Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Azrael Racing Helmet Sapphire
(rsi_odyssey_undersuit_helmet_02_03_01)
Changed
7 changes
stdItem
Interactions
0:
Gsafe_setinactive
→
Weapons_on
1:
Esp_setactive
→
Weapons_off
2:
Esp_setinactive
→
Countermeasures_fire
3:
Quantumspool_setactive
→
Headlights_on
4:
Quantumspool_setinactive
→
Headlights_off
5:
Quantumtravel_setactive
→
Vtol_setactive
6:
Quantumtravel_setinactive
→
Vtol_setinactive
Seat
(Seat_Bench_Backrest_ArmrestBoth_security_3_Template)
Changed
2 changes
stdItem
Interactions
0:
Openlootingui
→
Turret_hatch_right_close
1:
Consumeactor
→
Idle_stare
Voss Helmet
(srvl_combat_medium_helmet_04_01_01)
Changed
7 changes
stdItem
Interactions
0:
Openaccesspoints
→
Shields_on
1:
Closeaccesspoints
→
Shields_off
2:
Flight_ready
→
Missiles_armmissile
3:
Dummyinteraction
→
Missiles_disarmmissiles
4:
Commsinteraction
→
Missiles_cyclemissiles
5:
Opencanopy
→
Missiles_firemissiles
6:
Closecanopy
→
Weapons_on
Sureshot Helmet
(srvl_combat_medium_helmet_05_01_01)
Changed
7 changes
stdItem
Interactions
0:
Scan_enable
→
Landinggear_retract
1:
Scan_disable
→
Coupled_setcoupled
2:
Shields_on
→
Coupled_setdecoupled
3:
Shields_off
→
Gsafe_setactive
4:
Missiles_armmissile
→
Gsafe_setinactive
5:
Missiles_disarmmissiles
→
Esp_setactive
6:
Missiles_cyclemissiles
→
Esp_setinactive
Sureshot Helmet Red Menace
(srvl_combat_medium_helmet_05_02_01)
Changed
7 changes
stdItem
Interactions
0:
Stage1
→
Drop
1:
Stage2
→
Inspect
2:
Win
→
Place
3:
Lose
→
Store
4:
Leaderboard
→
Offhandstore
5:
Open
→
Carry
6:
Close
Outback Arms Grime Blue
(srvl_utility_light_arms_01_01_07)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Locktrigger
1:
Opentrigger
→
Unlocktrigger
2:
Openself
→
Lockself
3:
Allowopen
→
Unlockself
4:
Locktrigger
→
Openrequest
Outback Arms Sleet
(srvl_utility_light_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Override
1:
Open
→
Stepthrough
2:
Close
→
Toggle
3:
Lock
→
Unlock
4:
Override
→
Overrideclose
Outback Arms Molten
(srvl_utility_light_arms_01_01_13)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Pressurecyclecomplete
1:
Setstate_noaccess
→
Set_airlockconnected
2:
Setstate_access
→
Open
3:
Pressurecycle
→
Close
4:
Pressurecyclecomplete
→
Lock
Outback Arms Molehill Brown
(srvl_utility_light_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Stepthrough
→
Opencomplete
1:
Toggle
→
Closecomplete
2:
Unlock
→
Opentrigger
3:
Overrideclose
→
Openself
4:
Opencomplete
→
Allowopen
Outback Core Grime Blue
(srvl_utility_light_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Overrideclose
→
Openself
1:
Opencomplete
→
Allowopen
2:
Closecomplete
→
Locktrigger
3:
Opentrigger
→
Unlocktrigger
4:
Openself
→
Lockself
5:
Allowopen
→
Unlockself
6:
Locktrigger
→
Openrequest
Outback Core Sleet
(srvl_utility_light_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Closerequest
1:
Lockself
→
Closetrigger
2:
Unlockself
→
Closeself
3:
Openrequest
→
Allowclose
4:
Closerequest
→
Gate_close
5:
Closetrigger
→
Set_pressurenormalized
6:
Closeself
→
Set_pressuredifferential
Outback Core Molten
