Version Changelog
Bed
(Bed_Single_Front_Spawnpoint_No_Persistent_Hab)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Sit
1:
Sit
→
Exit
Bed
(Bed_Single_ht_lounger_1)
Changed
4 changes
stdItem
Interactions
0:
Exit
→
Sit
1:
Sit
→
Exit
2:
Enter_l
3:
Enter_r2
Medical Bed
(Bed_Single_Large_Medical_Idris)
Changed
10 changes
stdItem
Interactions
0:
Unlocktrigger
→
Insertcard
1:
Unlock
→
Ejectcard
2:
Lockeddisplay
→
Hack
3:
Open
→
Debug_bypasshacksucceed
4:
Close
→
Debug_bypasshackfail
5:
Lock
→
Debug_resethack
6:
Keypadsuccess
→
Onhacksucceed_notshown
7:
Onhackfailed_notshown
8:
Onhackreset_notshown
9:
Open
Bed
(Bed_Single_Mantis_RSI)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Login
1:
Sit
→
Place
Medical Bed
(Bed_Single_Medical_890Jump)
Changed
10 changes
stdItem
Interactions
0:
Exit
→
Drop
1:
Use
→
Place
2:
Place
→
Activate
3:
Placeonhook
→
Deactivate
4:
Enter
→
Store
5:
Open
→
Offhandstore
6:
Close
→
Equip
7:
Lock
→
Offhandequip
8:
Prime
9:
Unprime
Oracle Helmet Embark
(outlaw_legacy_armor_light_helmet_01_06_20)
Changed
7 changes
stdItem
Interactions
0:
Closetrigger
→
Setstate_access
1:
Closeself
→
Pressurecycle
2:
Allowclose
→
Pressurecyclecomplete
3:
Gate_close
→
Set_airlockconnected
4:
Set_pressurenormalized
→
Open
5:
Set_pressuredifferential
→
Close
6:
Setstate_powered
→
Lock
Medical Bed
(Bed_Single_Medical_DRAK_Clipper)
Changed
8 changes
stdItem
Interactions
0:
Lock
→
Locktrigger
1:
Override
→
Unlocktrigger
2:
Stepthrough
→
Lockself
3:
Toggle
→
Unlockself
4:
Unlock
→
Openrequest
5:
Overrideclose
→
Closerequest
6:
Opencomplete
→
Closetrigger
7:
Closecomplete
→
Closeself
Medical Bed
(Bed_Single_Medical_Instance_Ambulance_Delves)
Changed
11 changes
stdItem
Interactions
0:
Opentrigger
→
Allowclose
1:
Openself
→
Gate_close
2:
Allowopen
→
Set_pressurenormalized
3:
Locktrigger
→
Set_pressuredifferential
4:
Unlocktrigger
→
Setstate_powered
5:
Lockself
→
Setstate_unpowered
6:
Unlockself
→
Setstate_blocked
7:
Openrequest
→
Setstate_unblocked
8:
Closerequest
→
Setstate_noaccess
9:
Closetrigger
→
Setstate_access
10:
Place
→
Pressurecycle
Sinkhole Backpack
(doom_combat_medium_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Toggle
1:
Pressurecycle
→
Unlock
2:
Pressurecyclecomplete
→
Overrideclose
3:
Set_airlockconnected
→
Opencomplete
4:
Open
→
Closecomplete
5:
Close
→
Opentrigger
6:
Lock
→
Openself
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Delves)
Changed
10 changes
stdItem
Interactions
0:
Overrideclose
→
Closerequest
1:
Opencomplete
→
Closetrigger
2:
Closecomplete
→
Closeself
3:
Opentrigger
→
Allowclose
4:
Openself
→
Gate_close
5:
Allowopen
→
Set_pressurenormalized
6:
Locktrigger
→
Set_pressuredifferential
7:
Unlocktrigger
→
Setstate_powered
8:
Lockself
→
Setstate_unpowered
9:
Unlockself
→
Setstate_blocked
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Kaboos)
Changed
10 changes
stdItem
Interactions
0:
Pressurecycle
→
Openfinished
1:
Pressurecyclecomplete
→
Closefinished
2:
Set_airlockconnected
→
Opentrigger
3:
Open
→
Openself
4:
Close
→
Allowopen
5:
Lock
→
Locktrigger
6:
Override
→
Unlocktrigger
7:
Stepthrough
→
Lockself
8:
Toggle
→
Unlockself
9:
Unlock
→
Openrequest
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Kaboos_noRespawn)
Changed
5 changes
stdItem
Interactions
0:
Seatexit
→
