{"data":{"id":21196,"title":"Roadmap Roundup - June 3, 2026","rsi_url":"https:\/\/robertsspaceindustries.com\/en\/comm-link\/transmission\/21196-Roadmap-Roundup-June-3-2026","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/21196","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/21196","channel":"Transmission","category":"Lore","series":"Roadmap Roundup","images":[],"images_count":0,"translations":{"en_EN":"Roadmap Roundup\nHello everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nJust a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features\/content in the 1.0 column become ready, they will migrate left into a point patch column for release.\n\nBe sure to check back every two weeks for the latest updates.\n\nWith that, let\u2019s dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\n\n\nNotable Changes: June 3, 2026\n\n\n\nRelease View\nAlpha 4.8\nSpace Combat Missions - Defend Location\n\nImplementing a new Mission Pack for players to answer the call from either Foxwell or Headhunters. Defend asteroid bases throughout the systems, prevent the attackers from destroying key resources, and sometimes escort escaping workers to safety.\n\nThis card has been set to Released.\n\n\n\n\n\n\n\nAlpha 4.9\nSiege of Orison\n\nImplementing a new operation, Siege of Orison, introducing instanced FPS gameplay where players assault Nine Tails-controlled platforms in coordinated team-based encounters tied to mission-driven progression.\n\nThis card has been set to Tentative.\n\n\n\n\nInstancing\n\nImplementing Instancing to create closed gameplay spaces with controlled accesses. Access is managed through instance prerequisites, party leader ownership, and safeguards that prevent or remove ineligible players.\n\nThis card has been set to Tentative.\n\n\n\n\nSuper Heavy Combat Armor\n\nImplementing the Super Heavy armor class, enabling players to equip and operate a new category of powerful super heavy weapons.\n\nThis card has been set to Tentative.\n\n\n\n\nApocalypse Arms \"Vendetta\" HMG\n\nImplementing a brand new weapon type: the Heavy Machine Gun, with the Apocalypse Arms \"Vendetta\" HMG. Belt-fed and usable with the new Super Heavy Armor and its dedicated ammunition backpack, it delivers sustained high-rate fire from a large rotating barrel while carrying up to four magazines of ammunition.\n\nThis card has been set to Tentative.\n\n\n\n\nCombat Clothing\n\nImplementing lightly armored apparel designed to offer a more stylish look while remaining viable in combat situations.\n\nThis card has been set to Tentative.\n\n\n\n\nNew Wikelo Ships Offerings (4.9.0)\n\nAdding a Drake Clipper with a unique base livery and upgraded components as a reward for completing a new addition to the variety of available Wikelo's Emporium contracts.\n\nThis card has been set to Tentative.\n\n\n\n\nMission Giver: Recco Battaglia\n\nImplementing a returning NPC to the Persistent Universe: Recco coordinates logistics for the local independent miners operating from Levski.\n\nThis card has been set to Tentative.\n\n\n\n\n\n\n\nJoin the discussion on Spectrum.","de_DE":"Roadmap Roundup\nHello everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nJust a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features\/content in the 1.0 column become ready, they will migrate left into a point patch column for release.\n\nBe sure to check back every two weeks for the latest updates.\n\nWith that, let\u2019s dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\n\n\nNotable Changes: June 3, 2026\n\n\n\nRelease View\nAlpha 4.8\nSpace Combat Missions - Defend Location\n\nImplementing a new Mission Pack for players to answer the call from either Foxwell or Headhunters. Defend asteroid bases throughout the systems, prevent the attackers from destroying key resources, and sometimes escort escaping workers to safety.\n\nThis card has been set to Released.\n\n\n\n\n\n\n\nAlpha 4.9\nSiege of Orison\n\nImplementing a new operation, Siege of Orison, introducing instanced FPS gameplay where players assault Nine Tails-controlled platforms in coordinated team-based encounters tied to mission-driven progression.\n\nThis card has been set to Tentative.\n\n\n\n\nInstancing\n\nImplementing Instancing to create closed gameplay spaces with controlled accesses. Access is managed through instance prerequisites, party leader ownership, and safeguards that prevent or remove ineligible players.\n\nThis card has been set to Tentative.\n\n\n\n\nSuper Heavy Combat Armor\n\nImplementing the Super Heavy armor class, enabling players to equip and operate a new category of powerful super heavy weapons.\n\nThis card has been set to Tentative.\n\n\n\n\nApocalypse Arms \"Vendetta\" HMG\n\nImplementing a brand new weapon type: the Heavy Machine Gun, with the Apocalypse Arms \"Vendetta\" HMG. Belt-fed and usable with the new Super Heavy Armor and its dedicated ammunition backpack, it delivers sustained high-rate fire from a large rotating barrel while carrying up to four magazines of ammunition.\n\nThis card has been set to Tentative.\n\n\n\n\nCombat Clothing\n\nImplementing lightly armored apparel designed to offer a more stylish look while remaining viable in combat situations.\n\nThis card has been set to Tentative.\n\n\n\n\nNew Wikelo Ships Offerings (4.9.0)\n\nAdding a Drake Clipper with a unique base livery and upgraded components as a reward for completing a new addition to the variety of available Wikelo's Emporium contracts.\n\nThis card has been set to Tentative.\n\n\n\n\nMission Giver: Recco Battaglia\n\nImplementing a returning NPC to the Persistent Universe: Recco coordinates logistics for the local independent miners operating from Levski.