Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_MISC_Hull_B)
Changed
8 changes
stdItem
Interactions
0: Place → Idle_search
1: Store → Cycle
2: Offhandstore → Opendoor1
3: Carry → Opendoor2
4: Drop → Cycledoor1
5: Inspect → Cycledoor2
6: Closedoor1
7: Closedoor2
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_RSI_Perseus_Airlock)
Changed
13 changes
stdItem
Interactions
0: Offhandholster → Chakmatake
1: Store → Customize
2: Offhandstore → Bespokeplace
3: Drop → Holdready
4: Carrylowered → Holster
5: Inspect → Offhandholster
6: Place → Store
7: Chakmafirstselecttake → Offhandstore
8: Chakmatake → Drop
9: Customize → Carrylowered
10: Bespokeplace → Inspect
11: Holdready → Place
12: Holster → Chakmafirstselecttake
Door Control (ControlPanel_Screen_DoorControl_M80_Cargo)
Changed
19 changes
stdItem
Interactions
0: Cycle → Setphase_02_bios
1: Open → Setphase_03_idle
2: Close → Setphase_04_engaged
3: Lock → Setphase_05_shutdown
4: Override → Setpairing
5: Openalldoors → Setpairingcomplete
6: Closealldoors → Purchase
7: Lockalldoors → Select_01
8: Select_02
9: Select_03
10: Vvvv_pe_interactions_vvvv
11: Setinteractionoperable
12: Setinteractioninoperable
13: Failedinteraction
14: Setinteractionmalfunctioning
15: Setprojectoroperable
16: Setprojectormalfunctioning
17: Setprojectorinoperable
18: Setdata_operable
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_Hackable)
Changed
20 changes
stdItem
Interactions
0: Toggle → Setstate_04_dead
1: Download → Enable
2: Downloadauthorised → Disable
3: Downloadunauthorised → Toggle
4: Enable → Download
5: Disable → Downloadauthorised
6: Purchase → Downloadunauthorised
7: Select_01 → Onprereqmet
8: Select_02 → Onprerequnmet
9: Select_03 → Strutlinkageonline
10: Vvvv_pe_interactions_vvvv → Strutlinkageoffline
11: Setinteractionoperable → Strutsconnected
12: Setinteractioninoperable → Carry
13: Failedinteraction → Drop
14: Setinteractionmalfunctioning → Place
15: Setprojectoroperable
16: Setprojectormalfunctioning
17: Setprojectorinoperable
18: Setdata_operable
19: Setdata_malfunctioning
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_NoPrim)
Changed
7 changes
stdItem
Interactions
0: Place → Openlootingui
1: Store → Carry
2: Equiptowear → Drop
3: Openinventoryui → Place
4: Openlootingui → Store
5: Carry → Equiptowear
6: Drop → Openinventoryui
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_RSI_Aurora_GS)
Changed
6 changes
stdItem
Interactions
0: Shiptransformcycle → Inspect
1: Shiptransformextend → Place
2: Shiptransformretract → Store
3: Open → Offhandstore
4: Close → Carry
5: Place → Drop
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_MultiCloseProximity)
Changed
6 changes
stdItem
Interactions
0: Lean → Carry
1: Retractrequest → Drop
2: Deployrequest → Inspect
3: Onenter → Place
4: Onexit → Store
5: Carry → Offhandstore
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_RSI_Aurora_Mk2_Interior_Airlock)
Changed
7 changes
stdItem
Interactions
0: Store → Carry
1: Equiptowear → Drop
2: Openinventoryui → Place
3: Openlootingui → Store
4: Carry → Equiptowear
5: Drop → Openinventoryui
