{"data":{"uuid":"0044b7aa-70c2-4a53-a617-ea9d88ceb48e","title":"The Price of Freedom","description":"[Contractor|PrisonerBreakDescription]","description_html":"<span class=\"mission-token\" title=\"Here\u2019s the deal - A couple of long timers got snagged pulling a job for me and I want you to spring them. <br \/>\n<br \/>\nA friendly mechanic has arranged for their prison transport to run into some trouble en route, venting the front door and bringing the ship to a halt. You\u2019re gonna go, dispatch any security escorting the transport, find the prisoner manifest aboard, and use it to locate my crew\u2019s cryopods.<br \/>\n<br \/>\nThe popsicles I\u2019m after are [NameSave1], [NameSave2], [NameSave3], and [NameKill1]. All have been loyal and deserve better than rotting in jail.<br \/>\n<br \/>\nAt least I think they&#039;ve been loyal... I&#039;m still wondering how they got pinched in the first place. I can&#039;t shake the feeling that one of them may have been doubling dealing. Tell you what, if you find any proof that one of my crew has been working with the Advocacy, liquidate their cryopod and I\u2019ll see you get a bonus.    <br \/>\n<br \/>\nOnce you&#039;ve activated the right pods and my people are starting to thaw, get the hell out of there and let my team handle the rest. This last bit is important. See, once they\u2019re defrosted, they&#039;re gonna be sent off to retirement. No sense in them knowing any more about my business than they already do, i.e. I don\u2019t want these lunks seeing your face or even knowing you exist. <br \/>\n<br \/>\nOnce you\u2019re back on your way, I\u2019ll send you a hefty pile of creds.<br \/>\n<br \/>\nNow just in case you\u2019re getting any ideas along the lines of \u201cWhy don\u2019t I just free everyone?\u201d or \u201cWouldn\u2019t it be easier to shut them all up permanently?\u201d Forget it. The politics of this whole thing is more complicated than you need to know. Just understand that if any extra prisoners get freed or die without me ordering it, you\u2019ll be the one who pays. Want all your money? Do what you\u2019re told and that\u2019s it. <br \/>\n<br \/>\n-Twitch \/ Here\u2019s the deal - A couple of long timers got snagged pulling a job for me and I want you to spring them. <br \/>\n<br \/>\nA friendly mechanic has arranged for their prison transport to run into some trouble en route, venting the front door and bringing the ship to a halt. You\u2019re gonna go, dispatch any security escorting the transport, find the prisoner manifest aboard, and use it to locate my crew\u2019s cryopods.<br \/>\n<br \/>\nThe popsicles I\u2019m after are [NameSave2], [NameKill1], [NameSave3], and [NameSave1]. All have been loyal and deserve better than rotting in jail.<br \/>\n<br \/>\nAt least I think they&#039;ve been loyal... I&#039;m still wondering how they got pinched in the first place. I can&#039;t shake the feeling that one of them may have been doubling dealing. Tell you what, if you find any proof that one of my crew has been working with the Advocacy, liquidate their cryopod and I\u2019ll see you get a bonus. <br \/>\n<br \/>\nOnce you&#039;ve activated the right pods and my people are starting to thaw, get the hell out of there and let the retrieval team handle the rest. This last bit is important. See, once they\u2019re defrosted, they&#039;re gonna be sent off to retirement. No sense in them knowing any more about my business than they already do, i.e. I don\u2019t want these lunks seeing your face or even knowing you exist. <br \/>\n<br \/>\nOnce you\u2019re back on your way, I\u2019ll send you a hefty pile of well deserved creds.<br \/>\n<br \/>\nNow just in case you\u2019re getting any ideas along the lines of \u201cWhy don\u2019t I just free everyone?\u201d or \u201cWouldn\u2019t it be easier to shut them all up permanently?\u201d Forget it. The politics of this whole thing is more complicated than you need to know. Just trust me when I say that if any extra prisoners get freed or die without me ordering it, you\u2019ll be the one who pays. Want all your money? Do what you\u2019re told and that\u2019s it. <br \/>\n<br \/>\n-Twitch \/ Here\u2019s the deal - A couple of long timers got snagged pulling a job for me and I want you to spring them. <br \/>\n<br \/>\nA friendly mechanic has arranged for their prison transport to run into some trouble en route, venting the front door and bringing the ship to a halt. You\u2019re gonna go, dispatch any security escorting the transport, find the prisoner manifest aboard, and use it to locate my crew\u2019s cryopods.