{"data":{"id":21353,"title":"Roadmap Roundup - October 9, 2026","rsi_url":"https:\/\/robertsspaceindustries.com\/en\/comm-link\/transmission\/21353-Roadmap-Roundup-October-9-2026","api_url":"https:\/\/api.star-citizen.wiki\/api\/comm-links\/21353","api_public_url":"https:\/\/api.star-citizen.wiki\/comm-links\/21353","channel":"Transmission","category":"Lore","series":"Roadmap 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Roundup Hello everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nJust a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features\/content in the 1.0 column become ready, they will migrate left into a point patch column for release.\n\nBe sure to check back every two weeks for the latest updates.\n\nWith that, let\u2019s dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\n\n\nNotable Changes: October 9, 2026\nRelease View\nAlpha 4.10\nRSI Discovery Month Event\n\nImplementing RSI Discovery Month, a limited-time event celebrating the legacy and future of the Constellation, with special RSI installations across Stanton and a variety of Defense, Transport, and Collection missions for players to tackle their way.\n\nThis card has been added and set to Released.\n\n\n\n\nRSI Constellation Series Mk IV Gold Standard\n\nUpdating the Constellation series Mk IV to Gold Standard, with improvements including updated art, gameplay updates, physicalized components, improved cockpit visibility, a refreshed HUD, and more.\n\nThis card has been added and set to Released.\n\n\n\n\nRSI Constellation Mk V Centaurus\n\nImplementing the RSI Constellation Mk V Centaurus, a convention-defying ship that takes on cargo, combat, and more. This multi-role, multi-crew ship brings RSI\u2019s legacy of experience to the next generation with this impressive evolution of one of its most beloved and iconic ships.\n\nThis card has been added and set to Released.\n\n\n\n\nRSI Skylark\n\nImplementing the RSI Skylark, a snub fighter nestled within the Constellation\u2019s reimagined hull.\n\nThis card has been added and set to Released.\n\n\n\n\n\n\n\n\n\nAlpha 4.11\nDGS Planet Subdivision\n\nImplementing a tech that allows us to subdivide planets and moons into smaller territories, so a single Dynamic Game Server (DGS) is never responsible for an entire body. Territory boundaries are generated from spatial clustering of seeded entities scattered by Genesis, and dynamically assigned to available DGSs, improving load distribution and paving the way for finer\u2011grained server meshing at planetary scale. Nyx 1 will be the first planet to use this tech.\n\nThis card has been set to Tentative.\n\n\n\n\nNyx I, Nyx II, and Nyx III\n\nThese cards have been updated with new images.\n\n\n\n\n\n\n\nJoin the discussion on Spectrum.\n\nUt Labore et Dolore Consectetur Adipiscing Sed Do Eiusmod Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.\n\nNemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt.\n\nDGS Planet Subdivision Implementing a tech that allows us to subdivide planets and moons into smaller territories, so a single Dynamic Game Server (DGS) is never responsible for an entire body. Territory boundaries are generated from spatial clustering of seeded entities scattered by Genesis, and dynamically assigned to available DGSs, improving load distribution and paving the way for finer\u2011grained server meshing at planetary scale. Nyx 1 will be the first planet to use this tech.\n\nh2 h3 Nyx I Nyx I is a coreless planet that orbits closest to the sun in the Nyx system. Once considered impossible to terraform, Nyx I has undergone a drastic transformation thanks to new experimental technology developed by Genesis Terraforming and now features a robust ecosphere capable of supporting a wide diversity of life.\n\nNyx II With high temperatures and a high-pressure atmosphere dense with thick clouds, Nyx II is an inhospitable planet where protective gear is recommended. While some resources dot the surface, the risk involved in harvesting them has left the planet almost void of commercial development.\n\nNyx III Nyx III is an ice giant that lacks a breathable atmosphere and is considered a difficult candidate for expansive commercial resource extraction.","de_DE":"Roadmap Roundup Hello everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nJust a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features\/content in the 1.0 column become ready, they will migrate left into a point patch column for release.\n\nBe sure to check back every two weeks for the latest updates.\n\nWith that, let\u2019s dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\n\n\nNotable Changes: October 9, 2026\nRelease View\nAlpha 4.10\nRSI Discovery Month Event\n\nImplementing RSI Discovery Month, a limited-time event celebrating the legacy and future of the Constellation, with special RSI installations across Stanton and a variety of Defense, Transport, and Collection missions for players to tackle their way.\n\nThis card has been added and set to Released.\n\n\n\n\nRSI Constellation Series Mk IV Gold Standard\n\nUpdating the Constellation series Mk IV to Gold Standard, with improvements including updated art, gameplay updates, physicalized components, improved cockpit visibility, a refreshed HUD, and more.\n\nThis card has been added and set to Released.