Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Exo-8 Helmet (Used) (gys_helmet_03_01_18)
Changed
7 changes
stdItem
Interactions
0: Flighthud_invalid → Missiles_disarmmissiles
1: Scanninghud_invalid → Missiles_cyclemissiles
2: Comms_acceptcall → Missiles_firemissiles
3: Comms_declinecall → Weapons_on
4: Shiptransformextend → Weapons_off
5: Shiptransformretract → Countermeasures_fire
6: Ejection → Headlights_on
Carnifex Armor Legs Bruiser (gys_pants_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Inspect → Exit
1: Place → Burpee
2: Swapammomag → Cherrypick
3: Carry → Legraises
4: Equiptosuit → Lunges
5: Offhandequiptosuit → Mountainclimbertwist
6: Store → Plankjacks
Exo-8 Helmet (Used) (gys_helmet_03_01_04)
Changed
7 changes
stdItem
Interactions
0: Enterdefaultmode → Headlights_off
1: Enterscanmode → Vtol_setactive
2: Enterquantummode → Vtol_setinactive
3: Opencargodoor → Proximityassist_setactive
4: Closecargodoor → Proximityassist_setinactive
5: Openaccesspoints → Flighthud_invalid
6: Closeaccesspoints → Scanninghud_invalid
Carnifex Armor Core (gys_jacket_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Override → Gate_close
1: Stepthrough → Set_pressurenormalized
2: Toggle → Set_pressuredifferential
3: Unlock → Setstate_powered
4: Overrideclose → Setstate_unpowered
5: Opencomplete → Setstate_blocked
6: Closecomplete → Setstate_unblocked
Carnifex Armor Legs (gys_pants_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Offhandequiptosuit → Mobiglas
1: Store → Off
2: Offhandstore → On
3: Drop → Pickup
4: Inspect → Place
5: Place → Deactivate
6: Swapammomag
Carnifex Armor Legs Brassy (gys_pants_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Planks
1: Drop → Pushups
2: Inspect → Shadowboxing
3: Place → Situps
4: Swapammomag → Squats
5: Carry → Windmills
6: Equiptosuit → Warmup
Lula's Pitambu Fruit Juice (Drink_bottle_lula_01_a)
Changed
6 changes
stdItem
Interactions
0: Enablecruise → Engineoff
1: Disablecruise → Enabledecoupled
2: Enablevtol → Disabledecoupled
3: Disablevtol → Enablegsafe
4: Enableproximityassist → Disablegsafe
5: Disableproximityassist → Enableesp
Arlington "Gamekeeper" Rifle (hdgw_rifle_ballistic_01_tint01)
Changed
13 changes
stdItem
Interactions
0: Enableproximityassist → Store
1: Disableproximityassist → Equiptowear
2: Transformdeploy → Openinventoryui
3: Transformretract → Openlootingui
4: Transformcycle → Carry
5: Engineon → Drop
6: Engineoff → Place
7: Enabledecoupled
8: Disabledecoupled
9: Enablegsafe
10: Disablegsafe
11: Enableesp
12: Disableesp
Irradiated Kopion Horn (Harvestable_Trophy_1H_KopionHorn_Irradiated)
Changed
6 changes
stdItem
Interactions
0: Pilotenterright → Quickreset
1: Seatexit → Onready
2: Copilotenterleft → Open
3: Copilotenterright → Close
4: Copilotexit → Lock
5: Turretenter → Override
Savannah Kopion Horn (Harvestable_Trophy_1H_KopionHorn_Savannah)
Changed
6 changes
stdItem
Interactions
0: Insert → Activateencounter
1: Eject → Reset
2: Pilotenterleft → Onreset
3: Pilotenterright → Encounterdone
4: Seatexit → Onactivateexit
5: Onhazard
Cave Kopion Horn (Harvestable_Trophy_1H_KopionHorn_Cave)
Changed
6 changes
stdItem
Interactions
0: Logoutrequest → Setstate_coolingpipesstate_blocked
1: Insert → Setstate_salvagepipesstate_functional
2: Lock → Setstate_salvagepipesstate_broken
3: Unlock → Onstate_puzzlestate_solved
4: Disablechipinteractions → Onstate_puzzlestate_unsolved
5: Onplayersjoined
Arlington "Watchpoint" Rifle (hdgw_rifle_ballistic_01_tint03)
Changed
13 changes
stdItem
Interactions
0: Enablecruise → Place
1: Disablecruise → Store
2: Enablevtol → Equiptowear
3: Disablevtol → Openinventoryui
4: Enableproximityassist → Openlootingui
5: Disableproximityassist → Carry