(srvl_utility_light_core_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Stepthrough
1:
Close
→
Toggle
2:
Lock
→
Unlock
3:
Override
→
Overrideclose
4:
Stepthrough
→
Opencomplete
5:
Toggle
→
Closecomplete
6:
Unlock
→
Opentrigger
Outback Core Molehill Brown
(srvl_utility_light_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Setstate_powered
1:
Gate_close
→
Setstate_unpowered
2:
Set_pressurenormalized
→
Setstate_blocked
3:
Set_pressuredifferential
→
Setstate_unblocked
4:
Setstate_powered
→
Setstate_noaccess
5:
Setstate_unpowered
→
Setstate_access
6:
Setstate_blocked
→
Pressurecycle
Outback Helmet
(srvl_utility_light_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Exit
→
Toggle
1:
Sit
→
Enterinternalscreen
2:
Enter_l2
→
Downloadauthorised
3:
Enter_r2
→
Downloadunauthorised
4:
Prereqsmet
5:
Prereqsunmet
6:
Download
Outback Helmet Grime Blue
(srvl_utility_light_helmet_01_01_07)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Close
1:
Close
→
Hack
2:
Openlootingui
→
Repair
3:
Carry
→
Syncopen
4:
Drop
→
Syncclose
5:
Open
Outback Helmet Sleet
(srvl_utility_light_helmet_01_01_11)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Syncclose
1:
Openlootingui
→
Open
2:
Open
→
Close
3:
Hack
4:
Repair
5:
Syncopen
Outback Helmet Molten
(srvl_utility_light_helmet_01_01_13)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Open
1:
Open
→
Close
2:
Close
→
Hack
3:
Repair
4:
Syncopen
5:
Syncclose
Outback Helmet Molehill Brown
(srvl_utility_light_helmet_01_01_15)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Hack
1:
Open
→
Repair
2:
Close
→
Syncopen
3:
Syncclose
4:
Openhatch
5:
Closehatch
Outback Legs Grime Blue
(srvl_utility_light_legs_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Vendorinspect
→
Setstate_access
1:
Vendorreturn
→
Pressurecycle
2:
Vendorkeep
→
Pressurecyclecomplete
3:
Holdready
→
Set_airlockconnected
4:
Equiptosuit
→
Open
5:
Offhandequiptosuit
→
Close
6:
Store
→
Lock
Outback Legs Sleet
(srvl_utility_light_legs_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Offhandstore
→
Override
1:
Drop
→
Stepthrough
2:
Carrylowered
→
Toggle
3:
Inspect
→
Unlock
4:
Place
→
Overrideclose
5:
Vendorinspect
→
Opencomplete
6:
Vendorreturn
→
Closecomplete
Outback Legs Molten
(srvl_utility_light_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Vendorkeep
→
Opentrigger
1:
Holdready
→
Openself
2:
Equiptosuit
→
Allowopen
3:
Offhandequiptosuit
→
Locktrigger
4:
Store
→
Unlocktrigger
5:
Offhandstore
→
Lockself
6:
Drop
→
Unlockself
Outback Legs Molehill Brown
(srvl_utility_light_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Carrylowered
→
Openrequest
1:
Inspect
→
Lockeddisplay
2:
Place
→
Closetrigger
3:
Vendorinspect
→
Closeself
4:
Vendorreturn
→
Allowclose
5:
Vendorkeep
→
Gate_close
6:
Holdready
→
Set_pressurenormalized
Warden Backpack Keystone
(vgl_combat_heavy_backpack_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Carrylowered
→
Customize
1:
Inspect
→
Bespokeplace
2:
Place
→
Holdready
3:
Chakmafirstselecttake
→
Holster
4:
Chakmatake
→
Offhandholster
5:
Customize
→
Store
6:
Bespokeplace
→
Offhandstore
Warden Backpack HighSec
