Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
S71 "Ascension" Rifle (gmni_rifle_ballistic_01_iae2023)
Changed
13 changes
stdItem
Interactions
0: Store → Disableproximityassist
1: Offhandstore → Engineon
2: Blinkinglight_notshown → Engineoff
3: Stopblinking_notshown → Enabledecoupled
4: Disablechipinteractions → Disabledecoupled
5: Enablechipinteractions → Enablegsafe
6: Insert → Disablegsafe
7: Carry → Enableesp
8: Drop → Disableesp
9: Inspect → Enablecruise
10: Place → Disablecruise
11: Equip → Enablevtol
12: Offhandequip → Disablevtol
C54 "Ochelo" SMG (gmni_smg_ballistic_01_sf01)
Changed
13 changes
stdItem
Interactions
0: Purge → Leftcomponentsopen
1: Open → Leftcomponentsclose
2: Close → Rightcomponentsopen
3: Activate pump → Rightcomponentsclose
4: Detach → Seatcomponentsopen
5: Seatcomponentsclose
6: Seatbackcomponentsopen
7: Seatbackcomponentsclose
8: Requestseatcomponentclose
9: Requestleftcomponentclose
10: Requestrightcomponentclose
11: Requestseatbackcomponentclose
12: Canopyopen
A03 "Lodestone" Sniper Rifle (gmni_sniper_ballistic_01_urban01)
Changed
8 changes
stdItem
Interactions
0: Windows_deploy → Poweroff
1: Windows_retract → Poweron
2: Poweron → Open
3: Poweroff → Close
4: Inspectclose
5: Inspectopen
6: Exit
7: Useconsole
F55 "Starchaser" LMG (gmni_lmg_ballistic_01_purple01)
Changed
6 changes
stdItem
Interactions
0: Equip → Carry
1: Openlootingui → Drop
2: Carry → Place
3: Drop → Store
4: Place → Equip
5: Store → Openlootingui
R97 "Righteous" Shotgun (gmni_shotgun_ballistic_01_red_black01)
Changed
7 changes
stdItem
Interactions
0: Carry → Equiptowear
1: Drop → Openinventoryui
2: Place → Openlootingui
3: Store → Carry
4: Equiptowear → Drop
5: Openinventoryui → Place
6: Openlootingui → Store
C54 "Justified" SMG (gmni_smg_ballistic_01_grey_red01)
Changed
5 changes
stdItem
Interactions
0: Close → Poweron
1: Activate pump → Poweroff
2: Detach → Inspect
3: Purge
4: Open
F55 "Alpine Sunset" LMG (gmni_lmg_ballistic_01_green_red01)
Changed
6 changes
stdItem
Interactions
0: Drop → Store
1: Place → Equip
2: Store → Openlootingui
3: Equip → Carry
4: Openlootingui → Drop
5: Carry → Place
S71 "Purgatory Camo" Rifle (gmni_rifle_ballistic_01_mr01)
Changed
13 changes
stdItem
Interactions
0: Store → Disablevtol
1: Offhandstore → Enableproximityassist
2: Blinkinglight_notshown → Disableproximityassist
3: Stopblinking_notshown → Engineon
4: Disablechipinteractions → Engineoff
5: Enablechipinteractions → Enabledecoupled
6: Insert → Disabledecoupled
7: Open → Enablegsafe
8: Close → Disablegsafe
9: Pump → Enableesp
10: Open panel → Disableesp
11: Enablecruise
12: Disablecruise
C54 "Scorched" SMG (gmni_smg_ballistic_01_firerats01)
Changed
5 changes
stdItem
Interactions
0: Detach → Poweron
1: Purge → Poweroff
2: Open → Inspect
3: Close
4: Activate pump
A03 "Scorched" Sniper Rifle (gmni_sniper_ballistic_01_firerats01)
Changed
7 changes
stdItem
Interactions
0: Poweron → Startgrinder
1: Poweroff → Stopgrinder
2: Landinglights_overrideon → Poweron
3: Landinglights_overrideoff → Poweroff
4: Landinglights_auto → Extlightson