6: Place → Openlootingui
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_Pyro_FakeForceOpen)
Changed
13 changes
stdItem
Interactions
0: Chakmatake → Drop
1: Customize → Carrylowered
2: Bespokeplace → Inspect
3: Holdready → Place
4: Holster → Chakmafirstselecttake
5: Offhandholster → Chakmatake
6: Store → Customize
7: Offhandstore → Bespokeplace
8: Drop → Holdready
9: Carrylowered → Holster
10: Inspect → Offhandholster
11: Place → Store
12: Chakmafirstselecttake → Offhandstore
Elevator Control (ControlPanel_Screen_DoorControl_9x16_Small_MISC_Hull_B_Elevator_CallSend)
Changed
13 changes
stdItem
Interactions
0: Place → Store
1: Chakmafirstselecttake → Offhandstore
2: Chakmatake → Drop
3: Customize → Carrylowered
4: Bespokeplace → Inspect
5: Holdready → Place
6: Holster → Chakmafirstselecttake
7: Offhandholster → Chakmatake
8: Store → Customize
9: Offhandstore → Bespokeplace
10: Drop → Holdready
11: Carrylowered → Holster
12: Inspect → Offhandholster
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_Ramp)
Changed
15 changes
stdItem
Interactions
0: Complete → Inspect
1: Activating_level_0 → Place
2: Activating_level_0 → Store
3: Activating_level_0 → Offhandstore
4: Activating_level_0 → Carry
5: Activating_level_0 → Drop
6: Idle
7: Login
8: Seatenter
9: Seatexit
10: Observe
11: Open
12: Close
13: Toggle
14: Lock
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_Pyro_LockOverride)
Changed
13 changes
stdItem
Interactions
0: Store → Customize
1: Offhandstore → Bespokeplace
2: Drop → Holdready
3: Carrylowered → Holster
4: Inspect → Offhandholster
5: Place → Store
6: Chakmafirstselecttake → Offhandstore
7: Chakmatake → Drop
8: Customize → Carrylowered
9: Bespokeplace → Inspect
10: Holdready → Place
11: Holster → Chakmafirstselecttake
12: Offhandholster → Chakmatake
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_RSI_Hardpoint_Connection)
Changed
7 changes
stdItem
Interactions
0: Drop → Openinventoryui
1: Place → Openlootingui
2: Store → Carry
3: Equiptowear → Drop
4: Openinventoryui → Place
5: Openlootingui → Store
6: Carry → Equiptowear
Door Control (ControlPanel_Screen_DoorControl_Hull_C_FrontLiftUpDown)
Changed
13 changes
stdItem
Interactions
0: Holster → Chakmafirstselecttake
1: Offhandholster → Chakmatake
2: Store → Customize
3: Offhandstore → Bespokeplace
4: Drop → Holdready
5: Carrylowered → Holster
6: Inspect → Offhandholster
7: Place → Store
8: Chakmafirstselecttake → Offhandstore
9: Chakmatake → Drop
10: Customize → Carrylowered
11: Bespokeplace → Inspect
12: Holdready → Place
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_RSI_Aurora_GS_Interior_Left)
Changed
13 changes
stdItem
Interactions
0: Chakmafirstselecttake → Customize
1: Chakmatake → Bespokeplace
2: Bespokeplace → Holdready
3: Holdready → Holster
4: Holster → Offhandholster
5: Offhandholster → Store
6: Store → Offhandstore
7: Offhandstore → Drop
8: Drop → Carrylowered
9: Place → Inspect
10: Place
11: Chakmafirstselecttake
12: Chakmatake
Door Control (ControlPanel_Screen_DoorControl_Hull_C_Large)
Changed
9 changes
stdItem
Interactions
0: Openfinished → Place
