{"data":{"id":20522,"title":"Star Citizen Alpha 4.1","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/20522-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/20522","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/20522","channel":"Transmission","category":"General","series":"Release Info","images":[{"id":35412,"name":"starcitizen-rsi-launcher-thumbnail.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/df13403e9cd377b41596b6d1564e4337df5b88b0\/resize(1663,1663,cover,crop(1663,1663,0,0,JvFFVmatwWHVAenhK68zvnrCa6cNkim6hiZGw3d15mkj3CxKfwSUzLJCFYMMTTwZ1AzeKM1AXkuXC2JLwmBJPqP7TfrQ9jEyhZdNGwPFmoXQdxTVGJYxUDc4uNyT5VHSvZuDTaCHmg))\/starcitizen-rsi-launcher-thumbnail.webp","alt":"","size":405874,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35412","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35412\/similar"},{"id":35413,"name":"patchnotes-feedback.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/97571e5bd1b4487e98990b2e128c350042c52124\/resize(1130,1130,cover,crop(1130,1130,0,298,3W72119s5BjWMLzhaqndVmMTkw529w6dnpSMwP77vCvCKnXohaQQLUJPhGN6M2xRZHmzQvKMH3LJym27yLfrBFEn2Q78SpKbaDwGZJWWkrHzFrVvjQtW2r))\/patchnotes-feedback.webp","alt":"","size":129708,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35413","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35413\/similar"},{"id":35414,"name":"patchnotes-spectrum-logo.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/71f79c0cd94d59326f233c3b2690529d17a0f66e\/resize(250,250,cover,crop(250,250,0,0,2FFvzA2zeqoVY7xdzjgPLMPd3QhaUVt5raNdzxHRxAwxC5goA3hy9838QP8nPQuerQ9TW4v4yuzZxBx2w5W3BPjdJbEhoAY7XG8ffzQqpDz8bnAoGEFRNXek513Wn))\/patchnotes-spectrum-logo.webp","alt":"","size":7544,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:51+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35414","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35414\/similar"},{"id":35415,"name":"patchnotes-bugreport.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/f4da689343c98bf90db71572c93fe36a5fb5de3b\/resize(1266,1266,cover,crop(1266,1266,0,211,C3TZR1g81UNcYoFg8NLQ5xmK6uek6RmsPENwR2a1Xqbnyuxy86SHzwVmHpnNPjr2htizSBMp7GWN2wbPVWCRpxpkguhh6kkyGi1pryhEea8hQ9sRoqc2H6n))\/patchnotes-bugreport.webp","alt":"","size":106462,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:51+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35415","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35415\/similar"},{"id":39552,"name":"hathoralignmentspacestation.jpg","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/676be656e53d26783d6db4aa47886485d60a6428\/2r8F9rTBenJR2JgoYigM7teEMDqrJZaNmUarnme9wyM8f4w1sDK7QJudhPsBtQpB9BtovCKYXfo2d26SmHM8tq6ngb7uBj8t1j3L6yTAB9cgy8ynQvLbhFhYJCdffodCA\/hathoralignmentspacestation.jpg","alt":"","size":11634667,"mime_type":"image\/jpeg","last_modified":"2025-03-25T16:41:43+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/39552","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/39552\/similar"}],"images_count":16,"translations":{"en_EN":"Build & Server Information\nCharacters in this new environment have been built from Long Term Persistence(LTP) data.\n\nCurrently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.\n\n\n\n\nBuild Info\n\nThis release is highly focused on Mining, Mission Updates, Collector\/Align & Mine Additions, QoL, and Bugfixing\n\nLong Term Persistence: Enabled\n\nServer Meshing: 7:3:600 Player Shards\n\nStarting aUEC: 20,000\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!