Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Lynx Legs Sienna (outlaw_legacy_armor_light_legs_01_04_14)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Drop
1: Drop → Carrylowered
2: Carrylowered → Inspect
3: Inspect → Place
4: Place → Chakmafirstselecttake
5: Chakmafirstselecttake → Chakmatake
6: Chakmatake → Customize
Lynx Legs White (outlaw_legacy_armor_light_legs_01_05_10)
Changed
7 changes
stdItem
Interactions
0: Inspect → Place
1: Place → Chakmafirstselecttake
2: Chakmafirstselecttake → Chakmatake
3: Chakmatake → Customize
4: Customize → Bespokeplace
5: Bespokeplace → Holdready
6: Holdready → Holster
Lynx Legs Grey (outlaw_legacy_armor_light_legs_01_05_11)
Changed
7 changes
stdItem
Interactions
0: Drop → Carrylowered
1: Carrylowered → Inspect
2: Inspect → Place
3: Place → Chakmafirstselecttake
4: Chakmafirstselecttake → Chakmatake
5: Chakmatake → Customize
6: Customize → Bespokeplace
Lynx Legs Tan (outlaw_legacy_armor_light_legs_01_05_15)
Changed
7 changes
stdItem
Interactions
0: Chakmatake → Customize
1: Customize → Bespokeplace
2: Bespokeplace → Holdready
3: Holdready → Holster
4: Holster → Offhandholster
5: Offhandholster → Store
6: Store → Offhandstore
Lynx Legs Dark Green (outlaw_legacy_armor_light_legs_01_05_16)
Changed
7 changes
stdItem
Interactions
0: Customize → Bespokeplace
1: Bespokeplace → Holdready
2: Holdready → Holster
3: Holster → Offhandholster
4: Offhandholster → Store
5: Store → Offhandstore
6: Offhandstore → Drop
Lynx Legs Aqua (outlaw_legacy_armor_light_legs_01_05_17)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Holdready
1: Holdready → Holster
2: Holster → Offhandholster
3: Offhandholster → Store
4: Store → Offhandstore
5: Offhandstore → Drop
6: Drop → Carrylowered
Lynx Legs Twilight (outlaw_legacy_armor_light_legs_01_05_18)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Drop
1: Drop → Carrylowered
2: Carrylowered → Inspect
3: Inspect → Place
4: Place → Chakmafirstselecttake
5: Chakmafirstselecttake → Chakmatake
6: Chakmatake → Customize
Lynx Legs Imperial (outlaw_legacy_armor_light_legs_01_05_19)
Changed
7 changes
stdItem
Interactions
0: Holdready → Holster
1: Holster → Offhandholster
2: Offhandholster → Store
3: Store → Offhandstore
4: Offhandstore → Drop
5: Drop → Carrylowered
6: Carrylowered → Inspect
Lynx Legs Olive (outlaw_legacy_armor_light_legs_01_05_20)
Changed
7 changes
stdItem
Interactions
0: Carrylowered → Inspect
1: Inspect → Place
2: Place → Chakmafirstselecttake
3: Chakmafirstselecttake → Chakmatake
4: Chakmatake → Customize
5: Customize → Bespokeplace
6: Bespokeplace → Holdready
Lynx Legs Frostline (outlaw_legacy_armor_light_legs_01_06_01)
Changed
7 changes
stdItem
Interactions
0: Store → Place
1: Equiptowear → Store
2: Carry → Offhandstore
3: Drop → Equip
4: Place → Inspect
5: Turn on
6: Turn off
Lynx Legs Pariah (outlaw_legacy_armor_light_legs_01_06_04)
Changed
7 changes
stdItem
Interactions
0: Store → Offhandstore
1: Offhandstore → Drop
2: Drop → Carrylowered
3: Carrylowered → Inspect
4: Inspect → Place
5: Place → Chakmafirstselecttake
6: Chakmafirstselecttake → Chakmatake
Lynx Legs Ferrum (outlaw_legacy_armor_light_legs_01_06_11)
Changed
7 changes
stdItem
Interactions
0: Chakmafirstselecttake → Chakmatake
1: Chakmatake → Customize
2: Customize → Bespokeplace
3: Bespokeplace → Holdready
4: Holdready → Holster
5: Holster → Offhandholster
6: Offhandholster → Store
Lynx Legs Bloodstorm (outlaw_legacy_armor_light_legs_01_06_12)
Changed
7 changes
stdItem
Interactions
0: Place → Chakmafirstselecttake