1: Closefinished → Store
2: Activate remote camera → Offhandstore
3: Turret_gyro_mode → Carry
4: Place → Drop
5: Pick up → Inspect
6: Shiptransformextend
7: Shiptransformretract
8: Shiptransformcycle
Door Control (ControlPanel_Screen_DoorControl_Physical_ANVL_Terrapin)
Changed
13 changes
stdItem
Interactions
0: Maindeviceswitchoff → Open
1: Startchargeinteraction → Close
2: Cancelchargeinteraction → Cook
3: Disperseinteraction → Activate remote camera
4: Setjammerswitchon → Racking
5: Setjammerswitchoff → Useconsole
6: Maindeviceswitchon → Turnoff
7: Carry
8: Drop
9: Place
10: Store
11: Equip
12: Openexternalinventory
Door Control (ControlPanel_Screen_DoorControl_MISC_9x16_Elevator_UpDown)
Changed
12 changes
stdItem
Interactions
0: Place → Retractlandinggear
1: Store → Deploylandinggear
2: Equiptowear → Burpee
3: Carry → Cherrypick
4: Drop → Legraises
5: Lunges
6: Mountainclimbertwist
7: Plankjacks
8: Planks
9: Pushups
10: Shadowboxing
11: Situps
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_RedLock)
Changed
20 changes
stdItem
Interactions
0: Closedoor1 → Setprojectormalfunctioning
1: Closedoor2 → Setprojectorinoperable
2: Seatenter → Setdata_operable
3: Seatexit → Setdata_malfunctioning
4: Grip → Setdata_inoperable
5: Release → Setpower_normal
6: Setpower_low
7: Setpower_lost
8: Setphase_00_off
9: Setphase_01_startup
10: Setphase_02_bios
11: Setphase_03_idle
12: Setphase_04_engaged
13: Setphase_05_shutdown
14: Setpairing
15: Setpairingcomplete
16: Cycle
17: Oncyclecompleted
18: Reset
19: Purchase
Door Control (ControlPanel_Screen_DoorControl_Physical_Clipper_OpenLockLight)
Changed
11 changes
stdItem
Interactions
0: Unlocktrigger → Movetoopen
1: Keypadsuccess → Movetoclose
2: Open → Holdready
3: Close → Equiptosuit
4: Onunlocked → Offhandequiptosuit
5: Lockeddisplay → Store
6: Place_fuse → Offhandstore
7: Carry → Drop
8: Drop → Carrylowered
9: Place → Inspect
10: Store → Place
Door Control (ControlPanel_Screen_DoorControl_Physical_Argo_mpuv)
Changed
14 changes
stdItem
Interactions
0: Disablecruise → Close
1: Enablevtol → Opencomplete
2: Disablevtol → Closecomplete
3: Enableproximityassist → Turnon
4: Disableproximityassist → Turnoff
5: Engineon
6: Engineoff
7: Enabledecoupled
8: Disabledecoupled
9: Enablegsafe
10: Disablegsafe
11: Enableesp
12: Disableesp
13: Enablecruise
Door Control (ControlPanel_Screen_DoorControl_Physical_Corsair_Docking)
Changed
18 changes
stdItem
Interactions
0: Store → Refill ammo
1: Equiptowear → Refill grenades
2: Carry → Medpen
3: Drop → Bodydrag
4: Place → Bodydrop
5: Lookat → Turnover
6: Order → Openinventoryui
7: Serve → Unrestrain
8: Takeorder → Swapoutfit
9: Consumeactor → Restrain
10: Talk → Openlootingui
11: Consumeactor
12: Commstap
13: Lookat
14: Talk
15: Order
16: Serve
17: Takeorder
Door Control (ControlPanel_Screen_DoorControl_Hull_C_FrontLift)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Store
1: Carry → Equiptowear
2: Drop → Openinventoryui
3: Place → Openlootingui
4: Store → Carry
5: Equiptowear → Drop
6: Openinventoryui → Place
Door Control (ControlPanel_Screen_DoorControl_m80_Ramp_Int)
