Version Changelog
Aegis Retaliator
(AEGS_Retaliator_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Place
1:
Drink
→
Store
Aegis Sabre Firebird
(AEGS_Sabre_Firebird_AI_Template)
Changed
2 changes
stdItem
Interactions
0:
Allowopen
→
Gate_close
1:
Locktrigger
→
Set_pressurenormalized
Aegis Sabre Firebird Wikelo War Special
(AEGS_Sabre_Firebird_Collector_Milt)
Changed
2 changes
stdItem
Interactions
0:
Opentrigger
→
Closeself
1:
Openself
→
Allowclose
Aegis Sabre Firebird
(AEGS_Sabre_Firebird_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Panelopen
→
Place
1:
Panelclose
→
Store
Aegis Sabre Firebird
(AEGS_Sabre_Firebird_PU_AI_FF)
Changed
2 changes
stdItem
Interactions
0:
Stepthrough
→
Store
1:
Onlocked
→
Equiptowear
Aegis Sabre Peregrine
(AEGS_Sabre_Peregrine)
Changed
2 changes
stdItem
Interactions
0:
Enableesp
→
Enablegsafe
1:
Disableesp
→
Disablegsafe
Aegis Vanguard Warden
(AEGS_Vanguard_EA_AI_PIR)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Inspect
1:
Drop
→
Place
Aegis Vanguard Harbinger
(AEGS_Vanguard_Harbinger_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Inspect
1:
Drop
→
Place
Aegis Vanguard Harbinger
(AEGS_Vanguard_Harbinger_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Store
1:
Place
→
Carry
Aegis Vanguard Hoplite
(AEGS_Vanguard_Hoplite_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Inspect
→
Store
Aegis Vanguard Hoplite
(AEGS_Vanguard_Hoplite_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Drop
1:
Carry
→
Inspect
Aegis Vanguard Sentinel
(AEGS_Vanguard_Sentinel)
Changed
2 changes
stdItem
Interactions
0:
Transformdeploy
→
Enableproximityassist
1:
Transformretract
→
Disableproximityassist
Aegis Vanguard Sentinel
(AEGS_Vanguard_Sentinel_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Store
1:
Carry
→
Equiptowear
Aegis Vanguard Sentinel
(AEGS_Vanguard_Sentinel_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Place
Aegis Vanguard Warden
(AEGS_Vanguard_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Inspect
→
Store
Anvil Arrow
(ANVL_Arrow_PU_AI_CRIM_Distortion)
Changed
2 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Carry
1:
Activate remote camera
→
Drop
Anvil Asgard
(ANVL_Asgard_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
Anvil Asgard
(ANVL_Asgard_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Carry
1:
Place
→
Drop
Anvil Ballista
(ANVL_Ballista_EA_Outlaw)
Changed
2 changes
stdItem
Interactions
0:
Enableproximityassist
→
Enablevtol
1:
Disableproximityassist
→
Disablevtol
Anvil Ballista
(ANVL_Ballista_EA_UEE)
Changed
2 changes
stdItem
Interactions
0:
Enablevtol
→
Enablecruise
1:
Disablevtol
→
Disablecruise
Anvil Ballista
(ANVL_Ballista_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0:
Engineon
→
Enableproximityassist
1:
Engineoff
→
Disableproximityassist
Door Control
(ANVL_Ballista_Side_Entrance)
Changed
34 changes
stdItem
Interactions
0:
Gimbaltype_setaimassist
→
Refill ammo
1:
Firepattern_setstaggered
→
Pick up
2:
Firepattern_setsynchronized
→
Medpen
3:
Piptype_setlead
→
Refill grenades
4:
Piptype_setlag
→
Loot
5:
Navfilter_isnone
→
Place
6:
Navfilter_ispoi
→
Detach
7:
Navfilter_isquantum
→
Openout
8:
Landinggear_invalid
→
Openin
9:
Cyclefriendly
→
Close
10:
Cyclehostile
→
Stasisdisable
11:
Cycleall
→
Carry
12:
Cyclepinned
→
Drop
13:
Exteriorlights_on
→
Open
14:
Exteriorlights_off
→
Openlootingui
15:
Interiorlights_on
→
Lock
16:
Interiorlights_off
→
Unlock
17:
Selfdestruct_engage
18:
Selfdestruct_disengage
19:
Alarm_on
20:
Alarm_off
21:
Hailtarget_start
22:
Hailtarget_stop
23:
Sensors_on
24:
Sensors_off
25:
Ping
26:
Scan_enable
27:
Scan_disable
28:
Shields_on
29:
Shields_off
30:
Subtarget_setnone
31:
Subtarget_setengines
32:
Subtarget_setturrets
33:
Missiles_armmissile
Anvil Carrack
(ANVL_Carrack_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0:
Opentrigger
→
Dispose
1:
Openself
→
Prepare
Anvil C8X Pisces Expedition
(ANVL_C8X_Pisces_Expedition_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
Anvil C8X Pisces Expedition
(ANVL_C8X_Pisces_Expedition_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Store
→
Inspect
Anvil Carrack
(ANVL_Carrack_BIS2950)
Changed
2 changes
stdItem
Interactions
0:
Enableesp
→
Enablegsafe
1:
Disableesp
→
Disablegsafe
Anvil Carrack Expedition
(ANVL_Carrack_Expedition)
Changed
2 changes
stdItem
Interactions
0:
Enablecruise
→
Enableesp
1:
Disablecruise
→
Disableesp
Anvil Carrack
(ANVL_Carrack_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Allowopen
→
Prepare
1:
Locktrigger
→
Makecoffee
Anvil Carrack
(ANVL_Carrack_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0:
Opencomplete
→
Drop
1:
Closecomplete
→
Place
Anvil Carrack
(ANVL_Carrack_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Unlocktrigger
→
Place
1:
Lockself
Door Control
(ANVL_Carrack_Pod_Door)
Changed
29 changes
stdItem
Interactions
0:
Proximityassist_setactive
→
Unpintarget
1:
Proximityassist_setinactive
→
Scanrange_setlong
2:
Flighthud_invalid
→
Scanrange_setmedium
3:
Scanninghud_invalid
→
Scanrange_setshort
4:
Comms_acceptcall
→
Headlights_on
5:
Comms_declinecall
→
Headlights_off
6:
Subtarget_cycle
→
Vtol_setactive
7:
Flight_ready
→
Vtol_setinactive
8:
Openaccesspoints
→
Proximityassist_setactive
9:
Closeaccesspoints
→
Proximityassist_setinactive
10:
Dummyinteraction
→
Flighthud_invalid
11:
Commsinteraction
→
Scanninghud_invalid
12:
Opencanopy
→
Comms_acceptcall
13:
Closecanopy
→
Comms_declinecall
14:
Deployladder
→
Subtarget_cycle
15:
Retractladder
→
Openaccesspoints
16:
Landinggear_deploy
→
Closeaccesspoints
17:
Landinggear_retract
→
Flight_ready
18:
Autoland_setactive
→
Exitseat
19:
Autoland_setinactive
→
Leftseatexit
20:
Coupled_setcoupled
→
Leftzerogexit
21:
Coupled_setdecoupled
→
Dummyinteraction
22:
Gsafe_setactive
→
Commsinteraction
23:
Gsafe_setinactive
24:
Esp_setactive
25:
Esp_setinactive
26:
Cruisecontrol_setactive
27:
Cruisecontrol_setinactive
28:
Quantumspool_setactive
TRGT. STATUS
(ANVL_Carrack_SCItem_Seat_Support_Right)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Setstate_access
1:
Pressurecyclecomplete
→
Pressurecycle
2:
Set_airlockconnected
→
Pressurecyclecomplete
3:
Open
→
Set_airlockconnected
4:
Close
→
Emergencyoverride_forceopen
Anvil Centurion
(ANVL_Centurion_AI_NineTails)
Changed
5 changes
stdItem
Interactions
0:
Enablecruise
→
Enableesp
1:
Disablecruise
→
Disableesp
2:
Enablevtol
→
Enablecruise
3:
Disablevtol
→
Disablecruise
4:
Enableproximityassist
→
Enablevtol
Anvil Carrack
(ANVL_Carrack_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Unlockself
→
Place
1:
Openrequest
Door Control
(ANVL_Centurion_Side_Entrance)
Changed
34 changes
stdItem
Interactions
0:
Vtol_setactive
→
Cruisecontrol_setinactive
1:
Vtol_setinactive
→
Quantumspool_setactive
2:
Proximityassist_setactive
→
Quantumspool_setinactive
3:
Proximityassist_setinactive
→
Quantumtravel_setactive
4:
Flighthud_invalid
→
Quantumtravel_setinactive
5:
Scanninghud_invalid
→
Navfilter_setnone
6:
Comms_acceptcall
→
Navfilter_setpoi
7:
Comms_declinecall
→
Navfilter_setquantum
8:
Subtarget_cycle
→
Weaponcontroller_setactive
9:
Flight_ready
→
Weaponcontroller_setinactive
10:
Flightready
→
Gimbaltype_setfixed
11:
Openaccesspoints
→
Gimbaltype_setgimbal
12:
Closeaccesspoints
→
Gimbaltype_setaimassist
13:
Dummyinteraction
→
Firepattern_setstaggered
14:
Commsinteraction
→
Firepattern_setsynchronized
15:
Opencanopy
→
Piptype_setlead
16:
Closecanopy
→
Piptype_setlag
17:
Landinggear_deploy
→
Navfilter_isnone
18:
Landinggear_retract
→
Navfilter_ispoi
19:
Coupled_setcoupled
→
Navfilter_isquantum
20:
Coupled_setdecoupled
→
Landinggear_invalid
21:
Gsafe_setactive
→
Cyclefriendly
