Gamedev","rsi_url":"https:\/\/robertsspaceindustries.com\/en\/comm-link\/transmission\/20081-Star-Citizen-Live-Gamedev","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/20081","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/20081","channel":"Transmission","category":"General","series":"Star Citizen LIVE","images":[{"id":52282,"name":"scl072624b.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/8f4c1369ca52bfb0a035580497f4e65fd1340579\/mXkfdToSwHy8BngHH5HuABJdDap9mwH4ZFsfH3E1FFAzUZp9jy2z4epNDdPAHjPD1cLEdqjjnYJXwrQJmFmyY1Mn3bCJoASsWLkRnyVH8\/scl072624b.jpg","alt":"","size":0,"mime_type":"undefined","last_modified":"1970-01-01T00:00:00+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/52282","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/52282\/similar"},{"id":52283,"name":"scl072624b.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/8f4c1369ca52bfb0a035580497f4e65fd1340579\/mXkfdToSwHy8BngHH5HuABJdDap9mwH4ZFsfH3E1FFAzUZp9jy2z4epNDdPAHjPD1cLEdqjjnYJXwrQJmFmyY1Mn3bCJoASsWLkRnyVH8\/scl072624b.webp","alt":"","size":0,"mime_type":"undefined","last_modified":"1970-01-01T00:00:00+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/52283","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/52283\/similar"},{"id":52284,"name":"Scl072624a.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/media\/q1djk4h3zz33zr\/source\/Scl072624a.jpg","alt":"og:image","size":0,"mime_type":"undefined","last_modified":"1970-01-01T00:00:00+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/52284","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/52284\/similar"}],"images_count":3,"translations":{"en_EN":"STAR CITIZEN LIVE GAMEDEV Making FOB On this week's gamedev episode of Star Cititzen Live, Lead Environment Artist John Griffiths takes the Distribution Centers and gives them a Pyro flair to create a new forward operating base POI.","de_DE":"STAR CITIZEN LIVE GAMEDEV\nFOB bauen\nIn der Gamedev-Episode dieser Woche von Star Cititzen Live nimmt Lead Environment Artist John Griffiths die Distributionszentren und gibt ihnen ein Pyro-Flair, um einen neuen Forward Operating Base POI zu erstellen.","zh_CN":"STAR CITIZEN LIVE GAMEDEV Making FOB On this week's gamedev episode of Star Cititzen Live, Lead Environment Artist John Griffiths takes the Distribution Centers and gives them a Pyro flair to create a new forward operating base POI.","fr_FR":"STAR CITIZEN LIVE GAMEDEV Making FOB On this week's gamedev episode of Star Cititzen Live, Lead Environment Artist John Griffiths takes the Distribution Centers and gives them a Pyro flair to create a new forward operating base POI."},"links_count":1,"comment_count":0,"created_at":"2026-05-25T11:00:00+00:00","created_at_human":"4 months ago"},"meta":{"processed_at":"2026-10-24 12:14:59","valid_relations":["images","links"],"prev_id":20079,"next_id":20083}}