5: Signal_poweron → Extlightsaux
6: Signal_poweroff
S71 "Hemlock Camo" Rifle (gmni_rifle_ballistic_01_collector01)
Changed
13 changes
stdItem
Interactions
0: Close panel → Enablevtol
1: Override → Disablevtol
2: Pump → Enableproximityassist
3: Open → Disableproximityassist
4: Close → Engineon
5: Open panel → Engineoff
6: Enabledecoupled
7: Disabledecoupled
8: Enablegsafe
9: Disablegsafe
10: Enableesp
11: Disableesp
12: Enablecruise
R97 "Scorched" Shotgun (gmni_shotgun_ballistic_01_firerats01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Place
1: Openlootingui → Store
2: Carry → Equiptowear
3: Drop → Openinventoryui
4: Place → Openlootingui
5: Store → Carry
6: Equiptowear → Drop
S71 "Justified" Rifle (gmni_rifle_ballistic_01_grey_red01)
Changed
13 changes
stdItem
Interactions
0: Opendoor → Engineoff
1: Closedoor → Enabledecoupled
2: Lockdoor → Disabledecoupled
3: Unlockdoor → Enablegsafe
4: Opencomplete → Disablegsafe
5: Closecomplete → Enableesp
6: Syncopen → Disableesp
7: Syncclose → Enablecruise
8: Synclock → Disablecruise
9: Syncunlock → Enablevtol
10: Processing → Disablevtol
11: Applydamagemap → Enableproximityassist
12: Onstaterepaired → Disableproximityassist
C54 "Luckbringer" SMG (gmni_smg_ballistic_01_green_grey01)
Changed
11 changes
stdItem
Interactions
0: Poweroff → Poweron
1: Poweron → Poweroff
2: Cockpitarmorretract → Shiptransformdeploy
3: Cockpitarmordeploy → Shiptransformretract
4: Shiptransformcycle
5: Openseataccessnose
6: Closeseataccessnose
7: Openseataccessnacelleleft
8: Closeseataccessnacelleleft
9: Openseataccessnacelleright
10: Closeseataccessnacelleright
A03 "Red Alert" Sniper Rifle (gmni_sniper_ballistic_01_iae2201)
Changed
8 changes
stdItem
Interactions
0: Poweroff → Useconsole
1: Poweron → Login
2: Shiptransformdeploy → Open
3: Shiptransformretract → Close
4: Shiptransformcycle → Change
5: Movetoopen
6: Movetoclose
7: Swap outfit
Power Relay (GPI_Destructible_DamageStates_TSG_PowerRelay)
Changed
5 changes
stdItem
Interactions
0: Disablevtol → Engineoff
1: Enableproximityassist → Enabledecoupled
2: Disableproximityassist → Disabledecoupled
3: Engineon → Enablegsafe
4: Engineoff → Disablegsafe
R97 "Crimson Camo" Shotgun (gmni_shotgun_ballistic_01_reward01)
Changed
7 changes
stdItem
Interactions
0: Drop → Openinventoryui
1: Place → Openlootingui
2: Store → Carry
3: Equiptowear → Drop
4: Openinventoryui → Place
5: Openlootingui → Store
6: Carry → Equiptowear
A03 "HighSec" Sniper Rifle (gmni_sniper_ballistic_01_store01)
Changed
7 changes
stdItem
Interactions
0: Poweroff → Open
1: Poweron → Close
2: Shiptransformdeploy → Change
3: Shiptransformretract → Movetoopen
4: Shiptransformcycle → Movetoclose
5: Shipforceretract → Swap outfit
6: Shipforcedeploy
Pyro RYT Multi-Tool (grin_multitool_01_default_grapple)
Changed
7 changes
stdItem
Interactions
0: Open → Keypadsuccess
1: Drop → Open
2: Place → Close
3: Openlootingui → Onunlocked
4: Carry → Lockeddisplay
5: Close → Unlocktrigger
6: Place
Pyro RYT "microTech" Multi-Tool (grin_multitool_01_white_blue01)
Changed
13 changes
stdItem
Interactions
