Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
<= PLACEHOLDER => (Carryable_2H_FL_crate_weapon_3_01x005x00375_a)
Changed
8 changes
stdItem
Interactions
0: Savegamelogoutur → Hidden_pumpclose
1: Savegamelogoutll → Seatenter
2: Savegamelogoutlr → Seatexit
3: Savegamelogoutrl → Openinnerdoor
4: Savegamelogoutrr → Closealldoors
5: Pickup → Openinnerdoorfinished
6: Place → Closeinnerdoorfinished
7: Turnon → Grip
<= PLACEHOLDER => (Carryable_2H_FL_crate_weapon_3_075x050x050_a)
Changed
8 changes
stdItem
Interactions
0: Squats → Place
1: Windmills → Store
2: Warmup → Equiptowear
3: Mobiglas → Carry
4: Burpee → Drop
5: Cherrypick
6: Legraises
7: Lunges
Agricium (Carryable_2H_FL_EighthSCU_Commodity_Metal_Agricium)
Changed
4 changes
stdItem
Interactions
0: Allowopen → Openexternalinventory
1: Locktrigger → Carry
2: Unlocktrigger → Drop
3: Lockself → Place
Aluminum (Carryable_2H_FL_EighthSCU_Commodity_Metal_Aluminum)
Changed
4 changes
stdItem
Interactions
0: Onclosed → Openfinished
1: Onclosing → Closefinished
2: Onlocked → Pickup
3: Onunlocked → Activate remote camera
Cobalt (Carryable_2H_FL_EighthSCU_Commodity_Metal_Cobalt)
Changed
4 changes
stdItem
Interactions
0: Opencomplete → Drop
1: Closecomplete → Place
2: Opentrigger → Store
3: Openself → Equip
Copper (Carryable_2H_FL_EighthSCU_Commodity_Metal_Copper)
Changed
4 changes
stdItem
Interactions
0: Open → Turret_gyro_mode
1: Close → Open
2: Lock → Opencomplete
3: Override → Closecomplete
Iron (Carryable_2H_FL_EighthSCU_Commodity_Metal_Iron)
Changed
4 changes
stdItem
Interactions
0: Unlocktrigger → Openexternalinventory
1: Lockself → Carry
2: Unlockself → Drop
3: Openrequest → Place
Lindinium (Carryable_2H_FL_EighthSCU_Commodity_Metal_Lindinium)
Changed
4 changes
stdItem
Interactions
0: Gate_close → Close
1: Set_pressurenormalized → Overrideclose
2: Set_pressuredifferential
3: Setstate_powered
Mercury (Carryable_2H_FL_EighthSCU_Commodity_Metal_Mercury)
Changed
4 changes
stdItem
Interactions
0: Opentrigger → Drop
1: Openself → Place
2: Allowopen → Store
3: Locktrigger → Equip
Riccite (Carryable_2H_FL_EighthSCU_Commodity_Metal_Riccite)
Changed
4 changes
stdItem
Interactions
0: Pressurecyclecomplete → Open
1: Set_airlockconnected → Close
2: Onopenend → Toggle
3: Onopening → Lock
Savrilium (Carryable_2H_FL_EighthSCU_Commodity_Metal_Savrilium)
Changed
4 changes
stdItem
Interactions
0: Closerequest → Store
1: Closetrigger → Equip
2: Closeself → Openinventoryui
3: Allowclose → Openlootingui
Tin (Carryable_2H_FL_EighthSCU_Commodity_Metal_Tin)
Changed
4 changes
stdItem
Interactions
0: Stepthrough → Open
1: Toggle → Opencomplete
2: Unlock → Closecomplete
3: Overrideclose → Carry
Torite (Carryable_2H_FL_EighthSCU_Commodity_Metal_Torite)
Changed
4 changes
stdItem
Interactions
0: Unlock → Store
1: Overrideclose → Equip
2: Opencomplete → Openexternalinventory
3: Closecomplete → Carry
Beryl (Carryable_2H_FL_EighthSCU_Commodity_Mineral_Beryl)
Changed
4 changes
stdItem
Interactions
0: Pressurecycle → Carry
1: Pressurecyclecomplete → Drop
2: Set_airlockconnected → Place
3: Lockself → Store
Corundum (Carryable_2H_FL_EighthSCU_Commodity_Mineral_Corundum)
Changed
4 changes
stdItem
Interactions
0: Lockself → Openinventoryui
1: Unlockself → Openlootingui
2: Openrequest → Carry
3: Closerequest → Drop
Pressurized Ice (Carryable_2H_FL_EighthSCU_Commodity_Mineral_Pressurized_Ice)
Changed
4 changes
stdItem
Interactions
0: Closetrigger → Place
1: Closeself → Store
2: Allowclose → Equiptowear
3: Gate_close → Openinventoryui
Quantainium (Carryable_2H_FL_EighthSCU_Commodity_Mineral_Quantanium)
Changed
4 changes
stdItem
Interactions
0: Reporterror → Drop
1: Repair → Place
2: Carry → Store
3: Drop → Equiptowear
Quartz (Carryable_2H_FL_EighthSCU_Commodity_Mineral_Quartz)
Changed
4 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equiptowear
3: Store → Openinventoryui