\n\nOccupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!\n\nNoah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!\n\nA dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!\n\nProfessional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it\n\nMarch 27, 2025\nStar Citizen Alpha 4.1 LIVE\nOrbital Assault\nFeatures and Gameplay\nNew additional features as well as updating and polishing existing features.\n\nBug Fixes and Technical Updates\nKnown Issues & Information\nStar Citizen Alpha 4.1 has been released onto the LIVE Environment!\nLauncher should now show: VERSION 4.1-LIVE.9650658\nHere are a few of the latest known issues. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!\n\nhttps:\/\/support.robertsspaceindustries.com\/hc\/en-us\/sections\/360002667153-Known-Issues\n\nMultiVehicle - PU - Vehicles\/ UI - Missing Advanced HUD with Multitool on hip\n\nPU - ATC - GIIM - Simultaneous ATC hangar requests put players in a queue even though there are available physical hangars to use\n\nCritical: PU - Star Map - Party Members do not appear on the star map or area map\n\nPU - Cargo \/ Commodities - The player can autoload cargo with the vehicle unstowed, causing the cargo to be stuck to the vehicle grid\n\nPU - Personal Inventory \/ Respawn screen \/ Item Recovery - Users will load into Klescher Rehabilitation Facility after breaking out of prison and relaunching client\n\nPU - Stanton - Beam Weapons - Game Code \/ Actors \/ Animation - Beam Weapons do not apply Force or cause Force Reactions\n\nCritical: PU - Stanton - Mission Refactor - Wikelo Collection - Turning in additional items results in the items disappearing and additional items in the freight elevator\n\nCritical: Argo ATLS - PU - Mounts - ATLS teleports around area when entered by player in motion\n\nCritical: PU - Design \/ Locations \/ Live Services - Players can spawn in the center of Pyro or Stanton after selecting their Primary Residence\n\nCritical: PU - Vehicles \/ Cargo - Freight Elevators \/ Cargo Grids - Vehicle Components - Certain vehicle components will clip into the ground when snapped to a cargo grid\n\nCritical: PU - Missions \/ AI - Hijacked 890Jump - Using the middle mouse button to melee an enemy will cause the mission not to complete\n\nCritical: PU - Shopping\/Kiosk - Refinery - Refinery Orders once completed cannot be loaded onto a cargo ship\n\nHigh: PU - Pyro - Jump Points - Locations \/ Spacescaping - Asteroids that surround the Stanton Gateway can be seen inside the Jump Tunnel and occasionally can cause fatal collisions when exiting the Jump Tunnel\n\nHigh: PU - Pyro - Jump Point - Failing a Jump point will displace the player far away from the gateway station\n\nRSI Polaris - Vehicles - PU - The Point Defense Cannon \/ PDC\u2019s will shoot down the ships own Torpedoes\n\nPU - Armor - Male\/Female - Duster Armor Helmet and variants break animations when player attempts to remove & re-equip helmet\n\nAC - Crossroads of Crime - Tank Royale - Art - Train rail is missing from the map making the train appear to be floating\n\n\n\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!","de_DE":"Build & Server Informationen\nDie Charaktere in dieser neuen Umgebung wurden aus Long Term Persistence(LTP)-Daten erstellt.\n\nDerzeit werden bei LTP bestimmte Spielerzust\u00e4nde, wie z.B. das pers\u00f6nliche Hangar-Layout, benutzerdefinierte Charaktere, laufende Raffinerie-Jobs und im Spiel gekaufte Verbrauchsg\u00fcter, zwischen den einzelnen Versionen nicht gespeichert, was dazu f\u00fchrt, dass einige Gegenst\u00e4nde beim Update verloren gehen.