{"data":[{"uuid":"4472405b-dc81-4b7e-8845-bbd4b66554cf","title":"Cargo Hauling Opportunity with Ling Hauling","description":"Hi,  \n \nThis is Petra Ling, and I\u2019m proud to offer you a new and exciting opportunity to partner with Ling Family Hauling. When my parents started this company, their goal was to provide fast and reliable courier deliveries around the greater Crusader area. It quickly became a success, and as our reputation grew, so did our operations.  \n \nNow, under my stewardship, Ling Family Hauling is taking the next big step \u2013 cargo hauling. Demand for this new service is growing faster than I expected, and that\u2019s great news for both of us.   \n \nIf you\u2019ve ever wanted to be a hauler, then I can make your dreams come true. Best way to learn something is by doing it, and I\u2019ve got a haul of <EM4>~mission(Item)<\/EM4> that needs to go from <EM4>~mission(Location|Address)<\/EM4> to <EM4>~mission(Destination|Address)<\/EM4>.  \n\nNo prior experience is necessary, but here\u2019s a few things to keep in mind. All pick-ups and deliveries must be done at a freight elevator or autoloaded. You will need a ship that can hold <EM4>~mission(MissionMaxSCUSize) cargo containers<\/EM4>, and a <EM4>handheld tractor beam<\/EM4> to move them around. \n \nUpon successful completion of this delivery, you will be promoted to a \u2018trusted contractor\u2019 status and more hauls will become available to you.     \n\n \nSincerely,  \nPetra Ling  \nManaging Director of Cargo Operations \nLing Family Hauling \n\n \n\n \n\n \n\nLing Family Hauling knows it\u2019s a dangerous and unpredictable universe and has established several protocols to protect both you and our client\u2019s cargo. To ensure you aren\u2019t punished for circumstances outside of your control, total payment will be prorated to the percentage of cargo successfully delivered. A delivery timer will be set for each haul. Any cargo that remains undelivered upon its expiration will be flagged as stolen and treated as such. All pick-ups and deliveries must be autoloaded or done at a freight elevator.","mission_giver":"Ling Family Hauling","debug_name":"HaulCargo_AToB_Interstellar_Small_SunB_GolDMed_Intro","faction":{"name":"Ling Family Hauling","uuid":"5a27ef3a-55c4-4822-b3f1-6506097d21de","link":"https:\/\/api.star-citizen.wiki\/api\/factions\/5a27ef3a-55c4-4822-b3f1-6506097d21de"},"rank_index":0,"illegal":false,"legality_label":"Legal","shareable":false,"once_only":true,"has_combat":false,"has_defend_objective":false,"enemy_count_min":null,"enemy_count_max":null,"reward_min":null,"reward_max":null,"reward_currency":null,"time_to_complete_minutes":27,"star_systems":["Pyro","Stanton"],"has_blueprints":false,"blueprint_drop_chance":null,"has_prerequisites":false,"has_hauling":true,"min_standing_name":"Trainee","max_standing_name":"Trainee","cost":null,"min_crime_stat":0,"max_crime_stat":2,"available_in_prison":false,"not_for_release":false,"work_in_progress":false,"released":true,"reputation_gained":[{"faction":"Ling Family Hauling","scope":"Hauling","amount":100}],"max_players_per_instance":1,"max_instances_per_player":1,"cooldown_seconds":15,"cooldown_label":"15 seconds","reaccept_after_abandoning":true,"reaccept_after_failing":true,"fail_if_became_criminal":false,"hauling_summary":[{"name":"Sunset Berries","min_amount":null,"max_amount":null},{"name":"Golden Medmon","min_amount":null,"max_amount":null}],"reward_scope":"Hauling","reputation_amount":100,"game_version":"4.7.2-LIVE.11674325","link":"https:\/\/api.star-citizen.wiki\/api\/missions\/4472405b-dc81-4b7e-8845-bbd4b66554cf","web_url":"https:\/\/api.star-citizen.wiki\/missions\/cargo-hauling-opportunity-with-ling-hauling"},{"uuid":"75d44d7d-ea8b-428d-8fc4-45789946e3e0","title":"Cargo Shipment Must Be Completed","description":"More and more CFP ships are being targeted lately, and despite our best efforts to keep our trading routes quiet, we're still losing haulers to outlaw attacks.