22:
Gsafe_setinactive
→
Cyclehostile
23:
Esp_setactive
→
Cycleall
24:
Esp_setinactive
→
Cyclepinned
25:
Quantumspool_setactive
→
Exteriorlights_on
26:
Exteriorlights_off
27:
Interiorlights_on
28:
Interiorlights_off
29:
Selfdestruct_engage
30:
Selfdestruct_disengage
31:
Alarm_on
32:
Alarm_off
33:
Hailtarget_start
Medical Bed
(Bed_Single_Medical_MISC_Starlancer_TAC)
Changed
8 changes
stdItem
Interactions
0:
Idle_guard
→
Exitkiosk_interaction
1:
Seatenter
→
Setstate_firingrangestate_splash
2:
Seatexit
→
Setstate_firingrangestate_weaponselect
3:
Acceptcontract
→
Setstate_firingrangestate_weaponlandingbasic
4:
Place
→
Setstate_firingrangestate_weaponlandingadvanced
5:
Setstate_firingrangestate_timer
6:
Setstate_firingrangestate_results
7:
Setstate_firingrangestate_targetpractice
Medical Bed
(Bed_Single_Medical_RSI_T2_Left)
Changed
10 changes
stdItem
Interactions
0:
Keypadsuccess
→
Close
1:
Keypadfail
→
Insertcard_enable
2:
Enable
→
Insertcard_disable
3:
Disable
→
Insertcard
4:
Toggle
→
Ejectcard
5:
Onenabled
→
Hack
6:
Ondisabled
→
Debug_bypasshacksucceed
7:
Lockself
→
Debug_bypasshackfail
8:
Unlockself
→
Debug_resethack
9:
Onhacksucceed_notshown
Medical Bed
(Bed_Single_Medical_RSI_T2_Right)
Changed
10 changes
stdItem
Interactions
0:
Opentrigger
→
Allowclose
1:
Openself
→
Gate_close
2:
Allowopen
→
Set_pressurenormalized
3:
Locktrigger
→
Set_pressuredifferential
4:
Unlocktrigger
→
Setstate_powered
5:
Lockself
→
Setstate_unpowered
6:
Unlockself
→
Setstate_blocked
7:
Openrequest
→
Setstate_unblocked
8:
Closerequest
→
Setstate_noaccess
9:
Closetrigger
→
Setstate_access
Medical Bed
(Bed_Single_Medical_Ship_NoCanister_T3_Apollo)
Changed
10 changes
stdItem
Interactions
0:
Eject_01
→
Seatenterladder
1:
Eject_02
→
Seatexitladder
2:
Eject_03
→
Seatenterzerog
3:
Consumekeys
→
Seatexitzerog
4:
Place
→
Seatenter
5:
Opendoor
→
Seatexit
6:
Closedoor
7:
Break01
8:
Break02
9:
Break03
Medical Bed
(Bed_Single_Medical_Simple_Template)
Changed
9 changes
stdItem
Interactions
0:
Enablevtol
→
Testpiece4
1:
Disablevtol
→
Testpiece5
2:
Enableproximityassist
→
Testpiece6
3:
Disableproximityassist
→
Testpiece78
4:
Turnon
→
Reset
5:
Turnoff
→
Maindeviceswitchon
6:
Maindeviceswitchoff
7:
Startchargeinteraction
8:
Cancelchargeinteraction
Medical Bed
(Bed_Single_Medical_Ursa_Medivac)
Changed
9 changes
stdItem
Interactions
0:
Eject_01
→
Seatenter
1:
Eject_02
→
Seatexit
2:
Eject_03
→
Playerinteract
3:
Consumekeys
→
Activate
4:
Place
→
Deactivate
5:
Opendoor
→
Tap
6:
Closedoor
→
Swipeleft
7:
Break01
8:
Break02
Bed
(Bed_Single_MRAI_Guardian)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Store
2:
Offhandstore
3:
Carry
4:
Drop
5:
Inspect
Bed
(Bed_Single_ORIG_100i_Left)
Changed
2 changes
stdItem
Interactions
0:
Sit
→
Exit
1:
Exit
→
Sit
Bed
(Bed_Single_ORIG_600i_Right)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Store
2:
Offhandstore
3:
Carry
4:
Drop
5:
Inspect
Bed
(Bed_Single_Redeemer_AEGS_Bottom)
Changed
2 changes
stdItem
Interactions
0:
Sit
→
Exit
1:
Exit
→
Sit
Bed
(Bed_Single_RSI_Polaris_Captain)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Lean
1:
Sit
Bed
(Bed_Single_Side_ANVL_Carrack_Captain)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Lean
Bed
(Bed_Single_Side_Spawnpoint)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Closedoor
1:
Lock
→
Openingdoor
2:
Unlock
→
Closingdoor
3:
Openlootingui
→
Reset
4:
Openinventoryui
→
Spawnmineable
5:
Close
→
Reacttoblast
Bed
(Bed_Single_Spawnpoint_Front)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Place
1:
Openlootingui
→
Closed
2:
Openinventoryui
→
Opened
3:
Close
→
Take
4:
Accesscargogrid
Bed
(Bed_Single_Spawnpoint_Side)
Changed
5 changes
stdItem
Interactions
0:
Accesscargogrid
→
Spawncanister
1:
Open
→
Canisterdetached
2:
Lock
→
Open
3:
Unlock
→
Savegamelogout
4:
Openlootingui
→
Exitbed