Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Datapad (Carryable_1H_SQ_datapad_rugged_Consignment)
Changed
5 changes
stdItem
Interactions
0: Store → Closedockingcollarlarge
1: Offhandstore → Setdockingcollarlargeauto
2: Activate → Dockingcollarlargeautoopenrequest
3: Carrylowered → Dockingcollarlargeautocloserequest
4: Drop → Opendockingcollarsmall
<= PLACEHOLDER => (Carryable_1H_SQ_datapad_rugged_1_a_DC_Lobby_ServerRoom_Keypad)
Changed
5 changes
stdItem
Interactions
0: Inspect → Closedockingcollarsmall
1: Place → Setdockingcollarsmallauto
2: Equip → Dockingcollarsmallautoopenrequest
3: Offhandequip → Dockingcollarsmallautocloserequest
4: Store → Lightson
Datapad (Carryable_1H_SQ_datapad_rugged_Consignment_Boss)
Changed
5 changes
stdItem
Interactions
0: Turretexit → Open
1: Pilot_enter → Close
2: Pilot_exit → Opencomplete
3: Pump → Closecomplete
4: Activate
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek_EasyIslandDatapad)
Changed
5 changes
stdItem
Interactions
0: Proccliptriggeredleverswitch → Turretenter
1: Setstate_leverstate_up → Turretexit
2: Setstate_leverstate_down → Seatenter
3: Enableforcefields → Seatexit
4: Disableforcefields → Copilotseatenter
Datapad (Carryable_1H_SQ_datapad_rugged_Generic)
Changed
5 changes
stdItem
Interactions
0: Activate → Accessgranted
1: Carrylowered → Accessdenied
2: Drop → Button1
3: Inspect → Button2
4: Place → Button3
Datapad (Carryable_1H_SQ_datapad_rugged_Generic_WithCode)
Changed
5 changes
stdItem
Interactions
0: Request → Copilotseatexit
1: Elevatorarrived → Captainseatenter
2: Open → Captainseatexit
3: Close → Craneseatexit
4: Toggle → Craneseatenter
Datapad (Carryable_1H_SQ_datapad_rugged_InvestigationWithLock)
Changed
5 changes
stdItem
Interactions
0: Open → Close
1: Retrieve → Toggle
2: Opendoor → Lock
3: Closedoor → Openfinished
4: Enableproximitysensor → Closefinished
Datapad (Carryable_1H_SQ_datapad_rugged_Unlawful_Delivery)
Changed
5 changes
stdItem
Interactions
0: Turretenter → Set_buttonmode_list
1: Turretexit → Set_buttonmode_cycle
2: Opendoor
3: Closedoor
4: Enableproximitysensor
ASD Server Blade (Carryable_1H_SQ_Delving_Serverblade_ASDDelving)
Changed
6 changes
stdItem
Interactions
0: Dooropen → Set_airlockconnected
1: Doorclose → Open
2: Ascentrequest → Close
3: Descentrequest → Lock
4: Elevatorcancelstop → Override
5: Stepthrough
E'tam (Carryable_1H_SQ_drug_etam_1_b)
Changed
5 changes
stdItem
Interactions
0: Fuelport_open → Center_extract
1: Fuelport_close → Center_fracture
2: Grille_open → Place
3: Grille_close → Pickup
4: Boot_open
SLAM (Carryable_1H_SQ_drug_slam_1_b)
Changed
5 changes
stdItem
Interactions
0: Boot_close → Copilotenter
1: Glow → Copilotexit
2: Dissolve → Openinventoryui
3: Reset → Openlootingui
4: Ladderopen → Close
<= PLACEHOLDER => (Carryable_1H_SQ_drug_concealed_1_a)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Poweroff
1: Enablepowerplant → Open
2: Close
3: Toggle
4: Onclosed
E'tam (Carryable_1H_SQ_drug_etam_1_a)
Changed
5 changes
stdItem
Interactions
0: Enablepowerplant → Onopening
1: Disablepowerplant → Onopened
2: Onclosing
3: Setstate_closed
4: Setstate_opening
