Version Changelog
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Bridge_Armoury)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Openlootingui
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Openinventoryui
→
Place
4:
Openlootingui
→
Store
5:
Carry
→
Equiptowear
6:
Drop
→
Openinventoryui
Door Control
(ControlPanel_Screen_DoorPanel_NEW_Keycard_Kaboos)
Changed
9 changes
stdItem
Interactions
0:
Sit
→
Riderenter
1:
Exit
→
Riderexit
2:
Sleep
→
Activate
3:
Savegamelogout
→
Deactivate
4:
Liedown
→
Nextstep
5:
Open
→
Previousstep
6:
Close
→
Setstep_01
7:
Enterseat
→
Setstep_02
8:
Onstepcomplete
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Interior_Button_Spartan)
Changed
13 changes
stdItem
Interactions
0:
Customize
→
Carrylowered
1:
Bespokeplace
→
Inspect
2:
Holdready
→
Place
3:
Holster
→
Chakmafirstselecttake
4:
Offhandholster
→
Chakmatake
5:
Store
→
Customize
6:
Offhandstore
→
Bespokeplace
7:
Drop
→
Holdready
8:
Carrylowered
→
Holster
9:
Inspect
→
Offhandholster
10:
Place
→
Store
11:
Chakmafirstselecttake
→
Offhandstore
12:
Chakmatake
→
Drop
Door Control
(ControlPanel_Screen_DoorPanel_NEW_Keycard_StormBreakerPuzzle)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Refill extinguisher
1:
Close
→
Bespokeplace
2:
Enterseat
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_9x16_col)
Changed
8 changes
stdItem
Interactions
0:
Disablevtol
→
Tractorbeamright_enter
1:
Enableproximityassist
→
Tractorbeamright_exit
2:
Disableproximityassist
→
Tractorbeamright_exitleft
3:
Engineon
→
Pilot_enter
4:
Engineoff
→
Pilot_exit
5:
Enabledecoupled
→
Engineering_enter
6:
Disabledecoupled
→
Engineering_exit
7:
Enablegsafe
→
Turrettop_enter
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_9x16_ht)
Changed
8 changes
stdItem
Interactions
0:
Disablegsafe
→
Turrettop_exit
1:
Enableesp
→
Turretbottom_enter
2:
Disableesp
→
Turretbottom_exit
3:
Enablecruise
→
Tractorbeamleft_enter
4:
Disablecruise
→
Tractorbeamleft_exit
5:
Enablevtol
→
Supportseatright_enter
6:
Disablevtol
→
Supportseatright_exit
7:
Enableproximityassist
→
Supportseatleft_enter
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_16x9_RSI_Lynx_Table)
Changed
8 changes
stdItem
Interactions
0:
Engineoff
→
Disableproximityassist
1:
Enabledecoupled
→
Turnon
2:
Disabledecoupled
→
Turnoff
3:
Enablegsafe
4:
Disablegsafe
5:
Enableesp
6:
Disableesp
7:
Enablecruise
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_9x16_util)
Changed
8 changes
stdItem
Interactions
0:
Disabledecoupled
→
Attach
1:
Enablegsafe
→
Store
2:
Disablegsafe
→
Place
3:
Enableesp
→
Dispose
4:
Disableesp
5:
Enablecruise
6:
Disablecruise
7:
Enablevtol
ParaMed "Xanthic" Medical Device
(crlf_medgun_01_yellow01)
Changed
1 change
stdItem
Interactions
11:
Useconsole
→
Intrusionactivated
<= PLACEHOLDER =>
(Covalex_Datapad_Report_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0:
Open
→
Openinventoryui
1:
Lock
→
Close
ParaMed "AA Transport" Medical Device
(crlf_medgun_01_msn_rwd01)
Changed
12 changes
stdItem
Interactions
0:
Exitconsole
→
Offhandstore
1:
Tap
→
Carry
2:
Swipeleft
→
Drop
3:
Swiperight
→
Inspect
4:
Swipeup
→
Place
5:
Swipedown
→
Store
6:
Openkeyboard
7:
Starttyping
8:
Stoptyping
9:
Closekeyboard
10:
Setwindowstate_closewindow
11:
Useconsole
<= PLACEHOLDER =>
(Crate_Suit_Lootable)
Changed
6 changes
stdItem
Interactions
0:
Enablegsafe
→
Enabledecoupled
1:
Disablegsafe
→
Disabledecoupled
2:
Enableesp
→
Enablegsafe
3:
Disableesp
→
Disablegsafe
4:
Enablecruise
→
Enableesp
5:
Disablecruise
→
Disableesp
ParaMed "Amalgam" Medical Device
(crlf_medgun_01_grey01)
Changed
12 changes
stdItem
Interactions
0:
Exitconsole
→
Drop
1:
Tap
→
Place
2:
Swipeleft
→
Store
3:
Swiperight
→
Equip
4:
Swipeup
→
Openexternalinventory
5:
Swipedown
→
Carry
6:
Openkeyboard
7:
Starttyping
8:
Stoptyping
9:
Closekeyboard
10:
Setwindowstate_closewindow
11:
Useconsole
<= PLACEHOLDER =>
(Covalex_Datapad_Server_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0:
Openlootingui
→
Open
1:
Openinventoryui
→
Lock
ParaMed "AA Support" Medical Device
(crlf_medgun_01_msn_rwd02)
Changed
12 changes
stdItem
Interactions
0:
Exitconsole
→
Drop
1:
Tap
→
Place
2:
Swipeleft
→
Store
3:
Swiperight
→
Equip
4:
Swipeup
→
Openexternalinventory
5:
Swipedown
→
Carry
6:
Openkeyboard
7:
Starttyping
8:
Stoptyping
9:
Closekeyboard
10:
Setwindowstate_closewindow
11:
Useconsole
<= PLACEHOLDER =>
(Covalex_Datapad_DoorCodes_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0:
Close
→
Unlock
1:
Accesscargogrid
→
Openlootingui
ParaMed "Oxide" Medical Device
(crlf_medgun_01_red01)
Changed
12 changes
stdItem
Interactions
0:
Exitconsole
→
Offhandstore
1:
Tap
→
Carry
2:
Swipeleft
→
Drop
3:
Swiperight
→
Inspect
4:
Swipeup
→
Place
5:
Swipedown
→
Store
6:
Openkeyboard
7:
Starttyping
8:
Stoptyping
9:
Closekeyboard
10:
Setwindowstate_closewindow
11:
Intrusionactivated
<= PLACEHOLDER =>
(Covalex_Datapad_Darnell_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0:
Accesscargogrid
→
Openlootingui
1:
Open
→
Openinventoryui
ParaMed "Cyanosis" Medical Device
(crlf_medgun_01_store01)
Changed
12 changes
stdItem
Interactions
0:
Exitconsole
→
Intrusiondeactivated
1:
Tap
→
Intrusionactivated
2:
Swipeleft
→
Carry
3:
Swiperight
→
Drop
4:
Swipeup
→
Place
5:
Swipedown
→
Store
6:
Openkeyboard
→
Equip
7:
Starttyping
→
Openexternalinventory
8:
Stoptyping
9:
Closekeyboard
10:
Setwindowstate_closewindow
11:
Useconsole
ParaMed "AA Defense" Medical Device
(crlf_medgun_01_msn_rwd03)
Changed
12 changes
stdItem
Interactions
0:
Exitconsole
→
Drop
1:
Tap
→
Place
2:
Swipeleft
→
Store
3:
Swiperight
→
Equip
4:
Swipeup
→
Openexternalinventory
5:
Swipedown
→
Carry
6:
Openkeyboard
7:
Starttyping
8:
Stoptyping
9:
Closekeyboard
10:
Setwindowstate_closewindow
11:
Useconsole
Crusader Intrepid Wikelo Work Special
(CRUS_Intrepid_Collector_Indust)
Changed
2 changes
stdItem
Interactions
0:
Enableproximityassist
→
Enablevtol
1:
Disableproximityassist
→
Disablevtol
<= PLACEHOLDER =>
(Covalex_Datapad_Mel_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0:
Unlock
→
Accesscargogrid
1:
Openlootingui
→
Open
ParaMed "Venule" Medical Device
(crlf_medgun_01_purple01)
Changed
12 changes
stdItem
Interactions
0:
Exitconsole
→
Offhandstore
1:
Tap
→
Carry
2:
Swipeleft
→
Drop
3:
Swiperight
→
Inspect
4:
Swipeup
→
Place
5:
Swipedown
→
Store
6:
Openkeyboard
7:
Starttyping
8:
Stoptyping
9:
Closekeyboard
10:
Setwindowstate_closewindow
11:
Useconsole
Crusader Intrepid
(CRUS_Intrepid_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Inspect
