Version Changelog
RSI Scorpius
(RSI_Scorpius_PU_AI_CRIM_Distortion)
Changed
5 changes
stdItem
Interactions
0:
Activate remote camera
→
Store
1:
Turret_gyro_mode
→
Equiptowear
2:
Carry
3:
Drop
4:
Place
RSI Ursa Medivac Wikelo Special
(RSI_Ursa_Medivac_Stealth)
Changed
2 changes
stdItem
Interactions
0:
Enablegsafe
→
Enabledecoupled
1:
Disablegsafe
→
Disabledecoupled
RSI Zeus Mk II CL
(RSI_Zeus_CL)
Changed
3 changes
stdItem
Interactions
0:
Disablevtol
→
Disablecruise
1:
Enableproximityassist
→
Enablevtol
2:
Disableproximityassist
→
Disablevtol
Zeus Exploration Suit Backpack Solar
(rsi_utility_heavy_backpack_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Offhandholster
1:
Place
→
Store
2:
Chakmafirstselecttake
→
Offhandstore
3:
Chakmatake
→
Drop
4:
Customize
→
Carrylowered
5:
Bespokeplace
→
Inspect
6:
Holdready
→
Place
Stirling Exploration Backpack Olympian Edition
(rsi_utility_heavy_backpack_02_04_01)
Changed
7 changes
stdItem
Interactions
0:
Bespokeplace
→
Openleftdoor
1:
Holdready
→
Closeleftdoor
2:
Holster
→
Openrightdoor
3:
Offhandholster
→
Closerightdoor
4:
Store
→
Seatenterleft
5:
Offhandstore
→
Seatexitleft
6:
Drop
→
Seatenterright
RSI Zeus Mk II CL
(RSI_Zeus_CL_PU_AI_CIV_DEF)
Changed
3 changes
stdItem
Interactions
0:
Unlock
→
Openrequest
1:
Overrideclose
→
Closerequest
2:
Opencomplete
→
Closetrigger
Stirling Exploration Backpack Sediment Edition
(rsi_utility_heavy_backpack_02_01_02)
Changed
6 changes
stdItem
Interactions
0:
Offhandholster
→
Close
1:
Store
→
Toggle
2:
Offhandstore
→
Lockdoor
3:
Drop
→
Unlockdoor
4:
Carrylowered
→
Openfinished
5:
Inspect
→
Closefinished
Stirling Exploration Backpack ASD Edition
(rsi_utility_heavy_backpack_02_02_01_ASD)
Changed
7 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Runcheck
1:
Chakmatake
→
Open
2:
Customize
→
Close
3:
Bespokeplace
→
Enableproximitysensor
4:
Holdready
→
Disableproximitysensor
5:
Holster
→
Activate
6:
Offhandholster
→
Deactivate
Stirling Exploration Backpack Chroma Edition
(rsi_utility_heavy_backpack_02_01_13)
Changed
7 changes
stdItem
Interactions
0:
Carrylowered
→
Seatexitright
1:
Inspect
→
Seatenterleftzerog
2:
Place
→
Seatexitleftzerog
3:
Chakmafirstselecttake
→
Seatenterrightzerog
4:
Chakmatake
→
Seatexitrightzerog
5:
Customize
→
Lightshield_left_open
6:
Bespokeplace
→
Lightshield_left_close
Zeus Exploration Suit
(rsi_utility_heavy_suit_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Closerequest
1:
Opentrigger
→
Closetrigger
2:
Openself
→
Closeself
3:
Allowopen
→
Allowclose
4:
Locktrigger
→
Gate_close
5:
Unlocktrigger
→
Set_pressurenormalized
6:
Lockself
→
Set_pressuredifferential
RSI Zeus Mk II CL
(RSI_Zeus_CL_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0:
Useconsole
→
Equiptowear
1:
Lower
→
Carry
2:
Drop
Door Control
(RSI_Ursa_SideDoor_Medivac)
Changed
34 changes
stdItem
Interactions
0:
Quantumspool_setinactive
→
Cyclehud_quantum
1:
Quantumtravel_setactive
→
Cyclehud_flight
2:
Quantumtravel_setinactive
→
Cyclehud_scanning
3:
Navfilter_setnone
→
Convergencerange_setlong
4:
Navfilter_setpoi
→
Convergencerange_setmid
5:
Navfilter_setquantum
→
Convergencerange_setshort
6:
Weaponcontroller_setactive
→
Powersafety_on
7:
Weaponcontroller_setinactive
→
Powersafety_off
8:
Gimbaltype_setfixed