Turret_sensitivity_increase
1:
Seatenterright
→
Turret_sensitivity_decrease
2:
Seatenterleft
→
Turret_sensitivity_reset
3:
Turret_fire_mode
4:
Turret_gyro_mode
Medical Bed
(Bed_Single_Medical_Instance_Hospital_SOO2)
Changed
11 changes
stdItem
Interactions
0:
Openrequest
→
Setstate_unblocked
1:
Closerequest
→
Setstate_noaccess
2:
Closetrigger
→
Setstate_access
3:
Closeself
→
Pressurecycle
4:
Allowclose
→
Pressurecyclecomplete
5:
Gate_close
→
Set_airlockconnected
6:
Set_pressurenormalized
→
Open
7:
Set_pressuredifferential
→
Close
8:
Setstate_powered
→
Lock
9:
Setstate_unpowered
→
Override
10:
Setstate_blocked
→
Stepthrough
Medical Bed
(Bed_Single_Medical_Instance_Hospital_StormBreaker)
Changed
10 changes
stdItem
Interactions
0:
Allowclose
→
Pressurecyclecomplete
1:
Gate_close
→
Set_airlockconnected
2:
Set_pressurenormalized
→
Open
3:
Set_pressuredifferential
→
Close
4:
Setstate_powered
→
Lock
5:
Setstate_unpowered
→
Override
6:
Setstate_blocked
→
Stepthrough
7:
Setstate_unblocked
→
Toggle
8:
Setstate_noaccess
→
Unlock
9:
Setstate_access
→
Overrideclose
Medical Bed
(Bed_Single_Medical_Instance_Hospital_StormBreaker_noRespawn)
Changed
5 changes
stdItem
Interactions
0:
Seatenterleft
→
Turret_sensitivity_increase
1:
Seatexit
→
Turret_sensitivity_decrease
2:
Seatenterright
→
Turret_sensitivity_reset
3:
Turret_fire_mode
4:
Turret_gyro_mode
Medical Bed
(Bed_Single_Medical_Instance_Template)
Changed
2 changes
stdItem
Interactions
0:
Sit
→
Exit
1:
Exit
→
Sit
Aegis Avenger Titan
(AEGS_Avenger_Titan_AI_Template)
Changed
2 changes
stdItem
Interactions
0:
Enablecruise
→
Enableesp
1:
Disablecruise
→
Disableesp
Aegis Eclipse
(AEGS_Eclipse_AI_Override)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Inspect
1:
Drop
→
Place
Aegis Eclipse
(AEGS_Eclipse_BIS2950)
Changed
2 changes
stdItem
Interactions
0:
Enablegsafe
→
Disablegsafe
1:
Disablegsafe
→
Enableesp
Aegis Eclipse
(AEGS_Eclipse_BMBRCK_S03_TEST)
Changed
2 changes
stdItem
Interactions
0:
Enableesp
→
Disableesp
1:
Disableesp
→
Enablecruise
Aegis Eclipse
(AEGS_Eclipse_BMBRCK_S05_TEST)
Changed
2 changes
stdItem
Interactions
0:
Enablecruise
→
Disablecruise
1:
Disablecruise
→
Enablevtol
Aegis Eclipse
(AEGS_Eclipse_BMBRCK_S10_TEST)
Changed
2 changes
stdItem
Interactions
0:
Enablevtol
→
Disablevtol
1:
Disablevtol
→
Enableproximityassist
Aegis Hammerhead
(AEGS_Hammerhead_AI_Super)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Inspect
1:
Inspect
→
Place
Aegis Hammerhead
(AEGS_Hammerhead_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Store
1:
Drop
→
Equiptowear
Aegis Hammerhead
(AEGS_Hammerhead_GS_AI_Template)
Changed
2 changes
stdItem
Interactions
0:
Disablegsafe
→
Disabledecoupled
1:
Enableesp
→
Enablegsafe
Aegis Hammerhead
(AEGS_Hammerhead_GS_Unmanned_Template)
Changed
2 changes
stdItem
Interactions
0:
Disabledecoupled
→
Engineoff
1:
Enablegsafe
→
Enabledecoupled
Aegis Hammerhead
(AEGS_Hammerhead_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Inspect
1:
Inspect
→
Place
Aegis Hammerhead
(AEGS_Hammerhead_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Carry
→
Drop
Aegis Hammerhead
(AEGS_Hammerhead_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Carry
→
Drop
Aegis Hammerhead
(AEGS_Hammerhead_PU_AI_NT_QIG)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Equiptowear
1:
Place