6: Transformdeploy → Drop
7: Transformretract
8: Transformcycle
9: Engineon
10: Engineoff
11: Enabledecoupled
12: Disabledecoupled
Tundra Kopion Horn (Harvestable_Trophy_1H_KopionHorn_Tundra)
Changed
6 changes
stdItem
Interactions
0: Turretexit → Stepthrough
1: Copilotenterleft → Toggle
2: Copilotenterright → Unlock
3: Copilotexit → Overrideclose
4: Carry → Opencomplete
5: Drop → Closecomplete
Cataby Backpack MPUV-1C Edition (hdtc_utility_light_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Unlock
1: Pressurecyclecomplete → Overrideclose
2: Set_airlockconnected → Opencomplete
3: Open → Closecomplete
4: Close → Opentrigger
5: Lock → Openself
6: Override → Allowopen
Morozov-SH Arms Terracotta (rrs_specialist_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Lock → Openrequest
1: Override → Closerequest
2: Stepthrough → Closetrigger
3: Toggle → Closeself
4: Unlock → Allowclose
Microid Battle Suit Helmet Badland (ksar_armor_light_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Open → Locked
1: Close → Opentop
2: Openlootingui → Closetop
3: Openbottom
4: Closebottom
5: Opentriggertop
6: Closetriggerbottom
Door Control (Hull_C_Front_Lift)
Changed
34 changes
stdItem
Interactions
0: Hailtarget_stop → Ifcs_cruisecontrol_setactive
1: Sensors_on → Ifcs_cruisecontrol_setinactive
2: Sensors_off → Ifcs_proximityassist_setactive
3: Ping → Ifcs_proximityassist_setinactive
4: Scan_enable → Qdrv_spool_on
5: Scan_disable → Qdrv_spool_off
6: Shields_on → Qdrv_travel_engage
7: Shields_off → Qdrv_travel_disengage
8: Subtarget_setnone → Scan_mode_enter
9: Subtarget_setengines → Scan_mode_exit
10: Subtarget_setturrets → Scan_begin
11: Missiles_armmissile → Scan_end
12: Missiles_disarmmissiles → Wpn_enable
13: Missiles_cyclemissiles → Wpn_disable
14: Missiles_firemissiles → Wpn_pip_setlead
15: Weapons_on → Wpn_pip_setlag
16: Weapons_off → Wpn_gimbal_setfixed
17: Transponder_on → Wpn_gimbal_setgimbal
18: Transponder_off → Wpn_gimbal_setaimassist
19: Suppression_on → Openaccesspoints
20: Suppression_off → Closeaccesspoints
21: Screens_on → Flight_ready
22: Screens_off → Dummyinteraction
23: Darkfilter_on → Commsinteraction
24: Darkfilter_off → Opencanopy
25: Enterdefaultmode → Closecanopy
26: Enterscanmode → Deployladder
27: Enterquantummode → Retractladder
28: Convergencerange_setlong → Landinggear_deploy
29: Convergencerange_setmid
30: Convergencerange_setshort
31: Powersafety_on
32: Powersafety_off
33: Countermeasures_chaff
ORC-mkX Helmet Woodland (invisible_armor_medium_helmet)
Changed
7 changes
stdItem
Interactions
0: Weapons_off → Piptype_setlead
1: Countermeasures_fire → Piptype_setlag
2: Headlights_on → Landinggear_invalid
3: Headlights_off → Selfdestruct_engage
4: Vtol_setactive → Selfdestruct_disengage
5: Vtol_setinactive → Hailtarget_start
6: Proximityassist_setactive → Hailtarget_stop
Monde Arms Keystone (kap_combat_heavy_arms_02_02_01)
Changed
5 changes
stdItem
Interactions
0: Closetrigger → Set_airlockconnected
1: Closeself → Open
2: Allowclose → Close
3: Gate_close → Lock
4: Set_pressurenormalized → Override
Monde Core Daimyo (kap_combat_heavy_core_02_05_01)
Changed
7 changes
stdItem
Interactions
0: Pressurecyclecomplete → Set_pressuredifferential
1: Set_airlockconnected → Setstate_powered
2: Open → Setstate_unpowered
3: Close → Setstate_blocked
4: Lock → Setstate_unblocked
5: Override → Setstate_noaccess
6: Stepthrough → Setstate_access
Monde Arms Hemlock Camo (kap_combat_heavy_arms_02_04_01)
Changed
5 changes
stdItem
Interactions
0: Setstate_noaccess → Closecomplete
1: Setstate_access → Opentrigger
2: Pressurecycle → Openself
3: Pressurecyclecomplete → Allowopen
4: Set_airlockconnected → Locktrigger
Monde Core Hemlock Camo (kap_combat_heavy_core_02_04_01)
