Version Changelog
Palatino Backpack
(qrt_utility_heavy_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Closeself
→
Setstate_noaccess
1:
Allowclose
→
Setstate_access
2:
Gate_close
→
Pressurecycle
3:
Set_pressurenormalized
→
Pressurecyclecomplete
4:
Set_pressuredifferential
→
Set_airlockconnected
5:
Setstate_powered
→
Open
6:
Setstate_unpowered
→
Close
Palatino Backpack Mark I
(qrt_utility_heavy_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Closecomplete
1:
Close
→
Opentrigger
2:
Lock
→
Openself
3:
Override
→
Allowopen
4:
Stepthrough
→
Locktrigger
5:
Toggle
→
Unlocktrigger
6:
Unlock
→
Lockself
Artimex Arms Starchaser
(qrt_specialist_medium_arms_01_01_iae2024)
Changed
5 changes
stdItem
Interactions
0:
Closeself
→
Open
1:
Allowclose
→
Close
2:
Gate_close
→
Lock
3:
Set_pressurenormalized
→
Override
4:
Set_pressuredifferential
→
Stepthrough
Artimex Legs Elysium
(qrt_specialist_medium_legs_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Inspect
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
5:
Offhandstore
6:
Equip
Palatino Arms Metropolis
(qrt_utility_heavy_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Unlockself
1:
Lock
→
Openrequest
2:
Override
→
Closerequest
3:
Stepthrough
→
Closetrigger
4:
Toggle
→
Closeself
Palatino Backpack Deadlock
(qrt_utility_heavy_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Chakmatake
→
Drop
1:
Customize
→
Carrylowered
2:
Bespokeplace
→
Inspect
3:
Holdready
→
Place
4:
Holster
→
Chakmafirstselecttake
5:
Offhandholster
→
Chakmatake
6:
Store
→
Customize
Palatino Core Deadlock
(qrt_utility_heavy_core_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Deactivategravity
1:
Store
→
Copilot_enter
2:
Carry
→
Copilot_exit
3:
Drop
→
Activate remote camera
4:
Inspect
→
Turret_gyro_mode
Palatino Helmet Sunstone
(qrt_utility_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Ladderclose
1:
Carry
→
Canopyopen
2:
Drop
→
Canopyclose
3:
Place
→
Seatenterladder
4:
Store
→
Seatexitladder
5:
Equiptowear
→
Seatenterzerog
6:
Openinventoryui
→
Seatexitzerog
Palatino Legs Necropolis
(qrt_utility_heavy_legs_01_01_12)
Changed
6 changes
stdItem
Interactions
0:
Hangerswap
→
Store
1:
Hangerswapall
→
Equiptowear
2:
Hangerequipall
→
Carry
3:
Hangerhangall
→
Drop
4:
Hangerequip
→
Place
5:
Hangerhang
Artimex Helmet Hurston Dynamics Executive Security
(qrt_specialist_medium_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Equiptowear
1:
Carry
→
Openinventoryui
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equiptowear
→
Place
6:
Openinventoryui
→
Store
Palatino Arms Moonfall
(qrt_utility_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Unlockself
→
Pressurecycle
1:
Openrequest
→
Pressurecyclecomplete
2:
Closerequest
→
Set_airlockconnected
3:
Closetrigger
→
Open
4:
Closeself
→
Close
Palatino Backpack Necropolis
(qrt_utility_heavy_backpack_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Holdready
1:
Carrylowered
→
Holster
2:
Inspect
→
Offhandholster
3:
Place
→
Store
4:
Chakmafirstselecttake
→
Offhandstore
5:
Chakmatake
→
Drop
6:
Customize
→
Carrylowered
Palatino Core Daystar
(qrt_utility_heavy_core_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Onvalidinput
1:
Place
→
Oninvalidinput
2:
Store
→
Usecontrolpanel
3:
Carry
4:
Drop
Palatino Helmet Metropolis
(qrt_utility_heavy_helmet_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Open
1:
Carry
→
Close
2:
Drop
→
Enterseat
3:
Place
→
Ladderopen
4:
Store
5:
Equiptowear
6:
Openinventoryui
Palatino Legs Shadow Gild
(qrt_utility_heavy_legs_01_03_01)
Changed
6 changes
stdItem
Interactions
0:
Hangerhang
→
Drop
1:
Hangerswap
→
Place
2:
Hangerswapall
→
Store
3:
Hangerequipall
→
Equiptowear
4:
Hangerhangall
→
Carry
5:
Hangerequip
Artimex Helmet
(qrt_specialist_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Landinggear_retract
→
Headlights_off
1:
Coupled_setcoupled
→
Vtol_setactive
2:
Coupled_setdecoupled
→
Vtol_setinactive
3:
Gsafe_setactive
→
Proximityassist_setactive
4:
Gsafe_setinactive
→
Proximityassist_setinactive
5:
Esp_setactive
→
Flighthud_invalid
6:
Esp_setinactive
→
Scanninghud_invalid
Artimex Core Chairman's Club
