Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Monde Arms Keystone (kap_combat_heavy_arms_02_02_01)
Changed
5 changes
stdItem
Interactions
0: Closecomplete → Closetrigger
1: Opentrigger → Closeself
2: Openself → Allowclose
3: Allowopen → Gate_close
4: Locktrigger → Set_pressurenormalized
Monde Arms HighSec (kap_combat_heavy_arms_02_03_01)
Changed
5 changes
stdItem
Interactions
0: Set_airlockconnected → Closecomplete
1: Open → Opentrigger
2: Close → Openself
3: Lock → Allowopen
4: Override → Locktrigger
Monde Arms Hemlock Camo (kap_combat_heavy_arms_02_04_01)
Changed
5 changes
stdItem
Interactions
0: Closetrigger → Setstate_noaccess
1: Closeself → Setstate_access
2: Allowclose → Pressurecycle
3: Gate_close → Pressurecyclecomplete
4: Set_pressurenormalized → Set_airlockconnected
Monde Arms Daimyo (kap_combat_heavy_arms_02_05_01)
Changed
5 changes
stdItem
Interactions
0: Set_pressuredifferential → Open
1: Setstate_powered → Close
2: Setstate_unpowered → Lock
3: Setstate_blocked → Override
4: Setstate_unblocked → Stepthrough
Monde Arms Crimson Camo (kap_combat_heavy_arms_02_06_01)
Changed
5 changes
stdItem
Interactions
0: Stepthrough → Unlocktrigger
1: Toggle → Lockself
2: Unlock → Unlockself
3: Overrideclose → Openrequest
4: Opencomplete → Closerequest
Monde Arms Delta Camo (kap_combat_heavy_arms_02_07_01)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Set_airlockconnected
1: Set_pressuredifferential → Open
2: Setstate_powered → Close
3: Setstate_unpowered → Lock
4: Setstate_blocked → Override
Monde Arms Hiro (kap_combat_heavy_arms_02_08_01)
Changed
5 changes
stdItem
Interactions
0: Unlocktrigger → Set_pressuredifferential
1: Lockself → Setstate_powered
2: Unlockself → Setstate_unpowered
3: Openrequest → Setstate_blocked
4: Closerequest → Setstate_unblocked
Monde Core Keystone (kap_combat_heavy_core_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Close → Toggle
1: Lock → Unlock
2: Override → Overrideclose
3: Stepthrough → Opencomplete
4: Toggle → Closecomplete
5: Unlock → Opentrigger
6: Overrideclose → Openself
Monde Core HighSec (kap_combat_heavy_core_02_03_01)
Changed
7 changes
stdItem
Interactions
0: Gate_close → Setstate_unpowered
1: Set_pressurenormalized → Setstate_blocked
2: Set_pressuredifferential → Setstate_unblocked
3: Setstate_powered → Setstate_noaccess
4: Setstate_unpowered → Setstate_access
5: Setstate_blocked → Pressurecycle
6: Setstate_unblocked → Pressurecyclecomplete
Monde Core Hemlock Camo (kap_combat_heavy_core_02_04_01)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Allowopen
1: Closecomplete → Locktrigger
2: Opentrigger → Unlocktrigger
3: Openself → Lockself
4: Allowopen → Unlockself
5: Locktrigger → Openrequest
6: Unlocktrigger → Closerequest
Monde Core Daimyo (kap_combat_heavy_core_02_05_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Pressurecyclecomplete
1: Setstate_noaccess → Set_airlockconnected
2: Setstate_access → Open
3: Pressurecycle → Close
4: Pressurecyclecomplete → Lock
5: Set_airlockconnected → Override
6: Open → Stepthrough
Monde Core Crimson Camo (kap_combat_heavy_core_02_06_01)
Changed
7 changes
stdItem
Interactions
0: Lock → Unlock
1: Override → Overrideclose
2: Stepthrough → Opencomplete
3: Toggle → Closecomplete
4: Unlock → Opentrigger
5: Overrideclose → Openself
6: Opencomplete → Allowopen
Monde Core Delta Camo (kap_combat_heavy_core_02_07_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_noaccess → Set_airlockconnected
1: Setstate_access → Open
2: Pressurecycle → Close
3: Pressurecyclecomplete → Lock
4: Set_airlockconnected → Override
5: Open → Stepthrough
6: Close → Toggle
Monde Core Hiro (kap_combat_heavy_core_02_08_01)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Locktrigger
1: Opentrigger → Unlocktrigger
2: Openself → Lockself
3: Allowopen → Unlockself
4: Locktrigger → Openrequest
5: Unlocktrigger → Closerequest
6: Lockself → Closetrigger
Monde Helmet (kap_combat_heavy_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Weaponcontroller_setinactive → Coupled_setcoupled