→
Store
Crusader A1 Spirit
(CRUS_Spirit_A1_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Setstate_access
→
Carry
1:
Pressurecycle
→
Drop
Crusader Black Pawn
(CRUS_game_chess_1_pawn_b)
Changed
5 changes
stdItem
Interactions
0:
Enablegsafe
→
Disableproximityassist
1:
Disablegsafe
→
Engineon
2:
Enableesp
→
Engineoff
3:
Disableesp
→
Enabledecoupled
4:
Enablecruise
→
Disabledecoupled
Crusader C1 Spirit
(CRUS_Spirit_C1_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Gate_close
→
Inspect
1:
Set_pressurenormalized
→
Place
Crusader Intrepid
(CRUS_Intrepid_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Store
→
Drop
Door Control
(CRUS_Intrepid_CargoLift)
Changed
16 changes
stdItem
Interactions
0:
Closekeyboard
→
7
1:
Setwindowstate_closewindow
→
8
2:
Useconsole
→
9
3:
Exitconsole
→
Codeentered
4:
Tap
→
Seatenter
5:
Swipeleft
→
Seatexit
6:
Swiperight
→
Open
7:
Swipeup
→
Close
8:
Swipedown
→
Toggle
9:
Openkeyboard
→
Lock
10:
Starttyping
→
Unlock
11:
Stoptyping
→
Openfinished
12:
Seatenterright
→
Closefinished
13:
Seatenterleft
→
Lightson
14:
Seatexit
→
Lightslow
15:
Place
Crusader C1 Spirit
(CRUS_Spirit_C1_BIS2024_Temp)
Changed
2 changes
stdItem
Interactions
0:
Enablevtol
→
Enablecruise
1:
Disablevtol
→
Disablecruise
Crusader C1 Spirit
(CRUS_Spirit_C1_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Store
1:
Setstate_powered
→
Carry
Crusader A1 Spirit
(CRUS_Spirit_A1_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Inspect
1:
Set_airlockconnected
→
Place
Crusader White Rook
(CRUS_game_chess_1_rook_a)
Changed
5 changes
stdItem
Interactions
0:
Disableproximityassist
→
Enablecruise
1:
Engineon
→
Disablecruise
2:
Engineoff
→
Enablevtol
3:
Enabledecoupled
→
Disablevtol
4:
Disabledecoupled
→
Enableproximityassist
Crusader C1 Spirit
(CRUS_Spirit_C1_Unmanned)
Changed
2 changes
stdItem
Interactions
0:
Enableproximityassist
→
Enablevtol
1:
Disableproximityassist
→
Disablevtol
Crusader Intrepid
(CRUS_Intrepid_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Inspect
1:
Drop
→
Place
Crusader C1 Spirit Wikelo Special
(CRUS_Spirit_C1_Civilian)
Changed
2 changes
stdItem
Interactions
0:
Engineon
→
Enableproximityassist
1:
Engineoff
→
Disableproximityassist
Door Control
(CRUS_Intrepid_Entrance_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Quantumspool_setactive
→
Countermeasures_chaff
1:
Quantumspool_setinactive
→
Countermeasures_flare
2:
Quantumtravel_setactive
→
Countermeasures_fire
3:
Quantumtravel_setinactive
→
Markhostile
4:
Navfilter_setnone
→
Markfriendly
5:
Navfilter_setpoi
→
Pintarget
6:
Navfilter_setquantum
→
Unpintarget
7:
Weaponcontroller_setactive
→
Scanrange_setlong
8:
Weaponcontroller_setinactive
→
Scanrange_setmedium
9:
Gimbaltype_setfixed
→
Scanrange_setshort
10:
Gimbaltype_setgimbal
→
Headlights_on
11:
Gimbaltype_setaimassist
→
Headlights_off
12:
Firepattern_setstaggered
→
Vtol_setactive
13:
Firepattern_setsynchronized
→
Vtol_setinactive
14:
Piptype_setlead
→
Proximityassist_setactive
15:
Piptype_setlag
→
Proximityassist_setinactive
16:
Navfilter_isnone
→
Flighthud_invalid
17:
Navfilter_ispoi
→
Scanninghud_invalid
18:
Navfilter_isquantum
→
Comms_acceptcall
19:
Landinggear_invalid
→
Comms_declinecall
20:
Cyclefriendly
→
Subtarget_cycle