Changed
13 changes
stdItem
Interactions
0: Bespokeplace → Inspect
1: Holdready → Place
2: Holster → Chakmafirstselecttake
3: Offhandholster → Chakmatake
4: Store → Customize
5: Offhandstore → Bespokeplace
6: Drop → Holdready
7: Carrylowered → Holster
8: Inspect → Offhandholster
9: Place → Store
10: Chakmafirstselecttake → Offhandstore
11: Chakmatake → Drop
12: Customize → Carrylowered
Door Control (ControlPanel_Screen_DoorControl_Physical_Clipper_NoneNoneLight)
Changed
18 changes
stdItem
Interactions
0: Consumeactor → Order
1: Commstap → Serve
2: Lookat → Takeorder
3: Talk → Refill ammo
4: Order → Refill grenades
5: Serve → Medpen
6: Takeorder → Bodydrag
7: Refill ammo → Bodydrop
8: Refill grenades → Turnover
9: Medpen → Openinventoryui
10: Bodydrag → Unrestrain
11: Bodydrop → Swapoutfit
12: Turnover → Restrain
13: Openinventoryui → Openlootingui
14: Unrestrain → Consumeactor
15: Swapoutfit → Lookat
16: Restrain → Talk
17: Openlootingui
Door Control (ControlPanel_Screen_DoorControl_Physical_Corsair_Light)
Changed
18 changes
stdItem
Interactions
0: Serve → Medpen
1: Takeorder → Bodydrag
2: Refill ammo → Bodydrop
3: Refill grenades → Turnover
4: Medpen → Openinventoryui
5: Bodydrag → Unrestrain
6: Bodydrop → Swapoutfit
7: Turnover → Restrain
8: Openinventoryui → Openlootingui
9: Unrestrain → Consumeactor
10: Swapoutfit → Commstap
11: Restrain → Lookat
12: Openlootingui → Talk
13: Consumeactor → Order
14: Commstap → Serve
15: Lookat → Takeorder
16: Talk → Refill ammo
17: Order → Refill grenades
Door Control (ControlPanel_Screen_DoorControl_Hull_C_FrontLift_Ext)
Changed
13 changes
stdItem
Interactions
0: Inspect → Offhandholster
1: Place → Store
2: Chakmafirstselecttake → Offhandstore
3: Chakmatake → Drop
4: Customize → Carrylowered
5: Bespokeplace → Inspect
6: Holdready → Place
7: Holster → Chakmafirstselecttake
8: Offhandholster → Chakmatake
9: Store → Customize
10: Offhandstore → Bespokeplace
11: Drop → Holdready
12: Carrylowered → Holster
Door Control (ControlPanel_Screen_DoorControl_Physical_ANVL_Terrapin_Lock)
Changed
22 changes
stdItem
Interactions
0: Toggle → Poweroff
1: Onenabled → Clean_mop
2: Ondisabled → Startcracking
3: Lockself → Onglow
4: Unlockself → Onpiece1dissolved
5: Reportlock → Onpiece2dissolved
6: Reportunlock → Onpiece3dissolved
7: Sync → Onpiece4dissolved
8: Reporterror → Onpiece5dissolved
9: Repair → Onpiece6dissolved
10: Open → Onpiece78dissolved
11: Close → Teststartglow
12: Button → Testpiece
13: Button2 → Testpiece2
14: Button3 → Testpiece3
15: Seatenter → Testpiece4
16: Seatexit → Testpiece5
17: Canopyopen → Testpiece6
18: Canopyclose → Testpiece7
19: Ladderdeploy → Reset
20: Ladderretract → Maindeviceswitchon
21: Seatenter_exterior → Maindeviceswitchoff
Door Control (ControlPanel_Screen_DoorControl_Physical_CM_OpenIndicatorLight_Top_Entrance)
Changed
13 changes
stdItem
Interactions
0: Column01_allclosed → Equip
1: Column02_allclosed → Inspect
2: Place → Carry
3: Activate remote camera → Drop
4: Turret_gyro_mode → Place
5: Wash → Store
6: Exit → Offhandstore
7: Activateshower
8: Deactivateshower
9: Carry
