{"data":{"id":20728,"title":"Star Citizen Alpha 4.3.0","rsi_url":"https:\/\/robertsspaceindustries.com\/comm-link\/SCW\/20728-API","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/20728","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/20728","channel":"Transmission","category":"General","series":"Release Info","images":[{"id":35412,"name":"starcitizen-rsi-launcher-thumbnail.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/df13403e9cd377b41596b6d1564e4337df5b88b0\/resize(1663,1663,cover,crop(1663,1663,0,0,JvFFVmatwWHVAenhK68zvnrCa6cNkim6hiZGw3d15mkj3CxKfwSUzLJCFYMMTTwZ1AzeKM1AXkuXC2JLwmBJPqP7TfrQ9jEyhZdNGwPFmoXQdxTVGJYxUDc4uNyT5VHSvZuDTaCHmg))\/starcitizen-rsi-launcher-thumbnail.webp","alt":"","size":405874,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35412","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35412\/similar"},{"id":35413,"name":"patchnotes-feedback.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/97571e5bd1b4487e98990b2e128c350042c52124\/resize(1130,1130,cover,crop(1130,1130,0,298,3W72119s5BjWMLzhaqndVmMTkw529w6dnpSMwP77vCvCKnXohaQQLUJPhGN6M2xRZHmzQvKMH3LJym27yLfrBFEn2Q78SpKbaDwGZJWWkrHzFrVvjQtW2r))\/patchnotes-feedback.webp","alt":"","size":129708,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:50+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35413","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35413\/similar"},{"id":35414,"name":"patchnotes-spectrum-logo.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/71f79c0cd94d59326f233c3b2690529d17a0f66e\/resize(250,250,cover,crop(250,250,0,0,2FFvzA2zeqoVY7xdzjgPLMPd3QhaUVt5raNdzxHRxAwxC5goA3hy9838QP8nPQuerQ9TW4v4yuzZxBx2w5W3BPjdJbEhoAY7XG8ffzQqpDz8bnAoGEFRNXek513Wn))\/patchnotes-spectrum-logo.webp","alt":"","size":7544,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:51+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35414","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35414\/similar"},{"id":35415,"name":"patchnotes-bugreport.webp","rsi_url":"https:\/\/robertsspaceindustries.com\/i\/f4da689343c98bf90db71572c93fe36a5fb5de3b\/resize(1266,1266,cover,crop(1266,1266,0,211,C3TZR1g81UNcYoFg8NLQ5xmK6uek6RmsPENwR2a1Xqbnyuxy86SHzwVmHpnNPjr2htizSBMp7GWN2wbPVWCRpxpkguhh6kkyGi1pryhEea8hQ9sRoqc2H6n))\/patchnotes-bugreport.webp","alt":"","size":106462,"mime_type":"image\/webp","last_modified":"2024-06-03T12:30:51+00:00","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35415","similar_url":"https:\/\/api.star-citizen.wiki\/api\/comm-link-images\/35415\/similar"}],"images_count":16,"translations":{"en_EN":"Build & Server Information\nCharacters in this new environment have been built from Long Term Persistence (LTP) data.\n\nCurrently with LTP, certain player states such as personal hangar layout, unstowed ships, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.\n\n\n\n\nBuild Info\n\nThis release is highly focused on the new Resource Drive event, Ship Escort missions, Flight Tuning, and Wikelo Recipe Updates.\n\nLong Term Persistence: Enabled\n\nServer Meshing: 7:3:600 Player Shards\n\nStarting aUEC: 20,000\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.\n\nOccupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.\n\nNoah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.\n\nA dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.\n\nProfessional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it\n\nAugust 16, 2025\nStar Citizen Alpha 4.3.0 LIVE\nDark Territory\nFeatures and Gameplay\nIntroducing new features while updating and refining existing functionality.\n\nBug Fixes and Technical Updates\nKnown Issues & Information\nStar Citizen Alpha 4.3.0 has been released onto the LIVE environment!\nYour launcher should now display: VERSION 4.3.0-LIVE.10098575\n\nHere are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!