\n\nOur pilot over at <EM4>~mission(Location|Address)<\/EM4> is the latest casualty. It pains me to think about how much we've lost, but as long as there are people who need our help, we have to keep on fighting.\n\nIf you have a ship that can carry <EM4>~mission(MissionMaxSCUSize) cargo containers<\/EM4> and a <EM4>heavy-duty tractor beam<\/EM4>, we need you to head to the above location and recover that cargo.\n\nThis won't be easy, the pilot was one of our best and wouldn't go down without a fight. Let's not underestimate these outlaws, bring a trustworthy crew and watch each other's backs.\n\nOnce you've got the cargo, deliver it to the freight elevator at <EM4>~mission(Destination|Address)<\/EM4> and I'll get it processed.\n\nGood luck and take care,\n\nLima Endicott\nLead Dispatcher\nCitizens for Prosperity","mission_giver":"Citizens for Prosperity","debug_name":"CFP_Pyro_VeryHard_RecoverCargo","faction":{"name":"Citizens For Prosperity","uuid":"cd2b32d1-0362-41fb-8cfd-d29781daf789","link":"https:\/\/api.star-citizen.wiki\/api\/factions\/cd2b32d1-0362-41fb-8cfd-d29781daf789"},"rank_index":3,"illegal":false,"legality_label":"Legal","shareable":false,"once_only":false,"has_combat":true,"has_defend_objective":false,"enemy_count_min":9,"enemy_count_max":9,"reward_min":null,"reward_max":null,"reward_currency":null,"time_to_complete_minutes":33,"star_systems":["Pyro","Stanton"],"has_blueprints":true,"blueprint_drop_chance":1,"blueprints":[{"name":"P8-SC SMG","uuid":"bc644573-ea0f-4974-b23c-63b24425f639","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/73d270f0-3fc9-4bff-860d-aace2a6abbeb"},{"name":"C54 SMG","uuid":"8e3e44bd-d289-4a8c-b2e6-289746b02d27","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/dd37e7a8-d366-4bba-93a6-be7fca2048a1"},{"name":"S71 Rifle","uuid":"39086302-d8f9-457d-a746-255c511ea6cf","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/9d733a8f-8a38-4a8a-8995-35592c1f9ce7"},{"name":"ORC-mkX Arms Woodland","uuid":"e38bac8b-2e1f-4b41-9b1b-ccc16ed9b17d","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/e7b3f216-1409-417f-b3ef-cd35534fad24"},{"name":"ORC-mkX Legs Woodland","uuid":"b42ecd28-d8e0-402e-aaf9-86c4a9d97169","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/c87dbefb-d342-4998-bd7b-ee83bfc8623c"},{"name":"ORC-mkX Core Woodland","uuid":"8b93bc9b-8881-410c-9ac2-9df2ee7aebb3","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/396d2f59-125b-47f8-b5b6-601b58770bec"},{"name":"ORC-mkX Helmet Woodland","uuid":"ffba2a67-69ee-4a3b-9ca9-600b1983cc84","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/d7dda5f9-cd8f-4376-b57a-e5a4b2cc69e3"},{"name":"ORC-mkV Arms","uuid":"f1183bfe-f860-465f-94bb-9c6d463e0de4","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/5748ffcc-b539-4e5e-b66c-fe86a3f887ed"},{"name":"ORC-mkV Legs","uuid":"bf9e7f98-fee7-4d17-8588-02238efcb637","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/1cda1b30-b3d7-4cec-b218-3b2787275147"},{"name":"ORC-mkV Core","uuid":"43b3e729-5fb2-4396-a9d7-02b7ab9e6844","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/478e8c5a-5e53-41e2-b259-3707d62d1e66"},{"name":"G-2 Helmet Woodland","uuid":"81471107-53e9-4978-9490-b242d5474f36","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/ba85d4ec-2199-4ae2-9b73-a301a5a58f64"},{"name":"P8-SC SMG Magazine (45 cap)","uuid":"90adb28a-049e-4357-8000-a4bb75bb7f6f","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/39d39941-3c16-47fd-b7af-ce23e336d8e2"},{"name":"C54 SMG Magazine (50 cap)","uuid":"3f4a69ef-0bcf-4cd6-a272-782f6641c242","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/d84901a7-cdf5-40fc-8f9b-a3610ef333c5"},{"name":"S71 Rifle Magazine (30 cap)","uuid":"1fc5d1dc-1fbd-480b-9b1a-a5121963de78","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/2ab23481-28dc-400c-b883-b226be8f9e64"}],"has_prerequisites":true,"has_hauling":false,"min_standing_name":"Sr. Contractor","max_standing_name":"Elite Contractor","cost":null,"min_crime_stat":null,"max_crime_stat":null,"available_in_prison":false,"not_for_release":false,"work_in_progress":false,"released":true,"reputation_gained":[{"faction":"Citizens