\n\nThis card has been set to Tentative.\n\n\n\n\n\n\n\nJoin the discussion on Spectrum.","zh_CN":"Roadmap Roundup\nHello everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nJust a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features\/content in the 1.0 column become ready, they will migrate left into a point patch column for release.\n\nBe sure to check back every two weeks for the latest updates.\n\nWith that, let\u2019s dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\n\n\nNotable Changes: June 3, 2026\n\n\n\nRelease View\nAlpha 4.8\nSpace Combat Missions - Defend Location\n\nImplementing a new Mission Pack for players to answer the call from either Foxwell or Headhunters. Defend asteroid bases throughout the systems, prevent the attackers from destroying key resources, and sometimes escort escaping workers to safety.\n\nThis card has been set to Released.\n\n\n\n\n\n\n\nAlpha 4.9\nSiege of Orison\n\nImplementing a new operation, Siege of Orison, introducing instanced FPS gameplay where players assault Nine Tails-controlled platforms in coordinated team-based encounters tied to mission-driven progression.\n\nThis card has been set to Tentative.\n\n\n\n\nInstancing\n\nImplementing Instancing to create closed gameplay spaces with controlled accesses. Access is managed through instance prerequisites, party leader ownership, and safeguards that prevent or remove ineligible players.\n\nThis card has been set to Tentative.\n\n\n\n\nSuper Heavy Combat Armor\n\nImplementing the Super Heavy armor class, enabling players to equip and operate a new category of powerful super heavy weapons.\n\nThis card has been set to Tentative.\n\n\n\n\nApocalypse Arms \"Vendetta\" HMG\n\nImplementing a brand new weapon type: the Heavy Machine Gun, with the Apocalypse Arms \"Vendetta\" HMG. Belt-fed and usable with the new Super Heavy Armor and its dedicated ammunition backpack, it delivers sustained high-rate fire from a large rotating barrel while carrying up to four magazines of ammunition.\n\nThis card has been set to Tentative.\n\n\n\n\nCombat Clothing\n\nImplementing lightly armored apparel designed to offer a more stylish look while remaining viable in combat situations.\n\nThis card has been set to Tentative.\n\n\n\n\nNew Wikelo Ships Offerings (4.9.0)\n\nAdding a Drake Clipper with a unique base livery and upgraded components as a reward for completing a new addition to the variety of available Wikelo's Emporium contracts.\n\nThis card has been set to Tentative.\n\n\n\n\nMission Giver: Recco Battaglia\n\nImplementing a returning NPC to the Persistent Universe: Recco coordinates logistics for the local independent miners operating from Levski.\n\nThis card has been set to Tentative.\n\n\n\n\n\n\n\nJoin the discussion on Spectrum.","fr_FR":"Roadmap Roundup\nHello everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nJust a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features\/content in the 1.0 column become ready, they will migrate left into a point patch column for release.\n\nBe sure to check back every two weeks for the latest updates.\n\nWith that, let\u2019s dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\n\n\nNotable Changes: June 3, 2026\n\n\n\nRelease View\nAlpha 4.8\nSpace Combat Missions - Defend Location\n\nImplementing a new Mission Pack for players to answer the call from either Foxwell or Headhunters. Defend asteroid bases throughout the systems, prevent the attackers from destroying key resources, and sometimes escort escaping workers to safety.\n\nThis card has been set to Released.\n\n\n\n\n\n\n\nAlpha 4.9\nSiege of Orison\n\nImplementing a new operation, Siege of Orison, introducing instanced FPS gameplay where players assault Nine Tails-controlled platforms in coordinated team-based encounters tied to mission-driven progression.\n\nThis card has been set to Tentative.\n\n\n\n\nInstancing\n\nImplementing Instancing to create closed gameplay spaces with controlled accesses. Access is managed through instance prerequisites, party leader ownership, and safeguards that prevent or remove ineligible players.\n\nThis card has been set to Tentative.\n\n\n\n\nSuper Heavy Combat Armor\n\nImplementing the Super Heavy armor class, enabling players to equip and operate a new category of powerful super heavy weapons.\n\nThis card has been set to Tentative.\n\n\n\n\nApocalypse Arms \"Vendetta\" HMG\n\nImplementing a brand new weapon type: the Heavy Machine Gun, with the Apocalypse Arms \"Vendetta\" HMG. Belt-fed and usable with the new Super Heavy Armor and its dedicated ammunition backpack, it delivers sustained high-rate fire from a large rotating barrel while carrying up to four magazines of ammunition.\n\nThis card has been set to Tentative.\n\n\n\n\nCombat Clothing\n\nImplementing lightly armored apparel designed to offer a more stylish look while remaining viable in combat situations.\n\nThis card has been set to Tentative.\n\n\n\n\nNew Wikelo Ships Offerings (4.9.0)\n\nAdding a Drake Clipper with a unique base livery and upgraded components as a reward for completing a new addition to the variety of available Wikelo's Emporium contracts.\n\nThis card has been set to Tentative.\n\n\n\n\nMission Giver: Recco Battaglia\n\nImplementing a returning NPC to the Persistent Universe: Recco coordinates logistics for the local independent miners operating from Levski.\n\nThis card has been set to Tentative.\n\n\n\n\n\n\n\nJoin the discussion on Spectrum."},"links_count":0,"comment_count":0,"created_at":"2026-06-03T20:00:00+00:00","created_at_human":"5 days ago"},"meta":{"processed_at":"2026-06-08 21:22:03","valid_relations":["images","links"],"prev_id":21195,"next_id":-1}}