0: Open → Stoptyping
1: Close → Closekeyboard
2: Useconsole → Setwindowstate_closewindow
3: Exitconsole → Useconsole
4: Tap → Exitconsole
5: Swipeleft → Tap
6: Swiperight → Swipeleft
7: Swipeup → Swiperight
8: Swipedown → Swipeup
9: Openkeyboard → Swipedown
10: Starttyping → Openkeyboard
11: Stoptyping → Starttyping
12: Closekeyboard
<= PLACEHOLDER => (GPI_Relay_1slot_IP)
Changed
4 changes
stdItem
Interactions
0: Blinkinglight_notshown → Enableesp
1: Stopblinking_notshown → Disableesp
2: Carry → Enablecruise
3: Drop → Disablecruise
Pyro RYT "Black Cherry" Multi-Tool (grin_multitool_01_black01)
Changed
13 changes
stdItem
Interactions
0: Place → Openkeyboard
1: Starttyping
2: Stoptyping
3: Closekeyboard
4: Setwindowstate_closewindow
5: Grip
6: Release
7: Open
8: Close
9: Useconsole
10: Exitconsole
11: Tap
12: Swipeleft
<= PLACEHOLDER => (GPI_Relay_1slot_Spawner_TakeOnly)
Changed
7 changes
stdItem
Interactions
0: Drop → Heatinghands
1: Inspect → Engineon
2: Place → Engineoff
3: Equip → Enabledecoupled
4: Offhandequip → Disabledecoupled
5: Store → Enablegsafe
6: Offhandstore → Disablegsafe
Pyro RYT Multi-Tool (grin_multitool_01_default_salvage_repair)
Changed
9 changes
stdItem
Interactions
0: Sleep → Open
1: Situp → Close
2: Liedown → Lock
3: Sit → Unlock
4: Exit → Openlootingui
5: Savegamelogout → Insert
6: Onfunctional
7: Onnonfunctional
8: Fusebreak
Pyro RYT "QV" Multi-Tool (grin_multitool_01_reward01)
Changed
12 changes
stdItem
Interactions
0: Setwindowstate_closewindow → Closekeyboard
1: Useconsole → Setwindowstate_closewindow
2: Exitconsole → Useconsole
3: Tap → Exitconsole
4: Swipeleft → Tap
5: Swiperight → Swipeleft
6: Swipeup → Swiperight
7: Swipedown → Swipeup
8: Openkeyboard → Swipedown
9: Starttyping → Openkeyboard
10: Stoptyping → Starttyping
11: Closekeyboard → Stoptyping
<= PLACEHOLDER => (GrimHex_Datapad_BennyBeyond_4x3_Screen)
Changed
1 change
stdItem
Interactions
0: Open → Openinventoryui
Pyro RYT Multi-Tool (grin_multitool_01_AI)
Changed
13 changes
stdItem
Interactions
0: Keypadsuccess → Swipedown
1: Open → Openkeyboard
2: Close → Starttyping
3: Onunlocked → Stoptyping
4: Lockeddisplay → Closekeyboard
5: Unlocktrigger → Setwindowstate_closewindow
6: Place → Button
7: Useconsole
8: Exitconsole
9: Tap
10: Swipeleft
11: Swiperight
12: Swipeup
Pyro RYT "Mirage" Multi-Tool (grin_multitool_01_brown01)
Changed
12 changes
stdItem
Interactions
0: Openlootingui → Swipeup
1: Insert → Swipedown
2: Onfunctional → Openkeyboard
3: Onnonfunctional → Starttyping
4: Fusebreak → Stoptyping
5: Setstate_canloot → Closekeyboard
6: Setstate_cannotloot → Setwindowstate_closewindow
7: Onlooted → Useconsole
8: Spawnfuse → Exitconsole
9: Tap
10: Swipeleft
11: Swiperight
Pyro RYT Multi-Tool (grin_multitool_01_energy_placeholder)
Changed
12 changes
stdItem
Interactions
0: Useconsole → Openkeyboard
1: Exitconsole → Starttyping
2: Tap → Stoptyping
3: Swipeleft → Closekeyboard
4: Swiperight → Setwindowstate_closewindow
5: Swipeup → Useconsole
6: Swipedown → Exitconsole
7: Openkeyboard → Tap
8: Starttyping → Swipeleft
9: Stoptyping → Swiperight