<= PLACEHOLDER => (Carryable_1H_SQ_drug_neon_1_a)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Setstate_opening
1: Enablepowerplant → Setstate_opened
2: Setstate_closing
3: Open
4: Close
SLAM (Carryable_1H_SQ_drug_slam_1_a)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Setstate_opened
1: Enablepowerplant → Setstate_closing
2: Open
3: Close
4: Toggle
Chairman's Club Coin (Carryable_1H_SQ_Flair_Coin_1_chairmansclub_a)
Changed
2 changes
stdItem
Interactions
0: Disablepowerplant → Poweroff
1: Enablepowerplant → Poweron
Ship Showdown '52 Carrack Coin (Carryable_1H_SQ_Flair_Coin_1_d)
Changed
5 changes
stdItem
Interactions
0: Place → Countermeasures_flare
1: Doors_lockall
2: Doors_unlockall
3: Deployweaponrack
4: Retractweaponrack
Stella Fortuna '54 Coin (Carryable_1H_SQ_Flair_Coin_1_i)
Changed
5 changes
stdItem
Interactions
0: Place → Exteriorlights_off
1: Interiorlights_on
2: Interiorlights_off
3: Selfdestruct_engage
4: Selfdestruct_disengage
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_l)
Changed
4 changes
stdItem
Interactions
0: Place → Enablepowerplant
1: Take → Disablepowerplant
2: Activate remote camera
3: Turret_gyro_mode
Levski Coin (Carryable_1H_SQ_Flair_Coin_1_Levski_a)
Changed
4 changes
stdItem
Interactions
0: Disablepowerplant → Frontarms_deploy
1: Enablepowerplant → Frontarms_retract
2: Deploy → Poweron
3: Retract → Poweroff
Year of the Rat Coin (Carryable_1H_SQ_Flair_Coin_1_lunar_rat_a)
Changed
5 changes
stdItem
Interactions
0: Open → Turretdeploy
1: Close → Turretretract
2: Enableproximitysensor → Exit_button_request
3: Disableproximitysensor → Turn on
4: Bespokeplace → Turn off
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_n)
Changed
3 changes
stdItem
Interactions
0: Bespokeplace → Turn on
1: Enablepowerplant → Turn off
2: Disablepowerplant → Dooropen
First Contact Day ’54 Coin (Carryable_1H_SQ_Flair_Coin_1_p)
Changed
3 changes
stdItem
Interactions
0: Place → Disablepowerplant
1: Activate remote camera
2: Turret_gyro_mode
Day of the Vara '54 Coin (Carryable_1H_SQ_Flair_Coin_1_r)
Changed
2 changes
stdItem
Interactions
0: Enablepowerplant → Poweron
1: Disablepowerplant → Poweroff
Crossed Swords '56 Coin (Carryable_1H_SQ_Flair_Coin_PirateWeek_2026)
Changed
5 changes
stdItem
Interactions
0: Place → Shields_on
1: Shields_off
2: Flightready
3: Opencanopy
4: Closecanopy
<= PLACEHOLDER => (Carryable_1H_SQ_fruit_alien_4_a)
Changed
6 changes
stdItem
Interactions
0: Offhandstore → Enabledecoupled
1: Blinkinglight_notshown → Disabledecoupled
2: Stopblinking_notshown → Enablegsafe
3: Open → Disablegsafe
4: Close → Enableesp
5: Open panel → Disableesp
<= PLACEHOLDER => (Carryable_1H_SQ_fruit_jumpinglime_1_a)
Changed
6 changes
stdItem
Interactions
0: Dockingportopen → Shield_generator_open
1: Dockingportclose → Shield_generator_close
2: Deactivate → Avionics_open
3: Sidedooropen → Avionics_close
4: Sidedoorclose → Battery_open
5: Sidedoorenter → Battery_close
<= PLACEHOLDER => (Carryable_1H_SQ_Harddrive_1)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Closecomponentpanelrl
1: Enablepowerplant → Opencomponentpanelfr
2: Closecomponentpanelfr
3: Deployturret
4: Retractturret