(vgl_combat_heavy_backpack_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Chakmatake
→
Offhandholster
1:
Customize
→
Store
2:
Bespokeplace
→
Offhandstore
3:
Holdready
→
Drop
4:
Holster
→
Carrylowered
5:
Offhandholster
→
Inspect
6:
Store
→
Place
Warden Backpack Hemlock Camo
(vgl_combat_heavy_backpack_01_05_01)
Changed
7 changes
stdItem
Interactions
0:
Bespokeplace
→
Offhandstore
1:
Holdready
→
Drop
2:
Holster
→
Carrylowered
3:
Offhandholster
→
Inspect
4:
Store
→
Place
5:
Offhandstore
→
Chakmafirstselecttake
6:
Drop
→
Chakmatake
Warden Backpack Monde
(vgl_combat_heavy_backpack_01_06_01)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Bespokeplace
1:
Place
→
Holdready
2:
Chakmafirstselecttake
→
Holster
3:
Chakmatake
→
Offhandholster
4:
Customize
→
Store
5:
Bespokeplace
→
Offhandstore
6:
Holdready
→
Drop
Warden Backpack Daimyo
(vgl_combat_heavy_backpack_01_07_01)
Changed
7 changes
stdItem
Interactions
0:
Holster
→
Carrylowered
1:
Offhandholster
→
Inspect
2:
Store
→
Place
3:
Offhandstore
→
Chakmafirstselecttake
4:
Drop
→
Chakmatake
5:
Carrylowered
→
Customize
6:
Inspect
→
Bespokeplace
Warden Backpack Crimson Camo
(vgl_combat_heavy_backpack_01_08_01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Place
1:
Offhandstore
→
Chakmafirstselecttake
2:
Drop
→
Chakmatake
3:
Carrylowered
→
Customize
4:
Inspect
→
Bespokeplace
5:
Place
→
Holdready
6:
Chakmafirstselecttake
→
Holster
Warden Backpack Delta Camo
(vgl_combat_heavy_backpack_01_09_01)
Changed
7 changes
stdItem
Interactions
0:
Customize
→
Store
1:
Bespokeplace
→
Offhandstore
2:
Holdready
→
Drop
3:
Holster
→
Carrylowered
4:
Offhandholster
→
Inspect
5:
Store
→
Place
6:
Offhandstore
→
Chakmafirstselecttake
Warden Backpack Hiro
(vgl_combat_heavy_backpack_01_10_01)
Changed
7 changes
stdItem
Interactions
0:
Holdready
→
Drop
1:
Holster
→
Carrylowered
2:
Offhandholster
→
Inspect
3:
Store
→
Place
4:
Offhandstore
→
Chakmafirstselecttake
5:
Drop
→
Chakmatake
6:
Carrylowered
→
Customize
Chiron Arms Samaritan
(vgl_utility_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Pressurecyclecomplete
1:
Setstate_noaccess
→
Set_airlockconnected
2:
Setstate_access
→
Open
3:
Pressurecycle
→
Close
4:
Pressurecyclecomplete
→
Lock
Chiron Arms Lifesaver
(vgl_utility_light_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Setstate_blocked
1:
Set_pressuredifferential
→
Setstate_unblocked
2:
Setstate_powered
→
Setstate_noaccess
3:
Setstate_unpowered
→
Setstate_access
4:
Setstate_blocked
→
Pressurecycle
Chiron Backpack Samaritan
(vgl_utility_light_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Carrylowered
→
Holdready
1:
Inspect
→
Holster
2:
Place
→
Offhandholster
3:
Chakmafirstselecttake
→
Store
4:
Chakmatake
→
Offhandstore
5:
Bespokeplace
→
Drop
6:
Holdready
→
Carrylowered
Chiron Backpack Lifesaver
(vgl_utility_light_backpack_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Bespokeplace
→
Carrylowered
1:
Holdready
→
Inspect
2:
Holster
→
Place
3:
Offhandholster
→
Chakmafirstselecttake
4:
Store
→
Chakmatake
5:
Offhandstore
→
Customize
6:
Drop
→
Bespokeplace
Chiron Core Samaritan