Changed
7 changes
stdItem
Interactions
0: Allowopen → Turnon
1: Locktrigger → Turnoff
2: Unlocktrigger
3: Lockself
4: Unlockself
5: Openrequest
6: Closerequest
Monde Helmet Daimyo (kap_combat_heavy_helmet_02_05_01)
Changed
7 changes
stdItem
Interactions
0: Seatenter_zerog → Open
1: Seatexit_zerog → Close
2: Openrequested → Onunlocked
3: Allowopen → Enable
4: Closerequested → Disable
5: Dispatchclose → Enablepowerplant
6: Closecompleted → Disablepowerplant
Monde Legs Hiro (kap_combat_heavy_legs_02_08_01)
Changed
7 changes
stdItem
Interactions
0: Misfiretrigger → Open
1: Misfirerequest → Close
2: Setmisfire_none → Locked
3: Setmisfire_trivial
4: Setmisfire_minor
5: Setmisfire_major
6: Setmisfire_catastrophic
Geist Armor Arms Snow Camo (kap_combat_light_arms_02_02_01)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Opencomplete
1: Set_pressuredifferential → Closecomplete
2: Setstate_powered → Opentrigger
3: Setstate_unpowered → Openself
4: Setstate_blocked → Allowopen
Monde Arms Purgatory Camo (kap_combat_heavy_arms_02_09_01)
Changed
5 changes
stdItem
Interactions
0: Stepthrough → Closerequest
1: Toggle → Closetrigger
2: Unlock → Closeself
3: Overrideclose → Allowclose
4: Opencomplete → Gate_close
Geist Armor Arms Rogue (kap_combat_light_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0: Pressurecyclecomplete → Openrequest
1: Set_airlockconnected → Closerequest
2: Open → Closetrigger
3: Close → Closeself
4: Lock → Allowclose
Geist Armor Core Whiteout (kap_combat_light_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Unlock → Setstate_powered
1: Overrideclose → Setstate_unpowered
2: Opencomplete → Setstate_blocked
3: Closecomplete → Setstate_unblocked
4: Opentrigger → Setstate_noaccess
5: Openself → Setstate_access
6: Allowopen → Pressurecycle
Geist Armor Helmet Forest (kap_combat_light_helmet_01_01_16)
Changed
4 changes
stdItem
Interactions
0: Turnon → Cook
1: Turnoff → Activate remote camera
2: Racking
3: Useconsole
Monde Helmet (kap_combat_heavy_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Coupled_setcoupled → Ejection
1: Coupled_setdecoupled → Enterdefaultmode
2: Gsafe_setactive → Enterscanmode
3: Gsafe_setinactive → Enterquantummode
4: Esp_setactive → Deploydashboard
5: Esp_setinactive → Retractdashboard
6: Quantumspool_setactive → Openblastshield
Monde Arms HighSec (kap_combat_heavy_arms_02_03_01)
Changed
5 changes
stdItem
Interactions
0: Closecomplete → Set_pressurenormalized
1: Opentrigger → Set_pressuredifferential
2: Openself → Setstate_powered
3: Allowopen → Setstate_unpowered
4: Locktrigger → Setstate_blocked
Monde Arms Daimyo (kap_combat_heavy_arms_02_05_01)
Changed
5 changes
stdItem
Interactions
0: Open → Unlocktrigger
1: Close → Lockself
2: Lock → Unlockself
3: Override → Openrequest
4: Stepthrough → Closerequest
Monde Arms Crimson Camo (kap_combat_heavy_arms_02_06_01)
Changed
5 changes
stdItem
Interactions
0: Unlocktrigger → Setstate_unblocked
1: Lockself → Setstate_noaccess
2: Unlockself → Setstate_access
3: Openrequest → Pressurecycle
4: Closerequest → Pressurecyclecomplete
Monde Core Crimson Camo (kap_combat_heavy_core_02_06_01)
Changed
7 changes
stdItem
Interactions
0: Unlock → Turnoff
1: Overrideclose → Turnon
2: Opencomplete
3: Closecomplete
4: Opentrigger
5: Openself
6: Allowopen
Monde Helmet Delta Camo (kap_combat_heavy_helmet_02_07_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_airlockopened → Activate remote camera
1: Deploy → Turret_gyro_mode
2: Retract → Destination_a
3: Loot → Destination_b
4: Openinventoryui → Elevatorarrived
5: Retrieve → Arrivedtop
6: Cancel → Arrivedbottom
Monde Legs Purgatory Camo (kap_combat_heavy_legs_02_09_01)
Changed
7 changes
stdItem
Interactions
