Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
TrueDef-Pro Core Black/Silver/Green (vgl_armor_light_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Pressurecyclecomplete → Lock
1: Set_airlockconnected → Override
2: Open → Stepthrough
3: Close → Toggle
4: Lock → Unlock
5: Override → Overrideclose
6: Stepthrough → Locked
TrueDef-Pro Core Black/Aqua/Silver (vgl_armor_light_core_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Unlocktrigger
1: Openself → Lockself
2: Allowopen → Unlockself
3: Locktrigger → Openrequest
4: Unlocktrigger → Closerequest
5: Lockself → Closetrigger
6: Unlockself → Closeself
TrueDef-Pro Core Black/Silver/Blue (vgl_armor_light_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Allowopen → Unlockself
1: Locktrigger → Openrequest
2: Unlocktrigger → Closerequest
3: Lockself → Closetrigger
4: Unlockself → Closeself
5: Openrequest → Allowclose
6: Closerequest → Gate_close
TrueDef-Pro Core Black/Silver/Yellow (vgl_armor_light_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Pressurecycle
1: Setstate_unblocked → Pressurecyclecomplete
2: Setstate_noaccess → Set_airlockconnected
3: Setstate_access → Open
4: Pressurecycle → Close
5: Pressurecyclecomplete → Lock
6: Set_airlockconnected → Override
TrueDef-Pro Core Silver/Gold/Grey (vgl_armor_light_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Closeself → Set_pressuredifferential
1: Allowclose → Setstate_powered
2: Gate_close → Setstate_unpowered
3: Set_pressurenormalized → Setstate_blocked
4: Set_pressuredifferential → Setstate_unblocked
5: Setstate_powered → Setstate_noaccess
6: Setstate_unpowered → Setstate_access
TrueDef-Pro Core Base (vgl_armor_light_core_01_01_microtech)
Changed
7 changes
stdItem
Interactions
0: Locktrigger → Openrequest
1: Unlocktrigger → Closerequest
2: Lockself → Closetrigger
3: Unlockself → Closeself
4: Openrequest → Allowclose
5: Closerequest → Gate_close
6: Closetrigger → Set_pressurenormalized
TrueDef-Pro Core (Modified) (vgl_armor_light_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Opencomplete
1: Toggle → Closecomplete
2: Unlock → Opentrigger
3: Overrideclose → Openself
4: Opencomplete → Allowopen
5: Closecomplete → Locktrigger
6: Opentrigger → Unlocktrigger
Argus Helmet (vgl_armor_light_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Exit → Release
1: Sit → Liedown
2: Exit
3: Draguserout
4: Dropuserin
5: Proccliplowertoenter
6: Procclipraisetoenter
Argus Helmet Red/Silver (vgl_armor_light_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Swiperight → Lightoff
1: Swipeup → Lighton
2: Swipedown
3: Openkeyboard
4: Starttyping
5: Stoptyping
6: Closekeyboard
Argus Helmet Yellow/Black (vgl_armor_light_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Place → Activate remote camera
1: Store → Onenter_damagestate_damaged
2: Equip → Onenter_damagestate_notdamaged
3: Openexternalinventory → Applydamagemap_pristine
4: Carry → Applydamagemap_damaged
5: Drop → Applydamagemap_repaired
6: Pickup
Argus Helmet Yellow/Grey (vgl_armor_light_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Resourcetobusy → Repair
1: Resourcetoidle → Syncopen
2: Dispenseropen → Syncclose
3: Dispenserclose → Open
4: Ejectcargobox → Close
5: Conveyorreset → Hack
6: Onconveyordeployed
Argus Helmet Grey/Green (vgl_armor_light_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Setstate_challengestate_abortedwrongweapon → Unlocktrigger