(vgl_utility_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_blocked
→
Pressurecycle
1:
Setstate_unblocked
→
Pressurecyclecomplete
2:
Setstate_noaccess
→
Set_airlockconnected
3:
Setstate_access
→
Open
4:
Pressurecycle
→
Close
5:
Pressurecyclecomplete
→
Lock
6:
Set_airlockconnected
→
Override
Chiron Core Lifesaver
(vgl_utility_light_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Overrideclose
→
Openself
1:
Opencomplete
→
Allowopen
2:
Closecomplete
→
Locktrigger
3:
Opentrigger
→
Unlocktrigger
4:
Openself
→
Lockself
5:
Allowopen
→
Unlockself
6:
Locktrigger
→
Openrequest
Chiron Helmet Samaritan
(vgl_utility_light_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
→
Place
2:
Change
→
Turretenter
3:
Movetoopen
→
Turretexit
4:
Movetoclose
→
Canceltransfer
5:
Holdready
→
Transfersuccess
6:
Equiptosuit
Chiron Helmet Lifesaver
(vgl_utility_light_helmet_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Climb
1:
Close
→
Stepthrough
2:
Enableproximitysensor
→
Place
3:
Disableproximitysensor
4:
Proximitysensoroccupied
5:
Proximitysensorunoccupied
6:
Proximitysensorattached
Chiron Legs Samaritan
(vgl_utility_light_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Offhandstore
→
Setleadpips
1:
Drop
→
Setgimballock
2:
Inspect
→
Setfreegimbal
3:
Place
→
Setaimassist
4:
Swapammomag
→
Setstaggeredfire
5:
Carry
→
Setsynchronousfire
6:
Equiptosuit
→
Fireweapongroup1
Chiron Legs Lifesaver
(vgl_utility_light_legs_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Offhandequiptosuit
→
Fireweapongroup2
1:
Store
→
Enableweapons
2:
Offhandstore
→
Disableweapons
3:
Drop
→
Setlagpips
4:
Inspect
→
Setleadpips
5:
Place
→
Setgimballock
6:
Swapammomag
→
Setfreegimbal
<= PLACEHOLDER =>
(vlk_spewgun_ballistic_ice)
Changed
1 change
stdItem
SecondaryAmmunition
Mass:
400
Size:
1
Type:
AmmoParams
UUID:
461d44c2-7083-4567-bbd9-708ad384712e
Range:
2400
Speed:
300
Capacity:
99999
Lifetime:
8
BulletType:
2
Penetration
FarRadius:
5
NearRadius:
0.5
BasePenetrationDistance:
0
ImpactDamage
Stun:
0
Energy:
0
Thermal:
0
Physical:
20
Distortion:
0
Biochemical:
0
ImpulseScale:
1
FlightPhysics
AirResistance:
0
DisableGravity:
true
Pierceability:
9
ExplosionRadius
Maximum:
25
Minimum:
25
InitialCapacity:
99999
DetonationDamage
Stun:
0
Energy:
0
Thermal:
0
Physical:
9
Distortion:
0
Biochemical:
0
PhysicalDimensions
Length:
1
Radius:
0.3
Thickness:
0.3
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
90
BulletImpulseFalloff
MaxFalloff:
0
DropFalloff:
0
MinDistance:
0.5
ConversionRateMicroScu:
1
MaxPenetrationThickness:
0.2
<= PLACEHOLDER =>
(vlk_spewgun_ballistic_ice_adult)
Changed
1 change
stdItem
SecondaryAmmunition
Mass:
1
Size:
1
Type:
AmmoParams
UUID:
e641c6c1-bf27-4655-b9e4-f9b2e603a86a
Range:
560
Speed:
70
Capacity:
99999
Lifetime:
8
BulletType:
2
Penetration
FarRadius:
5
NearRadius:
0.5
BasePenetrationDistance:
0
ImpactDamage
Stun:
0
Energy:
0
Thermal:
0
Physical:
25
Distortion:
0
Biochemical:
0
ImpulseScale:
1
FlightPhysics
AirResistance:
0
DisableGravity:
false
Pierceability:
9
ExplosionRadius
Maximum:
2
Minimum:
1
InitialCapacity:
99999
DetonationDamage
Stun:
0
Energy:
0
Thermal:
0
