Version Changelog
Morozov-SH-C Helmet Terrene
(rrs_specialist_heavy_helmet_02_02_18)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Setstate_blocked
1:
Openrequest
→
Setstate_unblocked
2:
Closerequest
→
Setstate_noaccess
3:
Closetrigger
→
Setstate_access
4:
Closeself
→
Pressurecycle
5:
Allowclose
→
Pressurecyclecomplete
6:
Gate_close
→
Set_airlockconnected
Morozov-SH-S Helmet Spite
(rrs_specialist_heavy_helmet_03_02_04)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Stepthrough
1:
Set_pressuredifferential
→
Toggle
2:
Setstate_powered
→
Unlock
3:
Setstate_unpowered
→
Overrideclose
4:
Setstate_blocked
→
Opencomplete
5:
Setstate_unblocked
→
Closecomplete
6:
Setstate_noaccess
→
Opentrigger
Morozov-SH-S Helmet Crusader Edition
(rrs_specialist_heavy_helmet_03_crus01_01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Equiptowear
1:
Carry
→
Openinventoryui
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equiptowear
→
Place
6:
Openinventoryui
→
Store
Morozov-SH-I Helmet Pyrotechnic Spite
(rrs_specialist_heavy_helmet_04_02_04)
Changed
7 changes
stdItem
Interactions
0:
Openself
→
Setstate_unpowered
1:
Allowopen
→
Setstate_blocked
2:
Locktrigger
→
Setstate_unblocked
3:
Unlocktrigger
→
Setstate_noaccess
4:
Lockself
→
Setstate_access
5:
Unlockself
→
Pressurecycle
6:
Openrequest
→
Pressurecyclecomplete
Morozov-SH Legs Terrene
(rrs_specialist_heavy_legs_01_03_18)
Changed
7 changes
stdItem
Interactions
0:
Groundfuel_request_open
→
Stepthrough
1:
Groundfuel_request_close
→
Onlocked
2:
Powerplant_request_open
→
Onunlocked
3:
Powerplant_request_close
→
Open
4:
Seatenter_zerog
→
Close
5:
Seatexit_zerog
→
Onopened
6:
Openrequested
→
Onclosed
Morozov-SH Legs Smokescreen
(rrs_specialist_heavy_legs_01_03_11)
Changed
7 changes
stdItem
Interactions
0:
Avionics_request_close
→
Requestpoweronandunlock
1:
Coolerleft_request_open
→
Requestpoweronandunlockandopen
2:
Coolerleft_request_close
→
Requestpoweroffandcloseandlock
3:
Coolerright_request_open
→
Requestlock
4:
Coolerright_request_close
→
Requestunlock
5:
Radar_request_open
→
Requestlockandclose
6:
Radar_request_close
→
Requestunlockandopen
Arden-SL Arms Red Alert
(rrs_specialist_light_arms_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Setstate_unblocked
1:
Opentrigger
→
Setstate_noaccess
2:
Openself
→
Setstate_access
3:
Allowopen
→
Pressurecycle
4:
Locktrigger
→
Pressurecyclecomplete
Arden-SL Arms Coramor Edition "Kismet"
(rrs_specialist_light_arms_01_coramor_02)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Locktrigger
1:
Setstate_noaccess
→
Unlocktrigger
2:
Setstate_access
→
Lockself
3:
Pressurecycle
→
Unlockself
4:
Pressurecyclecomplete
→
Openrequest
Arden-SL Core (Modified)
(rrs_specialist_light_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Closerequest
→
Override
1:
Closetrigger
→
Stepthrough
2:
Closeself
→
Toggle
3:
Allowclose
→
Unlock
4:
Gate_close
→
Overrideclose
5:
Set_pressurenormalized
→
Opencomplete
6:
Set_pressuredifferential
→
Closecomplete
Arden-SL Core Red Alert
(rrs_specialist_light_core_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Setstate_powered
→
Opentrigger
1:
Setstate_unpowered
→
Openself
2:
Setstate_blocked
→
Allowopen
3:
Setstate_unblocked
→
Locktrigger
4:
Setstate_noaccess
→
Unlocktrigger
5:
Setstate_access
→
Lockself
6:
Pressurecycle
→
Unlockself
Arden-SL Core Coramor Edition "Kismet"
(rrs_specialist_light_core_01_coramor_02)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Set_pressuredifferential
1:
Unlock
→
Setstate_powered
2:
Overrideclose
→
Setstate_unpowered
3:
Opencomplete
