Version Changelog
Exo-8 Helmet (Used)
(gys_helmet_03_01_18)
Changed
7 changes
stdItem
Interactions
0:
Flighthud_invalid
→
Missiles_disarmmissiles
1:
Scanninghud_invalid
→
Missiles_cyclemissiles
2:
Comms_acceptcall
→
Missiles_firemissiles
3:
Comms_declinecall
→
Weapons_on
4:
Shiptransformextend
→
Weapons_off
5:
Shiptransformretract
→
Countermeasures_fire
6:
Ejection
→
Headlights_on
Carnifex Armor Legs Bruiser
(gys_pants_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Exit
1:
Place
→
Burpee
2:
Swapammomag
→
Cherrypick
3:
Carry
→
Legraises
4:
Equiptosuit
→
Lunges
5:
Offhandequiptosuit
→
Mountainclimbertwist
6:
Store
→
Plankjacks
Exo-8 Helmet (Used)
(gys_helmet_03_01_04)
Changed
7 changes
stdItem
Interactions
0:
Enterdefaultmode
→
Headlights_off
1:
Enterscanmode
→
Vtol_setactive
2:
Enterquantummode
→
Vtol_setinactive
3:
Opencargodoor
→
Proximityassist_setactive
4:
Closecargodoor
→
Proximityassist_setinactive
5:
Openaccesspoints
→
Flighthud_invalid
6:
Closeaccesspoints
→
Scanninghud_invalid
Carnifex Armor Core
(gys_jacket_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Gate_close
1:
Stepthrough
→
Set_pressurenormalized
2:
Toggle
→
Set_pressuredifferential
3:
Unlock
→
Setstate_powered
4:
Overrideclose
→
Setstate_unpowered
5:
Opencomplete
→
Setstate_blocked
6:
Closecomplete
→
Setstate_unblocked
Carnifex Armor Legs
(gys_pants_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Offhandequiptosuit
→
Mobiglas
1:
Store
→
Off
2:
Offhandstore
→
On
3:
Drop
→
Pickup
4:
Inspect
→
Place
5:
Place
→
Deactivate
6:
Swapammomag
Carnifex Armor Legs Brassy
(gys_pants_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Offhandstore
→
Planks
1:
Drop
→
Pushups
2:
Inspect
→
Shadowboxing
3:
Place
→
Situps
4:
Swapammomag
→
Squats
5:
Carry
→
Windmills
6:
Equiptosuit
→
Warmup
Lula's Pitambu Fruit Juice
(Drink_bottle_lula_01_a)
Changed
6 changes
stdItem
Interactions
0:
Enablecruise
→
Engineoff
1:
Disablecruise
→
Enabledecoupled
2:
Enablevtol
→
Disabledecoupled
3:
Disablevtol
→
Enablegsafe
4:
Enableproximityassist
→
Disablegsafe
5:
Disableproximityassist
→
Enableesp
Arlington "Gamekeeper" Rifle
(hdgw_rifle_ballistic_01_tint01)
Changed
13 changes
stdItem
Interactions
0:
Enableproximityassist
→
Store
1:
Disableproximityassist
→
Equiptowear
2:
Transformdeploy
→
Openinventoryui
3:
Transformretract
→
Openlootingui
4:
Transformcycle
→
Carry
5:
Engineon
→
Drop
6:
Engineoff
→
Place
7:
Enabledecoupled
8:
Disabledecoupled
9:
Enablegsafe
10:
Disablegsafe
11:
Enableesp
12:
Disableesp
Irradiated Kopion Horn
(Harvestable_Trophy_1H_KopionHorn_Irradiated)
Changed
6 changes
stdItem
Interactions
0:
Pilotenterright
→
Quickreset
1:
Seatexit
→
Onready
2:
Copilotenterleft
→
Open
3:
Copilotenterright
→
Close
4:
Copilotexit
→
Lock
5:
Turretenter
→
Override
Savannah Kopion Horn
(Harvestable_Trophy_1H_KopionHorn_Savannah)
Changed
6 changes
stdItem
Interactions
0:
Insert
→
Activateencounter
1:
Eject
→
Reset
2:
Pilotenterleft
→
Onreset
3:
Pilotenterright
→
Encounterdone
4:
Seatexit
→
Onactivateexit
5:
Onhazard
Cave Kopion Horn
(Harvestable_Trophy_1H_KopionHorn_Cave)
Changed
6 changes
stdItem
Interactions
0:
Logoutrequest
→
Setstate_coolingpipesstate_blocked
1:
Insert
→
Setstate_salvagepipesstate_functional
2:
Lock
→
Setstate_salvagepipesstate_broken
3:
Unlock
→
Onstate_puzzlestate_solved
4:
Disablechipinteractions
→
Onstate_puzzlestate_unsolved
5:
Onplayersjoined
Arlington "Watchpoint" Rifle
(hdgw_rifle_ballistic_01_tint03)
Changed
13 changes
stdItem
Interactions
0:
Enablecruise
→
Place
1:
Disablecruise
→
Store
2:
Enablevtol
→
Equiptowear
3:
Disablevtol
→
Openinventoryui
4:
Enableproximityassist
→
Openlootingui
5:
Disableproximityassist
→
Carry
6:
Transformdeploy
→
Drop
7:
Transformretract
8:
Transformcycle
9:
Engineon
10:
Engineoff
11:
Enabledecoupled
12:
Disabledecoupled
Tundra Kopion Horn
(Harvestable_Trophy_1H_KopionHorn_Tundra)
Changed
6 changes
stdItem
Interactions
0:
Turretexit
→
Stepthrough
1:
Copilotenterleft
→
Toggle
2:
Copilotenterright
→
Unlock
3:
Copilotexit
→
Overrideclose
4:
Carry
→
Opencomplete
5:
Drop
→
Closecomplete
Cataby Backpack MPUV-1C Edition
(hdtc_utility_light_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Pressurecycle
→
Unlock
1:
Pressurecyclecomplete
→
Overrideclose
2:
Set_airlockconnected
→
Opencomplete
3:
Open
→
Closecomplete
4:
Close
→
Opentrigger
5:
Lock
→
Openself
6:
Override
→
Allowopen
Morozov-SH Arms Terracotta
(rrs_specialist_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Openrequest
1:
Override
→
Closerequest
2:
Stepthrough
→
Closetrigger
3:
Toggle
→
Closeself
4:
Unlock
→
Allowclose
Microid Battle Suit Helmet Badland
(ksar_armor_light_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Locked
1:
Close
→
Opentop
2:
Openlootingui
→
Closetop
3:
Openbottom
4:
Closebottom
5:
Opentriggertop
6:
Closetriggerbottom
Door Control
(Hull_C_Front_Lift)
Changed
34 changes
stdItem
Interactions
0:
Hailtarget_stop
→
Ifcs_cruisecontrol_setactive
1:
Sensors_on
→
Ifcs_cruisecontrol_setinactive
2:
Sensors_off
→
Ifcs_proximityassist_setactive
3:
Ping
→
Ifcs_proximityassist_setinactive
4:
Scan_enable
→
Qdrv_spool_on
5:
Scan_disable
→
Qdrv_spool_off
6:
Shields_on
→
Qdrv_travel_engage
7:
Shields_off
→
Qdrv_travel_disengage
8:
Subtarget_setnone
→
Scan_mode_enter
9:
Subtarget_setengines
→
Scan_mode_exit
10:
Subtarget_setturrets
→
Scan_begin
11:
Missiles_armmissile
→
Scan_end
12:
Missiles_disarmmissiles
→
Wpn_enable
13:
Missiles_cyclemissiles
→
Wpn_disable
14:
Missiles_firemissiles
→
Wpn_pip_setlead
15:
Weapons_on
→
Wpn_pip_setlag
16:
Weapons_off
→
Wpn_gimbal_setfixed
17:
Transponder_on
→
Wpn_gimbal_setgimbal
18:
Transponder_off
→
Wpn_gimbal_setaimassist
19:
Suppression_on
→
Openaccesspoints
20:
Suppression_off
→
Closeaccesspoints
21:
Screens_on
→
Flight_ready
22:
Screens_off
→
Dummyinteraction
23:
Darkfilter_on
→
Commsinteraction
24:
Darkfilter_off
→
Opencanopy
25:
Enterdefaultmode
→
Closecanopy
26:
Enterscanmode