For Prosperity","scope":"FactionReputation","amount":200},{"faction":"Citizens For Prosperity","scope":"FactionReputation","amount":50}],"max_players_per_instance":1,"max_instances_per_player":1,"cooldown_seconds":45,"cooldown_label":"45 seconds","reaccept_after_abandoning":true,"reaccept_after_failing":false,"fail_if_became_criminal":false,"hauling_summary":null,"reward_scope":"Assassination","reputation_amount":200,"game_version":"4.7.2-LIVE.11674325","link":"https:\/\/api.star-citizen.wiki\/api\/missions\/75d44d7d-ea8b-428d-8fc4-45789946e3e0","web_url":"https:\/\/api.star-citizen.wiki\/missions\/cargo-shipment-must-be-completed"},{"uuid":"c15cdbc1-ed3b-4bfa-ba71-cc6db23f2d76","title":"Clear CFP Route of Hostiles","description":"To help protect our pilots, Citizens for Prosperity will often recommend the use of less traditional routes through the system. However, it seems that a gang of outlaws has gotten word and has begun to stage repeated ambushes along one such flightpath. Rather than just go around the problem and risk it persisting along the new route, we feel it we be prudent to meet these outlaws head on.\n\nYou and whatever support ships you enlist will head to ~mission(Location|Address) and neutralize any hostiles you find laying in wait there. They have been known to operate in smaller packs, so it's vital that you wait until all of the hostiles have been dealt with.\n\nYour assistance is much appreciated,\nLima Endicott\nLead Dispatcher\nCitizens for Prosperity","mission_giver":"Citizens for Prosperity","debug_name":"CFP_ShipWaveAttack_ClearOutHostiles_Pyro_E","faction":{"name":"Citizens For Prosperity","uuid":"cd2b32d1-0362-41fb-8cfd-d29781daf789","link":"https:\/\/api.star-citizen.wiki\/api\/factions\/cd2b32d1-0362-41fb-8cfd-d29781daf789"},"rank_index":1,"illegal":false,"legality_label":"Legal","shareable":false,"once_only":false,"has_combat":true,"has_defend_objective":false,"enemy_count_min":5,"enemy_count_max":8,"reward_min":null,"reward_max":null,"reward_currency":null,"time_to_complete_minutes":14,"star_systems":["Pyro"],"has_blueprints":false,"blueprint_drop_chance":null,"has_prerequisites":true,"has_hauling":false,"min_standing_name":"Jr. Contractor","max_standing_name":"Elite Contractor","cost":null,"min_crime_stat":0,"max_crime_stat":2,"available_in_prison":false,"not_for_release":false,"work_in_progress":false,"released":true,"reputation_gained":[{"faction":"Citizens For Prosperity","scope":"FactionReputation","amount":100}],"max_players_per_instance":1,"max_instances_per_player":1,"cooldown_seconds":1,"cooldown_label":"1 second","reaccept_after_abandoning":false,"reaccept_after_failing":false,"fail_if_became_criminal":false,"hauling_summary":null,"reward_scope":"Assassination","reputation_amount":100,"game_version":"4.7.2-LIVE.11674325","link":"https:\/\/api.star-citizen.wiki\/api\/missions\/c15cdbc1-ed3b-4bfa-ba71-cc6db23f2d76","web_url":"https:\/\/api.star-citizen.wiki\/missions\/clear-cfp-route-of-hostiles-2"},{"uuid":"0fc33a7c-7954-4544-bb8e-1f792ef5838f","title":"Crucial Supplies Need Retrieving","description":"We were in the process of delivering an urgent shipment to the folks over at <EM4>~mission(Destination|Address)<\/EM4> when our pilot ran into a group of outlaws. They tried to run, but it was already too late.\n\nThere is silver lining though. The trackers are showing the cargo is still intact, located at <EM4>~mission(Location|Address)<\/EM4>. There's a good chance the outlaws are guarding it while they locate a ship big enough to transport everything. While I don't want to risk losing another pilot, the need of the cargo aboard is desperate enough that it justifies the decision to send someone to recover it.\n\nThis won't be easy, these outlaws showed our pilot no mercy. You'll need to take them out first before getting the cargo back. Bring a ship that can store <EM4>~mission(MissionMaxSCUSize) cargo containers<\/EM4> and a <EM4>heavy-duty tractor beam<\/EM4> for the moving. Deliver it to the freight elevator at <EM4>~mission(Destination)<\/EM4>  and let's make this right.