{"data":{"id":20255,"title":"Star Citizen Alpha 3.24.2","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/20255-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/20255","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/20255","channel":"Transmission","category":"General","series":"Release Info","images":[{"id":35412,"name":"starcitizen-rsi-launcher-thumbnail.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/df13403e9cd377b41596b6d1564e4337df5b88b0\/resize(1663,1663,cover,crop(1663,1663,0,0,JvFFVmatwWHVAenhK68zvnrCa6cNkim6hiZGw3d15mkj3CxKfwSUzLJCFYMMTTwZ1AzeKM1AXkuXC2JLwmBJPqP7TfrQ9jEyhZdNGwPFmoXQdxTVGJYxUDc4uNyT5VHSvZuDTaCHmg))\/starcitizen-rsi-launcher-thumbnail.webp","alt":"","size":405874,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35412","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35412\/similar"},{"id":35413,"name":"patchnotes-feedback.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/97571e5bd1b4487e98990b2e128c350042c52124\/resize(1130,1130,cover,crop(1130,1130,0,298,3W72119s5BjWMLzhaqndVmMTkw529w6dnpSMwP77vCvCKnXohaQQLUJPhGN6M2xRZHmzQvKMH3LJym27yLfrBFEn2Q78SpKbaDwGZJWWkrHzFrVvjQtW2r))\/patchnotes-feedback.webp","alt":"","size":129708,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35413","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35413\/similar"},{"id":35414,"name":"patchnotes-spectrum-logo.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/71f79c0cd94d59326f233c3b2690529d17a0f66e\/resize(250,250,cover,crop(250,250,0,0,2FFvzA2zeqoVY7xdzjgPLMPd3QhaUVt5raNdzxHRxAwxC5goA3hy9838QP8nPQuerQ9TW4v4yuzZxBx2w5W3BPjdJbEhoAY7XG8ffzQqpDz8bnAoGEFRNXek513Wn))\/patchnotes-spectrum-logo.webp","alt":"","size":7544,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:51+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35414","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35414\/similar"},{"id":35415,"name":"patchnotes-bugreport.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/f4da689343c98bf90db71572c93fe36a5fb5de3b\/resize(1266,1266,cover,crop(1266,1266,0,211,C3TZR1g81UNcYoFg8NLQ5xmK6uek6RmsPENwR2a1Xqbnyuxy86SHzwVmHpnNPjr2htizSBMp7GWN2wbPVWCRpxpkguhh6kkyGi1pryhEea8hQ9sRoqc2H6n))\/patchnotes-bugreport.webp","alt":"","size":106462,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:51+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35415","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35415\/similar"}],"images_count":16,"translations":{"en_EN":"Build & Server Information\nCharacters in this new environment have been built from Long Term Persistence(LTP) data.\n\nCurrently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update.\n\nItems not saved to LTP Include:\n\nHangar Decoration Customizations (Decorations will be returned to player's home location inventory)\n\nMedpens, Ammo, Ongoing Rentals and Refinery Jobs, and Character Customization (Make sure to Export your Custom Character)\n\n\n\n\nBuild Info\n\nLong Term Persistence: Enabled\n\nReplication Layer: Enabled\n\nServer Crash Recovery: Enabled\n\nStarting aUEC: 20,000\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!\n\nOccupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!\n\nNoah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!\n\nA dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!\n\nProfessional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it\n\nOctober 17, 2024\nStar Citizen Alpha 3.24.2\nCargo Empires\nFeatures and Gameplay\nNew additional features as well as updating and polishing existing features.\n\nBug Fixes and Technical Updates\nKnown Issues & Information\nStar Citizen Alpha 3.24.2 has been released onto the LIVE Environment!