1: Gimbaltype_setfixed → Coupled_setdecoupled
2: Gimbaltype_setgimbal → Gsafe_setactive
3: Gimbaltype_setaimassist → Gsafe_setinactive
4: Firepattern_setstaggered → Esp_setactive
5: Firepattern_setsynchronized → Esp_setinactive
6: Piptype_setlead → Quantumspool_setactive
Monde Helmet Keystone (kap_combat_heavy_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Setlightsalarm → Poweron
1: Functiondisruptedtrigger → Poweroff
2: Functionrestoredtrigger → Carry
3: Disruptioncascade → Drop
4: Restorationcascade → Inspect
5: Cascadecompleted → Place
6: Misfiretrigger → Attach
Monde Helmet HighSec (kap_combat_heavy_helmet_02_03_01)
Changed
7 changes
stdItem
Interactions
0: Restorationcascade → Updatepressureevaluation
1: Cascadecompleted → Cyclebegin
2: Misfiretrigger → Cyclecomplete
3: Misfirerequest → Cycle
4: Setmisfire_none → Initializedifferential
5: Setmisfire_trivial → Initializeairlockconnection
6: Setmisfire_minor → Setstate_airlockdisabled
Monde Helmet Hemlock Camo (kap_combat_heavy_helmet_02_04_01)
Changed
7 changes
stdItem
Interactions
0: Registerplayer → Activate
1: Abort → Place
2: Insert → Stow
3: Eject → Turretenter
4: Off → Turretexit
5: On → Carry
6: Panelopen → Drop
Monde Helmet Daimyo (kap_combat_heavy_helmet_02_05_01)
Changed
7 changes
stdItem
Interactions
0: Fuelport_close → Seatenter_zerog
1: Panel_right_open → Seatexit_zerog
2: Panel_right_close → Openrequested
3: Panel_left_open → Allowopen
4: Panel_left_close → Closerequested
5: Loot → Dispatchclose
6: Openinventory → Closecompleted
Monde Helmet Crimson Camo (kap_combat_heavy_helmet_02_06_01)
Changed
7 changes
stdItem
Interactions
0: Seatenterzerog → Coolerright_request_close
1: Seatexitzerog → Radar_request_open
2: Inventory_open → Radar_request_close
3: Inventory_close → Groundfuel_request_open
4: Avionics_open → Groundfuel_request_close
5: Avionics_close → Powerplant_request_open
6: Fuelport_open → Powerplant_request_close
Monde Helmet Delta Camo (kap_combat_heavy_helmet_02_07_01)
Changed
7 changes
stdItem
Interactions
0: Setmisfire_major → Setstate_airlockopened
1: Setmisfire_catastrophic → Deploy
2: Unlock → Retract
3: Lock → Loot
4: Setlightson → Openinventoryui
5: Setlightsoff → Retrieve
6: Setlightslow → Cancel
Monde Helmet Hiro (kap_combat_heavy_helmet_02_08_01)
Changed
7 changes
stdItem
Interactions
0: Setlightson → Force_airlockstate_sealed
1: Setlightsoff → Force_airlockstate_opened
2: Setlightslow → Force_airlockstate_cycling
3: Setlightsalarm → Force_pressurestate_pressurized
4: Functiondisruptedtrigger → Force_pressurestate_depressurized
5: Functionrestoredtrigger → Force_atmospherestate_breathable
6: Disruptioncascade → Force_atmospherestate_toxic
Monde Legs Keystone (kap_combat_heavy_legs_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Unlock
1: Openinventoryui → Lock
2: Openlootingui → Setlightson
3: Carry → Setlightsoff
4: Drop → Setlightslow
5: Place → Setlightsalarm
6: Store → Functiondisruptedtrigger
Monde Legs HighSec (kap_combat_heavy_legs_02_03_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Inventory_open
1: Openinventoryui → Inventory_close
2: Openlootingui → Avionics_open
3: Carry → Avionics_close
4: Drop → Fuelport_open
5: Place → Fuelport_close
6: Store → Panel_right_open
Monde Legs Hemlock Camo (kap_combat_heavy_legs_02_04_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Ladderclose
1: Openinventoryui → Canopyopen
2: Openlootingui → Canopyclose
3: Carry → Seatenterladder
4: Drop → Seatexitladder
5: Place → Seatenterzerog
6: Store → Seatexitzerog
Monde Legs Daimyo (kap_combat_heavy_legs_02_05_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Panel_right_close
1: Openinventoryui → Panel_left_open
2: Openlootingui → Panel_left_close
3: Carry → Loot
4: Drop → Openinventory
5: Place → Setlightson
6: Store → Setlightsoff
Monde Legs Crimson Camo (kap_combat_heavy_legs_02_06_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Setlightslow