\n\nFly safe,\n\nLima Endicott\nLead Dispatcher\nCitizens for Prosperity","mission_giver":"Citizens for Prosperity","debug_name":"CFP_Pyro_Hard_RecoverCargo","faction":{"name":"Citizens For Prosperity","uuid":"cd2b32d1-0362-41fb-8cfd-d29781daf789","link":"https:\/\/api.star-citizen.wiki\/api\/factions\/cd2b32d1-0362-41fb-8cfd-d29781daf789"},"rank_index":2,"illegal":false,"legality_label":"Legal","shareable":false,"once_only":false,"has_combat":true,"has_defend_objective":false,"enemy_count_min":8,"enemy_count_max":8,"reward_min":null,"reward_max":null,"reward_currency":null,"time_to_complete_minutes":25,"star_systems":["Pyro","Stanton"],"has_blueprints":true,"blueprint_drop_chance":1,"blueprints":[{"name":"P8-SC SMG","uuid":"bc644573-ea0f-4974-b23c-63b24425f639","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/73d270f0-3fc9-4bff-860d-aace2a6abbeb"},{"name":"C54 SMG","uuid":"8e3e44bd-d289-4a8c-b2e6-289746b02d27","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/dd37e7a8-d366-4bba-93a6-be7fca2048a1"},{"name":"S71 Rifle","uuid":"39086302-d8f9-457d-a746-255c511ea6cf","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/9d733a8f-8a38-4a8a-8995-35592c1f9ce7"},{"name":"ORC-mkX Arms Woodland","uuid":"e38bac8b-2e1f-4b41-9b1b-ccc16ed9b17d","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/e7b3f216-1409-417f-b3ef-cd35534fad24"},{"name":"ORC-mkX Legs Woodland","uuid":"b42ecd28-d8e0-402e-aaf9-86c4a9d97169","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/c87dbefb-d342-4998-bd7b-ee83bfc8623c"},{"name":"ORC-mkX Core Woodland","uuid":"8b93bc9b-8881-410c-9ac2-9df2ee7aebb3","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/396d2f59-125b-47f8-b5b6-601b58770bec"},{"name":"ORC-mkX Helmet Woodland","uuid":"ffba2a67-69ee-4a3b-9ca9-600b1983cc84","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/d7dda5f9-cd8f-4376-b57a-e5a4b2cc69e3"},{"name":"ORC-mkV Arms","uuid":"f1183bfe-f860-465f-94bb-9c6d463e0de4","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/5748ffcc-b539-4e5e-b66c-fe86a3f887ed"},{"name":"ORC-mkV Legs","uuid":"bf9e7f98-fee7-4d17-8588-02238efcb637","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/1cda1b30-b3d7-4cec-b218-3b2787275147"},{"name":"ORC-mkV Core","uuid":"43b3e729-5fb2-4396-a9d7-02b7ab9e6844","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/478e8c5a-5e53-41e2-b259-3707d62d1e66"},{"name":"G-2 Helmet Woodland","uuid":"81471107-53e9-4978-9490-b242d5474f36","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/ba85d4ec-2199-4ae2-9b73-a301a5a58f64"},{"name":"P8-SC SMG Magazine (45 cap)","uuid":"90adb28a-049e-4357-8000-a4bb75bb7f6f","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/39d39941-3c16-47fd-b7af-ce23e336d8e2"},{"name":"C54 SMG Magazine (50 cap)","uuid":"3f4a69ef-0bcf-4cd6-a272-782f6641c242","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/d84901a7-cdf5-40fc-8f9b-a3610ef333c5"},{"name":"S71 Rifle Magazine (30 cap)","uuid":"1fc5d1dc-1fbd-480b-9b1a-a5121963de78","link":"https:\/\/api.star-citizen.wiki\/api\/blueprints\/2ab23481-28dc-400c-b883-b226be8f9e64"}],"has_prerequisites":true,"has_hauling":false,"min_standing_name":"Contractor","max_standing_name":"Elite Contractor","cost":null,"min_crime_stat":null,"max_crime_stat":null,"available_in_prison":false,"not_for_release":false,"work_in_progress":false,"released":true,"reputation_gained":[{"faction":"Citizens For Prosperity","scope":"FactionReputation","amount":200}],"max_players_per_instance":1,"max_instances_per_player":1,"cooldown_seconds":45,"cooldown_label":"45 seconds","reaccept_after_abandoning":true,"reaccept_after_failing":false,"fail_if_became_criminal":false,"hauling_summary":null,"reward_scope":"Assassination","reputation_amount":200,"game_version":"4.7.2-LIVE.11674325","link":"https:\/\/api.star-citizen.wiki\/api\/missions\/0fc33a7c-7954-4544-bb8e-1f792ef5838f","web_url":"https:\/\/api.star-citizen.wiki\/missions\/crucial-supplies-need-retrieving"},{"uuid":"59277842-f768-4842-8549-f299ccf99885","title":"DEAD