→
Carry
Aegis Hammerhead
(AEGS_Hammerhead_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Inspect
Rust (Bottle)
(Drink_bottle_rust_1_a)
Changed
6 changes
stdItem
Interactions
0:
Engineon
→
Disableesp
1:
Engineoff
→
Enablecruise
2:
Enabledecoupled
→
Disablecruise
3:
Disabledecoupled
→
Enablevtol
4:
Enablegsafe
→
Disablevtol
5:
Disablegsafe
→
Enableproximityassist
Manned Turret
(AEGS_Hammerhead_SCItem_Turret_Side_BackLeft_LowPoly)
Changed
5 changes
stdItem
Interactions
0:
Enableesp
→
Disableesp
1:
Disableesp
→
Enablecruise
2:
Enablecruise
→
Disablecruise
3:
Disablecruise
→
Enablevtol
4:
Enablevtol
→
Disablevtol
Manned Turret
(AEGS_Hammerhead_SCItem_Turret_Side_BackRight_LowPoly)
Changed
5 changes
stdItem
Interactions
0:
Enablevtol
→
Disablevtol
1:
Disablevtol
→
Enableproximityassist
2:
Enableproximityassist
→
Disableproximityassist
3:
Disableproximityassist
→
Engineon
4:
Engineon
→
Engineoff
Manned Turret
(AEGS_Hammerhead_SCItem_Turret_Side_FrontLeft_LowPoly)
Changed
5 changes
stdItem
Interactions
0:
Engineoff
→
Enabledecoupled
1:
Enabledecoupled
→
Disabledecoupled
2:
Disabledecoupled
→
Enablegsafe
3:
Enablegsafe
→
Disablegsafe
4:
Disablegsafe
→
Enableesp
Manned Turret
(AEGS_Hammerhead_SCItem_Turret_Side_FrontRight_LowPoly)
Changed
5 changes
stdItem
Interactions
0:
Disablevtol
→
Enableproximityassist
1:
Enableproximityassist
→
Disableproximityassist
2:
Disableproximityassist
→
Engineon
3:
Engineon
→
Engineoff
4:
Engineoff
→
Enabledecoupled
Aegis Idris-M
(AEGS_Idris_M)
Changed
2 changes
stdItem
Interactions
0:
Disablevtol
→
Disablecruise
1:
Enableproximityassist
→
Enablevtol
Aegis Idris-M
(AEGS_Idris_M_AI_Super)
Changed
2 changes
stdItem
Interactions
0:
Open
→
Carry
1:
Close
→
Drop
Aegis Idris-M
(AEGS_Idris_M_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Override
1:
Setstate_blocked
→
Stepthrough
Aegis Idris-M
(AEGS_Idris_M_AI_Super_Crim)
Changed
2 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Toggle
1:
Setstate_noaccess
→
Unlock
Aegis Idris-M
(AEGS_Idris_M_PU)
Changed
2 changes
stdItem
Interactions
0:
Override
→
Drop
1:
Stepthrough
→
Inspect
Aegis Idris-M
(AEGS_Idris_M_PU_AI_AOS)
Changed
2 changes
stdItem
Interactions
0:
Open
→
Equiptowear
1:
Close
→
Carry
Aegis Idris-M
(AEGS_Idris_M_PU_AI_FF_BoardedCombat)
Changed
2 changes
stdItem
Interactions
0:
Close
→
Turret_sensitivity_decrease
1:
Open
→
Turret_sensitivity_reset
Aegis Idris-M
(AEGS_Idris_M_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0:
Openfinished
→
Store
1:
Closefinished
→
Equiptowear
Aegis Idris-M
(AEGS_Idris_M_PU_AI_NT_NoInterior)
Changed
2 changes
stdItem
Interactions
0:
Closerequest
→
Setstate_noaccess
1:
Closetrigger
→
Setstate_access
Aegis Idris-M
(AEGS_Idris_M_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Toggle
→
Drop
1:
Lock
→
Place
Aegis Idris-M
(AEGS_Idris_M_PU_AI_UEE_NoInterior)
Changed
2 changes
stdItem
Interactions
0:
Gate_close
→
Set_airlockconnected
1:
Set_pressurenormalized
→
Open
Aegis Idris-P
(AEGS_Idris_P_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Onunlocked
→
Store
1:
Open
→
Equiptowear
Aegis Idris-P
(AEGS_Idris_P_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Open
→
Drop
1:
Close
→
Place
Aegis Idris-P
(AEGS_Idris_P_FW_25)
Changed
2 changes
stdItem
Interactions
0:
Close
→
Carry
1:
Onunlocked
→
Drop