\nLauncher should now show: VERSION 3.24.2-LIVE.9402394\n\n\n\n\n\n\nNovember 5th, 2024 Update\n\nStar Citizen Alpha Patch 3.24.2a\n\n\n\nBug Fixes\nFixed - PU - Stanton - ASOP \/ Locations - Personal Hangar - Retrieving a ship results in \"We are unable to deal with your request at this time\" and no ship : TimeOut Fail (STARC-129836)\n\nFixed - PU - Locations - Majority of transit managers can stop functioning for a given shard for hours with no Entity Graph lag present (STARC-133703)\n\nFixed - PU - Interaction \/ ASOP \/ Server Recover - A Player interacts with an ASOP while a server error occurs can block this kiosk from being interacted with by another player (STARC-73038)\n\nFixed - Multivehicle - PU - Vehicles \/ Vehicle Components - Quantum Drives - Cannot initiate quantum jump (STARC-131460)\n\nFixed - PU - Hauling Missions - Hauling missions give full reward without delivering all cargo when the \"Submit\" button is pressed (STARC-120213)\n\nFixed - PU - Stanton - Actor \/ Health - Audio \/ SFX - Medical \/ Respawn - Permanent Incapacitated Audio loop after respawning (STARC-121829)\n\nFixed - Controls - Pilot \/ Co-pilot \/ Gunner - Vehicles - RSI Zeus ALL VARIANTS - PU - When a player is in the co-pilot or gunner seat, the player in the pilot seat will not be able to swap between SCM and NAV modes\n\nFixed - PU - Transit - Transit appear to be failing to stream back in after being streamed out\n\nFixed - AC - Spawning not possible after rejoining lobby (STARC-130221)\n\n\n\n\nTechnical\nFixed 9 Client Crashes\n\nFixed 23 Server Crashes\n\nFixed 3 Hybrid Crashes\n\nFixed multiple issues with Extremely High Entity Counts in Stanton\n\nMade Further Client Physics Performance Improvements\n\nMade Further Background Service Stability Improvements\n\n\n\n\nFor 3.24, Server Crash Recovery will remove all current missions and mark them as abandoned. This behavior is not the intended outcome in the long term and will be changed in an upcoming refactor. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs.\n\nPU - Social - AR markers - Party markers are not visible to other party members\n\nThe Argo ATLS currently cannot be destroyed (Not intended end goal and player inside is still vulnerable)\n\nPU - LTP - Ships \/ Weapons - Purchased Tractor Beams do not persist in LTP\n\nMultivehicle - PU - Vehicles \/ Components - Unable to pull components out from their sockets\n\nPU - Stanton - Transit - Trams from Lorville Metro Centre to Teasa Spaceport will rapidly rotate when leaving the station, which can push the player out of bounds or kill them\n\nCorsair co-pilot loses manual gimbal after remote turret (STARC-130625)\n\nPU - Stanton - ArcCorp - Area18 - Locations \/ Art - Multiple areas across A18 have visarea\/portal issues\n\nPU - Stanton - UI \/ Locations \/ Vehicles \/ Kiosks - Vehicle Rentals \/ Purchase Kiosks preview image will overlap transaction UI once purchased\n\nPU - Harvestables - Game Code \/ Planet Tech \/ Mining - Planets and Moons have no Harvestables\/Mineables (Asteroid Fields not affected)\n\nPU - Stanton - Multivehicle - MFD - MFDs can be interacted with while in mobiGlas\n\nPU - Commodity Kiosks - Multiple Locations - \"Failed\" error appears when buying RMC from Commodity Kiosks\n\nPU - Stanton - UI \/ Shipping & Delivery Kiosk - Shipping & Delivery Kiosk(Covalex)'s screen will be stuck on \"Please Standby\" after pressing \"Pickup\"\n\nPU - Stanton - Landing Zone (LZ) - New Babbage - Personal Hangar - Locations \/ Art \/ Graphics - A large opaque plane will be visible when viewed from the ASOP\/Storage Access area if hangar doors are open\n\nPU - Locations \/ Physics - UGF - The interior of UGFs inherit the planet or moon's gravity\n\nAC - Spawning not possible after rejoining lobby\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!","de_DE":"Build & Server Informationen\nDie Charaktere in dieser neuen Umgebung wurden aus Long Term Persistence(LTP)-Daten erstellt.\n\nDerzeit werden bei LTP bestimmte Spielerzust\u00e4nde, wie z.B. das pers\u00f6nliche Hangar-Layout, benutzerdefinierte Charaktere und im Spiel gekaufte Verbrauchsg\u00fcter, zwischen den Ver\u00f6ffentlichungen nicht gespeichert, was dazu f\u00fchren wird, dass einige Gegenst\u00e4nde beim n\u00e4chsten Update verloren gehen.