<br \/>\n<br \/>\nThe popsicles I\u2019m after are [NameKill1], [NameSave2], [NameSave1], and [NameSave3]. All have been loyal and deserve better than rotting in jail.<br \/>\n<br \/>\nAt least I think they&#039;ve been loyal... I&#039;m still wondering how they got pinched in the first place. I can&#039;t shake the feeling that one of them may have been doubling dealing. Tell you what, if you find any proof that one of my crew has been working with the Advocacy, liquidate their cryopod and I\u2019ll see you get a bonus. <br \/>\n<br \/>\nOnce you&#039;ve activated the right pods and my people are starting to thaw, get the hell out of there and let the retrieval team handle the rest. This last bit is important. See, once they\u2019re defrosted, they&#039;re gonna be sent off to retirement. No sense in them knowing any more about my business than they already do, i.e. I don\u2019t want these lunks seeing your face or even knowing you exist. <br \/>\n<br \/>\nOnce you\u2019re back on your way, I\u2019ll send you a hefty pile of well deserved creds.<br \/>\n<br \/>\nNow just in case you\u2019re getting any ideas along the lines of \u201cWhy don\u2019t I just free everyone?\u201d or \u201cWouldn\u2019t it be easier to shut them all up permanently?\u201d Forget it. The politics of this whole thing is more complicated than you need to know. Just trust me when I say that if any extra prisoners get freed or die without me ordering it, you\u2019ll be the one who pays. Want all your money? Do what you\u2019re told and that\u2019s it. <br \/>\n<br \/>\n-Twitch\">[PrisonerBreakDescription]<\/span>","description_variants":["Here\u2019s the deal - A couple of long timers got snagged pulling a job for me and I want you to spring them. <br \/>\nA friendly mechanic has arranged for their prison transport to run into some trouble en route, venting the front door and bringing the ship to a halt. You\u2019re gonna go, dispatch any security escorting the transport, find the prisoner manifest aboard, and use it to locate my crew\u2019s cryopods.<br \/>\nThe popsicles I\u2019m after are [NameSave1], [NameSave2], [NameSave3], and [NameKill1]. All have been loyal and deserve better than rotting in jail.<br \/>\nAt least I think they&#039;ve been loyal... I&#039;m still wondering how they got pinched in the first place. I can&#039;t shake the feeling that one of them may have been doubling dealing. Tell you what, if you find any proof that one of my crew has been working with the Advocacy, liquidate their cryopod and I\u2019ll see you get a bonus.    <br \/>\nOnce you&#039;ve activated the right pods and my people are starting to thaw, get the hell out of there and let my team handle the rest. This last bit is important. See, once they\u2019re defrosted, they&#039;re gonna be sent off to retirement. No sense in them knowing any more about my business than they already do, i.e. I don\u2019t want these lunks seeing your face or even knowing you exist. <br \/>\nOnce you\u2019re back on your way, I\u2019ll send you a hefty pile of creds.<br \/>\nNow just in case you\u2019re getting any ideas along the lines of \u201cWhy don\u2019t I just free everyone?\u201d or \u201cWouldn\u2019t it be easier to shut them all up permanently?\u201d Forget it. The politics of this whole thing is more complicated than you need to know. Just understand that if any extra prisoners get freed or die without me ordering it, you\u2019ll be the one who pays. Want all your money? Do what you\u2019re told and that\u2019s it. <br \/>\n-Twitch","Here\u2019s the deal - A couple of long timers got snagged pulling a job for me and I want you to spring them. <br \/>\nA friendly mechanic has arranged for their prison transport to run into some trouble en route, venting the front door and bringing the ship to a halt. You\u2019re gonna go, dispatch any security escorting the transport, find the prisoner manifest aboard, and use it to locate my crew\u2019s cryopods.