Version Changelog
Datapad
(Carryable_1H_SQ_datapad_rugged_Consignment)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Closedockingcollarlarge
1:
Offhandstore
→
Setdockingcollarlargeauto
2:
Activate
→
Dockingcollarlargeautoopenrequest
3:
Carrylowered
→
Dockingcollarlargeautocloserequest
4:
Drop
→
Opendockingcollarsmall
<= PLACEHOLDER =>
(Carryable_1H_SQ_datapad_rugged_1_a_DC_Lobby_ServerRoom_Keypad)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Closedockingcollarsmall
1:
Place
→
Setdockingcollarsmallauto
2:
Equip
→
Dockingcollarsmallautoopenrequest
3:
Offhandequip
→
Dockingcollarsmallautocloserequest
4:
Store
→
Lightson
Datapad
(Carryable_1H_SQ_datapad_rugged_Consignment_Boss)
Changed
5 changes
stdItem
Interactions
0:
Turretexit
→
Open
1:
Pilot_enter
→
Close
2:
Pilot_exit
→
Opencomplete
3:
Pump
→
Closecomplete
4:
Activate
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek_EasyIslandDatapad)
Changed
5 changes
stdItem
Interactions
0:
Proccliptriggeredleverswitch
→
Turretenter
1:
Setstate_leverstate_up
→
Turretexit
2:
Setstate_leverstate_down
→
Seatenter
3:
Enableforcefields
→
Seatexit
4:
Disableforcefields
→
Copilotseatenter
Datapad
(Carryable_1H_SQ_datapad_rugged_Generic)
Changed
5 changes
stdItem
Interactions
0:
Activate
→
Accessgranted
1:
Carrylowered
→
Accessdenied
2:
Drop
→
Button1
3:
Inspect
→
Button2
4:
Place
→
Button3
Datapad
(Carryable_1H_SQ_datapad_rugged_Generic_WithCode)
Changed
5 changes
stdItem
Interactions
0:
Request
→
Copilotseatexit
1:
Elevatorarrived
→
Captainseatenter
2:
Open
→
Captainseatexit
3:
Close
→
Craneseatexit
4:
Toggle
→
Craneseatenter
Datapad
(Carryable_1H_SQ_datapad_rugged_InvestigationWithLock)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Close
1:
Retrieve
→
Toggle
2:
Opendoor
→
Lock
3:
Closedoor
→
Openfinished
4:
Enableproximitysensor
→
Closefinished
Datapad
(Carryable_1H_SQ_datapad_rugged_Unlawful_Delivery)
Changed
5 changes
stdItem
Interactions
0:
Turretenter
→
Set_buttonmode_list
1:
Turretexit
→
Set_buttonmode_cycle
2:
Opendoor
3:
Closedoor
4:
Enableproximitysensor
ASD Server Blade
(Carryable_1H_SQ_Delving_Serverblade_ASDDelving)
Changed
6 changes
stdItem
Interactions
0:
Dooropen
→
Set_airlockconnected
1:
Doorclose
→
Open
2:
Ascentrequest
→
Close
3:
Descentrequest
→
Lock
4:
Elevatorcancelstop
→
Override
5:
Stepthrough
E'tam
(Carryable_1H_SQ_drug_etam_1_b)
Changed
5 changes
stdItem
Interactions
0:
Fuelport_open
→
Center_extract
1:
Fuelport_close
→
Center_fracture
2:
Grille_open
→
Place
3:
Grille_close
→
Pickup
4:
Boot_open
SLAM
(Carryable_1H_SQ_drug_slam_1_b)
Changed
5 changes
stdItem
Interactions
0:
Boot_close
→
Copilotenter
1:
Glow
→
Copilotexit
2:
Dissolve
→
Openinventoryui
3:
Reset
→
Openlootingui
4:
Ladderopen
→
Close
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_concealed_1_a)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Poweroff
1:
Enablepowerplant
→
Open
2:
Close
3:
Toggle
4:
Onclosed
E'tam
(Carryable_1H_SQ_drug_etam_1_a)
Changed
5 changes
stdItem
Interactions
0:
Enablepowerplant
→
Onopening
1:
Disablepowerplant
→
Onopened
2:
Onclosing
3:
Setstate_closed
4:
Setstate_opening