<= PLACEHOLDER => (Carryable_1H_SQ_medical_bag_1_blood_a)
Changed
5 changes
stdItem
Interactions
0: Unlock → Lightson
1: Openlootingui → Lightsoff
2: Openinventoryui → Lightslow
3: Close → Lightsalarm
4: Accesscargogrid → Opendoor
<= PLACEHOLDER => (Carryable_1H_SQ_MissionItem_CreditChip_TEMPLATE)
Changed
5 changes
stdItem
Interactions
0: Enablepowerplant → Poweron
1: Disablepowerplant → Poweroff
2: Openweaponracklarge
3: Closeweaponracklarge
4: Opencomponentpanelrr
<= PLACEHOLDER => (Carryable_1H_SQ_MissionItem_CreditChip_Value1)
Changed
6 changes
stdItem
Interactions
0: Allowclose → Lockdoor
1: Gate_close → Unlockdoor
2: Set_pressurenormalized → Opencomplete
3: Set_pressuredifferential → Closecomplete
4: Setstate_powered → Syncopen
5: Setstate_unpowered → Syncclose
<= PLACEHOLDER => (Carryable_1H_SQ_MissionItem_CreditChip_Value4)
Changed
6 changes
stdItem
Interactions
0: Closecomplete → Turretenter
1: Opentrigger → Turretexit
2: Openself → Pilot_enter
3: Allowopen → Pilot_exit
4: Locktrigger → Pump
5: Unlocktrigger → Activate
<= PLACEHOLDER => (Carryable_1H_SQ_MissionItem_Delivery_SmallBox_02)
Changed
5 changes
stdItem
Interactions
0: Seatexitzerog_left → Proccliptriggeredleverup
1: Groundfuel_open → Proccliptriggeredleverswitch
2: Groundfuel_close → Setstate_leverstate_up
3: Storage_open → Setstate_leverstate_down
4: Storage_close → Enableforcefields
DCHS-01 Executive Access Protocols Comp-Board (Carryable_1H_SQ_Pyro_Serverblade_1)
Changed
6 changes
stdItem
Interactions
0: Elevatorcancelstop → Setstate_blocked
1: Dooropen → Setstate_unblocked
2: Doorclose → Setstate_noaccess
3: Ascentrequest → Setstate_access
4: Descentrequest → Pressurecycle
5: Pressurecyclecomplete
DCHS-03 Vehicle Management Comp-Board (Carryable_1H_SQ_Pyro_Serverblade_3)
Changed
6 changes
stdItem
Interactions
0: Lock → Pilotenter
1: Override → Pilotexit
2: Cycle → Request
3: Open → Cancelstop
4: Close → Requestdescent
5: Elevatorarrived
DCHS-04 Power Processing Comp-Board (Carryable_1H_SQ_Pyro_Serverblade_4)
Changed
6 changes
stdItem
Interactions
0: Enable → Dissolve
1: Disable → Reset
2: Toggle → Pilotenter
3: Callelevator → Pilotexit
4: Open
5: Close
DCHS-06 Communication Comp-Board (Carryable_1H_SQ_Pyro_Serverblade_6)
Changed
6 changes
stdItem
Interactions
0: Ascentrequest → Openself
1: Descentrequest → Allowopen
2: Elevatorcancelstop → Locktrigger
3: Dooropen → Unlocktrigger
4: Doorclose → Lockself
5: Unlockself
DCHS-07 Engineering Maintenance Comp-Board (Carryable_1H_SQ_Pyro_Serverblade_7)
Changed
6 changes
stdItem
Interactions
0: Override → Cancelstop
1: Cycle → Open
2: Open → Close
3: Close → Lock
4: Lock → Override
5: Stepthrough
<= PLACEHOLDER => (Carryable_1H_SQ_Pyro_Serverblade_comp_board)
Changed
6 changes
stdItem
Interactions
0: Elevatorcancelstop → Set_pressurenormalized
1: Dooropen → Set_pressuredifferential
2: Doorclose → Setstate_powered
3: Ascentrequest → Setstate_unpowered
4: Descentrequest → Setstate_blocked
5: Setstate_unblocked
<= PLACEHOLDER => (Carryable_1H_SQ_Pyro_Serverblade_TEMPLATE)
Changed
6 changes
stdItem
Interactions
0: Canopyopen → Ascend
1: Canopyclose → Descend
2: Seatenterladder → Elevatorarrived