\n\n\n\n\nRSI Constellation Mk V Centaurus\n\nImplementing the RSI Constellation Mk V Centaurus, a convention-defying ship that takes on cargo, combat, and more. This multi-role, multi-crew ship brings RSI\u2019s legacy of experience to the next generation with this impressive evolution of one of its most beloved and iconic ships.\n\nThis card has been added and set to Released.\n\n\n\n\nRSI Skylark\n\nImplementing the RSI Skylark, a snub fighter nestled within the Constellation\u2019s reimagined hull.\n\nThis card has been added and set to Released.\n\n\n\n\n\n\n\n\n\nAlpha 4.11\nDGS Planet Subdivision\n\nImplementing a tech that allows us to subdivide planets and moons into smaller territories, so a single Dynamic Game Server (DGS) is never responsible for an entire body. Territory boundaries are generated from spatial clustering of seeded entities scattered by Genesis, and dynamically assigned to available DGSs, improving load distribution and paving the way for finer\u2011grained server meshing at planetary scale. Nyx 1 will be the first planet to use this tech.\n\nThis card has been set to Tentative.\n\n\n\n\nNyx I, Nyx II, and Nyx III\n\nThese cards have been updated with new images.\n\n\n\n\n\n\n\nJoin the discussion on Spectrum.\n\nUt Labore et Dolore Consectetur Adipiscing Sed Do Eiusmod Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.\n\nNemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt.\n\nDGS Planet Subdivision Implementing a tech that allows us to subdivide planets and moons into smaller territories, so a single Dynamic Game Server (DGS) is never responsible for an entire body. Territory boundaries are generated from spatial clustering of seeded entities scattered by Genesis, and dynamically assigned to available DGSs, improving load distribution and paving the way for finer\u2011grained server meshing at planetary scale. Nyx 1 will be the first planet to use this tech.\n\nh2 h3 Nyx I Nyx I is a coreless planet that orbits closest to the sun in the Nyx system. Once considered impossible to terraform, Nyx I has undergone a drastic transformation thanks to new experimental technology developed by Genesis Terraforming and now features a robust ecosphere capable of supporting a wide diversity of life.\n\nNyx II With high temperatures and a high-pressure atmosphere dense with thick clouds, Nyx II is an inhospitable planet where protective gear is recommended. While some resources dot the surface, the risk involved in harvesting them has left the planet almost void of commercial development.\n\nNyx III Nyx III is an ice giant that lacks a breathable atmosphere and is considered a difficult candidate for expansive commercial resource extraction.","zh_CN":"Roadmap Roundup Hello everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nJust a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features\/content in the 1.0 column become ready, they will migrate left into a point patch column for release.\n\nBe sure to check back every two weeks for the latest updates.\n\nWith that, let\u2019s dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\n\n\nNotable Changes: October 9, 2026\nRelease View\nAlpha 4.10\nRSI Discovery Month Event\n\nImplementing RSI Discovery Month, a limited-time event celebrating the legacy and future of the Constellation, with special RSI installations across Stanton and a variety of Defense, Transport, and Collection missions for players to tackle their way.\n\nThis card has been added and set to Released.\n\n\n\n\nRSI Constellation Series Mk IV Gold Standard\n\nUpdating the Constellation series Mk IV to Gold Standard, with improvements including updated art, gameplay updates, physicalized components, improved cockpit visibility, a refreshed HUD, and more.\n\nThis card has been added and set to Released.\n\n\n\n\nRSI Constellation Mk V Centaurus\n\nImplementing the RSI Constellation Mk V Centaurus, a convention-defying ship that takes on cargo, combat, and more. This multi-role, multi-crew ship brings RSI\u2019s legacy of experience to the next generation with this impressive evolution of one of its most beloved and iconic ships.\n\nThis card has been added and set to Released.\n\n\n\n\nRSI Skylark\n\nImplementing the RSI Skylark, a snub fighter nestled within the Constellation\u2019s reimagined hull.\n\nThis card has been added and set to Released.\n\n\n\n\n\n\n\n\n\nAlpha 4.11\nDGS Planet Subdivision\n\nImplementing a tech that allows us to subdivide planets and moons into smaller territories, so a single Dynamic Game Server (DGS) is never responsible for an entire body. Territory boundaries are generated from spatial clustering of seeded entities scattered by Genesis, and dynamically assigned to available DGSs, improving load distribution and paving the way for finer\u2011grained server meshing at planetary scale. Nyx 1 will be the first planet to use this tech.\n\nThis card has been set to Tentative.\n\n\n\n\nNyx I, Nyx II, and Nyx III\n\nThese cards have been updated with new images.\n\n\n\n\n\n\n\nJoin the discussion on Spectrum.\n\nUt Labore et Dolore Consectetur Adipiscing Sed Do Eiusmod Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.\n\nNemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt.\n\nDGS Planet Subdivision Implementing a tech that allows us to subdivide planets and moons into smaller territories, so a single Dynamic Game Server (DGS) is never responsible for an entire body. Territory boundaries are generated from spatial clustering of seeded entities scattered by Genesis, and dynamically assigned to available DGSs, improving load distribution and paving the way for finer\u2011grained server meshing at planetary scale. Nyx 1 will be the first planet to use this tech.\n\nh2 h3 Nyx I Nyx I is a coreless planet that orbits closest to the sun in the Nyx system. Once considered impossible to terraform, Nyx I has undergone a drastic transformation thanks to new experimental technology developed by Genesis Terraforming and now features a robust ecosphere capable of supporting a wide diversity of life.\n\nNyx II With high temperatures and a high-pressure atmosphere dense with thick clouds, Nyx II is an inhospitable planet where protective gear is recommended. While some resources dot the surface, the risk involved in harvesting them has left the planet almost void of commercial development.\n\nNyx III Nyx III is an ice giant that lacks a breathable atmosphere and is considered a difficult candidate for expansive commercial resource extraction.","fr_FR":"Roadmap Roundup Hello everyone!\n\nEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.\n\nJust a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features\/content in the 1.0 column become ready, they will migrate left into a point patch column for release.\n\nBe sure to check back every two weeks for the latest updates.\n\nWith that, let\u2019s dive into this week\u2019s Roadmap Roundup!\n\n-CIG Community Team\n\n\n\nNotable Changes: October 9, 2026\nRelease View\nAlpha 4.10\nRSI Discovery Month Event\n\nImplementing RSI Discovery Month, a limited-time event celebrating the legacy and future of the Constellation, with special RSI installations across Stanton and a variety of Defense, Transport, and Collection missions for players to tackle their way.\n\nThis card has been added and set to Released.\n\n\n\n\nRSI Constellation Series Mk IV Gold Standard\n\nUpdating the Constellation series Mk IV to Gold Standard, with improvements including updated art, gameplay updates, physicalized components, improved cockpit visibility, a refreshed HUD, and more.\n\nThis card has been added and set to Released.\n\n\n\n\nRSI Constellation Mk V Centaurus\n\nImplementing the RSI Constellation Mk V Centaurus, a convention-defying ship that takes on cargo, combat, and more. This multi-role, multi-crew ship brings RSI\u2019s legacy of experience to the next generation with this impressive evolution of one of its most beloved and iconic ships.\n\nThis card has been added and set to Released.\n\n\n\n\nRSI Skylark\n\nImplementing the RSI Skylark, a snub fighter nestled within the Constellation\u2019s reimagined hull.\n\nThis card has been added and set to Released.\n\n\n\n\n\n\n\n\n\nAlpha 4.11\nDGS Planet Subdivision\n\nImplementing a tech that allows us to subdivide planets and moons into smaller territories, so a single Dynamic Game Server (DGS) is never responsible for an entire body. Territory boundaries are generated from spatial clustering of seeded entities scattered by Genesis, and dynamically assigned to available DGSs, improving load distribution and paving the way for finer\u2011grained server meshing at planetary scale. Nyx 1 will be the first planet to use this tech.\n\nThis card has been set to Tentative.\n\n\n\n\nNyx I, Nyx II, and Nyx III\n\nThese cards have been updated with new images.\n\n\n\n\n\n\n\nJoin the discussion on Spectrum.\n\nUt Labore et Dolore Consectetur Adipiscing Sed Do Eiusmod Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.\n\nNemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt.\n\nDGS Planet Subdivision Implementing a tech that allows us to subdivide planets and moons into smaller territories, so a single Dynamic Game Server (DGS) is never responsible for an entire body. Territory boundaries are generated from spatial clustering of seeded entities scattered by Genesis, and dynamically assigned to available DGSs, improving load distribution and paving the way for finer\u2011grained server meshing at planetary scale. Nyx 1 will be the first planet to use this tech.\n\nh2 h3 Nyx I Nyx I is a coreless planet that orbits closest to the sun in the Nyx system. Once considered impossible to terraform, Nyx I has undergone a drastic transformation thanks to new experimental technology developed by Genesis Terraforming and now features a robust ecosphere capable of supporting a wide diversity of life.\n\nNyx II With high temperatures and a high-pressure atmosphere dense with thick clouds, Nyx II is an inhospitable planet where protective gear is recommended. While some resources dot the surface, the risk involved in harvesting them has left the planet almost void of commercial development.\n\nNyx III Nyx III is an ice giant that lacks a breathable atmosphere and is considered a difficult candidate for expansive commercial resource extraction."},"links_count":0,"comment_count":0,"created_at":"2026-10-09T14:00:00+00:00","created_at_human":"3 weeks ago"},"meta":{"processed_at":"2026-10-31 06:02:38","valid_relations":["images","links"],"prev_id":21352,"next_id":21355}}