SAINTS -- [Reputation Rank] Rank, [Cargo Grade Token] Scale Cargo Run","description":"If you're looking for creds, the Saints need someone with hauling experience to do a supply run from <EM4>~mission(Location|Address)<\/EM4> to <EM4>~mission(Destination|Address)<\/EM4>. \n\nYou're gonna need a ship that can hold size <EM4>~mission(MissionMaxSCUSize) cargo containers<\/EM4> and a <EM4>handheld tractor beam<\/EM4> to move the boxes around. \n\nDon't open the crates but just so you know, most of this stuff is legal but not all of it. Try not to cross paths with anyone who might make that a problem for you. Get me?\n\n-Twitch","mission_giver":"Dead Saints","debug_name":"HaulCargo_AToB_Interstellar_Large_Car_Wid_Potas_CM_Neon","faction":null,"rank_index":1,"illegal":true,"legality_label":"Illegal","shareable":false,"once_only":false,"has_combat":true,"has_defend_objective":false,"enemy_count_min":1,"enemy_count_max":1,"reward_min":null,"reward_max":null,"reward_currency":null,"time_to_complete_minutes":35,"star_systems":["Pyro","Stanton"],"has_blueprints":false,"blueprint_drop_chance":null,"has_prerequisites":true,"has_hauling":true,"min_standing_name":"Rookie","max_standing_name":"Master","cost":null,"min_crime_stat":0,"max_crime_stat":2,"available_in_prison":false,"not_for_release":false,"work_in_progress":false,"released":true,"reputation_gained":[{"faction":null,"scope":"Hauling","amount":100}],"max_players_per_instance":1,"max_instances_per_player":1,"cooldown_seconds":60,"cooldown_label":"1 minute","reaccept_after_abandoning":false,"reaccept_after_failing":false,"fail_if_became_criminal":false,"hauling_summary":[{"name":"Carbon","min_amount":null,"max_amount":null},{"name":"WiDoW","min_amount":null,"max_amount":null},{"name":"Potassium","min_amount":null,"max_amount":null},{"name":"Construction Materials","min_amount":null,"max_amount":null},{"name":"Neon","min_amount":null,"max_amount":null}],"reward_scope":"Hauling","reputation_amount":100,"game_version":"4.7.2-LIVE.11674325","link":"https:\/\/api.star-citizen.wiki\/api\/missions\/59277842-f768-4842-8549-f299ccf99885","web_url":"https:\/\/api.star-citizen.wiki\/missions\/dead-saints-reputation-rank-rank-cargo-grade-token-scale-cargo-run"},{"uuid":"a8630359-8adb-4579-8a53-745e129ee18a","title":"DEAD SAINTS - Trial Cargo Haul","description":"Call me Twitch. I run the Dead Saints. \n\nI doubt this is the first time you've heard of us, but in case you haven't, we do a lot of things, but one of them is transporting goods that need discreet handling. \n\nI got your info from one of my contacts. They say you've got the stuff we like in a hauler, which works for me, because we're looking for one. \n\nHere's my proposal \u2013 we're offering creds to the pilot that can transport some special cargo for us. Your ship\u2019s hold will need room for <EM4>~mission(MissionMaxSCUSize) cargo containers<\/EM4>, and you'll need a <EM4>handheld tractor beam<\/EM4> for loading and unloading. 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The cargo is a load of fruit that will lose its value if it spoils. We don't want to anger this client, so would appreciate it if you knocked this out in a timely manner.  \n\nHere\u2019s some other details you should know. The largest container used is <EM4>~mission(MissionMaxSCUSize)<\/EM4>, so don\u2019t forget your <EM4>handheld tractor beam<\/EM4>. \n\n \nSincerely,  \nPetra Ling  \nManaging Director of Cargo Operations \nLing Family Hauling\n\n\n\n\n\n\n\nLing Family Hauling knows it\u2019s a dangerous and unpredictable universe and has established several protocols to protect both you and our client\u2019s cargo. To ensure you aren\u2019t punished for circumstances outside of your control, total payment will be prorated to the percentage of cargo successfully delivered. A delivery timer will be set for each haul. Any cargo that remains undelivered upon its expiration will be flagged as stolen and treated as such. 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