→
Countermeasures_chaff
9:
Gimbaltype_setgimbal
→
Countermeasures_flare
10:
Gimbaltype_setaimassist
→
Countermeasures_fire
11:
Firepattern_setstaggered
→
Markhostile
12:
Firepattern_setsynchronized
→
Markfriendly
13:
Piptype_setlead
→
Pintarget
14:
Piptype_setlag
→
Unpintarget
15:
Navfilter_isnone
→
Scanrange_setlong
16:
Navfilter_ispoi
→
Scanrange_setmedium
17:
Navfilter_isquantum
→
Scanrange_setshort
18:
Landinggear_invalid
→
Headlights_on
19:
Cyclefriendly
→
Headlights_off
20:
Cyclehostile
→
Vtol_setactive
21:
Cycleall
→
Vtol_setinactive
22:
Cyclepinned
→
Proximityassist_setactive
23:
Exteriorlights_on
→
Proximityassist_setinactive
24:
Exteriorlights_off
→
Flighthud_invalid
25:
Interiorlights_on
→
Scanninghud_invalid
26:
Interiorlights_off
→
Comms_acceptcall
27:
Selfdestruct_engage
→
Comms_declinecall
28:
Selfdestruct_disengage
→
Subtarget_cycle
29:
Alarm_on
→
Shiptransformdeploy
30:
Alarm_off
→
Shiptransformretract
31:
Hailtarget_start
→
Shiptransformcycle
32:
Hailtarget_stop
→
Openaccesspoints
33:
Sensors_on
→
Closeaccesspoints
Zeus Exploration Suit Helmet
(rsi_utility_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Selfdestruct_engage
→
Opencanopy
1:
Selfdestruct_disengage
→
Closecanopy
2:
Hailtarget_start
→
Landinggear_deploy
3:
Hailtarget_stop
→
Landinggear_retract
4:
Sensors_on
→
Coupled_setcoupled
5:
Sensors_off
→
Coupled_setdecoupled
6:
Scan_enable
→
Gsafe_setactive
Venture Helmet "Rust Society"
(ruso_armor_light_helmet_01_01_01)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Grip
1:
Next
→
Release
2:
Back
→
Liedown
3:
Exit
4:
Draguserout
Stirling Exploration Backpack Tungsten Edition
(rsi_utility_heavy_backpack_02_01_18)
Changed
7 changes
stdItem
Interactions
0:
Customize
→
Carrylowered
1:
Bespokeplace
→
Inspect
2:
Holdready
→
Place
3:
Holster
→
Chakmafirstselecttake
4:
Offhandholster
→
Chakmatake
5:
Store
→
Customize
6:
Offhandstore
→
Bespokeplace
Zeus Exploration Suit Starscape
(rsi_utility_heavy_suit_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Customize
→
Place
1:
Bespokeplace
→
Chakmafirstselecttake
2:
Holdready
→
Chakmatake
3:
Holster
→
Customize
4:
Offhandholster
→
Bespokeplace
5:
Store
→
Holdready
6:
Offhandstore
→
Holster
RSI Zeus Mk II ES
(RSI_Zeus_ES_AI_Template)
Changed
3 changes
stdItem
Interactions
0:
Enablecruise
→
Enableesp
1:
Disablecruise
→
Disableesp
2:
Enablevtol
→
Enablecruise
Stirling Exploration Backpack Transistor Edition
(rsi_utility_heavy_backpack_02_03_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Seatexit
1:
Chakmafirstselecttake
→
Activate remote camera
2:
Chakmatake
→
Turret_gyro_mode
3:
Customize
→
Open
4:
Bespokeplace
→
Close
5:
Holdready
→
Openlootingui
6:
Holster
Odyssey II Racing Helmet Orange
(rsi_odyssey_undersuit_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Gimbaltype_setaimassist
→
Esp_setactive
1:
Firepattern_setstaggered
→
Esp_setinactive
2:
Firepattern_setsynchronized
→
Quantumspool_setactive
3:
Piptype_setlead
→
Quantumspool_setinactive
4:
Piptype_setlag
→
Quantumtravel_setactive
5:
Landinggear_invalid
→
Quantumtravel_setinactive
6:
Selfdestruct_engage
→
Weaponcontroller_setactive
Mandible Helmet (Modified)
(sasu_armor_light_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Syncdeploy