PSX Pistol Case (Carryable_2H_FL_guncase_pistol_briefcase_1_behr_a)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Carry
1: Carry → Drop
2: Drop → Place
3: Place → Store
4: Store → Equiptowear
5: Equip → Openinventoryui
6: Openexternalinventory → Openlootingui
<= PLACEHOLDER => (Carryable_2H_FL_MissionItem_covalex_empty_a)
Changed
4 changes
stdItem
Interactions
0: Seatexit_exterior → Requestfloor2
1: Seatenter_zerog → Requestfloor3
2: Seatexit_zerog → Requestfloor4
3: Seatenter → Elevatorarrived
<= PLACEHOLDER => (Carryable_2H_FL_MissionItem_covalex_RTT)
Changed
4 changes
stdItem
Interactions
0: Lockeddisplay → Store
1: Activate remote camera → Pickup
2: Seatenter → Drop
3: Seatexit → Power_on
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a)
Changed
4 changes
stdItem
Interactions
0: Sync → Drop
1: Reporterror → Place
2: Repair → Activate
3: Open → Deactivate
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_104)
Changed
4 changes
stdItem
Interactions
0: Deploylandinggear → Place
1: Retractlandinggear → Store
2: Equiptowear
3: Carry
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_156)
Changed
4 changes
stdItem
Interactions
0: Useconsole → Equiptowear
1: Pilot_enter → Carry
2: Pilot_exit → Drop
3: Place
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_173)
Changed
4 changes
stdItem
Interactions
0: Dispenser_down → Equiptowear
1: Opencargodoor → Carry
2: Closecargodoor → Drop
3: Opencargomech → Place
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_249)
Changed
4 changes
stdItem
Interactions
0: Closecargomech → Store
1: Useconsole → Equiptowear
2: Carry
3: Drop
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_362)
Changed
4 changes
stdItem
Interactions
0: Deploylandinggear → Carry
1: Retractlandinggear → Drop
2: Burpee → Place
3: Cherrypick → Store
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_702)
Changed
4 changes
stdItem
Interactions
0: Useconsole → Drop
1: Place
2: Store
3: Equiptowear
<= PLACEHOLDER => (Carryable_2H_FL_MissionItem_DeliveryBox_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0: Pressurecycle → Datapad_check_high
1: Pressurecyclecomplete → Datapad_check_floor
2: Set_airlockconnected → Datapad_check_low
3: Open
Probe (Carryable_2H_FL_MissionItem_Microsatellite_a)
Changed
9 changes
stdItem
Interactions
0: Startgrinder → Close
1: Stopgrinder → Lockerequipall
2: Activate remote camera → Lockerswapallclothes
3: Turret_gyro_mode → Lockerswapallundersuit
4: Turretenter → Lockerswapallhelmet
5: Turretexit → Lockerswapallcore
6: Place → Movetoopen
7: Open → Movetoclose
8: Close → Lockerswapundersuitclothes
TH-01 Propulsor (Carryable_2H_FL_MissionItem_prototype_ship_component_1_a)
Changed
5 changes
stdItem
Interactions
0: Closecomplete → Seatenter
1: Opentrigger → Seatexit
2: Openself
3: Allowopen
4: Locktrigger
<= PLACEHOLDER => (Carryable_2H_FL_MissionItem_Stolen_Goods_a)
Changed
4 changes
stdItem
Interactions
0: Seatexit → Requestsurface
1: Pilotenter → Ascend
2: Pilotexit → Descend
3: Openinnerdoor → Elevatorarrived
<= PLACEHOLDER => (Carryable_2H_FL_Openable_TEMPLATE)
Changed
8 changes
stdItem
Interactions
0: Allowclose → Openinventoryui
1: Gate_close → Openlootingui
2: Set_pressurenormalized → Carry
3: Set_pressuredifferential → Drop
4: Setstate_powered → Place
5: Setstate_unpowered → Store
6: Setstate_blocked → Equiptowear
7: Setstate_unblocked
Vanduul Plushie (Carryable_2H_FL_plushy_vanduul_1_a)
Changed
4 changes
stdItem
Interactions
0: Setstate_noaccess → Openlootingui
1: Setstate_access → Carry
2: Pressurecycle → Drop
3: Pressurecyclecomplete → Place
<= PLACEHOLDER => (Carryable_2H_FL_Safe_1_a)
Changed
8 changes
stdItem
Interactions
0: Open → Setstate_firingrangestate_splash
1: Close → Setstate_firingrangestate_weaponselect
2: Opencomplete → Setstate_firingrangestate_weaponlandingbasic
3: Closecomplete → Setstate_firingrangestate_weaponlandingadvanced
4: Activate remote camera → Setstate_firingrangestate_timer