1: Chakmafirstselecttake → Chakmatake
2: Chakmatake → Customize
3: Customize → Bespokeplace
4: Bespokeplace → Holdready
5: Holdready → Holster
6: Holster → Offhandholster
Lynx Legs Abyss (outlaw_legacy_armor_light_legs_01_06_18)
Changed
7 changes
stdItem
Interactions
0: Holster → Offhandholster
1: Offhandholster → Store
2: Store → Offhandstore
3: Offhandstore → Drop
4: Drop → Carrylowered
5: Carrylowered → Inspect
6: Inspect → Place
Lynx Legs Embark (outlaw_legacy_armor_light_legs_01_06_20)
Changed
7 changes
stdItem
Interactions
0: Offhandholster → Store
1: Store → Offhandstore
2: Offhandstore → Drop
3: Drop → Carrylowered
4: Carrylowered → Inspect
5: Inspect → Place
6: Place → Chakmafirstselecttake
Lynx Legs Rager (outlaw_legacy_armor_light_legs_01_08_01)
Changed
7 changes
stdItem
Interactions
0: Place → Store
1: Store → Offhandstore
2: Equiptowear → Drop
3: Carry → Inspect
4: Drop → Place
5: Swapammomag
6: Carry
Inquisitor Arms Red (outlaw_legacy_armor_medium_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0: Set_pressuredifferential → Setstate_unblocked
1: Setstate_powered → Setstate_noaccess
2: Setstate_unpowered → Setstate_access
3: Setstate_blocked → Pressurecycle
4: Setstate_unblocked → Pressurecyclecomplete
Inquisitor Arms Orange (outlaw_legacy_armor_medium_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Gate_close → Setstate_unpowered
1: Set_pressurenormalized → Setstate_blocked
2: Set_pressuredifferential → Setstate_unblocked
3: Setstate_powered → Setstate_noaccess
4: Setstate_unpowered → Setstate_access
Inquisitor Arms Yellow (outlaw_legacy_armor_medium_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Closetrigger → Set_pressurenormalized
1: Closeself → Set_pressuredifferential
2: Allowclose → Setstate_powered
3: Gate_close → Setstate_unpowered
4: Set_pressurenormalized → Setstate_blocked
Inquisitor Arms Green (outlaw_legacy_armor_medium_arms_01_01_05)
Changed
5 changes
stdItem
Interactions
0: Pressurecyclecomplete → Lock
1: Set_airlockconnected → Override
2: Open → Stepthrough
3: Close → Toggle
4: Lock → Unlock
Inquisitor Arms Seagreen (outlaw_legacy_armor_medium_arms_01_01_06)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_blocked
1: Set_pressuredifferential → Setstate_unblocked
2: Setstate_powered → Setstate_noaccess
3: Setstate_unpowered → Setstate_access
4: Setstate_blocked → Pressurecycle
Inquisitor Arms Blue (outlaw_legacy_armor_medium_arms_01_01_07)
Changed
5 changes
stdItem
Interactions
0: Locktrigger → Openrequest
1: Unlocktrigger → Closerequest
2: Lockself → Closetrigger
3: Unlockself → Closeself
4: Openrequest → Allowclose
Inquisitor Arms Purple (outlaw_legacy_armor_medium_arms_01_01_08)
Changed
5 changes
stdItem
Interactions
0: Open → Stepthrough
1: Close → Toggle
2: Lock → Unlock
3: Override → Overrideclose
4: Stepthrough → Opencomplete
Inquisitor Arms Violet (outlaw_legacy_armor_medium_arms_01_01_09)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Allowopen
1: Closecomplete → Locktrigger
2: Opentrigger → Unlocktrigger
3: Openself → Lockself
4: Allowopen → Unlockself
Inquisitor Arms White (outlaw_legacy_armor_medium_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Set_airlockconnected → Override
1: Open → Stepthrough
2: Close → Toggle
3: Lock → Unlock
4: Override → Overrideclose
Inquisitor Arms Grey (outlaw_legacy_armor_medium_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Pressurecyclecomplete
1: Setstate_noaccess → Set_airlockconnected
2: Setstate_access → Open
3: Pressurecycle → Close
