Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Internal Tank (HTNK_RSI_Aurora_ES)
Changed
3 changes
stdItem
FuelTank
Capacity: 2.25 → 0.8
ResourceContainer
Capacity
SCU: 2.25 → 0.8
Value: 2.25 → 0.8
Internal Tank (HTNK_RSI_Aurora_LN)
Changed
3 changes
stdItem
FuelTank
Capacity: 2.25 → 0.8
ResourceContainer
Capacity
SCU: 2.25 → 0.8
Value: 2.25 → 0.8
Internal Tank (HTNK_RSI_Aurora_LX)
Changed
3 changes
stdItem
FuelTank
Capacity: 2.25 → 0.9
ResourceContainer
Capacity
SCU: 2.25 → 0.9
Value: 2.25 → 0.9
Internal Tank (HTNK_RSI_Aurora_MR)
Changed
3 changes
stdItem
FuelTank
Capacity: 2.25 → 0.8
ResourceContainer
Capacity
SCU: 2.25 → 0.8
Value: 2.25 → 0.8
Internal Tank (HTNK_RSI_Constellation_Andromeda)
Changed
3 changes
stdItem
FuelTank
Capacity: 33 → 9.5
ResourceContainer
Capacity
SCU: 33 → 9.5
Value: 33 → 9.5
Internal Tank (HTNK_RSI_Constellation_Aquila)
Changed
3 changes
stdItem
FuelTank
Capacity: 52.25 → 11.3
ResourceContainer
Capacity
SCU: 52.25 → 11.3
Value: 52.25 → 11.3
Internal Tank (HTNK_RSI_Constellation_Taurus)
Changed
3 changes
stdItem
FuelTank
Capacity: 33 → 9.5
ResourceContainer
Capacity
SCU: 33 → 9.5
Value: 33 → 9.5
Internal Tank (HTNK_RSI_Mantis)
Changed
3 changes
stdItem
FuelTank
Capacity: 31.6125 → 4.2
ResourceContainer
Capacity
SCU: 31.6125 → 4.2
Value: 31.6125 → 4.2
Internal Tank (HTNK_RSI_Meteor)
Changed
3 changes
stdItem
FuelTank
Capacity: 28.95 → 4.2
ResourceContainer
Capacity
SCU: 28.95 → 4.2
Value: 28.95 → 4.2
Internal Tank (HTNK_RSI_Perseus)
Changed
3 changes
stdItem
FuelTank
Capacity: 400 → 54.6
ResourceContainer
Capacity
SCU: 400 → 54.6
Value: 400 → 54.6
Internal Tank (HTNK_RSI_Polaris)
Changed
3 changes
stdItem
FuelTank
Capacity: 1100 → 58.8
ResourceContainer
Capacity
SCU: 1100 → 58.8
Value: 1100 → 58.8
Internal Tank (HTNK_RSI_Salvation)
Changed
3 changes
stdItem
FuelTank
Capacity: 25 → 2.1
ResourceContainer
Capacity
SCU: 25 → 2.1
Value: 25 → 2.1
Internal Tank (HTNK_RSI_Scorpius)
Changed
3 changes
stdItem
FuelTank
Capacity: 6.75 → 4.3
ResourceContainer
Capacity
SCU: 6.75 → 4.3
Value: 6.75 → 4.3
Internal Tank (HTNK_RSI_Zeus)
Changed
3 changes
stdItem
FuelTank
Capacity: 66.5 → 7.3
ResourceContainer
Capacity
SCU: 66.5 → 7.3
Value: 66.5 → 7.3
Internal Tank (HTNK_RSI_Zeus_ES)
Changed
3 changes
stdItem
FuelTank
Capacity: 93.1 → 8.8
ResourceContainer
Capacity
SCU: 93.1 → 8.8
Value: 93.1 → 8.8
Internal Tank (HTNK_VNCL_Blade)
Changed
3 changes
stdItem
FuelTank
Capacity: 8 → 1.6
ResourceContainer
Capacity
SCU: 8 → 1.6
Value: 8 → 1.6
Internal Tank (HTNK_VNCL_Glaive)
Changed
3 changes
stdItem
FuelTank
Capacity: 4.5 → 1.9
ResourceContainer
Capacity
SCU: 4.5 → 1.9
Value: 4.5 → 1.9
Internal Tank (HTNK_VNCL_Scythe)
Changed
3 changes
stdItem
FuelTank
Capacity: 11 → 1.9
ResourceContainer
Capacity
SCU: 11 → 1.9
Value: 11 → 1.9
Internal Tank (HTNK_VNCL_Stinger)
Changed
3 changes
stdItem
FuelTank
Capacity: 36 → 7.8
ResourceContainer
Capacity
SCU: 36 → 7.8
Value: 36 → 7.8
Internal Tank (HTNK_XIAN_Scout)
Changed
3 changes
stdItem
FuelTank
Capacity: 13 → 0.8
ResourceContainer
Capacity
SCU: 13 → 0.8
Value: 13 → 0.8
Internal Tank (HTNK_XNAA_SanTokYai)
Changed
3 changes
stdItem
FuelTank
Capacity: 14.7 → 3.8
ResourceContainer
Capacity
SCU: 14.7 → 3.8
Value: 14.7 → 3.8
Door Control (Hull_C_Front_Lift)
Changed
34 changes
stdItem
Interactions
0: Flighthud_invalid → Hailtarget_stop
1: Scanninghud_invalid → Sensors_on
2: Comms_acceptcall → Sensors_off
3: Comms_declinecall → Ping
4: Subtarget_cycle → Scan_enable
5: Seatexit → Scan_disable
6: Opendoor → Shields_on
7: Closedoor → Shields_off
8: Opencomplete → Subtarget_setnone
9: Closecomplete → Subtarget_setengines
10: Syncopen → Subtarget_setturrets
11: Syncclose → Missiles_armmissile
12: Openaccesspoints → Missiles_disarmmissiles