5: Turret_gyro_mode → Setstate_firingrangestate_results
6: Setstate_firingrangestate_targetpractice
7: Setstate_currentweaponstate_none
<= PLACEHOLDER => (Carryable_2H_FL_Safe_1_a_Advocacy_a)
Changed
8 changes
stdItem
Interactions
0: Mountainclimbertwist → Drop
1: Plankjacks → Place
2: Planks → Store
3: Pushups → Equiptowear
4: Shadowboxing → Carry
5: Situps
6: Squats
7: Windmills
<= PLACEHOLDER => (Carryable_2H_FL_Safe_1_c)
Changed
8 changes
stdItem
Interactions
0: Seatexit → Swipedown
1: On → Openkeyboard
2: Off → Starttyping
3: Activate remote camera → Stoptyping
4: Turret_gyro_mode → Closekeyboard
5: Requestascent → Setwindowstate_closewindow
6: Elevatorarrived → Touchscreen
7: Place → Exitkiosk_interaction
<= PLACEHOLDER => (Carryable_2H_FL_Safe_Advocacy_Badge)
Changed
8 changes
stdItem
Interactions
0: Onlensdetached → Closefinished
1: Onprinting → Enableturrets
2: Consumelens → Disableturrets
3: Escpodupperleftenter → Ladderopen
4: Escpodupperleftexit → Ladderclose
5: Escpodupperrightenter → Canopyopen
6: Escpodupperrightexit → Canopyclose
7: Escpodlowerleftenter → Seatenterladder
Covalex Cargo Plushie (Carryable_2H_FL_toy_plushy_covalex_cargo_1_a_Triggerfish)
Changed
6 changes
stdItem
Interactions
0: Allowopen → Reporterror
1: Locktrigger → Repair
2: Unlocktrigger → Carry
3: Lockself → Drop
4: Unlockself → Place
5: Openrequest → Store
carryable_2h_fl_vlk_pearl_common_05 (Carryable_2H_FL_Vlk_pearl_Common_05)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Closerequest
1: Setstate_noaccess → Closetrigger
2: Setstate_access → Closeself
3: Pressurecycle → Allowclose
4: Pressurecyclecomplete → Gate_close
Irradiated Valakkar Pearl (Grade AA) (Carryable_2H_FL_Vlk_Pearl_Irradiated_High_02)
Changed
5 changes
stdItem
Interactions
0: Override → Setstate_blocked
1: Stepthrough → Setstate_unblocked
2: Toggle → Setstate_noaccess
3: Unlock → Setstate_access
4: Overrideclose → Pressurecycle
Irradiated Valakkar Pearl (Grade A) (Carryable_2H_FL_Vlk_Pearl_Irradiated_Medium_03)
Changed
5 changes
stdItem
Interactions
0: Pressurecyclecomplete → Gate_close
1: Set_airlockconnected → Set_pressurenormalized
2: Open → Set_pressuredifferential
3: Close → Setstate_powered
4: Lock → Setstate_unpowered
carryable_2h_fl_vlk_pearl_low_04 (Carryable_2H_FL_Vlk_Pearl_Low_04)
Changed
5 changes
stdItem
Interactions
0: Closerequest → Opencomplete
1: Closetrigger → Closecomplete
2: Closeself → Opentrigger
3: Allowclose → Openself
4: Gate_close → Allowopen
RCMBNT-PWL-1 (Carryable_TBO_ASDReward_pwl1)
Changed
4 changes
stdItem
Interactions
0: Override → Openself
1: Stepthrough → Allowopen
2: Toggle → Locktrigger
3: Unlock → Unlocktrigger
RCMBNT-PWL-3 (Carryable_TBO_ASDReward_pwl3)
Changed
4 changes
stdItem
Interactions
0: Openself → Closetrigger
1: Allowopen → Closeself
2: Locktrigger → Allowclose
3: Unlocktrigger → Gate_close
RCMBNT-RGL-1 (Carryable_TBO_ASDReward_rgl1)
Changed
4 changes
stdItem
Interactions
0: Allowclose → Setstate_noaccess
1: Gate_close → Setstate_access
2: Set_pressurenormalized → Pressurecycle
3: Set_pressuredifferential → Pressurecyclecomplete
RCMBNT-RGL-3 (Carryable_TBO_ASDReward_rgl3)
Changed
4 changes
stdItem
Interactions
0: Overrideclose → Lockself
1: Opencomplete → Unlockself
2: Closecomplete → Openrequest
3: Opentrigger → Closerequest
Stor*All 8 SCU Self-Storage Container (Carryable_TBO_ASDReward_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0: Stopblinking_notshown → Place
1: Carry → Placeonhook
2: Drop → Pilot_enter
3: Inspect → Pilot_exit
RCMBNT-XTL-2 (Carryable_TBO_ASDReward_xtl2)
Changed
4 changes
stdItem
Interactions
0: Set_airlockconnected → Overrideclose
1: Open → Opencomplete
2: Close → Closecomplete
3: Lock → Opentrigger
RCMBNT-XTL-3 (Carryable_TBO_ASDReward_xtl3)
Changed
4 changes
stdItem
Interactions
0: Setstate_noaccess → Override
1: Setstate_access → Stepthrough
2: Pressurecycle → Toggle
3: Pressurecyclecomplete → Unlock