(qrt_specialist_medium_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Unlock
1:
Gate_close
→
Overrideclose
2:
Set_pressurenormalized
→
Opencomplete
3:
Set_pressuredifferential
→
Closecomplete
4:
Setstate_powered
→
Opentrigger
5:
Setstate_unpowered
→
Openself
6:
Setstate_blocked
→
Allowopen
Artimex Helmet Chairman's Club
(qrt_specialist_medium_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Equiptowear
1:
Carry
→
Openinventoryui
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equiptowear
→
Place
6:
Openinventoryui
→
Store
Artimex Legs Chairman's Club
(qrt_specialist_medium_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Inspect
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Offhandstore
6:
Equip
Palatino Arms Daystar
(qrt_utility_heavy_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Setstate_unpowered
1:
Allowopen
→
Setstate_blocked
2:
Locktrigger
→
Setstate_unblocked
3:
Unlocktrigger
→
Setstate_noaccess
4:
Lockself
→
Setstate_access
Palatino Backpack Daystar
(qrt_utility_heavy_backpack_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Bespokeplace
→
Inspect
1:
Holdready
→
Place
2:
Holster
→
Chakmafirstselecttake
3:
Offhandholster
→
Chakmatake
4:
Store
→
Customize
5:
Offhandstore
→
Bespokeplace
6:
Drop
→
Holdready
Palatino Core Metropolis
(qrt_utility_heavy_core_01_01_17)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Close
1:
Inspect
→
Place
2:
Place
→
Open
3:
Store
→
Seatenter
4:
Carry
→
Seatexit
Palatino Helmet Moonfall
(qrt_utility_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Open
1:
Carry
→
Close
2:
Drop
→
Sit
3:
Place
→
Exit
4:
Store
→
Sleep
5:
Equiptowear
→
Savegamelogout
6:
Openinventoryui
→
Liedown
Palatino Legs Moonfall
(qrt_utility_heavy_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Ejectcargo
→
Store
1:
Activate remote camera
→
Equiptowear
2:
Turret_gyro_mode
→
Carry
3:
Carry
→
Drop
4:
Drop
→
Place
5:
Place
6:
Store
Artimex Helmet Canuto
(qrt_specialist_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Equiptowear
1:
Carry
→
Openinventoryui
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equiptowear
→
Place
6:
Openinventoryui
→
Store
Artimex Legs Canuto
(qrt_specialist_medium_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Inspect
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Offhandstore
6:
Equip
Palatino Arms Sunstone
(qrt_utility_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Allowopen
1:
Pressurecyclecomplete
→
Locktrigger
2:
Set_airlockconnected
→
Unlocktrigger
3:
Open
→
Lockself
4:
Close
→
Unlockself
Palatino Backpack Moonfall
(qrt_utility_heavy_backpack_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Customize
1:
Offhandstore
→
Bespokeplace
2:
Drop
→
Holdready
3:
Carrylowered
→
Holster
4:
Inspect
→
Offhandholster
5:
Place
→
Store
6:
Chakmafirstselecttake
→
Offhandstore
Palatino Core Moonfall
(qrt_utility_heavy_core_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Place
2:
Carry
→
Store
3:
Drop
→
Equiptowear
4:
Inspect
→
Carry
Palatino Helmet Daystar
(qrt_utility_heavy_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Close
1:
Carry
→
Enterseat
2:
Drop
→
Open
3:
Place
4:
Store
5:
Equiptowear
6:
Openinventoryui
Palatino Legs Sunstone
(qrt_utility_heavy_legs_01_01_03)
Changed
6 changes
stdItem
Interactions
0:
Hangerequip
→
Equiptowear
1:
Hangerhang
→
Carry
2:
Hangerswap
→
Drop
3:
Hangerswapall
→
Place
4:
Hangerequipall
→
Store
5:
Hangerhangall
Artimex Legs Lodestone
(qrt_specialist_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Inspect
1:
Equiptowear
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Store
5:
Offhandstore
6:
Equip
Palatino Arms Shadow Gild
(qrt_utility_heavy_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Overrideclose
1:
Setstate_blocked
→
Opencomplete
2:
Setstate_unblocked
→
Closecomplete
3:
Setstate_noaccess
→
Opentrigger
4:
Setstate_access
→
Openself
Palatino Backpack Stronghold
(qrt_utility_heavy_backpack_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Offhandstore
→
Bespokeplace
1:
Drop
→
Holdready
2:
Carrylowered
→
Holster
3:
Inspect
→
Offhandholster
4:
Place
→
Store
5:
Chakmafirstselecttake
→
Offhandstore
6:
Chakmatake
→
Drop
Palatino Helmet