\n\n\n\n\nBau-Infos\n\nDiese Version konzentriert sich auf Mining, Missions-Updates, Sammler\/Align & Minen-Erweiterungen, QoL und Bugfixing\n\nLangfristige Persistenz: Aktiviert\n\nServervermaschung: 7:3:600 Spielersplitter\n\nStart-AUEC: 20.000\n\nLauncher 2.0 Update\nEntdecke den neu \u00fcberarbeiteten RSI 2.0 Launcher! Mit einem brandneuen Look und vielen neuen Funktionen war das RSI-Erlebnis noch nie so gut. Klicke auf das Bild oben, um es jetzt auszuprobieren!\n\nBesetzen: Das ist ein Wort, das man nicht oft mit Vanduul in Verbindung bringt. Dieser ausgedehnte Zwergplanet liegt am \u00e4u\u00dfersten Rand des gr\u00fcnen Bandes und wird im Vergleich zu Nyx II oft \u00fcbersehen.\n\nFeedback teilen\nWillst du \u00fcber die neueste Ver\u00f6ffentlichung diskutieren? Dann bist du hier richtig! Klicke auf das Bild oben, um \u00fcber die neueste Version zu sprechen und Feedback in unserem LIVE-Feedback-Thread auf Spectrum zu teilen!\n\nNoah wartete ein paar Augenblicke, bevor er sich dem Treppenhaus n\u00e4herte, in dem Kray verschwunden war Das Schiff soll als politisch neutrale Zone dienen, in der sich Vertreter treffen k\u00f6nnen, um Probleme durch Diskurs zu l\u00f6sen\n\nNimm an der Diskussion teil\nTausche dich mit anderen Spielern aus und erfahre die neuesten Updates von den Entwicklern und mehr in den Spectrum-Threads und Chatrooms! Klicke auf das Bild oben, um dich an der Diskussion zu beteiligen!\n\nEin Dutzend verwirrter Captains und medizinisches Personal sahen zu, wie er im Sprungpunkt verschwand. Versuche nicht, es zu verdrehen. Es bricht mir jedes Mal das Herz, wenn ich h\u00f6re, dass ein paar Racer bei einem Run in die Luft gejagt werden, aber wir haben uns alle f\u00fcr diesen Job gemeldet\n\nMelde einen Fehler\nGehe zu unserem Issue Council, indem du auf das Bild oben klickst, um Probleme zu melden oder zu verst\u00e4rken, die du beim Spielen hast!\n\nProfessionelle H\u00e4ndler nutzen oft alle m\u00f6glichen technischen Tricks, um ihre Maschinen an den Augen der Pilger oder Kapit\u00e4ne vorbeizuschmuggeln Der Imperator warf einen beil\u00e4ufigen Blick darauf\n\n27. M\u00e4rz 2025\nStar Citizen Alpha 4.1 LIVE\nOrbital Assault\nFeatures und Gameplay\nNeue zus\u00e4tzliche Features sowie die Aktualisierung und Optimierung bestehender Features.\n\nFehlerbehebungen und technische Updates\nBekannte Probleme & Informationen\nStar Citizen Alpha 4.1 wurde in der LIVE-Umgebung ver\u00f6ffentlicht!\nDer Launcher sollte jetzt angezeigt werden: VERSION 4.1-LIVE.9650658\nHier sind ein paar der letzten bekannten Probleme. Eine ausf\u00fchrlichere Liste der bekannten Probleme und Workarounds findest du in unserer Wissensdatenbank hier!\n\nhttps:\/\/support.robertsspaceindustries.com\/hc\/en-us\/sections\/360002667153-Known-Issues\n\nMultiVehicle - PU - Fahrzeuge\/ UI - Fehlendes erweitertes HUD mit Multitool an der H\u00fcfte\n\nPU - ATC - GIIM - Gleichzeitige ATC-Hangar-Anfragen lassen Spieler in eine Warteschlange geraten, obwohl physische Hangars zur Verf\u00fcgung stehen\n\nKritisch: PU - Sternenkarte - Gruppenmitglieder erscheinen nicht auf der Sternenkarte oder der Gebietskarte\n\nPU - Ladung \/ Rohstoffe - Der Spieler kann Ladung automatisch aufladen, wenn das Fahrzeug nicht verstaut ist, wodurch die Ladung am Fahrzeuggitter h\u00e4ngen bleibt.