1: Setstate_challengestate_results → Keypadsuccess
2: Setstate_challengetype_none → Open
3: Setstate_challengetype_basic → Close
4: Setstate_challengetype_advanced → Onunlocked
5: Setstate_userstatus_nouser → Lockeddisplay
6: Setstate_userstatus_playeruser
Argus Helmet Aqua/Black (vgl_armor_light_helmet_01_01_06)
Changed
6 changes
stdItem
Interactions
0: Drop → Deactivate
1: Place → Activate
2: Store → Missileson
3: Equip → Missilesoff
4: Openexternalinventory → Open_shield_bay
5: Carry → Close_shield_bay
Argus Helmet Gold/Grey/Black (vgl_armor_light_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Onconveyordeployed → Close
1: Onconveyorretracted → Open
2: Resourcetobusy
3: Resourcetoidle
4: Cargodooropen
5: Cargodoorclose
6: Cargodooropencomplete
Argus Helmet Black/White/Violet (vgl_armor_light_helmet_01_01_08)
Changed
7 changes
stdItem
Interactions
0: Setwindowstate_closewindow → Lighton
1: Touchscreen → Lightoff
2: Exitkiosk_interaction
3: Setstate_firingrangestate_splash
4: Setstate_firingrangestate_weaponselect
5: Setstate_firingrangestate_weaponlandingbasic
6: Setstate_firingrangestate_weaponlandingadvanced
Argus Helmet Black/Pink/Purple (vgl_armor_light_helmet_01_01_09)
Changed
6 changes
stdItem
Interactions
0: Carry → Deactivate
1: Drop → Relayregister
2: Place → Activate
3: Store
4: Equip
5: Openexternalinventory
Argus Helmet White/Silver/Grey (vgl_armor_light_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Seatenter → Requestfloor1
1: Seatexit → Requestfloor2
2: Playerinteract → Requestfloor3
3: Activate → Requestfloor4
4: Deactivate → Elevatorarrived
5: Tap → Requestsurface
6: Swipeleft → Lighton
Argus Helmet Black/Silver (vgl_armor_light_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Weapons/[0003]/setstate_currentweaponstate_shotgun → Lockeddisplay
1: Weapons/[0004]/setstate_currentweaponstate_lmg → Unlocktrigger
2: Weapons/[0005]/setstate_currentweaponstate_sniper → Keypadsuccess
3: Setstate_challengestate_notstarted → Open
4: Setstate_challengestate_countdown → Close
5: Setstate_challengestate_inprogress → Onunlocked
6: Setstate_challengestate_abortedoutofbounds
Argus Helmet Black/Grey (vgl_armor_light_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Onconveyorretracted → Open
1: Resourcetobusy → Close
2: Resourcetoidle
3: Dispenseropen
4: Dispenserclose
5: Ejectcargobox
6: Conveyorreset
Argus Helmet Black/Grey/Red (vgl_armor_light_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Setstate_userstatus_aiuser → Place_fuse
1: Flowgraphdebug_unlockbasiccerts → Keypadsuccess
2: Flowgraphdebug_unlockadvancedcerts → Open
3: Triggeranim01 → Close
4: Triggeranim02 → Onunlocked
5: Toggle → Lockeddisplay
6: Deploy → Unlocktrigger
Argus Helmet Black/Gold/Silver (vgl_armor_light_helmet_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Retract → Place_fuse
1: Idle_leanback → Carry
2: Open → Drop
3: Close → Place
4: Cook → Store
5: Activate remote camera → Equip
6: Racking → Openexternalinventory
Argus Helmet Black/Silver (vgl_armor_light_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Cargodoorclosecomplete → Hack
1: Dispenseropen → Repair
2: Dispenserclose → Syncopen
3: Ejectcargobox → Syncclose
4: Conveyorreset → Open
5: Onconveyordeployed → Close
6: Onconveyorretracted