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_neon_1_a)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Setstate_opening
1:
Enablepowerplant
→
Setstate_opened
2:
Setstate_closing
3:
Open
4:
Close
SLAM
(Carryable_1H_SQ_drug_slam_1_a)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Setstate_opened
1:
Enablepowerplant
→
Setstate_closing
2:
Open
3:
Close
4:
Toggle
Chairman's Club Coin
(Carryable_1H_SQ_Flair_Coin_1_chairmansclub_a)
Changed
2 changes
stdItem
Interactions
0:
Disablepowerplant
→
Poweroff
1:
Enablepowerplant
→
Poweron
Ship Showdown '52 Carrack Coin
(Carryable_1H_SQ_Flair_Coin_1_d)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Countermeasures_flare
1:
Doors_lockall
2:
Doors_unlockall
3:
Deployweaponrack
4:
Retractweaponrack
Stella Fortuna '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_i)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Exteriorlights_off
1:
Interiorlights_on
2:
Interiorlights_off
3:
Selfdestruct_engage
4:
Selfdestruct_disengage
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_l)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Enablepowerplant
1:
Take
→
Disablepowerplant
2:
Activate remote camera
3:
Turret_gyro_mode
Levski Coin
(Carryable_1H_SQ_Flair_Coin_1_Levski_a)
Changed
4 changes
stdItem
Interactions
0:
Disablepowerplant
→
Frontarms_deploy
1:
Enablepowerplant
→
Frontarms_retract
2:
Deploy
→
Poweron
3:
Retract
→
Poweroff
Year of the Rat Coin
(Carryable_1H_SQ_Flair_Coin_1_lunar_rat_a)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Turretdeploy
1:
Close
→
Turretretract
2:
Enableproximitysensor
→
Exit_button_request
3:
Disableproximitysensor
→
Turn on
4:
Bespokeplace
→
Turn off
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_n)
Changed
3 changes
stdItem
Interactions
0:
Bespokeplace
→
Turn on
1:
Enablepowerplant
→
Turn off
2:
Disablepowerplant
→
Dooropen
First Contact Day ’54 Coin
(Carryable_1H_SQ_Flair_Coin_1_p)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Disablepowerplant
1:
Activate remote camera
2:
Turret_gyro_mode
Day of the Vara '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_r)
Changed
2 changes
stdItem
Interactions
0:
Enablepowerplant
→
Poweron
1:
Disablepowerplant
→
Poweroff
Crossed Swords '56 Coin
(Carryable_1H_SQ_Flair_Coin_PirateWeek_2026)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Shields_on
1:
Shields_off
2:
Flightready
3:
Opencanopy
4:
Closecanopy
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_alien_4_a)
Changed
6 changes
stdItem
Interactions
0:
Offhandstore
→
Enabledecoupled
1:
Blinkinglight_notshown
→
Disabledecoupled
2:
Stopblinking_notshown
→
Enablegsafe
3:
Open
→
Disablegsafe
4:
Close
→
Enableesp
5:
Open panel
→
Disableesp
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_jumpinglime_1_a)
Changed
6 changes
stdItem
Interactions
0:
Dockingportopen
→
Shield_generator_open
1:
Dockingportclose
→
Shield_generator_close
2:
Deactivate
→
Avionics_open
3:
Sidedooropen
→
Avionics_close
4:
Sidedoorclose
→
Battery_open
5:
Sidedoorenter
→
Battery_close
<= PLACEHOLDER =>
(Carryable_1H_SQ_Harddrive_1)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Closecomponentpanelrl
1:
Enablepowerplant
→
Opencomponentpanelfr
2:
Closecomponentpanelfr
3:
Deployturret
4:
Retractturret
<= PLACEHOLDER =>
(Carryable_1H_SQ_medical_bag_1_blood_a)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Lightson
1:
Openlootingui
→
Lightsoff
2:
Openinventoryui
→
Lightslow
3:
Close
→
Lightsalarm
4:
Accesscargogrid
→
Opendoor
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_CreditChip_TEMPLATE)
Changed
5 changes
stdItem
Interactions
0:
Enablepowerplant
→
Poweron
1:
Disablepowerplant
→
Poweroff
2:
Openweaponracklarge
3:
Closeweaponracklarge
4:
Opencomponentpanelrr
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_CreditChip_Value1)
Changed
6 changes
stdItem
Interactions
0:
Allowclose
→
Lockdoor
1:
Gate_close
→
Unlockdoor
2:
Set_pressurenormalized
→
Opencomplete
3:
Set_pressuredifferential
→
Closecomplete
4:
Setstate_powered
→
Syncopen
5:
Setstate_unpowered
→
Syncclose
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_CreditChip_Value4)
Changed
6 changes
stdItem
Interactions
0:
Closecomplete
→
Turretenter
1:
Opentrigger
→
Turretexit
2:
Openself
→
Pilot_enter
3:
Allowopen
→
Pilot_exit
4:
Locktrigger
→
Pump
5:
Unlocktrigger
→
Activate
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_Delivery_SmallBox_02)
Changed
5 changes
stdItem
Interactions
0:
Seatexitzerog_left
→
Proccliptriggeredleverup
1:
Groundfuel_open
→
Proccliptriggeredleverswitch
2:
Groundfuel_close
→
Setstate_leverstate_up
3:
Storage_open
→
Setstate_leverstate_down
4:
Storage_close
→
Enableforcefields
DCHS-01 Executive Access Protocols Comp-Board
(Carryable_1H_SQ_Pyro_Serverblade_1)
Changed
6 changes
stdItem
Interactions
0:
Elevatorcancelstop
→
Setstate_blocked
1:
Dooropen
→
Setstate_unblocked
2:
Doorclose
→
Setstate_noaccess
3:
Ascentrequest
→
Setstate_access
4:
Descentrequest
→
Pressurecycle
5:
Pressurecyclecomplete
DCHS-03 Vehicle Management Comp-Board
(Carryable_1H_SQ_Pyro_Serverblade_3)
Changed
6 changes
stdItem
Interactions
0:
Lock
→
Pilotenter
1:
Override
→
Pilotexit
2:
Cycle
→
Request
3:
Open
→
Cancelstop
4:
Close
→
Requestdescent
5:
Elevatorarrived
DCHS-04 Power Processing Comp-Board
(Carryable_1H_SQ_Pyro_Serverblade_4)
Changed
6 changes
stdItem
Interactions
0:
Enable
→
Dissolve
1:
Disable
→
Reset
2:
Toggle
→
Pilotenter
3:
Callelevator
→
Pilotexit
4:
Open
5:
Close
DCHS-06 Communication Comp-Board
(Carryable_1H_SQ_Pyro_Serverblade_6)
Changed
6 changes
stdItem
Interactions
0:
Ascentrequest
→
Openself
1:
Descentrequest
→
Allowopen
2:
Elevatorcancelstop
→
Locktrigger
3:
Dooropen
→
Unlocktrigger
4:
Doorclose
→
Lockself
5:
Unlockself
DCHS-07 Engineering Maintenance Comp-Board
(Carryable_1H_SQ_Pyro_Serverblade_7)
Changed
6 changes
stdItem
Interactions
0:
Override
→
Cancelstop
1:
Cycle
→
Open
2:
Open
→
Close
3:
Close
→
Lock
4:
Lock
→
Override
5:
Stepthrough
<= PLACEHOLDER =>
(Carryable_1H_SQ_Pyro_Serverblade_comp_board)
Changed
6 changes
stdItem
Interactions
0:
Elevatorcancelstop
→
Set_pressurenormalized
1:
Dooropen
→
Set_pressuredifferential
2:
Doorclose
→
Setstate_powered
3:
Ascentrequest
→
Setstate_unpowered
4:
Descentrequest
→
Setstate_blocked
5:
Setstate_unblocked
<= PLACEHOLDER =>
(Carryable_1H_SQ_Pyro_Serverblade_TEMPLATE)
Changed
6 changes
stdItem
Interactions
0:
Canopyopen
→
Ascend
1:
Canopyclose
→
Descend