\n\nPU - Pers\u00f6nliches Inventar \/ Respawn-Bildschirm \/ Wiedererlangen von Gegenst\u00e4nden - Der Spieler wird in die Klescher Rehabilitationseinrichtung geladen, nachdem er aus dem Gef\u00e4ngnis ausgebrochen ist und den Client neu gestartet hat\n\nPU - Stanton - Beam Weapons - Game Code \/ Actors \/ Animation - Beam Weapons wenden keine Kraft an und verursachen keine Kraftreaktionen\n\nKritisch: PU - Stanton - Missions-Refactor - Wikelo-Sammlung - Das Abgeben von zus\u00e4tzlichen Gegenst\u00e4nden f\u00fchrt dazu, dass die Gegenst\u00e4nde verschwinden und zus\u00e4tzliche Gegenst\u00e4nde im Lastenaufzug\n\nKritisch: Argo ATLS - PU - Reittiere - ATLS teleportiert sich durch das Gebiet, wenn der Spieler es in Bewegung betritt\n\nKritisch: PU - Design \/ Locations \/ Live Services - Spieler k\u00f6nnen in der Mitte von Pyro oder Stanton spawnen, nachdem sie ihren Hauptwohnsitz ausgew\u00e4hlt haben\n\nKritisch: PU - Fahrzeuge \/ Fracht - Lastenaufz\u00fcge \/ Frachtgitter - Fahrzeugkomponenten - Bestimmte Fahrzeugkomponenten rasten in den Boden ein, wenn sie an einem Frachtgitter befestigt werden\n\nKritisch: PU - Missionen \/ KI - Entf\u00fchrter 890Sprung - Wenn du einen Gegner mit der mittleren Maustaste angreifst, wird die Mission nicht beendet.\n\nKritisch: PU - Einkaufen\/Kiosk - Raffinerie - Erledigte Raffinerieauftr\u00e4ge k\u00f6nnen nicht auf ein Frachtschiff geladen werden\n\nHoch: PU - Pyro - Sprungpunkte - Orte \/ Spacescaping - Asteroiden, die das Stanton Gateway umgeben, k\u00f6nnen im Sprungtunnel gesehen werden und gelegentlich t\u00f6dliche Kollisionen beim Verlassen des Sprungtunnels verursachen\n\nHoch: PU - Pyro - Sprungpunkt - Das Scheitern eines Sprungpunkts versetzt den Spieler weit weg von der Gateway-Station\n\nRSI Polaris - Fahrzeuge - PU - Die Point Defense Cannon \/ PDC's schie\u00dfen die schiffseigenen Torpedos ab\n\nPU - R\u00fcstung - M\u00e4nnlich\/weiblich - Duster Armor Helmet und Varianten unterbrechen Animationen, wenn der Spieler versucht, den Helm abzunehmen und neu auszur\u00fcsten\n\nAC - Crossroads of Crime - Tank Royale - Art - Die Zugschiene fehlt auf der Karte, wodurch der Zug zu schweben scheint\n\n\n\n\nLauncher 2.0 Update\nEntdecke den neu aktualisierten RSI 2.0 Launcher! Mit einem brandneuen Look und vielen neuen Funktionen war das RSI-Erlebnis noch nie so gut. Klicke auf das Bild oben, um es jetzt auszuprobieren!\n\nFeedback teilen\nWillst du \u00fcber die neueste Version diskutieren? Dann bist du hier richtig! Klicke auf das Bild oben, um \u00fcber die neueste Version zu sprechen und Feedback in unserem LIVE-Feedback-Thread auf Spectrum zu teilen!\n\nMach mit bei der Diskussion\nTausche dich mit anderen Spielern aus und erfahre die neuesten Updates von den Entwicklern und mehr in den Spectrum-Threads und Chatrooms! Klicke auf das Bild oben, um dich an der Diskussion zu beteiligen!\n\nMelde einen Fehler\nKlicke auf das Bild oben, um unseren Problemrat zu besuchen und Probleme zu melden oder zu verst\u00e4rken, die du beim Spielen hast!","zh_CN":"Build & Server Information\nCharacters in this new environment have been built from Long Term Persistence(LTP) data.\n\nCurrently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.\n\n\n\n\nBuild Info\n\nThis release is highly focused on Mining, Mission Updates, Collector\/Align & Mine Additions, QoL, and Bugfixing\n\nLong Term Persistence: Enabled\n\nServer Meshing: 7:3:600 Player Shards\n\nStarting aUEC: 20,000\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!