13: Closeaccesspoints → Missiles_cyclemissiles
14: Flight_ready → Missiles_firemissiles
15: Dummyinteraction → Weapons_on
16: Commsinteraction → Weapons_off
17: Openrearramp → Transponder_on
18: Closerearramp → Transponder_off
19: Deployladder → Suppression_on
20: Retractladder → Suppression_off
21: Landinggear_deploy → Screens_on
22: Landinggear_retract → Screens_off
23: Autoland_setactive → Darkfilter_on
24: Autoland_setinactive → Darkfilter_off
25: Coupled_setcoupled → Enterdefaultmode
26: Coupled_setdecoupled → Enterscanmode
27: Gsafe_setactive → Enterquantummode
28: Gsafe_setinactive → Convergencerange_setlong
29: Esp_setactive → Convergencerange_setmid
30: Esp_setinactive → Convergencerange_setshort
31: Cruisecontrol_setactive → Powersafety_on
32: Cruisecontrol_setinactive → Powersafety_off
33: Quantumspool_setactive → Countermeasures_chaff
Internal Tank (INNK_ANVL_Lightning_F8)
Changed
3 changes
stdItem
FuelTank
Capacity: 8 → 1.9
ResourceContainer
Capacity
SCU: 8 → 1.9
Value: 8 → 1.9
Geist Armor Arms Rogue (kap_combat_light_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Pressurecyclecomplete
1: Setstate_noaccess → Set_airlockconnected
2: Setstate_access → Open
3: Pressurecycle → Close
4: Pressurecyclecomplete → Lock
Geist Armor Arms Whiteout (kap_combat_light_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Locktrigger → Openrequest
1: Unlocktrigger → Closerequest
2: Lockself → Closetrigger
3: Unlockself → Closeself
4: Openrequest → Allowclose
Geist Armor Arms Desert (kap_combat_light_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Allowopen
1: Closecomplete → Locktrigger
2: Opentrigger → Unlocktrigger
3: Openself → Lockself
4: Allowopen → Unlockself
Geist Armor Arms Forest (kap_combat_light_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_blocked
1: Set_pressuredifferential → Setstate_unblocked
2: Setstate_powered → Setstate_noaccess
3: Setstate_unpowered → Setstate_access
4: Setstate_blocked → Pressurecycle
Geist Armor Arms Epoque (kap_combat_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Closerequest → Gate_close
1: Closetrigger → Set_pressurenormalized
2: Closeself → Set_pressuredifferential
3: Allowclose → Setstate_powered
4: Gate_close → Setstate_unpowered
Geist Armor Arms Snow Camo (kap_combat_light_arms_02_02_01)
Changed
5 changes
stdItem
Interactions
0: Closetrigger → Set_pressurenormalized
1: Closeself → Set_pressuredifferential
2: Allowclose → Setstate_powered
3: Gate_close → Setstate_unpowered
4: Set_pressurenormalized → Setstate_blocked
Geist Armor Core Rogue (kap_combat_light_core_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_blocked
1: Set_pressuredifferential → Setstate_unblocked
2: Setstate_powered → Setstate_noaccess
3: Setstate_unpowered → Setstate_access
4: Setstate_blocked → Pressurecycle
5: Setstate_unblocked → Pressurecyclecomplete
6: Setstate_noaccess → Set_airlockconnected
Geist Armor Core Whiteout (kap_combat_light_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Lock → Unlock
1: Override → Overrideclose
2: Stepthrough → Opencomplete
3: Toggle → Closecomplete
4: Unlock → Opentrigger
5: Overrideclose → Openself
6: Opencomplete → Allowopen
Geist Armor Core Desert (kap_combat_light_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Locktrigger
1: Opentrigger → Unlocktrigger
2: Openself → Lockself
3: Allowopen → Unlockself
4: Locktrigger → Openrequest
5: Unlocktrigger → Closerequest
6: Lockself → Closetrigger
Geist Armor Core Forest (kap_combat_light_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Setstate_noaccess → Set_airlockconnected
1: Setstate_access → Open
2: Pressurecycle → Close
3: Pressurecyclecomplete → Lock
4: Set_airlockconnected → Override
5: Open → Stepthrough
6: Close → Toggle