→
Deployladder
27:
Enterquantummode
→
Retractladder
28:
Convergencerange_setlong
→
Landinggear_deploy
29:
Convergencerange_setmid
30:
Convergencerange_setshort
31:
Powersafety_on
32:
Powersafety_off
33:
Countermeasures_chaff
ORC-mkX Helmet Woodland
(invisible_armor_medium_helmet)
Changed
7 changes
stdItem
Interactions
0:
Weapons_off
→
Piptype_setlead
1:
Countermeasures_fire
→
Piptype_setlag
2:
Headlights_on
→
Landinggear_invalid
3:
Headlights_off
→
Selfdestruct_engage
4:
Vtol_setactive
→
Selfdestruct_disengage
5:
Vtol_setinactive
→
Hailtarget_start
6:
Proximityassist_setactive
→
Hailtarget_stop
Monde Arms Keystone
(kap_combat_heavy_arms_02_02_01)
Changed
5 changes
stdItem
Interactions
0:
Closetrigger
→
Set_airlockconnected
1:
Closeself
→
Open
2:
Allowclose
→
Close
3:
Gate_close
→
Lock
4:
Set_pressurenormalized
→
Override
Monde Core Daimyo
(kap_combat_heavy_core_02_05_01)
Changed
7 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Set_pressuredifferential
1:
Set_airlockconnected
→
Setstate_powered
2:
Open
→
Setstate_unpowered
3:
Close
→
Setstate_blocked
4:
Lock
→
Setstate_unblocked
5:
Override
→
Setstate_noaccess
6:
Stepthrough
→
Setstate_access
Monde Arms Hemlock Camo
(kap_combat_heavy_arms_02_04_01)
Changed
5 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Closecomplete
1:
Setstate_access
→
Opentrigger
2:
Pressurecycle
→
Openself
3:
Pressurecyclecomplete
→
Allowopen
4:
Set_airlockconnected
→
Locktrigger
Monde Core Hemlock Camo
(kap_combat_heavy_core_02_04_01)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Turnon
1:
Locktrigger
→
Turnoff
2:
Unlocktrigger
3:
Lockself
4:
Unlockself
5:
Openrequest
6:
Closerequest
Monde Helmet Daimyo
(kap_combat_heavy_helmet_02_05_01)
Changed
7 changes
stdItem
Interactions
0:
Seatenter_zerog
→
Open
1:
Seatexit_zerog
→
Close
2:
Openrequested
→
Onunlocked
3:
Allowopen
→
Enable
4:
Closerequested
→
Disable
5:
Dispatchclose
→
Enablepowerplant
6:
Closecompleted
→
Disablepowerplant
Monde Legs Hiro
(kap_combat_heavy_legs_02_08_01)
Changed
7 changes
stdItem
Interactions
0:
Misfiretrigger
→
Open
1:
Misfirerequest
→
Close
2:
Setmisfire_none
→
Locked
3:
Setmisfire_trivial
4:
Setmisfire_minor
5:
Setmisfire_major
6:
Setmisfire_catastrophic
Geist Armor Arms Snow Camo
(kap_combat_light_arms_02_02_01)
Changed
5 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Opencomplete
1:
Set_pressuredifferential
→
Closecomplete
2:
Setstate_powered
→
Opentrigger
3:
Setstate_unpowered
→
Openself
4:
Setstate_blocked
→
Allowopen
Monde Arms Purgatory Camo
(kap_combat_heavy_arms_02_09_01)
Changed
5 changes
stdItem
Interactions
0:
Stepthrough
→
Closerequest
1:
Toggle
→
Closetrigger
2:
Unlock
→
Closeself
3:
Overrideclose
→
Allowclose
4:
Opencomplete
→
Gate_close
Geist Armor Arms Rogue
(kap_combat_light_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Openrequest
1:
Set_airlockconnected
→
Closerequest
2:
Open
→
Closetrigger
3:
Close
→
Closeself
4:
Lock
→
Allowclose
Geist Armor Core Whiteout