(qrt_utility_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Proximityassist_setactive
→
Piptype_setlead
1:
Proximityassist_setinactive
→
Piptype_setlag
2:
Flighthud_invalid
→
Landinggear_invalid
3:
Scanninghud_invalid
→
Selfdestruct_engage
4:
Comms_acceptcall
→
Selfdestruct_disengage
5:
Comms_declinecall
→
Hailtarget_start
6:
Shiptransformextend
→
Hailtarget_stop
Palatino Core Necropolis
(qrt_utility_heavy_core_01_01_12)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Thresholdstate_initiaize
1:
Drop
→
Setthresholdstate_under
2:
Inspect
→
Setthresholdstate_over
3:
Place
→
Setflowstate_active
4:
Store
→
Setflowstate_inactive
5:
Usecontrolpanel
Palatino Helmet Deadlock
(qrt_utility_heavy_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Panel_right_close
1:
Carry
→
Panel_left_open
2:
Drop
→
Panel_left_close
3:
Place
→
Loot
4:
Store
→
Openinventory
5:
Equiptowear
→
Ladderopen
6:
Openinventoryui
→
Ladderclose
Palatino Legs Deadlock
(qrt_utility_heavy_legs_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equiptowear
3:
Store
→
Carry
4:
Drop
Palatino Legs Daystar
(qrt_utility_heavy_legs_01_01_04)
Changed
1 change
stdItem
Interactions
4:
Equiptowear
<= PLACEHOLDER =>
(Railing_Straight_1m_LowTech_Util_Stairs_01x01_end_b)
Changed
1 change
stdItem
Interactions
0:
Idle_stare
→
Onstage_03
Arden-CL Backpack Chairman's Club
(rrs_combat_light_backpack_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Bespokeplace
→
Inspect
1:
Holdready
→
Place
2:
Holster
→
Chakmafirstselecttake
3:
Offhandholster
→
Chakmatake
4:
Store
→
Customize
5:
Offhandstore
→
Bespokeplace
6:
Drop
→
Holdready
Morozov-CH Backpack (Modified)
(rrs_combat_heavy_backpack_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Offhandstore
→
Fuse_placed
1:
Drop
→
On
2:
Carrylowered
→
Off
3:
Inspect
→
Closealldoors
4:
Place
→
Openinnerdoor
5:
Chakmafirstselecttake
→
Openinnerdoorfinished
6:
Chakmatake
→
Closeinnerdoorfinished
Morozov-SH-I Core Pyrotechnic Horizon
(rrs_specialist_heavy_core_04_02_01)
Changed
6 changes
stdItem
Interactions
0:
Setgreenlight
→
Drop
1:
Setbluelight
→
Place
2:
Setyellowlight
→
Store
3:
Setpurplelight
→
Equiptowear
4:
Retrieve
→
Carry
5:
Idle
Morozov-SH Helmet Red Alert
(rrs_specialist_heavy_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Off
1:
Carry
→
On
2:
Drop
→
Panelopen
3:
Place
→
Panelclose
4:
Store
→
Panelcycle
5:
Equiptowear
→
Openleftpanel
6:
Openinventoryui
→
Closeleftpanel
Morozov-SH-C Helmet Iceflow
(rrs_specialist_heavy_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Canopyopen
1:
Carry
→
Canopyclose
2:
Drop
→
Seatenterladder
3:
Place
→
Seatexitladder
4:
Store
→
Seatenterzerog
5:
Equiptowear
→
Seatexitzerog
6:
Openinventoryui
→
Inventory_open
Morozov-CH Backpack Red Alert
(rrs_combat_heavy_backpack_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Carrylowered
→
Play
1:
Inspect
→
Wash
2:
Place
→
Exit
3:
Chakmafirstselecttake
→
Lean
4:
Chakmatake
→
Runwater
5:
Customize
→
Inactive
6:
Bespokeplace
→
Openinnerdoor
Morozov-SH Arms (Modified)
(rrs_specialist_heavy_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0:
Allowopen
→
Setstate_blocked
1:
Locktrigger
→
Setstate_unblocked
2:
Unlocktrigger
→
Setstate_noaccess
3:
Lockself
→
Setstate_access
4:
Unlockself
→
Pressurecycle
Morozov-SH Core Crusader Edition
(rrs_specialist_heavy_core_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Turnon
1:
Gate_close
→
Turnoff
2:
Set_pressurenormalized
3:
Set_pressuredifferential
4:
Setstate_powered
5:
Setstate_unpowered
6:
Setstate_blocked
Morozov-SH Helmet Vesper
(rrs_specialist_heavy_helmet_01_03_20)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Close
1:
Setstate_powered
→
Lock
2:
Setstate_unpowered
→
Override
3:
Setstate_blocked
→
Stepthrough
4:
Setstate_unblocked
→
Toggle
5:
Setstate_noaccess
→
Unlock
6:
Setstate_access
→
Overrideclose
Morozov-SH-I Helmet Pyrotechnic Smokescreen
(rrs_specialist_heavy_helmet_04_02_11)
Changed
7 changes
stdItem
Interactions
0:
Pressurecycle
→
Allowopen
1:
Pressurecyclecomplete
→
Locktrigger
2:
Set_airlockconnected
→
Unlocktrigger
3:
Open
→
Lockself
4:
Close
→
Unlockself
5:
Lock
→
Openrequest
6:
Override
→
Closerequest