\n\nZu den nicht in LTP gespeicherten Gegenst\u00e4nden geh\u00f6ren:\n\nAnpassungen der Hangardekoration (Dekorationen werden in das Inventar des Heimatstandorts des Spielers zur\u00fcckgegeben)\n\nMedpens, Munition, laufende Vermietungen und Raffineriejobs sowie Charakteranpassungen (Achte darauf, dass du deinen angepassten Charakter exportierst)\n\n\n\n\nBau-Infos\n\nLangfristige Persistenz: Aktiviert\n\nReplikationsschicht: Aktiviert\n\nServer Crash Recovery: Aktiviert\n\nStart aUEC: 20.000\n\nStar Citizen Alpha 3.24.2 wurde in der LIVE-Umgebung ver\u00f6ffentlicht!\nDer Launcher sollte jetzt anzeigen: VERSION 3.24.2-LIVE.9381373\nIn der Version 3.24 wird die Server-Crash-Wiederherstellung alle laufenden Missionen entfernen und sie als aufgegeben markieren. Dieses Verhalten ist auf lange Sicht nicht gewollt und wird in einem kommenden Refactor ge\u00e4ndert werden. Der Ruf wird dadurch nicht gemindert, wenn dies geschieht. Dies k\u00f6nnte an Orten wie UGFs zu einigen Problemen mit unbefugtem Betreten f\u00fchren.\n\nPU - Sozial - AR-Marker - Parteimarker sind f\u00fcr andere Gruppenmitglieder nicht sichtbar\n\nDie Argo ATLS kann derzeit nicht zerst\u00f6rt werden (dies ist nicht das beabsichtigte Endziel und der Spieler ist im Inneren immer noch verwundbar)\n\nPU - LTP - Schiffe \/ Waffen - Gekaufte Traktorstrahlen bleiben im LTP nicht bestehen\n\nMultivehicle - PU - Fahrzeuge \/ Komponenten - Komponenten k\u00f6nnen nicht aus ihren Fassungen gezogen werden\n\nPU - Stanton - Transit - Die Stra\u00dfenbahnen vom Lorville Metro Centre zum Teasa Spaceport drehen sich beim Verlassen des Bahnhofs schnell, was den Spieler aus der Bahn werfen oder t\u00f6ten kann\n\nCorsair-Copilot verliert manuelle Kardanaufh\u00e4ngung nach Fernsteuerung des Gesch\u00fctzturms (STARC-130625)\n\nPU - Stanton - ArcCorp - Area18 - Orte \/ Kunst - Mehrere Bereiche in A18 haben Probleme mit der Sichtbarkeit des Portals\n\nPU - Stanton - UI \/ Standorte \/ Fahrzeuge \/ Kioske - Fahrzeugvermietung \/ Kaufkioske Vorschaubild \u00fcberlappt Transaktions-UI nach Kauf\n\nPU - Erntematerialien - Spielcode \/ Planetentechnologie \/ Bergbau - Planeten und Monde haben kein Erntematerial \/ Bergbau (Asteroidenfelder sind nicht betroffen)\n\nPU - Stanton - Multivehicle - MFD - MFDs k\u00f6nnen im mobiGlas interagiert werden\n\nPU - Rohstoffkioske - Mehrere Standorte - Beim Kauf von RMC an Rohstoffkiosken erscheint die Fehlermeldung \"Failed\".\n\nPU - Stanton - UI \/ Shipping & Delivery Kiosk - Der Bildschirm des Shipping & Delivery Kiosk (Covalex) bleibt nach dem Dr\u00fccken von \"Pickup\" auf \"Please Standby\" stehen\n\nPU - Stanton - Landezone (LZ) - New Babbage - Pers\u00f6nlicher Hangar - Standorte \/ Kunst \/ Grafiken - Ein gro\u00dfes, undurchsichtiges Flugzeug wird vom ASOP\/Lagerzugang aus gesehen, wenn die Hangart\u00fcren ge\u00f6ffnet sind\n\nPU - Orte \/ Physik - UGF - Das Innere von UGFs erbt die Schwerkraft des Planeten oder Mondes\n\nAC - Spawning nach dem Wiedereintritt in die Lobby nicht m\u00f6glich","zh_CN":"Build & Server Information\nCharacters in this new environment have been built from Long Term Persistence(LTP) data.\n\nCurrently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update.\n\nItems not saved to LTP Include:\n\nHangar Decoration Customizations (Decorations will be returned to player's home location inventory)\n\nMedpens, Ammo, Ongoing Rentals and Refinery Jobs, and Character Customization (Make sure to Export your Custom Character)\n\n\n\n\nBuild Info\n\nLong Term Persistence: Enabled\n\nReplication Layer: Enabled\n\nServer Crash Recovery: Enabled\n\nStarting aUEC: 20,000\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!\n\nOccupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!\n\nNoah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!\n\nA dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!\n\nProfessional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it\n\nOctober 17, 2024\nStar Citizen Alpha 3.24.2\nCargo Empires\nFeatures and Gameplay\nNew additional features as well as updating and polishing existing features.\n\nBug Fixes and Technical Updates\nKnown Issues & Information\nStar Citizen Alpha 3.24.2 has been released onto the LIVE Environment!