10: Drop
11: Store
12: Equiptowear
Door Control (ControlPanel_Screen_DoorControl_MISC_Hull_C_Airlock)
Changed
5 changes
stdItem
Interactions
3: Left_open → Carry
4: Drop
5: Inspect
6: Store
7: Offhandstore
Door Control (ControlPanel_Screen_DoorControl_Physical_Corsair_Ramp_Int)
Changed
5 changes
stdItem
Interactions
0: Store → Place
1: Equiptowear → Store
2: Carry → Equiptowear
3: Drop → Carry
4: Place → Drop
Door Control (ControlPanel_Screen_DoorControl_Physical_Corsair_Ramp)
Changed
17 changes
stdItem
Interactions
0: Drop → Bodydrop
1: Inspect → Turnover
2: Place → Openinventoryui
3: Store → Unrestrain
4: Carry → Swapoutfit
5: Restrain
6: Openlootingui
7: Consumeactor
8: Commstap
9: Lookat
10: Talk
11: Order
12: Serve
13: Takeorder
14: Refill ammo
15: Refill grenades
16: Medpen
Door Control (ControlPanel_Screen_DoorControl_Physical_AEGS_Brig_Celldoor)
Changed
13 changes
stdItem
Interactions
0: Detach → Turretexit
1: Purge → Climb
2: Place → Stepthrough
3: Play → Place
4: Toggle → Place
5: Play_on → Turretenter
6: Play_off → Canceltransfer
7: Stop → Transfersuccess
8: Grip
9: Release
10: Turnhoveron
11: Turnhoveroff
12: Deploy
Door Control (ControlPanel_Screen_DoorControl_Physical_ANVL_Terrapin_GlassDoor)
Changed
18 changes
stdItem
Interactions
0: Swapoutfit → Commstap
1: Restrain → Lookat
2: Openlootingui → Talk
3: Consumeactor → Order
4: Commstap → Serve
5: Lookat → Takeorder
6: Talk → Refill ammo
7: Order → Refill grenades
8: Serve → Medpen
9: Takeorder → Bodydrag
10: Refill ammo → Bodydrop
11: Refill grenades → Turnover
12: Medpen → Openinventoryui
13: Bodydrag → Unrestrain
14: Bodydrop → Swapoutfit
15: Turnover → Restrain
16: Openinventoryui → Openlootingui
17: Unrestrain → Consumeactor
Door Control (ControlPanel_Screen_DoorControl_Physical_Corsair)
Changed
17 changes
stdItem
Interactions
0: Request → Opendoor
1: Elevatorarrived → Closedoor
2: Unpoweredrequest → Flightready
3: Placecoffee → Openmissiles
4: Placemilk → Closemissiles
5: Placewater → Seatenter
6: Grabfromdispenser → Seatexit
7: Readyfordispensing → Open
8: Dispensecoffee → Close
9: Dispensemilk → Stow
10: Dispensewater
11: Finishedgrab
12: Enter
13: Exit
14: Use
15: Place
16: Placeonhook
Door Control (ControlPanel_Screen_DoorControl_Physical_Cutter_Component)
Changed
18 changes
stdItem
Interactions
0: Medpen → Openinventoryui
1: Bodydrag → Unrestrain
2: Bodydrop → Swapoutfit
3: Turnover → Restrain
4: Openinventoryui → Openlootingui
5: Unrestrain → Consumeactor
6: Swapoutfit → Commstap
7: Restrain → Lookat
8: Openlootingui → Talk
9: Consumeactor → Order
10: Commstap → Serve
11: Lookat → Takeorder
12: Talk → Refill ammo
13: Order → Refill grenades
14: Serve → Medpen
15: Takeorder → Bodydrag
16: Refill ammo → Bodydrop
17: Refill grenades → Turnover
Door Control (ControlPanel_Screen_DoorControl_Physical_Cutter_OpenIndicatorNone)
Changed
19 changes
stdItem
Interactions
0: Column01_openbottom → Drop
1: Column01_switchtotop → Place
2: Column01_switchtobottom → Store
3: Column02_opentop → Equiptowear
4: Column02_openbottom → Carry
5: Column02_switchtotop
6: Column02_switchtobottom
