Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Aegis Retaliator (AEGS_Retaliator_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Store → Place
1: Drink → Store
Aegis Sabre Firebird (AEGS_Sabre_Firebird_AI_Template)
Changed
2 changes
stdItem
Interactions
0: Allowopen → Gate_close
1: Locktrigger → Set_pressurenormalized
Aegis Sabre Firebird Wikelo War Special (AEGS_Sabre_Firebird_Collector_Milt)
Changed
2 changes
stdItem
Interactions
0: Opentrigger → Closeself
1: Openself → Allowclose
Aegis Sabre Firebird (AEGS_Sabre_Firebird_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Panelopen → Place
1: Panelclose → Store
Aegis Sabre Firebird (AEGS_Sabre_Firebird_PU_AI_FF)
Changed
2 changes
stdItem
Interactions
0: Stepthrough → Store
1: Onlocked → Equiptowear
Aegis Sabre Peregrine (AEGS_Sabre_Peregrine)
Changed
2 changes
stdItem
Interactions
0: Enableesp → Enablegsafe
1: Disableesp → Disablegsafe
Aegis Vanguard Warden (AEGS_Vanguard_EA_AI_PIR)
Changed
2 changes
stdItem
Interactions
0: Carry → Inspect
1: Drop → Place
Aegis Vanguard Harbinger (AEGS_Vanguard_Harbinger_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Carry → Inspect
1: Drop → Place
Aegis Vanguard Harbinger (AEGS_Vanguard_Harbinger_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Inspect → Store
1: Place → Carry
Aegis Vanguard Hoplite (AEGS_Vanguard_Hoplite_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Drop → Place
1: Inspect → Store
Aegis Vanguard Hoplite (AEGS_Vanguard_Hoplite_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Store → Drop
1: Carry → Inspect
Aegis Vanguard Sentinel (AEGS_Vanguard_Sentinel)
Changed
2 changes
stdItem
Interactions
0: Transformdeploy → Enableproximityassist
1: Transformretract → Disableproximityassist
Aegis Vanguard Sentinel (AEGS_Vanguard_Sentinel_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Equiptowear → Store
1: Carry → Equiptowear
Aegis Vanguard Sentinel (AEGS_Vanguard_Sentinel_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Place → Drop
1: Store → Place
Aegis Vanguard Warden (AEGS_Vanguard_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Drop → Place
1: Inspect → Store
Anvil Arrow (ANVL_Arrow_PU_AI_CRIM_Distortion)
Changed
2 changes
stdItem
Interactions
0: Turret_gyro_mode → Carry
1: Activate remote camera → Drop
Anvil Asgard (ANVL_Asgard_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
Anvil Asgard (ANVL_Asgard_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Inspect → Carry
1: Place → Drop
Anvil Ballista (ANVL_Ballista_EA_Outlaw)
Changed
2 changes
stdItem
Interactions
0: Enableproximityassist → Enablevtol
1: Disableproximityassist → Disablevtol
Anvil Ballista (ANVL_Ballista_EA_UEE)
Changed
2 changes
stdItem
Interactions
0: Enablevtol → Enablecruise
1: Disablevtol → Disablecruise
Anvil Ballista (ANVL_Ballista_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0: Engineon → Enableproximityassist
1: Engineoff → Disableproximityassist
Door Control (ANVL_Ballista_Side_Entrance)
Changed
34 changes
stdItem
Interactions
0: Gimbaltype_setaimassist → Refill ammo
1: Firepattern_setstaggered → Pick up
2: Firepattern_setsynchronized → Medpen
3: Piptype_setlead → Refill grenades
4: Piptype_setlag → Loot
5: Navfilter_isnone → Place
6: Navfilter_ispoi → Detach
7: Navfilter_isquantum → Openout
8: Landinggear_invalid → Openin
9: Cyclefriendly → Close
10: Cyclehostile → Stasisdisable
11: Cycleall → Carry
12: Cyclepinned → Drop
13: Exteriorlights_on → Open
14: Exteriorlights_off → Openlootingui
15: Interiorlights_on → Lock
16: Interiorlights_off → Unlock
17: Selfdestruct_engage
18: Selfdestruct_disengage
19: Alarm_on
20: Alarm_off
21: Hailtarget_start
22: Hailtarget_stop
23: Sensors_on
24: Sensors_off
25: Ping
26: Scan_enable
27: Scan_disable
28: Shields_on
29: Shields_off
30: Subtarget_setnone
31: Subtarget_setengines
32: Subtarget_setturrets
33: Missiles_armmissile