\n\nhttps:\/\/support.robertsspaceindustries.com\/hc\/en-us\/sections\/360002667153-Known-Issues\n\n\n\n\nConnection & Loading Issues:\n\nGame Loading Error (CODE 41070) - Players cannot connect to the Persistent Universe and get error code 41070 after the CryEngine warning\n\nOrison Tutorial Not Starting - New Player Experience tutorial fails to activate when spawning at Orison, preventing new players from progressing\n\n\n\n\nMission & Content Issues:\n\nIrradiated Apex Valakkar Missing - The highest-tier Valakkar creatures don't spawn after activating Pylons on Pyro I, blocking completion of creature hunting content\n\nDerelict Outpost AI Conflicts - Mission AI and Emergent AI spawn simultaneously at derelict outposts, causing them to fight each other instead of engaging players\n\nASD Delving Map Bug - Interior map markup doesn't display in Research and Engineering Wings of facilities, making navigation difficult\n\nAI Missing from Contested Zones - Ghost Arena and parts of Orbituary Contested Zones have no AI spawning, removing all combat challenge\n\nASD Mission Problems:Server blade can become impossible to store if accidentally bumped during missions\n\nFabricators create wrong items (Cambio Canister instead of Cambio SRT tool)\n\nMission markers persist after objectives are completed\n\nUpload terminals incorrectly say \"Download\" instead of \"Upload\"\n\n\n\n\n\n\nFacility & Location Issues:\n\nLadder Trapping - Long ladders in Onyx Facility Engineering prevent players from leaving once they reach the bottom\n\nMissing Creatures - Kopions and Schedule Areas missing from Creature Labs\n\nVisual Display Problems - Valakkar specimen tanks don't properly show creatures inside\n\nASD Mission UI Bugs - Terminal screens don't reset properly between players\n\n\n\n\nGameplay Systems:\n\nASD NPCs Behavior - NPCs aim at targets through walls without line of sight\n\nTerminal UI Issues - Hard Drive printer screens don't update correctly during missions\n\n\n\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.","de_DE":"Build & Server Information\nCharacters in this new environment have been built from Long Term Persistence (LTP) data.\n\nCurrently with LTP, certain player states such as personal hangar layout, unstowed ships, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.\n\n\n\n\nBuild Info\n\nThis release is highly focused on the new Resource Drive event, Ship Escort missions, Flight Tuning, and Wikelo Recipe Updates.\n\nLong Term Persistence: Enabled\n\nServer Meshing: 7:3:600 Player Shards\n\nStarting aUEC: 20,000\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.\n\nOccupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.\n\nNoah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.\n\nA dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.\n\nProfessional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it\n\nAugust 16, 2025\nStar Citizen Alpha 4.3.0 LIVE\nDark Territory\nFeatures and Gameplay\nIntroducing new features while updating and refining existing functionality.\n\nBug Fixes and Technical Updates\nKnown Issues & Information\nStar Citizen Alpha 4.3.0 has been released onto the LIVE environment!\nYour launcher should now display: VERSION 4.3.0-LIVE.10098575\n\nHere are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!\n\nhttps:\/\/support.robertsspaceindustries.com\/hc\/en-us\/sections\/360002667153-Known-Issues\n\n\n\n\nConnection & Loading Issues:\n\nGame Loading Error (CODE 41070) - Players cannot connect to the Persistent Universe and get error code 41070 after the CryEngine warning\n\nOrison Tutorial Not Starting - New Player Experience tutorial fails to activate when spawning at Orison, preventing new players from progressing\n\n\n\n\nMission & Content Issues:\n\nIrradiated Apex Valakkar Missing - The highest-tier Valakkar creatures don't spawn after activating Pylons on Pyro I, blocking completion of creature hunting content\n\nDerelict Outpost AI Conflicts - Mission AI and Emergent AI spawn simultaneously at derelict outposts, causing them to fight each other instead of engaging players\n\nASD Delving Map Bug - Interior map markup doesn't display in Research and Engineering Wings of facilities, making navigation difficult\n\nAI Missing from Contested Zones - Ghost Arena and parts of Orbituary Contested Zones have no AI spawning, removing all combat challenge\n\nASD Mission Problems:Server blade can become impossible to store if accidentally bumped during missions\n\nFabricators create wrong items (Cambio Canister instead of Cambio SRT tool)\n\nMission markers persist after objectives are completed\n\nUpload terminals incorrectly say \"Download\" instead of \"Upload\"\n\n\n\n\n\n\nFacility & Location Issues:\n\nLadder Trapping - Long ladders in Onyx Facility Engineering prevent players from leaving once they reach the bottom\n\nMissing Creatures - Kopions and Schedule Areas missing from Creature Labs\n\nVisual Display Problems - Valakkar specimen tanks don't properly show creatures inside\n\nASD Mission UI Bugs - Terminal screens don't reset properly between players\n\n\n\n\nGameplay Systems:\n\nASD NPCs Behavior - NPCs aim at targets through walls without line of sight\n\nTerminal UI Issues - Hard Drive printer screens don't update correctly during missions\n\n\n\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.","zh_CN":"Build & Server Information\nCharacters in this new environment have been built from Long Term Persistence (LTP) data.