7: Column01_allclosed
8: Column02_allclosed
9: Place
10: Tray01_open
11: Tray01_close
12: Tray01_lock
13: Tray01_unlock
14: Tray01_animationcomplete
15: Tray02_open
16: Tray02_close
17: Tray02_lock
18: Tray02_unlock
Door Control (ControlPanel_Screen_DoorControl_Physical_Clipper_OpenLockLight_Again)
Changed
11 changes
stdItem
Interactions
0: Ladderopen → Starttimer_countdownb
1: Ladderclose → Ontimerstarted_countdownb
2: Canopyopen → Place
3: Canopyclose → Open
4: Seatenterladder → Close
5: Seatexitladder → Openlootingui
6: Seatenterzerog
7: Seatexitzerog
8: Seatenter
9: Seatexit
10: Playerinteract
Door Control (ControlPanel_Screen_DoorControl_Physical_Constellation_CargoBay)
Changed
19 changes
stdItem
Interactions
0: Enableesp → Keypadfail
1: Disableesp → Enable
2: Enablecruise → Disable
3: Disablecruise → Toggle
4: Enablevtol → Onenabled
5: Disablevtol → Ondisabled
6: Enableproximityassist → Lockself
7: Disableproximityassist → Unlockself
8: Engineon → Reportlock
9: Engineoff → Reportunlock
10: Enabledecoupled → Sync
11: Disabledecoupled → Reporterror
12: Enablegsafe → Repair
13: Disablegsafe → Open
14: Close
15: Button
16: Button2
17: Button3
18: Seatenter
Door Control (ControlPanel_Screen_DoorControl_Physical_Cutter_ExtRamp)
Changed
18 changes
stdItem
Interactions
0: Refill grenades → Turnover
1: Medpen → Openinventoryui
2: Bodydrag → Unrestrain
3: Bodydrop → Swapoutfit
4: Turnover → Restrain
5: Openinventoryui → Openlootingui
6: Unrestrain → Consumeactor
7: Swapoutfit → Commstap
8: Restrain → Lookat
9: Openlootingui → Talk
10: Consumeactor → Order
11: Commstap → Serve
12: Lookat → Takeorder
13: Talk → Refill ammo
14: Order → Refill grenades
15: Serve → Medpen
16: Takeorder → Bodydrag
17: Refill ammo → Bodydrop
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_Clipper_Hatch)
Changed
15 changes
stdItem
Interactions
0: Openlootingui → Activate
1: Open → Deactivate
2: Close → Missileson
3: Carry → Missilesoff
4: Drop → Open_shield_bay
5: Close_shield_bay
6: Activate remote camera
7: Onenter_damagestate_damaged
8: Onenter_damagestate_notdamaged
9: Applydamagemap_pristine
10: Applydamagemap_damaged
11: Applydamagemap_repaired
12: Pickup
13: Place
14: Use_lever
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_OpenLockLight)
Changed
18 changes
stdItem
Interactions
0: Exit → Dooropen
1: Open → Doorclose
2: Close → Carry
3: Lock → Drop
4: Unlocktrigger → Inspect
5: Unlock → Place
6: Lockeddisplay → Attach
7: Keypadsuccess → Store
8: Keypadfail → Activate
9: Enable → Ascend
10: Disable → Descend
11: Elevatorarrived
12: Lightson
13: Lightslow
14: Requestfloor
15: Poweron
16: Poweroff
17: Reducetimer
Door Control (ControlPanel_Screen_DoorControl_Physical_Cutter_Lights_Bed)
Changed
19 changes
stdItem
Interactions
0: Gate_close → Set_airlockconnected
1: Set_pressurenormalized → Open
2: Set_pressuredifferential → Close
3: Setstate_powered → Lock
4: Setstate_unpowered → Override
5: Setstate_blocked → Stepthrough
6: Setstate_unblocked → Toggle
7: Setstate_noaccess → Unlock
8: Setstate_access → Overrideclose
9: Pressurecycle → Opencomplete