<br \/>\nThe popsicles I\u2019m after are [NameSave2], [NameKill1], [NameSave3], and [NameSave1]. All have been loyal and deserve better than rotting in jail.<br \/>\nAt least I think they&#039;ve been loyal... I&#039;m still wondering how they got pinched in the first place. I can&#039;t shake the feeling that one of them may have been doubling dealing. Tell you what, if you find any proof that one of my crew has been working with the Advocacy, liquidate their cryopod and I\u2019ll see you get a bonus. <br \/>\nOnce you&#039;ve activated the right pods and my people are starting to thaw, get the hell out of there and let the retrieval team handle the rest. This last bit is important. See, once they\u2019re defrosted, they&#039;re gonna be sent off to retirement. No sense in them knowing any more about my business than they already do, i.e. I don\u2019t want these lunks seeing your face or even knowing you exist. <br \/>\nOnce you\u2019re back on your way, I\u2019ll send you a hefty pile of well deserved creds.<br \/>\nNow just in case you\u2019re getting any ideas along the lines of \u201cWhy don\u2019t I just free everyone?\u201d or \u201cWouldn\u2019t it be easier to shut them all up permanently?\u201d Forget it. The politics of this whole thing is more complicated than you need to know. Just trust me when I say that if any extra prisoners get freed or die without me ordering it, you\u2019ll be the one who pays. Want all your money? Do what you\u2019re told and that\u2019s it. <br \/>\n-Twitch","Here\u2019s the deal - A couple of long timers got snagged pulling a job for me and I want you to spring them. <br \/>\nA friendly mechanic has arranged for their prison transport to run into some trouble en route, venting the front door and bringing the ship to a halt. You\u2019re gonna go, dispatch any security escorting the transport, find the prisoner manifest aboard, and use it to locate my crew\u2019s cryopods.<br \/>\nThe popsicles I\u2019m after are [NameKill1], [NameSave2], [NameSave1], and [NameSave3]. All have been loyal and deserve better than rotting in jail.<br \/>\nAt least I think they&#039;ve been loyal... I&#039;m still wondering how they got pinched in the first place. I can&#039;t shake the feeling that one of them may have been doubling dealing. Tell you what, if you find any proof that one of my crew has been working with the Advocacy, liquidate their cryopod and I\u2019ll see you get a bonus. <br \/>\nOnce you&#039;ve activated the right pods and my people are starting to thaw, get the hell out of there and let the retrieval team handle the rest. This last bit is important. See, once they\u2019re defrosted, they&#039;re gonna be sent off to retirement. No sense in them knowing any more about my business than they already do, i.e. I don\u2019t want these lunks seeing your face or even knowing you exist. <br \/>\nOnce you\u2019re back on your way, I\u2019ll send you a hefty pile of well deserved creds.<br \/>\nNow just in case you\u2019re getting any ideas along the lines of \u201cWhy don\u2019t I just free everyone?\u201d or \u201cWouldn\u2019t it be easier to shut them all up permanently?\u201d Forget it. The politics of this whole thing is more complicated than you need to know. Just trust me when I say that if any extra prisoners get freed or die without me ordering it, you\u2019ll be the one who pays. Want all your money? Do what you\u2019re told and that\u2019s it. <br \/>\n-Twitch"],"mission_type":"Mercenary","mission_giver":"Headhunters","faction":{"name":"Headhunters","uuid":"9f89edc0-441b-4f40-a502-df12ebf3f1eb","faction_type":"Unlawful","lawful":false,"is_npc":false,"has_reputation":true,"headquarters":"N\/A","area":"Pyro","focus":"Piracy, Racketeering","founded":"27th Century","leadership":"Kima \"Bats\" Farrell","link":"https:\/\/api.star-citizen.wiki\/api\/factions\/9f89edc0-441b-4f40-a502-df12ebf3f1eb","reputation_ladder":{"scope_name":"FactionReputation","standings":[{"name":"FactionRep_Neutral_Rank0","display_name":"Neutral","min_reputation":0},{"name":"FactionRep_Allied_Rank1","display_name":"Jr. Contractor","min_reputation":800},{"name":"FactionRep_Allied_Rank2","display_name":"Contractor","min_reputation":2200},{"name":"FactionRep_Allied_Rank3","display_name":"Sr. Contractor","min_reputation":5800},{"name":"FactionRep_Allied_Rank4","display_name":"Veteran