\n\nCurrently with LTP, certain player states such as personal hangar layout, unstowed ships, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.\n\n\n\n\nBuild Info\n\nThis release is highly focused on the new Resource Drive event, Ship Escort missions, Flight Tuning, and Wikelo Recipe Updates.\n\nLong Term Persistence: Enabled\n\nServer Meshing: 7:3:600 Player Shards\n\nStarting aUEC: 20,000\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.\n\nOccupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.\n\nNoah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.\n\nA dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.\n\nProfessional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it\n\nAugust 16, 2025\nStar Citizen Alpha 4.3.0 LIVE\nDark Territory\nFeatures and Gameplay\nIntroducing new features while updating and refining existing functionality.\n\nBug Fixes and Technical Updates\nKnown Issues & Information\nStar Citizen Alpha 4.3.0 has been released onto the LIVE environment!\nYour launcher should now display: VERSION 4.3.0-LIVE.10098575\n\nHere are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!\n\nhttps:\/\/support.robertsspaceindustries.com\/hc\/en-us\/sections\/360002667153-Known-Issues\n\n\n\n\nConnection & Loading Issues:\n\nGame Loading Error (CODE 41070) - Players cannot connect to the Persistent Universe and get error code 41070 after the CryEngine warning\n\nOrison Tutorial Not Starting - New Player Experience tutorial fails to activate when spawning at Orison, preventing new players from progressing\n\n\n\n\nMission & Content Issues:\n\nIrradiated Apex Valakkar Missing - The highest-tier Valakkar creatures don't spawn after activating Pylons on Pyro I, blocking completion of creature hunting content\n\nDerelict Outpost AI Conflicts - Mission AI and Emergent AI spawn simultaneously at derelict outposts, causing them to fight each other instead of engaging players\n\nASD Delving Map Bug - Interior map markup doesn't display in Research and Engineering Wings of facilities, making navigation difficult\n\nAI Missing from Contested Zones - Ghost Arena and parts of Orbituary Contested Zones have no AI spawning, removing all combat challenge\n\nASD Mission Problems:Server blade can become impossible to store if accidentally bumped during missions\n\nFabricators create wrong items (Cambio Canister instead of Cambio SRT tool)\n\nMission markers persist after objectives are completed\n\nUpload terminals incorrectly say \"Download\" instead of \"Upload\"\n\n\n\n\n\n\nFacility & Location Issues:\n\nLadder Trapping - Long ladders in Onyx Facility Engineering prevent players from leaving once they reach the bottom\n\nMissing Creatures - Kopions and Schedule Areas missing from Creature Labs\n\nVisual Display Problems - Valakkar specimen tanks don't properly show creatures inside\n\nASD Mission UI Bugs - Terminal screens don't reset properly between players\n\n\n\n\nGameplay Systems:\n\nASD NPCs Behavior - NPCs aim at targets through walls without line of sight\n\nTerminal UI Issues - Hard Drive printer screens don't update correctly during missions\n\n\n\n\nLauncher 2.0 Update\nDiscover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.\n\nShare Feedback\nWant to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.\n\nJoin the Discussion\nTalk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.\n\nReport a Bug\nHead on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing."},"links_count":3,"comment_count":0,"created_at":"2025-09-03T19:00:00+00:00","created_at_human":"7 months ago"},"meta":{"processed_at":"2026-04-25 12:00:35","valid_relations":["images","links","translations"],"prev_id":20724,"next_id":20730}}