{"data":{"id":20445,"title":"Star Citizen Alpha 4.0.2","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/20445-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/20445","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/20445","channel":"Transmission","category":"General","series":"Release Info","images":[{"id":35412,"name":"starcitizen-rsi-launcher-thumbnail.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/df13403e9cd377b41596b6d1564e4337df5b88b0\/resize(1663,1663,cover,crop(1663,1663,0,0,JvFFVmatwWHVAenhK68zvnrCa6cNkim6hiZGw3d15mkj3CxKfwSUzLJCFYMMTTwZ1AzeKM1AXkuXC2JLwmBJPqP7TfrQ9jEyhZdNGwPFmoXQdxTVGJYxUDc4uNyT5VHSvZuDTaCHmg))\/starcitizen-rsi-launcher-thumbnail.webp","alt":"","size":405874,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35412","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35412\/similar"},{"id":35413,"name":"patchnotes-feedback.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/97571e5bd1b4487e98990b2e128c350042c52124\/resize(1130,1130,cover,crop(1130,1130,0,298,3W72119s5BjWMLzhaqndVmMTkw529w6dnpSMwP77vCvCKnXohaQQLUJPhGN6M2xRZHmzQvKMH3LJym27yLfrBFEn2Q78SpKbaDwGZJWWkrHzFrVvjQtW2r))\/patchnotes-feedback.webp","alt":"","size":129708,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35413","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35413\/similar"},{"id":35414,"name":"patchnotes-spectrum-logo.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/71f79c0cd94d59326f233c3b2690529d17a0f66e\/resize(250,250,cover,crop(250,250,0,0,2FFvzA2zeqoVY7xdzjgPLMPd3QhaUVt5raNdzxHRxAwxC5goA3hy9838QP8nPQuerQ9TW4v4yuzZxBx2w5W3BPjdJbEhoAY7XG8ffzQqpDz8bnAoGEFRNXek513Wn))\/patchnotes-spectrum-logo.webp","alt":"","size":7544,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:51+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35414","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35414\/similar"},{"id":35415,"name":"patchnotes-bugreport.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/f4da689343c98bf90db71572c93fe36a5fb5de3b\/resize(1266,1266,cover,crop(1266,1266,0,211,C3TZR1g81UNcYoFg8NLQ5xmK6uek6RmsPENwR2a1Xqbnyuxy86SHzwVmHpnNPjr2htizSBMp7GWN2wbPVWCRpxpkguhh6kkyGi1pryhEea8hQ9sRoqc2H6n))\/patchnotes-bugreport.webp","alt":"","size":106462,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:51+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35415","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35415\/similar"},{"id":37815,"name":"starcitizen-pyroloadingscreens-pyro-3-v2.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/9bbe237e071c356e47f68cb434165c5d1a360fc6\/ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReskukUP864U2bSGeVdN9DLexfmf2o7n57Ft\/starcitizen-pyroloadingscreens-pyro-3-v2.jpg","alt":"g-banner-advanced","size":5490374,"mime_type":"image\/jpeg","last_modified":"2024-12-18T21:41:52+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/37815","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/37815\/similar"}],"images_count":16,"translations":{"en_EN":"Build & Server Information\nCharacters in this new environment have been built from Long Term Persistence(LTP) data.\n\nCurrently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.\n\n\n\n\nBuild Info\n\nThis 4.0.2 release is highly focused on 3 key points to improve and fix as many top key gameplay issues as possible, improve connectivity\/stability, and begin the latest Supply or Die Event.\n\nLong Term Persistence: Enabled\n\nServer Meshing: 5:5:600 Player Shards\n\nStarting aUEC: 20,000\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!\n\nOccupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!\n\nNoah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!\n\nA dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!\n\nProfessional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it\n\nFebruary 28, 2025\nStar Citizen Alpha 4.0.2 LIVE\nDestination Pyro\nFeatures and Gameplay\nNew additional features as well as updating and polishing existing features.\n\nBug Fixes and Technical Updates\nKnown Issues & Information\nStar Citizen Alpha 4.0.2 has been released onto the LIVE Environment!\nLauncher should now show: VERSION 4.0.2-LIVE.9589006\nHere are a few of the latest known issues. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!