21:
Cyclehostile
→
Ejection
22:
Cycleall
→
Deployglass
23:
Cyclepinned
→
Retractglass
24:
Exteriorlights_on
→
Enableglassview
25:
Exteriorlights_off
→
Disableglassview
26:
Interiorlights_on
→
Doorfront_open
27:
Interiorlights_off
→
Doorfront_close
28:
Selfdestruct_engage
→
Doorrear_open
29:
Selfdestruct_disengage
→
Doorrear_close
30:
Alarm_on
→
Flightready
31:
Alarm_off
→
Flight_ready
32:
Hailtarget_start
→
Openaccesspoints
33:
Hailtarget_stop
→
Closeaccesspoints
Door Control
(CRUS_Spirit_FakeDoorToggle)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Vending
1:
Close
→
Vendcomplete
2:
Opencomplete
→
Error
3:
Closecomplete
→
Stealcomplete
4:
Pilot_enter
→
Door_open
5:
Pilot_exit
→
Door_close
6:
Carry
→
Dispenser_up
7:
Drop
→
Dispenser_down
8:
Inspect
→
Opencargodoor
9:
Place
→
Closecargodoor
10:
Equip
→
Opencargomech
11:
Offhandequip
→
Closecargomech
12:
Store
→
Infect
13:
Offhandstore
→
Fix
14:
Disablechipinteractions
→
Insert
15:
Enablechipinteractions
→
Eject
16:
Activate remote camera
→
Abort
17:
Turret_gyro_mode
→
Logoutrequest
18:
Lock
→
Isturnedoff
19:
Override
→
Isturnedon
20:
Stepthrough
→
Accessisgranted
21:
Toggle
→
Terminalisbeinghacked
22:
Unlock
→
Accessisrevoked
23:
Overrideclose
→
Terminalgetslocked
24:
Opentrigger
→
Terminallockreset
25:
Openself
→
Comms_terminalstartsuploading
26:
Allowopen
→
Comms_terminalstopsuploading
27:
Locktrigger
→
Comms_connectionrequestispresent
28:
Comms_connectionrequestwithdrawn
29:
Comms_terminalpausesuploading
30:
Comms_connectiondenied
31:
Seatenterfront
32:
Seatenterleft
33:
Seatexitfront
Crusader A1 Spirit
(CRUS_Spirit_A1_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Place
1:
Setstate_noaccess
→
Store
Crusader C1 Spirit
(CRUS_Spirit_C1_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Drop
1:
Setstate_blocked
→
Inspect
TRGT. STATUS
(CRUS_Spirit_Seat_Copilot_C1)
Changed
3 changes
stdItem
Interactions
0:
Unlockself
→
Unlock
1:
Openrequest
→
Overrideclose
2:
Closerequest
→
Opencomplete
Crusader A2 Hercules Starlifter
(CRUS_Starlifter_A2_S3Bombs)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Store
1:
Store
→
Drink
Crusader Ares Star Fighter Ion
(CRUS_Starfighter_Ion_Unmanned_Template)
Changed
2 changes
stdItem
Interactions
0:
Enablecruise
→
Enableesp
1:
Disablecruise
→
Disableesp
Crusader Ares Star Fighter Ion
(CRUS_Starfighter_Ion_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
Crusader Mercury Star Runner
(CRUS_Star_Runner_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Inspect
→
Store
Crusader Mercury Star Runner
(CRUS_Star_Runner_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Store
1:
Place
→
Carry
Crusader Ares Star Fighter Ion
(CRUS_Starfighter_Ion_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Place
1:
Carry
→
Store
Crusader A2 Hercules Starlifter
(CRUS_Starlifter_A2_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Hangerswap
→
Equiptowear
1:
Hangerswapall
→
Carry
Crusader Mercury Star Runner
(CRUS_Star_Runner_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Column02_opentop
1:
Equiptowear
→
Column02_openbottom
Crusader Ares Star Fighter Inferno
(CRUS_Starfighter_Inferno)
Changed
2 changes
stdItem
Interactions
0:
Enablevtol
→
Enablecruise
1:
Disablevtol
→
Disablecruise