Anvil Carrack (ANVL_Carrack_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0: Opentrigger → Dispose
1: Openself → Prepare
Anvil C8X Pisces Expedition (ANVL_C8X_Pisces_Expedition_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
Anvil C8X Pisces Expedition (ANVL_C8X_Pisces_Expedition_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Place → Carry
1: Store → Inspect
Anvil Carrack (ANVL_Carrack_BIS2950)
Changed
2 changes
stdItem
Interactions
0: Enableesp → Enablegsafe
1: Disableesp → Disablegsafe
Anvil Carrack Expedition (ANVL_Carrack_Expedition)
Changed
2 changes
stdItem
Interactions
0: Enablecruise → Enableesp
1: Disablecruise → Disableesp
Anvil Carrack (ANVL_Carrack_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Allowopen → Prepare
1: Locktrigger → Makecoffee
Anvil Carrack (ANVL_Carrack_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0: Opencomplete → Drop
1: Closecomplete → Place
Anvil Carrack (ANVL_Carrack_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Unlocktrigger → Place
1: Lockself
Door Control (ANVL_Carrack_Pod_Door)
Changed
29 changes
stdItem
Interactions
0: Proximityassist_setactive → Unpintarget
1: Proximityassist_setinactive → Scanrange_setlong
2: Flighthud_invalid → Scanrange_setmedium
3: Scanninghud_invalid → Scanrange_setshort
4: Comms_acceptcall → Headlights_on
5: Comms_declinecall → Headlights_off
6: Subtarget_cycle → Vtol_setactive
7: Flight_ready → Vtol_setinactive
8: Openaccesspoints → Proximityassist_setactive
9: Closeaccesspoints → Proximityassist_setinactive
10: Dummyinteraction → Flighthud_invalid
11: Commsinteraction → Scanninghud_invalid
12: Opencanopy → Comms_acceptcall
13: Closecanopy → Comms_declinecall
14: Deployladder → Subtarget_cycle
15: Retractladder → Openaccesspoints
16: Landinggear_deploy → Closeaccesspoints
17: Landinggear_retract → Flight_ready
18: Autoland_setactive → Exitseat
19: Autoland_setinactive → Leftseatexit
20: Coupled_setcoupled → Leftzerogexit
21: Coupled_setdecoupled → Dummyinteraction
22: Gsafe_setactive → Commsinteraction
23: Gsafe_setinactive
24: Esp_setactive
25: Esp_setinactive
26: Cruisecontrol_setactive
27: Cruisecontrol_setinactive
28: Quantumspool_setactive
TRGT. STATUS (ANVL_Carrack_SCItem_Seat_Support_Right)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Setstate_access
1: Pressurecyclecomplete → Pressurecycle
2: Set_airlockconnected → Pressurecyclecomplete
3: Open → Set_airlockconnected
4: Close → Emergencyoverride_forceopen
Anvil Centurion (ANVL_Centurion_AI_NineTails)
Changed
5 changes
stdItem
Interactions
0: Enablecruise → Enableesp
1: Disablecruise → Disableesp
2: Enablevtol → Enablecruise
3: Disablevtol → Disablecruise
4: Enableproximityassist → Enablevtol
Anvil Carrack (ANVL_Carrack_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Unlockself → Place
1: Openrequest
Door Control (ANVL_Centurion_Side_Entrance)
Changed
34 changes
stdItem
Interactions
0: Vtol_setactive → Cruisecontrol_setinactive
1: Vtol_setinactive → Quantumspool_setactive
2: Proximityassist_setactive → Quantumspool_setinactive
3: Proximityassist_setinactive → Quantumtravel_setactive
4: Flighthud_invalid → Quantumtravel_setinactive
5: Scanninghud_invalid → Navfilter_setnone
6: Comms_acceptcall → Navfilter_setpoi
7: Comms_declinecall → Navfilter_setquantum
8: Subtarget_cycle → Weaponcontroller_setactive
9: Flight_ready → Weaponcontroller_setinactive
10: Flightready → Gimbaltype_setfixed
11: Openaccesspoints → Gimbaltype_setgimbal
12: Closeaccesspoints → Gimbaltype_setaimassist
13: Dummyinteraction → Firepattern_setstaggered
14: Commsinteraction → Firepattern_setsynchronized
15: Opencanopy → Piptype_setlead
16: Closecanopy → Piptype_setlag
17: Landinggear_deploy → Navfilter_isnone
18: Landinggear_retract → Navfilter_ispoi
19: Coupled_setcoupled → Navfilter_isquantum
20: Coupled_setdecoupled → Landinggear_invalid