10: Closekeyboard → Swipeup
11: Setwindowstate_closewindow → Swipedown
Pyro RYT Multi-Tool (grin_multitool_01_default_tractorbeam)
Changed
13 changes
stdItem
Interactions
0: Exitconsole → Starttyping
1: Tap → Stoptyping
2: Swipeleft → Closekeyboard
3: Swiperight → Setwindowstate_closewindow
4: Swipeup → Useconsole
5: Swipedown → Exitconsole
6: Openkeyboard → Tap
7: Starttyping → Swipeleft
8: Stoptyping → Swiperight
9: Closekeyboard → Swipeup
10: Setwindowstate_closewindow → Swipedown
11: Grip → Openkeyboard
12: Release
Pyro RYT Multi-Tool (grin_multitool_01_default_charge_drain)
Changed
12 changes
stdItem
Interactions
0: Place → Swiperight
1: Keypadsuccess → Swipeup
2: Swipedown
3: Openkeyboard
4: Starttyping
5: Stoptyping
6: Closekeyboard
7: Setwindowstate_closewindow
8: Useconsole
9: Exitconsole
10: Tap
11: Swipeleft
Pyro RYT "Harvester" Multi-Tool (grin_multitool_01_orange01)
Changed
12 changes
stdItem
Interactions
0: Open → Swipeup
1: Close → Swipedown
2: Onunlocked → Openkeyboard
3: Lockeddisplay → Starttyping
4: Unlocktrigger → Stoptyping
5: Place → Closekeyboard
6: Keypadsuccess → Setwindowstate_closewindow
7: Useconsole
8: Exitconsole
9: Tap
10: Swipeleft
11: Swiperight
<= PLACEHOLDER => (GrimHex_Datapad_BennyArtist_4x3_Screen)
Changed
1 change
stdItem
Interactions
0: Accesscargogrid → Openlootingui
Pyro RYT Multi-Tool (grin_multitool_01_default_cutter_AI)
Changed
13 changes
stdItem
Interactions
0: Disablecruise → Enablecruise
1: Enablevtol → Disablecruise
2: Disablevtol → Enablevtol
3: Enableproximityassist → Disablevtol
4: Disableproximityassist → Enableproximityassist
5: Engineon → Disableproximityassist
6: Engineoff → Engineon
7: Enabledecoupled → Engineoff
8: Disabledecoupled → Enabledecoupled
9: Enablegsafe → Disabledecoupled
10: Disablegsafe → Enablegsafe
11: Enableesp → Disablegsafe
12: Disableesp → Enableesp
Pyro RYT Multi-Tool (grin_multitool_01_default_mining)
Changed
11 changes
stdItem
Interactions
0: Drop → Place
1: Equiptowear
2: Inspect
3: Store
4: Attachtohip
5: Refill grenades
6: Place
7: Refill ammo
8: Pick up
9: Medpen
10: Loot
Pyro RYT "Bloodline" Multi-Tool (grin_multitool_01_red01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Place
1: Inspect
2: Store
3: Attachtohip
4: Carry
5: Place
6: Drop
Pyro RYT Multi-Tool (grin_multitool_01_default_cutter)
Changed
10 changes
stdItem
Interactions
0: Lock → Place
1: Unlock → Keypadsuccess
4: Openlootingui → Onunlocked
5: Lockeddisplay
6: Unlocktrigger
7: Useconsole
8: Exitconsole
9: Tap
10: Swipeleft
11: Swiperight
Pyro RYT "Hurston" Multi-Tool (grin_multitool_01_grey_yellow01)
Changed
8 changes
stdItem
Interactions
0: Refill ammo → Place
1: Refill grenades → Keypadsuccess
2: Carry → Open
3: Drop → Close
4: Place → Onunlocked
5: Open → Lockeddisplay
6: Openlootingui → Unlocktrigger
7: Place
Pyro RYT "Quicksilver" Multi-Tool (grin_multitool_01_silver01)
Changed
12 changes
stdItem
Interactions
0: Fusebreak → Swipedown
1: Insert → Openkeyboard
2: Onfunctional → Starttyping
3: Onnonfunctional → Stoptyping
4: Open → Closekeyboard
5: Close → Setwindowstate_closewindow