\n\nOccupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!\n\nNoah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!\n\nA dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!\n\nProfessional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it\n\nMarch 27, 2025\nStar Citizen Alpha 4.1 LIVE\nOrbital Assault\nFeatures and Gameplay\nNew additional features as well as updating and polishing existing features.\n\nBug Fixes and Technical Updates\nKnown Issues & Information\nStar Citizen Alpha 4.1 has been released onto the LIVE Environment!\nLauncher should now show: VERSION 4.1-LIVE.9650658\nHere are a few of the latest known issues. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!\n\nhttps:\/\/support.robertsspaceindustries.com\/hc\/en-us\/sections\/360002667153-Known-Issues\n\nMultiVehicle - PU - Vehicles\/ UI - Missing Advanced HUD with Multitool on hip\n\nPU - ATC - GIIM - Simultaneous ATC hangar requests put players in a queue even though there are available physical hangars to use\n\nCritical: PU - Star Map - Party Members do not appear on the star map or area map\n\nPU - Cargo \/ Commodities - The player can autoload cargo with the vehicle unstowed, causing the cargo to be stuck to the vehicle grid\n\nPU - Personal Inventory \/ Respawn screen \/ Item Recovery - Users will load into Klescher Rehabilitation Facility after breaking out of prison and relaunching client\n\nPU - Stanton - Beam Weapons - Game Code \/ Actors \/ Animation - Beam Weapons do not apply Force or cause Force Reactions\n\nCritical: PU - Stanton - Mission Refactor - Wikelo Collection - Turning in additional items results in the items disappearing and additional items in the freight elevator\n\nCritical: Argo ATLS - PU - Mounts - ATLS teleports around area when entered by player in motion\n\nCritical: PU - Design \/ Locations \/ Live Services - Players can spawn in the center of Pyro or Stanton after selecting their Primary Residence\n\nCritical: PU - Vehicles \/ Cargo - Freight Elevators \/ Cargo Grids - Vehicle Components - Certain vehicle components will clip into the ground when snapped to a cargo grid\n\nCritical: PU - Missions \/ AI - Hijacked 890Jump - Using the middle mouse button to melee an enemy will cause the mission not to complete\n\nCritical: PU - Shopping\/Kiosk - Refinery - Refinery Orders once completed cannot be loaded onto a cargo ship\n\nHigh: PU - Pyro - Jump Points - Locations \/ Spacescaping - Asteroids that surround the Stanton Gateway can be seen inside the Jump Tunnel and occasionally can cause fatal collisions when exiting the Jump Tunnel\n\nHigh: PU - Pyro - Jump Point - Failing a Jump point will displace the player far away from the gateway station\n\nRSI Polaris - Vehicles - PU - The Point Defense Cannon \/ PDC\u2019s will shoot down the ships own Torpedoes\n\nPU - Armor - Male\/Female - Duster Armor Helmet and variants break animations when player attempts to remove & re-equip helmet\n\nAC - Crossroads of Crime - Tank Royale - Art - Train rail is missing from the map making the train appear to be floating\n\n\n\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!"},"links_count":3,"comment_count":0,"created_at":"2025-04-03T17:00:00+00:00","created_at_human":"1 year ago"},"meta":{"processed_at":"2026-04-25 12:00:37","valid_relations":["images","links","translations"],"prev_id":20519,"next_id":20523}}