4: Pressurecyclecomplete → Lock
Inquisitor Arms Black (outlaw_legacy_armor_medium_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Stepthrough → Opencomplete
1: Toggle → Closecomplete
2: Unlock → Opentrigger
3: Overrideclose → Openself
4: Opencomplete → Allowopen
Inquisitor Arms Dark Red (outlaw_legacy_armor_medium_arms_01_01_13)
Changed
5 changes
stdItem
Interactions
0: Override → Overrideclose
1: Stepthrough → Opencomplete
2: Toggle → Closecomplete
3: Unlock → Opentrigger
4: Overrideclose → Openself
Inquisitor Arms Sienna (outlaw_legacy_armor_medium_arms_01_01_14)
Changed
5 changes
stdItem
Interactions
0: Setstate_noaccess → Set_airlockconnected
1: Setstate_access → Open
2: Pressurecycle → Close
3: Pressurecyclecomplete → Lock
4: Set_airlockconnected → Override
Inquisitor Arms Tan (outlaw_legacy_armor_medium_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Toggle → Closecomplete
1: Unlock → Opentrigger
2: Overrideclose → Openself
3: Opencomplete → Allowopen
4: Closecomplete → Locktrigger
Inquisitor Arms Dark Green (outlaw_legacy_armor_medium_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0: Closecomplete → Locktrigger
1: Opentrigger → Unlocktrigger
2: Openself → Lockself
3: Allowopen → Unlockself
4: Locktrigger → Openrequest
Inquisitor Arms Aqua (outlaw_legacy_armor_medium_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0: Setstate_blocked → Pressurecycle
1: Setstate_unblocked → Pressurecyclecomplete
2: Setstate_noaccess → Set_airlockconnected
3: Setstate_access → Open
4: Pressurecycle → Close
Inquisitor Arms Twilight (outlaw_legacy_armor_medium_arms_01_01_18)
Changed
5 changes
stdItem
Interactions
0: Opentrigger → Unlocktrigger
1: Openself → Lockself
2: Allowopen → Unlockself
3: Locktrigger → Openrequest
4: Unlocktrigger → Closerequest
Inquisitor Arms Imperial (outlaw_legacy_armor_medium_arms_01_01_19)
Changed
5 changes
stdItem
Interactions
0: Unlocktrigger → Closerequest
1: Lockself → Closetrigger
2: Unlockself → Closeself
3: Openrequest → Allowclose
4: Closerequest → Gate_close
Inquisitor Arms Olive (outlaw_legacy_armor_medium_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0: Closerequest → Gate_close
1: Closetrigger → Set_pressurenormalized
2: Closeself → Set_pressuredifferential
3: Allowclose → Setstate_powered
4: Gate_close → Setstate_unpowered
Inquisitor Core Red (outlaw_legacy_armor_medium_core_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Pressurecyclecomplete
1: Setstate_noaccess → Set_airlockconnected
2: Setstate_access → Open
3: Pressurecycle → Close
4: Pressurecyclecomplete → Lock
5: Set_airlockconnected → Override
6: Open → Stepthrough
Inquisitor Core Orange (outlaw_legacy_armor_medium_core_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Unlockself
1: Closecomplete → Openrequest
2: Opentrigger → Closerequest
3: Openself → Closetrigger
4: Allowopen → Closeself
5: Locktrigger → Allowclose
6: Unlocktrigger → Gate_close
Inquisitor Core Yellow (outlaw_legacy_armor_medium_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Overrideclose → Openself
1: Opencomplete → Allowopen
2: Closecomplete → Locktrigger
3: Opentrigger → Unlocktrigger
4: Openself → Lockself
5: Allowopen → Unlockself
6: Locktrigger → Openrequest
Inquisitor Core Green (outlaw_legacy_armor_medium_core_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Gate_close → Setstate_unpowered
1: Set_pressurenormalized → Setstate_blocked
2: Set_pressuredifferential → Setstate_unblocked
3: Setstate_powered → Setstate_noaccess
4: Setstate_unpowered → Setstate_access