Argus Helmet Black/Silver/Green (vgl_armor_light_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Canopyopen → Openlootingui
1: Canopyclose → Open
2: Seatenterladder → Close
3: Seatexitladder
4: Seatenterzerog
5: Seatexitzerog
6: Seatenter
Argus Helmet Black/Aqua/Silver (vgl_armor_light_helmet_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Setstate_firingrangestate_timer → Lightoff
1: Setstate_firingrangestate_results → Lighton
2: Setstate_firingrangestate_targetpractice → Keypadsuccess
3: Setstate_currentweaponstate_none → Open
4: Weapons/[0000]/setstate_currentweaponstate_pistol → Close
5: Weapons/[0001]/setstate_currentweaponstate_smg → Onunlocked
6: Weapons/[0002]/setstate_currentweaponstate_ar
Argus Helmet Black/Silver/Blue (vgl_armor_light_helmet_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Equip → Open
1: Ejectcargobox → Close
2: Conveyorreset
3: Onconveyordeployed
4: Onconveyorretracted
5: Resourcetobusy
6: Resourcetoidle
Argus Helmet Black/Silver/Yellow (vgl_armor_light_helmet_01_01_19)
Changed
4 changes
stdItem
Interactions
0: Seatexit → Open
1: Seatenter → Close
2: Openlootingui
3: Requestfloor0
Argus Helmet Silver/Gold/Grey (vgl_armor_light_helmet_01_01_20)
Changed
6 changes
stdItem
Interactions
0: Store → Place
1: Equip → Use_lever
2: Openexternalinventory → Override
3: Carry → Open
4: Drop → Close
5: Place
Argus Helmet Scorched (vgl_armor_light_helmet_01_01_21)
Changed
7 changes
stdItem
Interactions
0: Useconsole → Carry
1: Turnoff → Drop
2: Place
3: Store
4: Equip
5: Openexternalinventory
6: Activate
TrueDef-Pro Legs Red/Silver (vgl_armor_light_legs_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Situps → Equiptowear
1: Squats → Carry
2: Windmills → Drop
3: Warmup → Place
4: Mobiglas → Store
5: Off
6: On
TrueDef-Pro Legs Yellow/Black (vgl_armor_light_legs_01_01_03)
Changed
6 changes
stdItem
Interactions
0: Useconsole → Shiptransformextend
1: Shiptransformretract
2: Shiptransformcycle
3: Place
4: Open
5: Close
TrueDef-Pro Legs Yellow/Grey (vgl_armor_light_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Vending → Setleadpips
1: Vendcomplete → Setgimballock
2: Error → Setfreegimbal
3: Stealcomplete → Setaimassist
4: Door_open → Setstaggeredfire
5: Door_close → Setsynchronousfire
6: Dispenser_up → Fireweapongroup1
TrueDef-Pro Legs Grey/Green (vgl_armor_light_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Disableweapons → Drop
1: Setlagpips → Place
2: Setleadpips → Store
3: Setgimballock → Equiptowear
4: Setfreegimbal → Carry
5: Setaimassist
6: Setstaggeredfire
TrueDef-Pro Legs Aqua/Black (vgl_armor_light_legs_01_01_06)
Changed
5 changes
stdItem
Interactions
0: Eject → Store
1: Oninserted → Equiptowear
2: Writedata → Carry
3: Insert → Drop
4: Place
TrueDef-Pro Legs Gold/Grey/Black (vgl_armor_light_legs_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Windmills → Carry
1: Warmup → Drop
2: Mobiglas → Place
3: Activate → Store
4: Exit → Equiptowear
5: Burpee
6: Cherrypick
TrueDef-Pro Legs Black/White/Violet (vgl_armor_light_legs_01_01_08)
Changed
5 changes
stdItem
Interactions
0: Eject → Carry
1: Oninserted → Drop
2: Insert → Place
3: Store
4: Equiptowear
TrueDef-Pro Legs Black/Pink/Purple (vgl_armor_light_legs_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Setsynchronousfire → Store
1: Fireweapongroup → Equiptowear
2: Fireweapongroup → Carry
3: Enableweapons → Drop