1: Openinventoryui → Setlightsalarm
2: Openlootingui → Functiondisruptedtrigger
3: Carry → Functionrestoredtrigger
4: Drop → Disruptioncascade
5: Place → Restorationcascade
6: Store → Cascadecompleted
Monde Legs Delta Camo (kap_combat_heavy_legs_02_07_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Functionrestoredtrigger
1: Openinventoryui → Disruptioncascade
2: Openlootingui → Restorationcascade
3: Carry → Cascadecompleted
4: Drop → Misfiretrigger
5: Place → Misfirerequest
6: Store → Setmisfire_none
Monde Legs Hiro (kap_combat_heavy_legs_02_08_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Misfiretrigger
1: Openinventoryui → Misfirerequest
2: Openlootingui → Setmisfire_none
3: Carry → Setmisfire_trivial
4: Drop → Setmisfire_minor
5: Place → Setmisfire_major
6: Store → Setmisfire_catastrophic
Gallant "Redline" Rifle (klwe_rifle_energy_01_store01)
Changed
13 changes
stdItem
Interactions
0: Closecomplete → Lightsalarm
1: Syncopen → Checkcredentials
2: Syncclose → Override
3: Hidelocks → Opendoor
4: Synclock → Closedoor
5: Syncunlock → Enableproximitysensor
6: Lightson → Disableproximitysensor
7: Lightsoff → Lockdoor
8: Lightslow → Unlockdoor
9: Lightsalarm → Opencomplete
10: Checkcredentials → Closecomplete
11: Override → Syncopen
12: Opendoor → Syncclose
Gallant Rifle (klwe_rifle_energy_01_test_inf_ammo)
Changed
13 changes
stdItem
Interactions
0: Synclock → Disableproximitysensor
1: Syncunlock → Lockdoor
2: Lightson → Unlockdoor
3: Lightsoff → Opencomplete
4: Lightslow → Closecomplete
5: Lightsalarm → Syncopen
6: Checkcredentials → Syncclose
7: Override → Hidelocks
8: Opendoor → Synclock
9: Closedoor → Syncunlock
10: Enableproximitysensor → Lightson
11: Disableproximitysensor → Lightsoff
12: Lockdoor → Lightslow
Gallant "Boneyard" Rifle (klwe_rifle_energy_01_white02_tow)
Changed
13 changes
stdItem
Interactions
0: Enableproximityassist → Disableproximityassist
1: Disableproximityassist → Engineon
2: Engineon → Engineoff
3: Engineoff → Enabledecoupled
4: Enabledecoupled → Disabledecoupled
5: Disabledecoupled → Enablegsafe
6: Enablegsafe → Disablegsafe
7: Disablegsafe → Enableesp
8: Enableesp → Disableesp
9: Disableesp → Enablecruise
10: Enablecruise → Disablecruise
11: Disablecruise → Enablevtol
12: Enablevtol → Disablevtol
Karna "Dominion Camo" Rifle (ksar_rifle_energy_01_store01)
Changed
13 changes
stdItem
Interactions
0: Engineoff → Place
1: Enabledecoupled → Store
2: Disabledecoupled → Equiptowear
3: Enablegsafe → Openinventoryui
4: Disablegsafe → Openlootingui
5: Enableesp → Carry
6: Disableesp → Drop
7: Enablecruise
8: Disablecruise
9: Enablevtol
10: Disablevtol
11: Enableproximityassist
12: Disableproximityassist
none_lmg_ballistic_01_collector01 (none_lmg_ballistic_01_collector01)
Changed
6 changes
stdItem
Interactions
0: Openlootingui → Drop
1: Carry → Place
2: Drop → Store
3: Place → Equip
4: Store → Openlootingui
5: Equip → Carry
Pulverizer "Zigzag" LMG (none_lmg_ballistic_01_tint04)
Changed
6 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equip
3: Store → Openlootingui
4: Equip → Carry
5: Openlootingui → Drop
Pulverizer "Hemlock Camo" LMG (none_lmg_ballistic_01_tint05)
Changed
6 changes
stdItem
Interactions
0: Drop → Store
1: Place → Equip
2: Store → Openlootingui
3: Equip → Carry
4: Openlootingui → Drop
5: Carry → Place
Deadrig "Smudge" Shotgun (none_shotgun_ballistic_01_tint01)
Changed
7 changes
stdItem
Interactions
0: Store → Equiptowear
1: Equiptowear → Openinventoryui
2: Openinventoryui → Openlootingui
3: Openlootingui → Carry
4: Carry → Drop
5: Drop → Place
6: Place → Store
Internal Tank (QTNK_RSI_Aurora_Mk2)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity: 1.5 → 0.9
ResourceContainer
Capacity
SCU: 1.5 → 0.9
Value: 1.5 → 0.9
<= PLACEHOLDER => (RSI_Aurora_GS_SE_Pilot_Dashboard)
Changed
20 changes
stdItem
Interactions
0: Turret_gyro_mode → Place
1: Activate remote camera → Store
2: Bespokeplace → Offhandstore
3: Enablepowerplant → Activate