(kap_combat_light_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Setstate_powered
1:
Overrideclose
→
Setstate_unpowered
2:
Opencomplete
→
Setstate_blocked
3:
Closecomplete
→
Setstate_unblocked
4:
Opentrigger
→
Setstate_noaccess
5:
Openself
→
Setstate_access
6:
Allowopen
→
Pressurecycle
Geist Armor Helmet Forest
(kap_combat_light_helmet_01_01_16)
Changed
4 changes
stdItem
Interactions
0:
Turnon
→
Cook
1:
Turnoff
→
Activate remote camera
2:
Racking
3:
Useconsole
Monde Helmet
(kap_combat_heavy_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Coupled_setcoupled
→
Ejection
1:
Coupled_setdecoupled
→
Enterdefaultmode
2:
Gsafe_setactive
→
Enterscanmode
3:
Gsafe_setinactive
→
Enterquantummode
4:
Esp_setactive
→
Deploydashboard
5:
Esp_setinactive
→
Retractdashboard
6:
Quantumspool_setactive
→
Openblastshield
Monde Arms HighSec
(kap_combat_heavy_arms_02_03_01)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Set_pressurenormalized
1:
Opentrigger
→
Set_pressuredifferential
2:
Openself
→
Setstate_powered
3:
Allowopen
→
Setstate_unpowered
4:
Locktrigger
→
Setstate_blocked
Monde Arms Daimyo
(kap_combat_heavy_arms_02_05_01)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Unlocktrigger
1:
Close
→
Lockself
2:
Lock
→
Unlockself
3:
Override
→
Openrequest
4:
Stepthrough
→
Closerequest
Monde Arms Crimson Camo
(kap_combat_heavy_arms_02_06_01)
Changed
5 changes
stdItem
Interactions
0:
Unlocktrigger
→
Setstate_unblocked
1:
Lockself
→
Setstate_noaccess
2:
Unlockself
→
Setstate_access
3:
Openrequest
→
Pressurecycle
4:
Closerequest
→
Pressurecyclecomplete
Monde Core Crimson Camo
(kap_combat_heavy_core_02_06_01)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Turnoff
1:
Overrideclose
→
Turnon
2:
Opencomplete
3:
Closecomplete
4:
Opentrigger
5:
Openself
6:
Allowopen
Monde Helmet Delta Camo
(kap_combat_heavy_helmet_02_07_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_airlockopened
→
Activate remote camera
1:
Deploy
→
Turret_gyro_mode
2:
Retract
→
Destination_a
3:
Loot
→
Destination_b
4:
Openinventoryui
→
Elevatorarrived
5:
Retrieve
→
Arrivedtop
6:
Cancel
→
Arrivedbottom
Monde Legs Purgatory Camo
(kap_combat_heavy_legs_02_09_01)
Changed
7 changes
stdItem
Interactions
0:
Panel_right_open
→
Open
1:
Panel_right_close
→
Close
2:
Panel_left_open
3:
Panel_left_close
4:
Loot
5:
Openinventory
6:
Ladderopen
Monde Arms Delta Camo
(kap_combat_heavy_arms_02_07_01)
Changed
5 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Opencomplete
1:
Open
→
Closecomplete
2:
Close
→
Opentrigger
3:
Lock
→
Openself
4:
Override
→
Allowopen
Monde Core Delta Camo
(kap_combat_heavy_core_02_07_01)
Changed
7 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Turnon
1:
Open
→
Turnoff
2:
Close
3:
Lock
4:
Override
5:
Stepthrough
6:
Toggle
Monde Helmet Purgatory Camo
(kap_combat_heavy_helmet_02_09_01)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Turret_gyro_mode
1:
Activate
→
Carry
2:
Place
→
Drop
3:
Place
4:
Store
Geist Armor Arms Whiteout
(kap_combat_light_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Openrequest
→
Lock
1:
Closerequest
→
Override
2:
Closetrigger
→
Stepthrough
3:
Closeself
→
Toggle
4:
Allowclose
→
Unlock
Geist Armor Core Desert
(kap_combat_light_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Locktrigger
→
Pressurecyclecomplete
1:
Unlocktrigger
→
Set_airlockconnected
2:
Lockself
→
Open
3:
Unlockself
→
Close
4:
Openrequest
→
Lock
5:
Closerequest
→
Override
6:
Closetrigger
→
Stepthrough
Geist Armor Arms Epoque
(kap_combat_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Gate_close
→
Overrideclose
1:
Set_pressurenormalized
→
Opencomplete
2:
Set_pressuredifferential
→
Closecomplete
3:
Setstate_powered
→
Opentrigger
4:
Setstate_unpowered
→
Openself
Monde Core Purgatory Camo
(kap_combat_heavy_core_02_09_01)
Changed
7 changes
stdItem
Interactions
0:
Closetrigger
→
Turnoff
1:
Closeself
→
Turnon
2:
Allowclose
3:
Gate_close
4:
Set_pressurenormalized
5:
Set_pressuredifferential
6:
Setstate_powered
Monde Legs Keystone
(kap_combat_heavy_legs_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Open
1:
Lock
→
Close
2:
Setlightson
→
Locked
3:
Setlightsoff
4:
Setlightslow
5:
Setlightsalarm
6:
Functiondisruptedtrigger
Monde Core Keystone
(kap_combat_heavy_core_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Pressurecycle
1:
Unlock
→
Pressurecyclecomplete
2:
Overrideclose
→
Set_airlockconnected
3:
Opencomplete
→
Turnon
4:
Closecomplete
→
Turnoff
5:
Opentrigger
6:
Openself
Monde Helmet Keystone
(kap_combat_heavy_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Poweron
→
Use
1:
Poweroff
→
Enableusable
2:
Carry
→
Disableusable
3:
Drop
→
Ejectcargo
4:
Inspect
→
Activate remote camera
5:
Place
6:
Attach
Monde Legs Hemlock Camo
(kap_combat_heavy_legs_02_04_01)
Changed
7 changes
stdItem
Interactions
0:
Ladderclose
→
Close
1:
Canopyopen
→
Locked
2:
Canopyclose
→
Open
3:
Seatenterladder
4:
Seatexitladder
5:
Seatenterzerog
6:
Seatexitzerog
Monde Helmet HighSec
(kap_combat_heavy_helmet_02_03_01)
Changed
7 changes
stdItem
Interactions
0:
Updatepressureevaluation
→
Setdeployed
1:
Cyclebegin
→
Scanning
2:
Cyclecomplete
→
Disabled
3:
Cycle
→
Disabling
4:
Initializedifferential
→
Enable
5:
Initializeairlockconnection
→
Disable
6:
Setstate_airlockdisabled
→
Enablepowerplant
Monde Helmet Crimson Camo
(kap_combat_heavy_helmet_02_06_01)
Changed
7 changes
stdItem
Interactions
0:
Coolerright_request_close
→
Toggle
1:
Radar_request_open
→
Lock
2:
Radar_request_close
→
Openfinished
3:
Groundfuel_request_open
→
Closefinished
4:
Groundfuel_request_close
→
Open
5:
Powerplant_request_open
→
Close
6:
Powerplant_request_close
→
Onunlocked
Monde Legs Crimson Camo
(kap_combat_heavy_legs_02_06_01)
Changed
7 changes
stdItem
Interactions
0:
Setlightslow
→
Open
1:
Setlightsalarm
→
Close
2:
Functiondisruptedtrigger
→
Locked
3:
Functionrestoredtrigger
4:
Disruptioncascade
5:
Restorationcascade
6:
Cascadecompleted