10: Pressurecyclecomplete → Closecomplete
11: Set_airlockconnected → Opentrigger
12: Open → Openself
13: Close → Allowopen
14: Lock → Locktrigger
15: Override → Unlocktrigger
16: Stepthrough → Lockself
17: Toggle → Unlockself
18: Unlock → Openrequest
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_NoneNoneLight)
Changed
5 changes
stdItem
Interactions
0: Drop → Carry
1: Place → Drop
2: Store → Place
3: Equiptowear → Store
4: Carry → Equiptowear
Door Control (ControlPanel_Screen_DoorControl_Physical_Cutter_OpenIndicatorLight)
Changed
18 changes
stdItem
Interactions
0: Unrestrain → Consumeactor
1: Swapoutfit → Commstap
2: Restrain → Lookat
3: Openlootingui → Talk
4: Consumeactor → Order
5: Commstap → Serve
6: Lookat → Takeorder
7: Talk → Refill ammo
8: Order → Refill grenades
9: Serve → Medpen
10: Takeorder → Bodydrag
11: Refill ammo → Bodydrop
12: Refill grenades → Turnover
13: Medpen → Openinventoryui
14: Bodydrag → Unrestrain
15: Bodydrop → Swapoutfit
16: Turnover → Restrain
17: Openinventoryui → Openlootingui
Door Control (ControlPanel_Screen_DoorControl_Physical_Cutter_Ramp)
Changed
18 changes
stdItem
Interactions
0: Bodydrag → Unrestrain
1: Bodydrop → Swapoutfit
2: Turnover → Restrain
3: Openinventoryui → Openlootingui
4: Unrestrain → Consumeactor
5: Swapoutfit → Commstap
6: Restrain → Lookat
7: Openlootingui → Talk
8: Consumeactor → Order
9: Commstap → Serve
10: Lookat → Takeorder
11: Talk → Refill ammo
12: Order → Refill grenades
13: Serve → Medpen
14: Takeorder → Bodydrag
15: Refill ammo → Bodydrop
16: Refill grenades → Turnover
17: Medpen → Openinventoryui
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_OpenNoneNone_Internal)
Changed
8 changes
stdItem
Interactions
0: Turn off → Turret_sensitivity_increase
1: Open → Turret_sensitivity_decrease
2: Close → Turret_sensitivity_reset
3: Turn on → Turret_fire_mode
4: Accesscargogrid → Turret_gyro_mode
5: Opened
6: Lock
7: Unlock
Door Control (ControlPanel_Screen_DoorControl_Physical_Cutter_OpenLockNone)
Changed
19 changes
stdItem
Interactions
0: Tray03_animationcomplete → Store
1: Tray04_open → Equiptowear
2: Tray04_close → Carry
3: Tray04_lock → Drop
4: Tray04_unlock → Place
5: Tray04_animationcomplete
6: Column01_opentop
7: Column01_openbottom
8: Column01_switchtotop
9: Column01_switchtobottom
10: Column02_opentop
11: Column02_openbottom
12: Column02_switchtotop
13: Column02_switchtobottom
14: Column01_allclosed
15: Column02_allclosed
16: Place
17: Tray01_open
18: Tray01_close
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_OpenNoneNone)
Changed
5 changes
stdItem
Interactions
0: Drop → Carry
1: Place → Drop
2: Store → Place
3: Equiptowear → Store
4: Carry → Equiptowear
Door Control (ControlPanel_Screen_DoorControl_Physical_Hull_C)
Changed
13 changes
stdItem
Interactions
0: Flightready → Seatenter
1: Openmissiles → Seatexit
2: Closemissiles → Playerinteract
3: Seatenter → Activate
4: Seatexit → Deactivate
5: Opendoor → Tap
6: Closedoor → Swipeleft
7: Open → Swiperight
8: Close → Swipeup
9: Stow → Swipedown
10: Dooropen → Openkeyboard
11: Doorclose → Starttyping
12: Stoptyping