\n\nhttps:\/\/support.robertsspaceindustries.com\/hc\/en-us\/sections\/360002667153-Known-Issues\n\nSupply Or Die: Detatrine cargo that has already been destroyed will blow up again when you Quantum Travel, causing damage to your ship and other undamaged cargo. (Workaround: Remove dead cargo from ship before QT)\n\nFast storage and retrieval of ships breaks the hangar\n\nCritical: PU - Transit - Entity carriage is stuck in transit to a gateway, but never arrives which renders the gateway unusable\n\nCritical: Mission Refactor - Comm Array Repair - Contract in mobiGlas becomes hidden when another player enters mission location\n\nCritical: Mission Refactor - PVP Missions dont work\n\nCritical: PU - Star Map - Party Members do not appear on the star map or area map\n\nCritical: PU - Locations - Personal Hangars - Actor - If player ungracefully exits while in hangar, hangar stows and does not unstow upon recovery\n\nHigh: PU - Pyro - Jump Points - Locations \/ Spacescaping - Asteroids that surround the Stanton Gateway can be seen inside the Jump Tunnel and occasionally can cause fatal collisions when exiting the Jump Tunnel\n\nHigh: PU - Pyro - Jump Point - Failing a Jump point will displace the player far away from the gateway station\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!","de_DE":"Build & Server Informationen\nDie Charaktere in dieser neuen Umgebung wurden aus Long Term Persistence(LTP)-Daten erstellt.\n\nDerzeit werden bei LTP bestimmte Spielerzust\u00e4nde, wie z.B. das pers\u00f6nliche Hangar-Layout, benutzerdefinierte Charaktere, laufende Raffinerie-Jobs und im Spiel gekaufte Verbrauchsg\u00fcter, zwischen den einzelnen Versionen nicht gespeichert, was dazu f\u00fchrt, dass einige Gegenst\u00e4nde beim Update verloren gehen.\n\n\n\n\nBau-Infos\n\nDiese Version 4.0.2 konzentriert sich auf 3 Kernpunkte: Verbesserung und Behebung von so vielen wichtigen Gameplay-Problemen wie m\u00f6glich, Verbesserung der Konnektivit\u00e4t\/Stabilit\u00e4t und Beginn des neuesten Supply or Die Events.\n\nLangfristige Persistenz: Aktiviert\n\nServervermaschung: 5:5:600 Spielersplitter\n\nStart-AUEC: 20.000\n\nLauncher 2.0 Update\nEntdecke den neu \u00fcberarbeiteten RSI 2.0 Launcher! Mit einem brandneuen Look und vielen neuen Funktionen war das RSI-Erlebnis noch nie so gut. Klicke auf das Bild oben, um es jetzt auszuprobieren!\n\nBesetzen: Das ist ein Wort, das nicht oft mit Vanduul in Verbindung gebracht wird. Dieser ausgedehnte Zwergplanet liegt am \u00e4u\u00dfersten Rand des gr\u00fcnen Bandes und wird im Vergleich zu Nyx II oft \u00fcbersehen.\n\nFeedback teilen\nWillst du \u00fcber die neueste Ver\u00f6ffentlichung diskutieren? Dann bist du hier richtig! Klicke auf das Bild oben, um \u00fcber die neueste Version zu sprechen und Feedback in unserem LIVE-Feedback-Thread auf Spectrum zu teilen!\n\nNoah wartete ein paar Augenblicke, bevor er sich dem Treppenhaus n\u00e4herte, in dem Kray verschwunden war Das Schiff soll als politisch neutrale Zone dienen, in der sich Vertreter treffen k\u00f6nnen, um Probleme durch Diskurs zu l\u00f6sen\n\nNimm an der Diskussion teil\nTausche dich mit anderen Spielern aus und erfahre die neuesten Updates von den Entwicklern und mehr in den Spectrum-Threads und Chatrooms! Klicke auf das Bild oben, um dich an der Diskussion zu beteiligen!\n\nEin Dutzend verwirrter Captains und medizinisches Personal sahen zu, wie er im Sprungpunkt verschwand. Versuche nicht, es zu verdrehen. Es bricht mir jedes Mal das Herz, wenn ich h\u00f6re, dass ein paar Racer bei einem Run in die Luft gejagt werden, aber wir haben uns alle f\u00fcr diesen Job gemeldet\n\nMelde einen Fehler\nGehe zu unserem Issue Council, indem du auf das Bild oben klickst, um Probleme zu melden oder zu verst\u00e4rken, die du beim Spielen hast!\n\nProfessionelle H\u00e4ndler nutzen oft alle m\u00f6glichen technischen Tricks, um ihre Maschinen an den Augen der Pilger oder Kapit\u00e4ne vorbeizuschmuggeln Der Imperator warf einen beil\u00e4ufigen Blick darauf\n\n28. Februar 2025\nStar Citizen Alpha 4.0.2 LIVE\nZiel Pyro\nFeatures und Gameplay\nNeue zus\u00e4tzliche Features sowie die Aktualisierung und Optimierung bestehender Features.\n\nFehlerbehebungen und technische Updates\nBekannte Probleme & Informationen\nStar Citizen Alpha 4.0.2 wurde in der LIVE-Umgebung ver\u00f6ffentlicht!\nDer Launcher sollte jetzt angezeigt werden: VERSION 4.0.2-LIVE.9589006\nHier sind ein paar der letzten bekannten Probleme. Eine ausf\u00fchrlichere Liste der bekannten Probleme und Workarounds findest du in unserer Wissensdatenbank hier!