2:
Seatenterladder
→
Elevatorarrived
3:
Seatexitladder
→
Lights_poweron
4:
Seatenterzerog
→
Lights_poweroff
5:
Seatexitzerog
→
Triggermisfire
Pico the Penguin Plushie
(Carryable_2H_CY_toy_plushie_penguin_3_a_Triggerfish)
Changed
6 changes
stdItem
Interactions
0:
Setstate_access
→
Closeself
1:
Pressurecycle
→
Allowclose
2:
Pressurecyclecomplete
→
Gate_close
3:
Set_airlockconnected
→
Set_pressurenormalized
4:
Open
→
Set_pressuredifferential
5:
Close
→
Setstate_powered
Pico the Penguin Luminalia Plushie
(Carryable_2H_CY_toy_plushie_penguin_2_c)
Changed
6 changes
stdItem
Interactions
0:
Opencomplete
→
Pressurecyclecomplete
1:
Closecomplete
→
Set_airlockconnected
2:
Opentrigger
→
Open
3:
Openself
→
Close
4:
Allowopen
→
Lock
5:
Locktrigger
→
Override
<= PLACEHOLDER =>
(Carryable_2H_CY_weight_barbell_bumperplate_1_20kg_b)
Changed
5 changes
stdItem
Interactions
0:
Setstate_powered
→
Lockself
1:
Setstate_unpowered
→
Unlockself
2:
Setstate_blocked
→
Openrequest
3:
Setstate_unblocked
→
Closerequest
4:
Setstate_noaccess
→
Closetrigger
<= PLACEHOLDER =>
(Carryable_2H_CY_weight_barbell_bumperplate_1_5kg_b)
Changed
5 changes
stdItem
Interactions
0:
Closeself
→
Opentrigger
1:
Allowclose
→
Openself
2:
Gate_close
→
Allowopen
3:
Set_pressurenormalized
→
Locktrigger
4:
Set_pressuredifferential
→
Unlocktrigger
Luminalia Gift Box
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_luminalia_box)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Place
1:
Unlock
→
Store
2:
Overrideclose
→
Equiptowear
3:
Opencomplete
→
Openinventoryui
4:
Closecomplete
→
Openlootingui
5:
Opentrigger
→
Carry
Container
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico)
Changed
6 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Store
1:
Open
→
Equiptowear
2:
Close
→
Openinventoryui
3:
Lock
→
Openlootingui
4:
Override
→
Carry
5:
Stepthrough
→
Drop
Battery
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_Health)
Changed
6 changes
stdItem
Interactions
0:
Radar_panel_open
→
Setstate_challengestate_abortedoutofbounds
1:
Radar_panel_close
→
Setstate_challengestate_abortedwrongweapon
2:
Cooler_panel_open
→
Setstate_challengestate_results
3:
Cooler_panel_close
→
Setstate_challengetype_none
4:
Powerplant_panel_open
→
Setstate_challengetype_basic
5:
Powerplant_panel_close
→
Setstate_challengetype_advanced
Pipe
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_Health_Temp)
Changed
6 changes
stdItem
Interactions
0:
Warmup
→
Equiptowear
1:
Mobiglas
→
Carry
2:
Off
→
Drop
3:
On
→
Place
4:
Pickup
→
Store
5:
Place
Container
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_WithInventory)
Changed
6 changes
stdItem
Interactions
0:
Storage_panel_open
→
Setstate_userstatus_nouser
1:
Storage_panel_close
→
Setstate_userstatus_playeruser
2:
Fuel_panel_open
→
Setstate_userstatus_aiuser
3:
Fuel_panel_close
→
Flowgraphdebug_unlockbasiccerts
4:
Relay_panel_open
→
Flowgraphdebug_unlockadvancedcerts
5:
Relay_panel_close
→
Turretenter
Agricultural Supplies
(Carryable_2H_FL_05x05x05_Commodity_agricultural_supplies_a)
Changed
4 changes
stdItem
Interactions
0:
Turretenter
→
Reset
1:
Turretexit
→
Pilotenter
2:
Turret2Enter
→
Pilotexit
3:
Turret2exit
→
Canopyopen