3: Seatexitladder → Lights_poweron
4: Seatenterzerog → Lights_poweroff
5: Seatexitzerog → Triggermisfire
Pico the Penguin Plushie (Carryable_2H_CY_toy_plushie_penguin_3_a_Triggerfish)
Changed
6 changes
stdItem
Interactions
0: Setstate_access → Closeself
1: Pressurecycle → Allowclose
2: Pressurecyclecomplete → Gate_close
3: Set_airlockconnected → Set_pressurenormalized
4: Open → Set_pressuredifferential
5: Close → Setstate_powered
Pico the Penguin Luminalia Plushie (Carryable_2H_CY_toy_plushie_penguin_2_c)
Changed
6 changes
stdItem
Interactions
0: Opencomplete → Pressurecyclecomplete
1: Closecomplete → Set_airlockconnected
2: Opentrigger → Open
3: Openself → Close
4: Allowopen → Lock
5: Locktrigger → Override
<= PLACEHOLDER => (Carryable_2H_CY_weight_barbell_bumperplate_1_20kg_b)
Changed
5 changes
stdItem
Interactions
0: Setstate_powered → Lockself
1: Setstate_unpowered → Unlockself
2: Setstate_blocked → Openrequest
3: Setstate_unblocked → Closerequest
4: Setstate_noaccess → Closetrigger
<= PLACEHOLDER => (Carryable_2H_CY_weight_barbell_bumperplate_1_5kg_b)
Changed
5 changes
stdItem
Interactions
0: Closeself → Opentrigger
1: Allowclose → Openself
2: Gate_close → Allowopen
3: Set_pressurenormalized → Locktrigger
4: Set_pressuredifferential → Unlocktrigger
Luminalia Gift Box (Carryable_2H_FL_05x05x05_CarraybleLootableItem_luminalia_box)
Changed
6 changes
stdItem
Interactions
0: Toggle → Place
1: Unlock → Store
2: Overrideclose → Equiptowear
3: Opencomplete → Openinventoryui
4: Closecomplete → Openlootingui
5: Opentrigger → Carry
Container (Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico)
Changed
6 changes
stdItem
Interactions
0: Set_airlockconnected → Store
1: Open → Equiptowear
2: Close → Openinventoryui
3: Lock → Openlootingui
4: Override → Carry
5: Stepthrough → Drop
Battery (Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_Health)
Changed
6 changes
stdItem
Interactions
0: Radar_panel_open → Setstate_challengestate_abortedoutofbounds
1: Radar_panel_close → Setstate_challengestate_abortedwrongweapon
2: Cooler_panel_open → Setstate_challengestate_results
3: Cooler_panel_close → Setstate_challengetype_none
4: Powerplant_panel_open → Setstate_challengetype_basic
5: Powerplant_panel_close → Setstate_challengetype_advanced
Pipe (Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_Health_Temp)
Changed
6 changes
stdItem
Interactions
0: Warmup → Equiptowear
1: Mobiglas → Carry
2: Off → Drop
3: On → Place
4: Pickup → Store
5: Place
Container (Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_WithInventory)
Changed
6 changes
stdItem
Interactions
0: Storage_panel_open → Setstate_userstatus_nouser
1: Storage_panel_close → Setstate_userstatus_playeruser
2: Fuel_panel_open → Setstate_userstatus_aiuser
3: Fuel_panel_close → Flowgraphdebug_unlockbasiccerts
4: Relay_panel_open → Flowgraphdebug_unlockadvancedcerts
5: Relay_panel_close → Turretenter
Agricultural Supplies (Carryable_2H_FL_05x05x05_Commodity_agricultural_supplies_a)
Changed
4 changes
stdItem
Interactions
0: Turretenter → Reset
1: Turretexit → Pilotenter
2: Turret2Enter → Pilotexit
3: Turret2exit → Canopyopen