→
Setstate_blocked
4:
Closecomplete
→
Setstate_unblocked
5:
Opentrigger
→
Setstate_noaccess
6:
Openself
→
Setstate_access
Arden-SL Helmet Coramor Edition "Kismet"
(rrs_specialist_light_helmet_01_coramor_02)
Changed
7 changes
stdItem
Interactions
0:
Closetriggerbottom
→
Place
1:
Opentriggerbottom
2:
Closetriggertop
3:
Place
4:
Deactivate_new
5:
Buttontrigger
6:
Onsucceded
Arden-SL Helmet Balefire
(rrs_specialist_light_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Opentop
→
Setlighton
1:
Closetop
→
Setlightoff
2:
Openbottom
→
Togglelight
3:
Closebottom
→
Activate remote camera
4:
Opentriggertop
→
Turret_gyro_mode
5:
Closetriggerbottom
6:
Opentriggerbottom
Arden-SL Helmet (Modified)
(rrs_specialist_light_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Closetop
→
Turretexit
1:
Openbottom
→
Turretenter
2:
Closebottom
3:
Opentriggertop
4:
Closetriggerbottom
5:
Opentriggerbottom
6:
Closetriggertop
Arden-SL Legs Rime
(rrs_specialist_light_legs_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Overrideclose
1:
Vendorinspect
→
Opencomplete
2:
Vendorreturn
→
Closecomplete
3:
Vendorkeep
→
Opentrigger
4:
Holdready
→
Openself
5:
Equiptosuit
→
Allowopen
6:
Offhandequiptosuit
→
Locktrigger
Arden-SL Legs Red Alert
(rrs_specialist_light_legs_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Unlocktrigger
1:
Offhandstore
→
Lockself
2:
Drop
→
Unlockself
3:
Carrylowered
→
Openrequest
4:
Inspect
→
Lockeddisplay
5:
Place
→
Closetrigger
6:
Vendorinspect
→
Closeself
Arden-SL Legs Coramor Edition "Kismet"
(rrs_specialist_light_legs_01_coramor_02)
Changed
7 changes
stdItem
Interactions
0:
Vendorreturn
→
Allowclose
1:
Vendorkeep
→
Gate_close
2:
Holdready
→
Set_pressurenormalized
3:
Equiptosuit
→
Set_pressuredifferential
4:
Offhandequiptosuit
→
Setstate_powered
5:
Store
→
Setstate_unpowered
6:
Offhandstore
→
Setstate_blocked
Horizon Helmet "Rust Society"
(rsi_deckcrew_armor_light_helmet_01_01_ruso)
Changed
7 changes
stdItem
Interactions
0:
Grip
→
Login
1:
Release
→
Use
2:
Turnhoveron
→
Deactivate
3:
Turnhoveroff
→
Denied
4:
Complete
5:
Activating_level_01
6:
Activating_level_02
ADP Core White
(cds_legacy_armor_heavy_core_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Place
1:
Turnon
→
Store
2:
Carry
3:
Drop
4:
Inspect
MacFlex Legs Imperial
(rsi_deckcrew_armor_light_legs_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Openself
1:
Openrequest
→
Allowopen
2:
Lockeddisplay
→
Locktrigger
3:
Closetrigger
→
Unlocktrigger
4:
Closeself
→
Lockself
5:
Allowclose
→
Unlockself
6:
Gate_close
→
Openrequest
MacFlex Legs "Rust Society"
(rsi_deckcrew_armor_light_legs_01_01_ruso)
Changed
7 changes
stdItem
Interactions
0:
Carrylowered
→
Setstate_noaccess
1:
Inspect
→
Setstate_access
2:
Place
→
Pressurecycle
3:
Vendorinspect
→
Pressurecyclecomplete
4:
Vendorreturn
→
Set_airlockconnected
5:
Vendorkeep
→
Open
6:
Carry
→
Close
PAB-1 Core Green
(cds_legacy_armor_light_core_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Closerequest
1:
Setstate_access
→
Closetrigger
2:
Pressurecycle
→
Closeself
3:
Pressurecyclecomplete
→
Allowclose
4:
Set_airlockconnected
→
Gate_close
5:
Open
→
Set_pressurenormalized
6:
Close
→
Set_pressuredifferential
Venture Arms Starcrossed
(rsi_explorer_armor_light_arms_01_03_coramor)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Allowclose
1:
Override
→
Gate_close
2:
Stepthrough
→
Set_pressurenormalized
3:
Toggle
→
Set_pressuredifferential
4:
Unlock
→
Setstate_powered
Venture Arms Envy
(rsi_explorer_armor_light_arms_01_02_coramor)
Changed
5 changes
stdItem
Interactions
0:
Gate_close
→
Overrideclose
1:
Set_pressurenormalized
→
Opencomplete
2:
Set_pressuredifferential
→
Closecomplete
3:
Setstate_powered
→
Opentrigger
4:
Setstate_unpowered
→
Openself
Venture Arms Lovestruck
(rsi_explorer_armor_light_arms_01_01_coramor)
Changed
5 changes
stdItem
Interactions
0:
Opencomplete
→
Setstate_blocked
1:
Closecomplete
→
Setstate_unblocked
2:
Opentrigger
→
Setstate_noaccess
3:
Openself
→
Setstate_access
4:
Allowopen
→
Pressurecycle
Venture Arms Voyager
(rsi_explorer_armor_light_arms_01_01_centurion)
Changed
5 changes
stdItem
Interactions
0:
Unlockself
→
Close
1:
Openrequest
→
Lock
2:
Closerequest
→
Override
3:
Closetrigger
→
Stepthrough
4:
Closeself
→
Toggle
Venture Arms Pathfinder
(rsi_explorer_armor_light_arms_01_01_imperator)
Changed
5 changes
stdItem
Interactions
0:
Locktrigger
→
Pressurecyclecomplete
1:
Unlocktrigger
→
Set_airlockconnected
2:
Lockself
→
Open
3:
Unlockself
→
Close
4:
Openrequest
→
Lock
ORC-mkV Core Blue
(cds_legacy_armor_medium_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Setstate_powered
1:
Overrideclose
→
Setstate_unpowered
2:
Opencomplete
→
Setstate_blocked
3:
Closecomplete
→
Setstate_unblocked
4:
Opentrigger
→
Setstate_noaccess
5:
Openself
→
Setstate_access
6:
Allowopen
→
Pressurecycle
Venture Core Executive
(rsi_explorer_armor_light_core_01_01_concierge)
Changed
7 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Openrequest
1:
Set_airlockconnected
→
Closerequest
2:
Open
→
Closetrigger
3:
Close
→
Closeself
4:
Lock
→
Allowclose
5:
Override
→
Gate_close
6:
Stepthrough
→
Set_pressurenormalized
Venture Core Starcrossed
(rsi_explorer_armor_light_core_01_03_coramor)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Unlock
1:
Gate_close
→
Overrideclose
2:
Set_pressurenormalized
→
Locked
3:
Set_pressuredifferential
→
Closecomplete
4:
Setstate_powered
→
Opentrigger
5:
Setstate_unpowered
→
Openself
6:
Setstate_blocked
→
Allowopen
Venture Core Pathfinder
(rsi_explorer_armor_light_core_01_01_imperator)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Close
1:
Locktrigger
→
Lock
2:
Unlocktrigger
→
Override
3:
Lockself
→
Stepthrough
4:
Unlockself
→
Toggle
5:
Openrequest
→
Unlock
6:
Closerequest
→
Overrideclose
Venture Core Lovestruck
(rsi_explorer_armor_light_core_01_01_coramor)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Pressurecycle
1:
Locktrigger
→
Pressurecyclecomplete
2:
Unlocktrigger
→
Set_airlockconnected
3:
Lockself
→
Open
4:
Unlockself
→
Close
5:
Openrequest
→
Lock
6:
Closerequest
→
Override
Venture Helmet Voyager
(rsi_explorer_armor_light_helmet_01_centurion)
Changed
7 changes
stdItem
Interactions
0:
Closekeyboard
→
Requestsurface
1:
Setwindowstate_closewindow
→
Lighton
2:
Touchscreen
→
Lightoff
3:
Exitkiosk_interaction
4:
Setstate_firingrangestate_splash
5:
Setstate_firingrangestate_weaponselect
6:
Setstate_firingrangestate_weaponlandingbasic
Venture Helmet Executive
(rsi_explorer_armor_light_helmet_01_concierge)
Changed
7 changes
stdItem
Interactions
0:
Testpiece4
→
Starttimer
1:
Testpiece5
→
Finishtimer
2:
Testpiece6
→
Resettimer
3:
Testpiece78
→
Ontimerstarted_countdowna
4:
Reset
→
Ontimerfinished
5:
Maindeviceswitchon
→
Starttimer_countdownb
6:
Maindeviceswitchoff
→
Ontimerstarted_countdownb
Venture Helmet Pathfinder
(rsi_explorer_armor_light_helmet_01_imperator)
Changed
7 changes
stdItem
Interactions
0:
Setjammerswitchon
→
Openlootingui
1:
Setjammerswitchoff
→
Open
2:
Maindeviceswitchon
→
Close
3:
Maindeviceswitchoff
4:
Startchargeinteraction
5:
Cancelchargeinteraction
6:
Disperseinteraction
Venture Helmet Olive