Contractor","min_reputation":15000},{"name":"FactionRep_Allied_Rank5","display_name":"Head Contractor","min_reputation":38000},{"name":"FactionRep_Allied_Rank6","display_name":"Elite Contractor","min_reputation":95250},{"name":"FactionRep_Negative","display_name":"Hostile","min_reputation":-1}]}},"rank_index":null,"illegal":true,"legality_label":"Illegal","shareable":false,"once_only":false,"available_in_prison":false,"not_for_release":false,"work_in_progress":false,"has_combat":false,"has_defend_objective":false,"enemy_count_min":null,"enemy_count_max":null,"min_crime_stat":null,"max_crime_stat":null,"reward_min":null,"reward_max":null,"reward_currency":null,"time_to_complete_minutes":6.05,"star_systems":["Stanton"],"cooldown":{"label":"15 seconds","personal_seconds":15,"abandoned_seconds":15,"personal_variation_seconds":1,"abandoned_variation_seconds":1},"lifetime":{"label":"5 minutes","respawn_time_seconds":300,"max_instances":8,"respawn_time_variation_seconds":120,"max_instances_per_player":1},"reaccept_after_failing":true,"reaccept_after_abandoning":true,"blueprints":null,"reward_items":null,"reward_groups":null,"combat":null,"completion_tags":null,"reputation_gained":[{"tier":"+T_04","scope":"ShipCombat_HeadHunters","amount":500,"faction":"Headhunters","faction_uuid":"9f89edc0-441b-4f40-a502-df12ebf3f1eb"}],"reputation_lost":null,"hauling_orders":null,"cost":null,"max_players_per_instance":1,"fail_if_became_criminal":false,"min_standing":null,"max_standing":null,"reputation_prerequisite":{"faction":"Headhunters","faction_uuid":"9f89edc0-441b-4f40-a502-df12ebf3f1eb","scope":"ShipCombat_HeadHunters","scope_uuid":"3792e4c6-665e-44e9-9410-40389182f918","min_standing":{"name":"Applicant","min_reputation":0},"max_standing":{"name":"Rank VI","min_reputation":480000}},"mission_tokens":{"Contractor":["Tecia Pacheco"],"Contractor|PrisonerBreakTitle":["The Price of Freedom"],"Contractor|PrisonerBreakDescription":["Here\u2019s the deal - A couple of long timers got snagged pulling a job for me and I want you to spring them. \n\nA friendly mechanic has arranged for their prison transport to run into some trouble en route, venting the front door and bringing the ship to a halt. You\u2019re gonna go, dispatch any security escorting the transport, find the prisoner manifest aboard, and use it to locate my crew\u2019s cryopods.\n\nThe popsicles I\u2019m after are [NameSave1], [NameSave2], [NameSave3], and [NameKill1]. All have been loyal and deserve better than rotting in jail.\n\nAt least I think they've been loyal... I'm still wondering how they got pinched in the first place. I can't shake the feeling that one of them may have been doubling dealing. Tell you what, if you find any proof that one of my crew has been working with the Advocacy, liquidate their cryopod and I\u2019ll see you get a bonus.    \n\nOnce you've activated the right pods and my people are starting to thaw, get the hell out of there and let my team handle the rest. This last bit is important. See, once they\u2019re defrosted, they're gonna be sent off to retirement. No sense in them knowing any more about my business than they already do, i.e. I don\u2019t want these lunks seeing your face or even knowing you exist. \n\nOnce you\u2019re back on your way, I\u2019ll send you a hefty pile of creds.\n\nNow just in case you\u2019re getting any ideas along the lines of \u201cWhy don\u2019t I just free everyone?\u201d or \u201cWouldn\u2019t it be easier to shut them all up permanently?\u201d Forget it. The politics of this whole thing is more complicated than you need to know. Just understand that if any extra prisoners get freed or die without me ordering it, you\u2019ll be the one who pays. Want all your money? Do what you\u2019re told and that\u2019s it. \n\n-Twitch","Here\u2019s the deal - A couple of long timers got snagged pulling a job for me and I want you to spring them. \n\nA friendly mechanic has arranged for their prison transport to run into some trouble en route, venting the front door and bringing the ship to a halt. You\u2019re gonna go, dispatch any security escorting the transport, find the prisoner manifest aboard, and use it to locate my crew\u2019s cryopods.