4: Disablepowerplant → Carrylowered
5: Place → Drop
6: Open → Inspect
7: Close → Equip
8: Fuse_removed → Offhandequip
9: Fuse_placed
10: Sitdown
11: Seatenterright
12: Seatexitright
13: Seatenterleft
14: Seatexitleft
15: Wash
16: Exit
17: Lean
18: Runwater
19: Inactive
<= PLACEHOLDER => (RSI_Aurora_Mk2_Thruster_Fan_VTOL)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.0E-5
BurnRatePerMNMicroUnits: 125 → 30
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.0E-5
<= PLACEHOLDER => (RSI_Aurora_Mk2_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.0E-5
BurnRatePerMNMicroUnits: 125 → 30
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.0E-5
<= PLACEHOLDER => (RSI_Aurora_Mk2_Thruster_Main_Left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.0E-5
BurnRatePerMNMicroUnits: 125 → 30
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.0E-5
<= PLACEHOLDER => (RSI_Aurora_Mk2_Thruster_Main_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.0E-5
BurnRatePerMNMicroUnits: 125 → 30
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.0E-5
<= PLACEHOLDER => (RSI_Aurora_Mk2_Thruster_Mav)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.0E-5
BurnRatePerMNMicroUnits: 125 → 30
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.0E-5
<= PLACEHOLDER => (RSI_Aurora_Mk2_Thruster_Mav_Bottom)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.0E-5
BurnRatePerMNMicroUnits: 125 → 30
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.0E-5
<= PLACEHOLDER => (RSI_Aurora_Mk2_Thruster_Mav_Top)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.0E-5
BurnRatePerMNMicroUnits: 125 → 30
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.0E-5
<= PLACEHOLDER => (RSI_Aurora_Mk2_Thruster_Retro)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.0E-5
BurnRatePerMNMicroUnits: 125 → 30
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.0E-5
<= PLACEHOLDER => (RSI_Aurora_Mk2_Thruster_Retro_Left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.0E-5
BurnRatePerMNMicroUnits: 125 → 30
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.0E-5
<= PLACEHOLDER => (RSI_Aurora_Mk2_Thruster_Retro_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.0E-5
BurnRatePerMNMicroUnits: 125 → 30
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.0E-5
TRGT. STATUS (RSI_Hermes_SeatDashboard_CoPilot)
Changed
65 changes
stdItem
Interactions
0: Close panel → Playersjoined
1: Cycle → Nextstage
2: Open panel → Reset
3: Carry → Onarenacleared
4: Drop → Onnewstage
5: Place → Finishinterlude
6: Inspect → Setstate_alldestroyed
7: Next → Setstate_allnotdestroyed
8: Previous → Onalldestroyed
9: Insert → Onallnotdestroyed
10: Eject → Opendoor
11: Abort → Closedoor
12: Logoutrequest → Setstate_playstate_charging
13: Lock → Setstate_playstate_blasting
14: Unlock → Firedsuccess
15: Disablechipinteractions → Firedfail
16: Pilotenterleft → Puzzlesolved
17: Pilotenterright → Puzzleunsolved
18: Seatexit → Preparehowitzer
19: Copilotenterleft → Setstate_coolingpipesstate_connected
20: Copilotenterright → Setstate_coolingpipesstate_disconnected
21: Copilotexit → Setstate_coolingpipesstate_blocked
22: Turretenter → Setstate_salvagepipesstate_functional
23: Turretexit → Setstate_salvagepipesstate_broken
24: Store → Onstate_puzzlestate_solved
25: Offhandstore → Onstate_puzzlestate_unsolved
26: Take → Onplayersjoined
27: Activateencounter
28: Onreset
29: Encounterdone
30: Onactivateexit
31: Onhazard
32: Quickreset
33: Onready
34: Open
35: Close
36: Lock
37: Override
38: Stepthrough
39: Toggle
40: Unlock
41: Overrideclose
42: Opencomplete
43: Closecomplete
44: Opentrigger
45: Openself
46: Allowopen
47: Locktrigger
48: Unlocktrigger
49: Lockself
50: Unlockself
51: Openrequest
52: Closerequest
53: Closetrigger
54: Closeself
55: Allowclose
56: Gate_close
57: Set_pressurenormalized
58: Set_pressuredifferential
59: Setstate_powered
60: Setstate_unpowered
61: Setstate_blocked
62: Setstate_unblocked
63: Setstate_noaccess
64: Setstate_access