0: Panel_right_open → Open
1: Panel_right_close → Close
2: Panel_left_open
3: Panel_left_close
4: Loot
5: Openinventory
6: Ladderopen
Monde Arms Delta Camo (kap_combat_heavy_arms_02_07_01)
Changed
5 changes
stdItem
Interactions
0: Set_airlockconnected → Opencomplete
1: Open → Closecomplete
2: Close → Opentrigger
3: Lock → Openself
4: Override → Allowopen
Monde Core Delta Camo (kap_combat_heavy_core_02_07_01)
Changed
7 changes
stdItem
Interactions
0: Set_airlockconnected → Turnon
1: Open → Turnoff
2: Close
3: Lock
4: Override
5: Stepthrough
6: Toggle
Monde Helmet Purgatory Camo (kap_combat_heavy_helmet_02_09_01)
Changed
5 changes
stdItem
Interactions
0: Store → Turret_gyro_mode
1: Activate → Carry
2: Place → Drop
3: Place
4: Store
Geist Armor Arms Whiteout (kap_combat_light_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Openrequest → Lock
1: Closerequest → Override
2: Closetrigger → Stepthrough
3: Closeself → Toggle
4: Allowclose → Unlock
Geist Armor Core Desert (kap_combat_light_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Locktrigger → Pressurecyclecomplete
1: Unlocktrigger → Set_airlockconnected
2: Lockself → Open
3: Unlockself → Close
4: Openrequest → Lock
5: Closerequest → Override
6: Closetrigger → Stepthrough
Geist Armor Arms Epoque (kap_combat_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Gate_close → Overrideclose
1: Set_pressurenormalized → Opencomplete
2: Set_pressuredifferential → Closecomplete
3: Setstate_powered → Opentrigger
4: Setstate_unpowered → Openself
Monde Core Purgatory Camo (kap_combat_heavy_core_02_09_01)
Changed
7 changes
stdItem
Interactions
0: Closetrigger → Turnoff
1: Closeself → Turnon
2: Allowclose
3: Gate_close
4: Set_pressurenormalized
5: Set_pressuredifferential
6: Setstate_powered
Monde Legs Keystone (kap_combat_heavy_legs_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Unlock → Open
1: Lock → Close
2: Setlightson → Locked
3: Setlightsoff
4: Setlightslow
5: Setlightsalarm
6: Functiondisruptedtrigger
Monde Core Keystone (kap_combat_heavy_core_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Toggle → Pressurecycle
1: Unlock → Pressurecyclecomplete
2: Overrideclose → Set_airlockconnected
3: Opencomplete → Turnon
4: Closecomplete → Turnoff
5: Opentrigger
6: Openself
Monde Helmet Keystone (kap_combat_heavy_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Poweron → Use
1: Poweroff → Enableusable
2: Carry → Disableusable
3: Drop → Ejectcargo
4: Inspect → Activate remote camera
5: Place
6: Attach
Monde Legs Hemlock Camo (kap_combat_heavy_legs_02_04_01)
Changed
7 changes
stdItem
Interactions
0: Ladderclose → Close
1: Canopyopen → Locked
2: Canopyclose → Open
3: Seatenterladder
4: Seatexitladder
5: Seatenterzerog
6: Seatexitzerog
Monde Helmet HighSec (kap_combat_heavy_helmet_02_03_01)
Changed
7 changes
stdItem
Interactions
0: Updatepressureevaluation → Setdeployed
1: Cyclebegin → Scanning
2: Cyclecomplete → Disabled
3: Cycle → Disabling
4: Initializedifferential → Enable
5: Initializeairlockconnection → Disable
6: Setstate_airlockdisabled → Enablepowerplant
Monde Helmet Crimson Camo (kap_combat_heavy_helmet_02_06_01)
Changed
7 changes
stdItem
Interactions
0: Coolerright_request_close → Toggle
1: Radar_request_open → Lock
2: Radar_request_close → Openfinished
3: Groundfuel_request_open → Closefinished
4: Groundfuel_request_close → Open
5: Powerplant_request_open → Close
6: Powerplant_request_close → Onunlocked
Monde Legs Crimson Camo (kap_combat_heavy_legs_02_06_01)
Changed
7 changes
stdItem
Interactions
0: Setlightslow → Open
1: Setlightsalarm → Close
2: Functiondisruptedtrigger → Locked
3: Functionrestoredtrigger
4: Disruptioncascade
5: Restorationcascade
6: Cascadecompleted