4: Disableweapons → Place
5: Setlagpips
6: Setleadpips
TrueDef-Pro Legs White/Silver/Grey (vgl_armor_light_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Door_close → Setstaggeredfire
1: Dispenser_up → Setsynchronousfire
2: Dispenser_down → Fireweapongroup1
3: Makecoffee → Fireweapongroup2
4: Prepare → Enableweapons
5: Selection → Disableweapons
6: Payment → Setlagpips
TrueDef-Pro Legs Black/Silver (vgl_armor_light_legs_01_01_11)
Changed
5 changes
stdItem
Interactions
0: Oninserted → Place
1: Applydata → Store
2: Insert → Equiptowear
3: Eject → Carry
4: Drop
TrueDef-Pro Legs Black/Grey (vgl_armor_light_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Legraises → Place
1: Lunges → Store
2: Mountainclimbertwist → Equiptowear
3: Plankjacks → Carry
4: Planks → Drop
5: Pushups
6: Shadowboxing
TrueDef-Pro Legs Black/Grey/Red (vgl_armor_light_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Eject → Equiptowear
1: Oninserted → Carry
2: Check → Drop
3: Oncheckfailed → Place
4: Onchecksucceeded → Store
5: Reset
6: Enableweapons
TrueDef-Pro Legs Black/Gold/Silver (vgl_armor_light_legs_01_01_14)
Changed
5 changes
stdItem
Interactions
0: Useconsole → Engagequantumtravel
1: Pilot_enter → Disengagequantumtravel
2: Pilot_exit → Open
3: Deploylandinggear
4: Retractlandinggear
TrueDef-Pro Legs Black/Silver (vgl_armor_light_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Mountainclimbertwist → Swap outfit
1: Plankjacks → Open
2: Planks → Close
3: Pushups → Movetoopen
4: Shadowboxing → Movetoclose
5: Situps → Carry
6: Squats
TrueDef-Pro Legs Black/Silver/Green (vgl_armor_light_legs_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Windmills → Drop
1: Warmup → Place
2: Mobiglas → Store
3: Burpee → Equiptowear
4: Cherrypick → Carry
5: Legraises
6: Lunges
TrueDef-Pro Legs Black/Aqua/Silver (vgl_armor_light_legs_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Selection → Enableweapons
1: Payment → Disableweapons
2: Vending → Setlagpips
3: Vendcomplete → Setleadpips
4: Error → Setgimballock
5: Stealcomplete → Setfreegimbal
6: Door_open → Setaimassist
TrueDef-Pro Legs Black/Silver/Blue (vgl_armor_light_legs_01_01_18)
Changed
5 changes
stdItem
Interactions
0: Useconsole → Open
1: Close
2: Place
3: Engagequantumtravel
4: Disengagequantumtravel
TrueDef-Pro Legs Black/Silver/Yellow (vgl_armor_light_legs_01_01_19)
Changed
6 changes
stdItem
Interactions
0: Dispenser_down → Fireweapongroup2
1: Opencargodoor → Enter
2: Closecargodoor → Exit
3: Opencargomech → Rummage
4: Closecargomech
5: Useconsole
TrueDef-Pro Legs Silver/Gold/Grey (vgl_armor_light_legs_01_01_20)
Changed
5 changes
stdItem
Interactions
0: Pickup → Drop
2: Deactivate → Store
3: Open → Equiptowear
4: Close → Carry
5: Insert
TrueDef-Pro Legs (vgl_armor_light_legs_01_01_carrack)
Changed
2 changes
stdItem
Interactions
0: Deploylandinggear → Close
1: Retractlandinggear → Open
TrueDef-Pro Legs (vgl_armor_light_legs_01_01_microtech)
Changed
7 changes
stdItem
Interactions
0: Mountainclimbertwist → Store
1: Plankjacks → Equiptowear
2: Planks → Carry
3: Pushups → Drop
4: Shadowboxing → Place
5: Situps
6: Squats
TruDef-Pro Legs Scorched (vgl_armor_light_legs_01_02_01)
Changed
6 changes
stdItem
Interactions
0: Retractlandinggear → Movetoopen
1: Deploylandinggear → Movetoclose
2: Burpee → Swap outfit
3: Cherrypick → Open
4: Legraises → Close
5: Lunges