\nLauncher should now show: VERSION 3.24.2-LIVE.9402394\n\n\n\n\n\n\nNovember 5th, 2024 Update\n\nStar Citizen Alpha Patch 3.24.2a\n\n\n\nBug Fixes\nFixed - PU - Stanton - ASOP \/ Locations - Personal Hangar - Retrieving a ship results in \"We are unable to deal with your request at this time\" and no ship : TimeOut Fail (STARC-129836)\n\nFixed - PU - Locations - Majority of transit managers can stop functioning for a given shard for hours with no Entity Graph lag present (STARC-133703)\n\nFixed - PU - Interaction \/ ASOP \/ Server Recover - A Player interacts with an ASOP while a server error occurs can block this kiosk from being interacted with by another player (STARC-73038)\n\nFixed - Multivehicle - PU - Vehicles \/ Vehicle Components - Quantum Drives - Cannot initiate quantum jump (STARC-131460)\n\nFixed - PU - Hauling Missions - Hauling missions give full reward without delivering all cargo when the \"Submit\" button is pressed (STARC-120213)\n\nFixed - PU - Stanton - Actor \/ Health - Audio \/ SFX - Medical \/ Respawn - Permanent Incapacitated Audio loop after respawning (STARC-121829)\n\nFixed - Controls - Pilot \/ Co-pilot \/ Gunner - Vehicles - RSI Zeus ALL VARIANTS - PU - When a player is in the co-pilot or gunner seat, the player in the pilot seat will not be able to swap between SCM and NAV modes\n\nFixed - PU - Transit - Transit appear to be failing to stream back in after being streamed out\n\nFixed - AC - Spawning not possible after rejoining lobby (STARC-130221)\n\n\n\n\nTechnical\nFixed 9 Client Crashes\n\nFixed 23 Server Crashes\n\nFixed 3 Hybrid Crashes\n\nFixed multiple issues with Extremely High Entity Counts in Stanton\n\nMade Further Client Physics Performance Improvements\n\nMade Further Background Service Stability Improvements\n\n\n\n\nFor 3.24, Server Crash Recovery will remove all current missions and mark them as abandoned. This behavior is not the intended outcome in the long term and will be changed in an upcoming refactor. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs.\n\nPU - Social - AR markers - Party markers are not visible to other party members\n\nThe Argo ATLS currently cannot be destroyed (Not intended end goal and player inside is still vulnerable)\n\nPU - LTP - Ships \/ Weapons - Purchased Tractor Beams do not persist in LTP\n\nMultivehicle - PU - Vehicles \/ Components - Unable to pull components out from their sockets\n\nPU - Stanton - Transit - Trams from Lorville Metro Centre to Teasa Spaceport will rapidly rotate when leaving the station, which can push the player out of bounds or kill them\n\nCorsair co-pilot loses manual gimbal after remote turret (STARC-130625)\n\nPU - Stanton - ArcCorp - Area18 - Locations \/ Art - Multiple areas across A18 have visarea\/portal issues\n\nPU - Stanton - UI \/ Locations \/ Vehicles \/ Kiosks - Vehicle Rentals \/ Purchase Kiosks preview image will overlap transaction UI once purchased\n\nPU - Harvestables - Game Code \/ Planet Tech \/ Mining - Planets and Moons have no Harvestables\/Mineables (Asteroid Fields not affected)\n\nPU - Stanton - Multivehicle - MFD - MFDs can be interacted with while in mobiGlas\n\nPU - Commodity Kiosks - Multiple Locations - \"Failed\" error appears when buying RMC from Commodity Kiosks\n\nPU - Stanton - UI \/ Shipping & Delivery Kiosk - Shipping & Delivery Kiosk(Covalex)'s screen will be stuck on \"Please Standby\" after pressing \"Pickup\"\n\nPU - Stanton - Landing Zone (LZ) - New Babbage - Personal Hangar - Locations \/ Art \/ Graphics - A large opaque plane will be visible when viewed from the ASOP\/Storage Access area if hangar doors are open\n\nPU - Locations \/ Physics - UGF - The interior of UGFs inherit the planet or moon's gravity\n\nAC - Spawning not possible after rejoining lobby\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!"},"links_count":3,"comment_count":0,"created_at":"2024-10-22T01:00:00+00:00","created_at_human":"1 year ago"},"meta":{"processed_at":"2026-04-26 02:00:27","valid_relations":["images","links","translations"],"prev_id":20254,"next_id":20257}}