(rsi_explorer_armor_light_helmet_dmg_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Equiptosuit
1:
Openlootingui
→
Offhandequiptosuit
2:
Open
→
Store
3:
Offhandstore
4:
Drop
5:
Carrylowered
6:
Inspect
Venture Legs Starcrossed
(rsi_explorer_armor_light_legs_01_03_coramor)
Changed
7 changes
stdItem
Interactions
0:
Seatexit
→
Vendorkeep
1:
Seatenter
→
Holdready
2:
Activate remote camera
→
Equiptosuit
3:
Turret_gyro_mode
→
Offhandequiptosuit
4:
Store
5:
Offhandstore
6:
Drop
Venture Legs Lovestruck
(rsi_explorer_armor_light_legs_01_01_coramor)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Override
1:
Carry
→
Cycle
2:
Drop
→
Open
3:
Place
→
Close
4:
Store
→
Lock
Venture Legs Executive
(rsi_explorer_armor_light_legs_01_01_concierge)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Vendorinspect
1:
Equiptowear
→
Vendorreturn
2:
Carry
→
Vendorkeep
3:
Drop
→
Holdready
4:
Place
→
Equiptosuit
5:
Offhandequiptosuit
6:
Store
Venture Core Aqua
(rsi_explorer_armor_light_core_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Openself
→
Setstate_access
1:
Allowopen
→
Pressurecycle
2:
Locktrigger
→
Pressurecyclecomplete
3:
Unlocktrigger
→
Set_airlockconnected
4:
Lockself
→
Open
5:
Unlockself
→
Close
6:
Openrequest
→
Lock
Caudillo Helmet Burnt Orange
(rsi_odyssey_caudillo_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Esp_setactive
→
Viewporton
1:
Esp_setinactive
→
Openaccesspoints
2:
Quantumspool_setactive
→
Closeaccesspoints
3:
Quantumspool_setinactive
→
Flight_ready
4:
Quantumtravel_setactive
→
Dummyinteraction
5:
Quantumtravel_setinactive
→
Commsinteraction
6:
Weaponcontroller_setactive
→
Opencanopy
Odyssey II Racing Helmet Slate
(rsi_odyssey_undersuit_helmet_01_01_xenothreat)
Changed
7 changes
stdItem
Interactions
0:
Closeaccesspoints
→
Comms_declinecall
1:
Flight_ready
→
Shiptransformextend
2:
Dummyinteraction
→
Shiptransformretract
3:
Commsinteraction
→
Ejection
4:
Opencanopy
→
Enterdefaultmode
5:
Closecanopy
→
Enterscanmode
6:
Landinggear_deploy
→
Enterquantummode
RSI Perseus
(RSI_Perseus_AI_Super)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Inspect
→
Carry
2:
Place
→
Drop
RSI Perseus
(RSI_Perseus_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Inspect
1:
Carry
→
Place
2:
Drop
→
Store
Balor HCH Helmet Green
(cds_legacy_armor_heavy_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Seatexitleftzerog
→
Initializeairlockconnection
1:
Seatenterrightzerog
→
Setstate_airlockdisabled
2:
Seatexitrightzerog
→
Setstate_airlockopened
3:
Seatentercargo
→
Deploy
4:
Seatexitcargo
→
Retract
5:
Activate remote camera
→
Loot
6:
Turret_gyro_mode
→
Openinventoryui
Balor HCH Helmet White
(cds_legacy_armor_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Locked
→
Drop
1:
Open
→
Inspect
2:
Close
→
Place
3:
Equip
4:
Offhandequip
5:
Store
6:
Offhandstore
Horizon Helmet Sienna
(rsi_deckcrew_armor_light_helmet_01_01_14)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Lean
1:
Stop
→
Retractrequest
2:
Start
→
Deployrequest
3:
Seatenter
→
Onenter
4:
Seatexit
→
Onexit
6:
Place
→
Drop
Venture Helmet Imperial
(rsi_explorer_armor_light_helmet_01_01_19)
Changed
5 changes
stdItem
Interactions
0:
Onenabled
→
Open
1:
Ondisabled
→
Close
2:
Enable
→
Openlootingui
3:
Disable
4:
Toggle
Seat
(Seat_Bench_Backrest_3_bench_hospital_1_a)
Changed
2 changes
stdItem
Interactions
0:
Turretenter18
→
Onreset
1:
Pickup
→
Encounterdone
Seat
(Seat_Bench_Backrest_3_CounchProp_Modern_C)
Changed
2 changes
stdItem
Interactions
0:
Turretenter
→
Onstate_puzzlestate_resetting
1:
Turretexit
→
Onplayersjoined