5: Setstate_blocked → Pressurecycle
6: Setstate_unblocked → Pressurecyclecomplete
Inquisitor Core Seagreen (outlaw_legacy_armor_medium_core_01_01_06)
Changed
7 changes
stdItem
Interactions
0: Closeself → Set_pressuredifferential
1: Allowclose → Setstate_powered
2: Gate_close → Setstate_unpowered
3: Set_pressurenormalized → Setstate_blocked
4: Set_pressuredifferential → Setstate_unblocked
5: Setstate_powered → Setstate_noaccess
6: Setstate_unpowered → Setstate_access
Inquisitor Core Blue (outlaw_legacy_armor_medium_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Close → Closecomplete
1: Lock → Opentrigger
2: Override → Openself
3: Stepthrough → Allowopen
4: Toggle → Locktrigger
5: Unlock → Unlocktrigger
6: Overrideclose → Lockself
Inquisitor Core Purple (outlaw_legacy_armor_medium_core_01_01_08)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Lock
1: Setstate_noaccess → Override
2: Setstate_access → Stepthrough
3: Pressurecycle → Toggle
4: Pressurecyclecomplete → Unlock
5: Set_airlockconnected → Overrideclose
6: Open → Opencomplete
Inquisitor Core Violet (outlaw_legacy_armor_medium_core_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Closerequest
1: Lockself → Closetrigger
2: Unlockself → Closeself
3: Openrequest → Allowclose
4: Closerequest → Gate_close
5: Closetrigger → Set_pressurenormalized
6: Closeself → Set_pressuredifferential
Inquisitor Core White (outlaw_legacy_armor_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Locktrigger → Openrequest
1: Unlocktrigger → Closerequest
2: Lockself → Closetrigger
3: Unlockself → Closeself
4: Openrequest → Allowclose
5: Closerequest → Gate_close
6: Closetrigger → Set_pressurenormalized
Inquisitor Core Grey (outlaw_legacy_armor_medium_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Allowopen
1: Closecomplete → Locktrigger
2: Opentrigger → Unlocktrigger
3: Openself → Lockself
4: Allowopen → Unlockself
5: Locktrigger → Openrequest
6: Unlocktrigger → Closerequest
Inquisitor Core Black (outlaw_legacy_armor_medium_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Lock → Opentrigger
1: Unlock → Openself
2: Opencomplete → Allowopen
3: Closecomplete → Locktrigger
4: Opentrigger → Unlocktrigger
5: Openself → Lockself
6: Allowopen → Unlockself
Inquisitor Core Dark Red (outlaw_legacy_armor_medium_core_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Setstate_noaccess → Override
1: Setstate_access → Stepthrough
2: Pressurecycle → Toggle
3: Pressurecyclecomplete → Unlock
4: Set_airlockconnected → Overrideclose
5: Open → Opencomplete
6: Close → Closecomplete
Inquisitor Core Sienna (outlaw_legacy_armor_medium_core_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Lockself → Closetrigger
1: Unlockself → Closeself
2: Openrequest → Allowclose
3: Closerequest → Gate_close
4: Closetrigger → Set_pressurenormalized
5: Closeself → Set_pressuredifferential
6: Allowclose → Setstate_powered
Inquisitor Core Tan (outlaw_legacy_armor_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Setstate_powered
1: Gate_close → Setstate_unpowered
2: Set_pressurenormalized → Setstate_blocked
3: Set_pressuredifferential → Setstate_unblocked
4: Setstate_powered → Setstate_noaccess
5: Setstate_unpowered → Setstate_access
6: Setstate_blocked → Pressurecycle
Inquisitor Core Dark Green (outlaw_legacy_armor_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Close → Toggle
1: Lock → Unlock
2: Override → Overrideclose
3: Stepthrough → Opencomplete
4: Toggle → Closecomplete
5: Unlock → Opentrigger
6: Overrideclose → Openself