Geist Armor Core Epoque (kap_combat_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Unlockself → Closeself
1: Openrequest → Allowclose
2: Closerequest → Gate_close
3: Closetrigger → Set_pressurenormalized
4: Closeself → Set_pressuredifferential
5: Allowclose → Setstate_powered
6: Gate_close → Setstate_unpowered
Geist Armor Core Snow Camo (kap_combat_light_core_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Closetrigger → Set_pressurenormalized
1: Closeself → Set_pressuredifferential
2: Allowclose → Setstate_powered
3: Gate_close → Setstate_unpowered
4: Set_pressurenormalized → Setstate_blocked
5: Set_pressuredifferential → Setstate_unblocked
6: Setstate_powered → Setstate_noaccess
Geist Armor Helmet (kap_combat_light_helmet_01_01_01)
Changed
2 changes
stdItem
Interactions
0: Sit → Place
1: Exit
Geist Armor Helmet Rogue (kap_combat_light_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Enablegsafe → Openaccesspoints
1: Disablegsafe → Closeaccesspoints
2: Enableesp → Deploydashboard
3: Disableesp → Retractdashboard
4: Enablecruise → Seatenter
5: Disablecruise → Seatexit
6: Enablevtol → Opendoor
Geist Armor Helmet Whiteout (kap_combat_light_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Disablevtol → Turnoff
1: Enableproximityassist → Turnon
2: Disableproximityassist → Flightready
3: Engineon → Openaccesspoints
4: Engineoff → Closeaccesspoints
5: Enabledecoupled
6: Disabledecoupled
Geist Armor Helmet Desert (kap_combat_light_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Disablevtol → Closedoor
1: Enableproximityassist → Seatenter
2: Disableproximityassist → Seatexit
3: Engineon → Opendoor
4: Engineoff → Enterdefaultmode
5: Enabledecoupled → Enterquantummode
6: Disabledecoupled
Geist Armor Helmet Forest (kap_combat_light_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Enablegsafe → Turnon
1: Disablegsafe → Turnoff
2: Enableesp
3: Disableesp
4: Enablecruise
5: Disablecruise
6: Enablevtol
Geist Armor Helmet ASD Edition (kap_combat_light_helmet_02_01_01)
Changed
2 changes
stdItem
Interactions
0: Exit → Place
1: Sit → Login
Geist Armor Helmet Snow Camo (kap_combat_light_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Transformdeploy → Turnoff
1: Transformretract → Turnon
2: Transformcycle
3: Engineon
4: Engineoff
5: Enabledecoupled
6: Disabledecoupled
Geist Armor Helmet Golden Blossom (kap_combat_light_helmet_03_01_01)
Changed
2 changes
stdItem
Interactions
0: Sit → Lean
1: Exit
Geist Armor Legs Rogue (kap_combat_light_legs_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Drop → Lock
1: Place → Override
2: Store → Cycle
3: Equiptowear → Holdready
4: Carry → Equiptosuit
5: Offhandequiptosuit
6: Store
Geist Armor Legs Whiteout (kap_combat_light_legs_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Equiptowear → Open
1: Carry → Close
2: Drop → Lock
3: Place → Override
4: Store → Cycle
Geist Armor Legs Desert (kap_combat_light_legs_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Place → Override
1: Store → Cycle
2: Equiptowear → Open
3: Carry → Close
4: Drop → Lock
Geist Armor Legs Forest (kap_combat_light_legs_01_01_16)
Changed
6 changes
stdItem
Interactions
0: Store → Offhandstore
1: Equiptowear → Drop
2: Carry → Carrylowered
3: Drop → Inspect
5: Vendorinspect
6: Vendorreturn
Geist Armor Legs Epoque (kap_combat_light_legs_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Carry → Close
1: Drop → Lock
2: Place → Override
3: Store → Cycle
4: Equiptowear → Open
Geist Armor Legs Snow Camo (kap_combat_light_legs_02_02_01)
Changed
5 changes
stdItem
Interactions
2: Equiptowear → Offhandstore
3: Carry → Equip
4: Drop → Inspect
5: Carry
6: Drop
<= PLACEHOLDER => (Kareah_Datapad_Backstory_4x3_Screen)
Changed
1 change
stdItem
Interactions
0: Offhandstore → Close