Physical:
10
Distortion:
0
Biochemical:
0
PhysicalDimensions
Length:
1
Radius:
0.6
Thickness:
0.6
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
90
BulletImpulseFalloff
MaxFalloff:
0
DropFalloff:
0
MinDistance:
0.5
ConversionRateMicroScu:
1
MaxPenetrationThickness:
0.2
<= PLACEHOLDER =>
(vlk_spewgun_ballistic_ice_juvenile)
Changed
1 change
stdItem
SecondaryAmmunition
Mass:
400
Size:
1
Type:
AmmoParams
UUID:
461d44c2-7083-4567-bbd9-708ad384712e
Range:
2400
Speed:
300
Capacity:
99999
Lifetime:
8
BulletType:
2
Penetration
FarRadius:
5
NearRadius:
0.5
BasePenetrationDistance:
0
ImpactDamage
Stun:
0
Energy:
0
Thermal:
0
Physical:
20
Distortion:
0
Biochemical:
0
ImpulseScale:
1
FlightPhysics
AirResistance:
0
DisableGravity:
true
Pierceability:
9
ExplosionRadius
Maximum:
25
Minimum:
25
InitialCapacity:
99999
DetonationDamage
Stun:
0
Energy:
0
Thermal:
0
Physical:
9
Distortion:
0
Biochemical:
0
PhysicalDimensions
Length:
1
Radius:
0.3
Thickness:
0.3
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
90
BulletImpulseFalloff
MaxFalloff:
0
DropFalloff:
0
MinDistance:
0.5
ConversionRateMicroScu:
1
MaxPenetrationThickness:
0.2
<= PLACEHOLDER =>
(vlk_spewgun_ballistic_irradiated)
Changed
1 change
stdItem
SecondaryAmmunition
Mass:
400
Size:
1
Type:
AmmoParams
UUID:
7aa9a436-073d-4494-a912-08f6181b3cdb
Range:
2400
Speed:
300
Capacity:
99999
Lifetime:
8
BulletType:
2
Penetration
FarRadius:
5
NearRadius:
0.5
BasePenetrationDistance:
0
ImpactDamage
Stun:
0
Energy:
0
Thermal:
0
Physical:
20
Distortion:
0
Biochemical:
0
ImpulseScale:
1
FlightPhysics
AirResistance:
0
DisableGravity:
true
Pierceability:
9
ExplosionRadius
Maximum:
25
Minimum:
25
InitialCapacity:
99999
DetonationDamage
Stun:
0
Energy:
0
Thermal:
0
Physical:
9
Distortion:
0
Biochemical:
0
PhysicalDimensions
Length:
1
Radius:
0.3
Thickness:
0.3
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
90
BulletImpulseFalloff
MaxFalloff:
0
DropFalloff:
0
MinDistance:
0.5
ConversionRateMicroScu:
1
MaxPenetrationThickness:
0.2
Drake Caterpillar
(DRAK_Caterpillar_Boarded)
Changed
2 changes
stdItem
Interactions
0:
Disablevtol
→
Engineoff
1:
Enableproximityassist
→
Enabledecoupled
RSI Apollo Triage Wikelo Sneak Special
(RSI_Apollo_Triage_Collector_Stealth)
Changed
1 change
stdItem
Interactions
1:
Engineon
→
Shiptransformcycle
Flight Blade
(Controller_Flight_MISC_Hull_B)
Changed
1 change
stdItem
ResourceNetwork
States
0
Deltas
1
Rate:
0
Type:
Consumption
Resource:
Fuel
MinimumFraction:
0
SHIELDS
(Controller_Shield_MISC_Hull_B)
Changed
1 change
stdItem
ShieldController
UsePowerForAbsorptionCalculations:
0
Door Control
(ControlPanel_Screen_DoorControl_16x9_MISC_Hull_B)
Changed
12 changes
stdItem
Interactions
0:
Close
→
Turnhoveron
1:
Hack
→
Turnhoveroff
2:
Repair
→
Grip
3:
Syncopen
→
Release
4:
Syncclose
→
Liedown
5:
Opencomplete
→
Exit
6:
Closecomplete
→
Draguserout
7:
Open
→
Dropuserin
8:
Deploy
→
Open
9:
Retract
10:
Syncdeploy
11:
Syncretract
Door Control
(ControlPanel_Screen_DoorControl_9x16_Small_MISC_Hull_B)
Changed
5 changes
stdItem
Interactions
1:
Store
2:
Offhandstore
3:
Carry
4:
Drop
5:
Inspect