21: Gsafe_setactive → Cyclefriendly
22: Gsafe_setinactive → Cyclehostile
23: Esp_setactive → Cycleall
24: Esp_setinactive → Cyclepinned
25: Quantumspool_setactive → Exteriorlights_on
26: Exteriorlights_off
27: Interiorlights_on
28: Interiorlights_off
29: Selfdestruct_engage
30: Selfdestruct_disengage
31: Alarm_on
32: Alarm_off
33: Hailtarget_start
Medical Bed (Bed_Single_Medical_MISC_Starlancer_TAC)
Changed
8 changes
stdItem
Interactions
0: Idle_guard → Exitkiosk_interaction
1: Seatenter → Setstate_firingrangestate_splash
2: Seatexit → Setstate_firingrangestate_weaponselect
3: Acceptcontract → Setstate_firingrangestate_weaponlandingbasic
4: Place → Setstate_firingrangestate_weaponlandingadvanced
5: Setstate_firingrangestate_timer
6: Setstate_firingrangestate_results
7: Setstate_firingrangestate_targetpractice
Medical Bed (Bed_Single_Medical_RSI_T2_Left)
Changed
10 changes
stdItem
Interactions
0: Keypadsuccess → Close
1: Keypadfail → Insertcard_enable
2: Enable → Insertcard_disable
3: Disable → Insertcard
4: Toggle → Ejectcard
5: Onenabled → Hack
6: Ondisabled → Debug_bypasshacksucceed
7: Lockself → Debug_bypasshackfail
8: Unlockself → Debug_resethack
9: Onhacksucceed_notshown
Medical Bed (Bed_Single_Medical_RSI_T2_Right)
Changed
10 changes
stdItem
Interactions
0: Opentrigger → Allowclose
1: Openself → Gate_close
2: Allowopen → Set_pressurenormalized
3: Locktrigger → Set_pressuredifferential
4: Unlocktrigger → Setstate_powered
5: Lockself → Setstate_unpowered
6: Unlockself → Setstate_blocked
7: Openrequest → Setstate_unblocked
8: Closerequest → Setstate_noaccess
9: Closetrigger → Setstate_access
Medical Bed (Bed_Single_Medical_Ship_NoCanister_T3_Apollo)
Changed
10 changes
stdItem
Interactions
0: Eject_01 → Seatenterladder
1: Eject_02 → Seatexitladder
2: Eject_03 → Seatenterzerog
3: Consumekeys → Seatexitzerog
4: Place → Seatenter
5: Opendoor → Seatexit
6: Closedoor
7: Break01
8: Break02
9: Break03
Medical Bed (Bed_Single_Medical_Simple_Template)
Changed
9 changes
stdItem
Interactions
0: Enablevtol → Testpiece4
1: Disablevtol → Testpiece5
2: Enableproximityassist → Testpiece6
3: Disableproximityassist → Testpiece78
4: Turnon → Reset
5: Turnoff → Maindeviceswitchon
6: Maindeviceswitchoff
7: Startchargeinteraction
8: Cancelchargeinteraction
Medical Bed (Bed_Single_Medical_Ursa_Medivac)
Changed
9 changes
stdItem
Interactions
0: Eject_01 → Seatenter
1: Eject_02 → Seatexit
2: Eject_03 → Playerinteract
3: Consumekeys → Activate
4: Place → Deactivate
5: Opendoor → Tap
6: Closedoor → Swipeleft
7: Break01
8: Break02
Bed (Bed_Single_MRAI_Guardian)
Changed
6 changes
stdItem
Interactions
0: Exit → Place
1: Sit → Store
2: Offhandstore
3: Carry
4: Drop
5: Inspect
Bed (Bed_Single_ORIG_100i_Left)
Changed
2 changes
stdItem
Interactions
0: Sit → Exit
1: Exit → Sit
Bed (Bed_Single_ORIG_600i_Right)
Changed
6 changes
stdItem
Interactions
0: Exit → Place
1: Sit → Store
2: Offhandstore
3: Carry
4: Drop
5: Inspect
Bed (Bed_Single_Redeemer_AEGS_Bottom)
Changed
2 changes
stdItem
Interactions
0: Sit → Exit
1: Exit → Sit
Bed (Bed_Single_RSI_Polaris_Captain)
Changed
2 changes
stdItem
Interactions
0: Exit → Lean
1: Sit
Bed (Bed_Single_Side_ANVL_Carrack_Captain)
Changed
2 changes
stdItem
Interactions
0: Exit → Place
1: Sit → Lean
Bed (Bed_Single_Side_Spawnpoint)
Changed
6 changes
stdItem
Interactions
0: Open → Closedoor
1: Lock → Openingdoor
2: Unlock → Closingdoor
3: Openlootingui → Reset
4: Openinventoryui → Spawnmineable
5: Close → Reacttoblast
Bed (Bed_Single_Spawnpoint_Front)
Changed
5 changes
stdItem
Interactions
0: Unlock → Place
1: Openlootingui → Closed
2: Openinventoryui → Opened
3: Close → Take
4: Accesscargogrid
Bed (Bed_Single_Spawnpoint_Side)
Changed
5 changes
stdItem
Interactions
0: Accesscargogrid → Spawncanister
1: Open → Canisterdetached
2: Lock → Open
3: Unlock → Savegamelogout
4: Openlootingui → Exitbed