→
Close
1:
Syncretract
→
Open
2:
Retractclose
3:
Open
4:
Close
5:
Hack
6:
Repair
Voidripper Dark Cloud Helmet
(sasu_combat_heavy_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Stepthrough
1:
Open
→
Onlocked
2:
Locked
→
Onunlocked
3:
Open
4:
Close
5:
Onopened
6:
Onclosed
Mandible Firestrike Helmet
(sasu_armor_light_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Syncopen
→
Close
1:
Syncclose
→
Extend
2:
Opencomplete
→
Retract
3:
Closecomplete
→
Open
4:
Open
5:
Close
6:
Hack
Star Kitten Sally Helmet
(sasu_medium_armor_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Purchase
→
Equiptowear
1:
Select_0
→
Openinventoryui
2:
Select_0
→
Openlootingui
3:
Select_0
→
Carry
4:
Vvvv_pe_interactions_vvvv
→
Drop
5:
Setinteractionoperable
→
Place
6:
Setinteractioninoperable
→
Store
Voidripper Sunbeam Helmet
(sasu_combat_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Lock
1:
Locked
→
Requestopen
2:
Open
→
Requestclose
3:
Requestpoweron
4:
Requestpoweronandopen
5:
Requestpoweroff
6:
Requestpoweroffandclose
Voidripper Sea Shiver Helmet
(sasu_combat_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Unlock
1:
Close
→
Lock
2:
Locked
→
Requestopen
3:
Requestclose
4:
Requestpoweron
5:
Requestpoweronandopen
6:
Requestpoweroff
Mandible Sandcrawler Helmet
(sasu_armor_light_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Repair
→
Open
1:
Syncopen
→
Close
2:
Syncclose
3:
Opencomplete
4:
Closecomplete
5:
Deploy
6:
Retract
Star Kitten Damon Helmet
(sasu_medium_armor_helmet_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Equiptowear
1:
Download
→
Openinventoryui
2:
Downloadauthorised
→
Openlootingui
3:
Downloadunauthorised
→
Carry
4:
Enable
→
Drop
5:
Disable
→
Place
6:
Store
Mandible Snowfly Helmet
(sasu_armor_light_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Grip
→
Place
1:
Release
→
Carry
2:
Liedown
→
Drop
3:
Exit
→
Inspect
4:
Draguserout
→
Store
5:
Dropuserin
→
Offhandstore
6:
Proccliplowertoenter
Voidripper Helmet
(sasu_combat_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Closeblastshield
→
Vtol_setactive
1:
Openaccesspoints
→
Vtol_setinactive
2:
Closeaccesspoints
→
Proximityassist_setactive
3:
Flight_ready
→
Proximityassist_setinactive
4:
Dummyinteraction
→
Flighthud_invalid
5:
Commsinteraction
→
Scanninghud_invalid
6:
Opencanopy
→
Comms_acceptcall
Voidripper Helmet (Modified)
(sasu_combat_heavy_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Requestpoweronandunlock
1:
Close
→
Requestpoweronandunlockandopen
2:
Locked
→
Requestpoweroffandcloseandlock
3:
Requestlock
4:
Requestunlock
5:
Requestlockandclose
6:
Requestunlockandopen
Star Kitten Helmet
(sasu_medium_armor_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Ejection
→
Missiles_disarmmissiles
1:
Enterdefaultmode
→
Missiles_cyclemissiles
2:
Enterscanmode
→
Missiles_firemissiles
3:
Enterquantummode
→
Weapons_on
4:
Torear
→
Weapons_off
5:
Tofront
→
Countermeasures_fire
6:
Emergencylightson
→
Headlights_on
<= PLACEHOLDER =>
(sc_nvy_pilot_light_core_01_01_02)
Changed
9 changes
stdItem
Interactions
0:
Stepthrough
→
Set_pressurenormalized
1:
Toggle
→
Set_pressuredifferential
2:
Unlock
→
Setstate_powered
3:
Overrideclose
→
Setstate_unpowered
4:
Opencomplete
→
Setstate_blocked
5:
Closecomplete
→
Setstate_unblocked
6:
Opentrigger
→
Setstate_noaccess
7:
Openself
→
Setstate_access
8:
Allowopen
→
Pressurecycle
<= PLACEHOLDER =>
(sc_nvy_pilot_light_helmet_01_01_fleetweek)
Changed
7 changes
stdItem
Interactions
0:
Dummyinteraction
→
Comms_declinecall
1:
Commsinteraction
→
Shiptransformextend
2:
Opencanopy
→
Shiptransformretract
3:
Closecanopy
→
Ejection
4:
Landinggear_deploy
→
Enterdefaultmode
5:
Landinggear_retract
→
Enterscanmode
6:
Coupled_setcoupled
→
Enterquantummode
<= PLACEHOLDER =>
(sc_nvy_pilot_light_helmet_01_01_opaque)
Changed
7 changes
stdItem
Interactions
0:
Ejection
→
Vtol_setactive
1:
Enterdefaultmode
→
Vtol_setinactive
2:
Enterscanmode
→
Proximityassist_setactive
3:
Enterquantummode
→
Proximityassist_setinactive
4:
Openaccesspoints
→
Flighthud_invalid
5:
Closeaccesspoints
→
Scanninghud_invalid
6:
Flight_ready
→
Comms_acceptcall
<= PLACEHOLDER =>
(sc_nvy_pilot_light_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Drop
1:
Savegamelogout
→
Inspect
2:
Exitbed
→
Place
3:
Close
→
Equip
4:
Enterbed
→
Offhandequip
5:
Store
6:
Offhandstore
Seat
(Seat_Bench_Backrest_5_Newbab_Train_a)
Changed
2 changes
stdItem
Interactions
0:
Prepare
→
Equiptowear
1:
Selection
→
Carry
Seat
(Seat_Bench_Backrest_7_Template)
Changed
2 changes
stdItem
Interactions
0:
Opencomplete
→
Closetrigger
1:
Closecomplete
→
Closeself
Seat
(Seat_Bench_Backrest_8_Template)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Turret_fire_mode
1:
Take
→
Turret_gyro_mode
Seat
(Seat_Bench_Backrest_3_Train_Lorville)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Batterypoweron
1:
Pickup
→
Depth
Seat
(Seat_Bench_Backrest_3_Couch_leather)
Changed
2 changes
stdItem
Interactions
0:
Turretenter
→
Onstate_puzzlestate_solved
1:
Turretexit
→
Onstate_puzzlestate_unsolved
Seat
(Seat_Bench_Backrest_4_Template)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Quickreset
1:
Pickup
→
Onactivatemachine
Seat
(Seat_Bench_Backrest_ArmrestBoth_security_3_Template)
Changed
2 changes
stdItem
Interactions
0:
Turret_hatch_right_close
→
Oninterlude_01
1:
Idle_stare
→
Onstage_02
Seat
(Seat_Bench_Backrest_6_Template)
Changed
2 changes
stdItem
Interactions
0:
Dispenser_down
→
Place
1:
Makecoffee
→
Store
Seat
(Seat_Bench_Backrest_5_Template)
Changed
2 changes
stdItem
Interactions
0:
Closefinished
→
Onstate_playstate_stoppedpipedisconnected
1:
Activate remote camera
→
Debug_togglestate_gunkstate
Seat
(Seat_Bench_Backrest_ArmrestEnd_4_Template)
Changed
2 changes
stdItem
Interactions
0:
Turretexit
→
Exit
1:
Turretenter
→
Savegamelogout
Seat
(Seat_Bench_Bar_Right_ASDTint)
Changed
2 changes
stdItem
Interactions
0:
Turretexit
→
Savegamelogout
1:
Turretenter
→
Enter
Seat
(Seat_Bench_Backrest_ArmrestBoth_4_Template)
Changed
2 changes
stdItem
Interactions
0:
Turretexit
→
Onplayersjoined
1:
Turret_hatch_right_open
→
Onstage_0
Seat
(Seat_Bench_NoBack_Center_util_2_a)
Changed
2 changes
stdItem
Interactions
0:
Take
→
Pull(wasclose)
1:
Place
→
Locked
Seat
(Seat_Bench_NoBack_Center_MISC_Starlancer_R)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Lockdownon
1:
Take
→
Lockdownoff
Seat
(seat_booth_restaurant_1_corner_left_1m_a)
Changed
2 changes
stdItem
Interactions
0:
Opening
→
Savegamelogout
1:
Closing
→
Enter