\n\nhttps:\/\/support.robertsspaceindustries.com\/hc\/en-us\/sections\/360002667153-Known-Issues\n\nSupply Or Die: Bereits zerst\u00f6rte Detatrin-Ladung explodiert erneut, wenn du eine Quantenreise unternimmst, und verursacht Schaden an deinem Schiff und anderer unbesch\u00e4digter Ladung. (Abhilfe: Entferne tote Ladung vor der Quantenreise vom Schiff)\n\nSchnelles Ein- und Auslagern von Schiffen unterbricht den Hangar\n\nKritisch: PU - Transit - Die Bef\u00f6rderung von Entit\u00e4ten steckt im Transit zu einem Gateway fest, kommt aber nie an, was das Gateway unbrauchbar macht\n\nKritisch: Mission Refactor - Comm Array Repair - Vertrag in mobiGlas wird versteckt, wenn ein anderer Spieler den Missionsort betritt\n\nKritisch: Mission Refactor - PVP-Missionen funktionieren nicht\n\nKritisch: PU - Sternenkarte - Gruppenmitglieder erscheinen nicht auf der Sternenkarte oder Gebietskarte\n\nProblematisch: PU - Orte - Pers\u00f6nliche Hangars - Akteur - Wenn der Spieler den Hangar unachtsam verl\u00e4sst, wird der Hangar verstaut und bei der Wiederherstellung nicht wieder ausgepackt\n\nHoch: PU - Pyro - Sprungpunkte - Orte \/ Spacescaping - Asteroiden, die das Stanton Gateway umgeben, k\u00f6nnen im Sprungtunnel gesehen werden und gelegentlich t\u00f6dliche Kollisionen beim Verlassen des Sprungtunnels verursachen\n\nHoch: PU - Pyro - Sprungpunkt - Das Scheitern eines Sprungpunkts versetzt den Spieler weit weg von der Gateway-Station\n\nLauncher 2.0 Update\nEntdecke den neu aktualisierten RSI 2.0 Launcher! Mit einem brandneuen Look und vielen neuen Funktionen war das RSI-Erlebnis noch nie so gut. Klicke auf das Bild oben, um ihn jetzt auszuprobieren!\n\nFeedback teilen\nWillst du \u00fcber die neueste Version diskutieren? Dann bist du hier richtig! Klicke auf das Bild oben, um \u00fcber die neueste Version zu sprechen und Feedback in unserem LIVE-Feedback-Thread auf Spectrum zu teilen!\n\nMach mit bei der Diskussion\nTausche dich mit anderen Spielern aus und erfahre die neuesten Updates von den Entwicklern und mehr in den Spectrum-Threads und Chatrooms! Klicke auf das Bild oben, um dich an der Diskussion zu beteiligen!\n\nMelde einen Fehler\nKlicke auf das Bild oben, um unseren Problemrat zu besuchen und Probleme zu melden oder zu verst\u00e4rken, die du beim Spielen hast!","zh_CN":"Build & Server Information\nCharacters in this new environment have been built from Long Term Persistence(LTP) data.\n\nCurrently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.\n\n\n\n\nBuild Info\n\nThis 4.0.2 release is highly focused on 3 key points to improve and fix as many top key gameplay issues as possible, improve connectivity\/stability, and begin the latest Supply or Die Event.\n\nLong Term Persistence: Enabled\n\nServer Meshing: 5:5:600 Player Shards\n\nStarting aUEC: 20,000\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!\n\nOccupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!\n\nNoah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!\n\nA dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!\n\nProfessional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it\n\nFebruary 28, 2025\nStar Citizen Alpha 4.0.2 LIVE\nDestination Pyro\nFeatures and Gameplay\nNew additional features as well as updating and polishing existing features.\n\nBug Fixes and Technical Updates\nKnown Issues & Information\nStar Citizen Alpha 4.0.2 has been released onto the LIVE Environment!\nLauncher should now show: VERSION 4.0.2-LIVE.9589006\nHere are a few of the latest known issues. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!\n\nhttps:\/\/support.robertsspaceindustries.com\/hc\/en-us\/sections\/360002667153-Known-Issues\n\nSupply Or Die: Detatrine cargo that has already been destroyed will blow up again when you Quantum Travel, causing damage to your ship and other undamaged cargo. (Workaround: Remove dead cargo from ship before QT)\n\nFast storage and retrieval of ships breaks the hangar\n\nCritical: PU - Transit - Entity carriage is stuck in transit to a gateway, but never arrives which renders the gateway unusable\n\nCritical: Mission Refactor - Comm Array Repair - Contract in mobiGlas becomes hidden when another player enters mission location\n\nCritical: Mission Refactor - PVP Missions dont work\n\nCritical: PU - Star Map - Party Members do not appear on the star map or area map\n\nCritical: PU - Locations - Personal Hangars - Actor - If player ungracefully exits while in hangar, hangar stows and does not unstow upon recovery\n\nHigh: PU - Pyro - Jump Points - Locations \/ Spacescaping - Asteroids that surround the Stanton Gateway can be seen inside the Jump Tunnel and occasionally can cause fatal collisions when exiting the Jump Tunnel\n\nHigh: PU - Pyro - Jump Point - Failing a Jump point will displace the player far away from the gateway station\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!"},"links_count":3,"comment_count":0,"created_at":"2025-03-03T16:00:00+00:00","created_at_human":"1 year ago"},"meta":{"processed_at":"2026-05-07 18:54:22","valid_relations":["images","links"],"prev_id":20441,"next_id":20448}}