\n\nThe popsicles I\u2019m after are [NameSave2], [NameKill1], [NameSave3], and [NameSave1]. All have been loyal and deserve better than rotting in jail.\n\nAt least I think they've been loyal... I'm still wondering how they got pinched in the first place. I can't shake the feeling that one of them may have been doubling dealing. Tell you what, if you find any proof that one of my crew has been working with the Advocacy, liquidate their cryopod and I\u2019ll see you get a bonus. \n\nOnce you've activated the right pods and my people are starting to thaw, get the hell out of there and let the retrieval team handle the rest. This last bit is important. See, once they\u2019re defrosted, they're gonna be sent off to retirement. No sense in them knowing any more about my business than they already do, i.e. I don\u2019t want these lunks seeing your face or even knowing you exist. \n\nOnce you\u2019re back on your way, I\u2019ll send you a hefty pile of well deserved creds.\n\nNow just in case you\u2019re getting any ideas along the lines of \u201cWhy don\u2019t I just free everyone?\u201d or \u201cWouldn\u2019t it be easier to shut them all up permanently?\u201d Forget it. The politics of this whole thing is more complicated than you need to know. Just trust me when I say that if any extra prisoners get freed or die without me ordering it, you\u2019ll be the one who pays. Want all your money? Do what you\u2019re told and that\u2019s it. \n\n-Twitch","Here\u2019s the deal - A couple of long timers got snagged pulling a job for me and I want you to spring them. \n\nA friendly mechanic has arranged for their prison transport to run into some trouble en route, venting the front door and bringing the ship to a halt. You\u2019re gonna go, dispatch any security escorting the transport, find the prisoner manifest aboard, and use it to locate my crew\u2019s cryopods.\n\nThe popsicles I\u2019m after are [NameKill1], [NameSave2], [NameSave1], and [NameSave3]. All have been loyal and deserve better than rotting in jail.\n\nAt least I think they've been loyal... I'm still wondering how they got pinched in the first place. I can't shake the feeling that one of them may have been doubling dealing. Tell you what, if you find any proof that one of my crew has been working with the Advocacy, liquidate their cryopod and I\u2019ll see you get a bonus. \n\nOnce you've activated the right pods and my people are starting to thaw, get the hell out of there and let the retrieval team handle the rest. This last bit is important. See, once they\u2019re defrosted, they're gonna be sent off to retirement. No sense in them knowing any more about my business than they already do, i.e. I don\u2019t want these lunks seeing your face or even knowing you exist. \n\nOnce you\u2019re back on your way, I\u2019ll send you a hefty pile of well deserved creds.\n\nNow just in case you\u2019re getting any ideas along the lines of \u201cWhy don\u2019t I just free everyone?\u201d or \u201cWouldn\u2019t it be easier to shut them all up permanently?\u201d Forget it. The politics of this whole thing is more complicated than you need to know. Just trust me when I say that if any extra prisoners get freed or die without me ordering it, you\u2019ll be the one who pays. Want all your money? Do what you\u2019re told and that\u2019s it. \n\n-Twitch"]},"deadline":null,"broker_reputation_prerequisites":null,"entity_spawns":null,"hidden_in_mobiglas":null,"notify_on_available":null,"reward_scope":"Assassination","reputation_amount":500,"game_version":"4.8.2-LIVE.12030094","starmap_locations":[{"purpose":"availability","locations":[{"uuid":"452de0e6-e31d-4e2c-b249-1c4244cb713b","name":"Lyria","system":"Stanton System","type":"Moon","link":"https:\/\/api.star-citizen.wiki\/api\/locations\/452de0e6-e31d-4e2c-b249-1c4244cb713b","web_url":"https:\/\/api.star-citizen.wiki\/locations\/452de0e6-e31d-4e2c-b249-1c4244cb713b"},{"uuid":"5a529db7-1a4e-45b0-bdcb-a5a0c7a7fc57","name":"microTech","system":"Stanton System","type":"Planet","link":"https:\/\/api.star-citizen.wiki\/api\/locations\/5a529db7-1a4e-45b0-bdcb-a5a0c7a7fc57","web_url":"https:\/\/api.star-citizen.wiki\/locations\/5a529db7-1a4e-45b0-bdcb-a5a0c7a7fc57"},{"uuid":"3a42031e-71a7-4bd4-ac71-8dcdad4b52ed","name":"MIC 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