6: Place → Useconsole
7: Exitconsole
8: Tap
9: Swipeleft
10: Swiperight
11: Swipeup
Pyro RYT Multi-Tool (grin_multitool_01_default_healing)
Changed
10 changes
stdItem
Interactions
0: Savegamelogout → Setstate_canloot
1: Deployrequest → Setstate_cannotloot
2: Retractrequest → Onlooted
3: Carry → Spawnfuse
4: Place → Insert
5: Drop → Onfunctional
6: Equiptowear → Onnonfunctional
7: Inspect → Fusebreak
8: Store → Open
9: Attachtohip → Close
Pyro RYT "ArcCorp" Multi-Tool (grin_multitool_01_red_orange01)
Changed
13 changes
stdItem
Interactions
0: Place → Swipedown
1: Useconsole → Openkeyboard
2: Exitconsole → Starttyping
3: Tap → Stoptyping
4: Swipeleft → Closekeyboard
5: Swiperight → Setwindowstate_closewindow
6: Swipeup → Useconsole
7: Swipedown → Exitconsole
8: Openkeyboard → Tap
9: Starttyping → Swipeleft
10: Stoptyping → Swiperight
11: Closekeyboard → Swipeup
12: Setwindowstate_closewindow
Cambio "Heartthrob" SRT (grin_salvage_repair_01_store01)
Changed
8 changes
stdItem
Interactions
0: Movetoclose → Lightsoff
1: Open → Lightslow
2: Close → Lightsalarm
3: Change → Requestlightson
4: Swap outfit → Requestlightsoff
5: Movetoopen → Requestlightslow
6: Requestlightsalarm
7: Lightson
Pyro RYT "Ghost" Multi-Tool (grin_multitool_01_white01)
Changed
13 changes
stdItem
Interactions
0: Useconsole → Setwindowstate_closewindow
1: Exitconsole → Useconsole
2: Tap → Exitconsole
3: Swipeleft → Tap
4: Swiperight → Swipeleft
5: Swipeup → Swiperight
6: Swipedown → Swipeup
7: Openkeyboard → Swipedown
8: Starttyping → Openkeyboard
9: Stoptyping → Starttyping
10: Closekeyboard → Stoptyping
11: Setwindowstate_closewindow → Closekeyboard
12: Button
Aril Arms Red Alert (grin_utility_medium_arms_01_citcon2954prez_02)
Changed
5 changes
stdItem
Interactions
0: Set_pressuredifferential → Closecomplete
1: Setstate_powered → Opentrigger
2: Setstate_unpowered → Openself
3: Setstate_blocked → Allowopen
4: Setstate_unblocked → Locktrigger
Strata Arms Greycat Edition (grin_utility_medium_arms_03_02_01)
Changed
5 changes
stdItem
Interactions
0: Lock → Allowclose
1: Override → Gate_close
2: Stepthrough → Set_pressurenormalized
3: Toggle → Set_pressuredifferential
4: Unlock → Setstate_powered
Aril Backpack Red Alert (grin_utility_medium_backpack_01_citcon2954prez_01)
Changed
7 changes
stdItem
Interactions
0: Lockself → Turretseatexitzerog
1: Unlockself → Openinventoryui
2: Openrequest → Openlootingui
3: Closerequest → Jump
4: Closetrigger → Open
5: Openleftdoor → Close
6: Closeleftdoor → Toggle
Aril Core Red Alert (grin_utility_medium_core_01_citcon2954prez_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_access → Lockself
1: Pressurecycle → Unlockself
2: Pressurecyclecomplete → Openrequest
3: Set_airlockconnected → Closerequest
4: Open → Closetrigger
5: Close → Closeself
6: Lock → Allowclose
Strata Backpack Pyrotechnic Edition (grin_utility_medium_backpack_03_01_01)
Changed
7 changes
stdItem
Interactions
0: Openself → Closeself
1: Allowopen → Allowclose
2: Locktrigger → Gate_close
3: Unlocktrigger → Set_pressurenormalized
4: Lockself → Set_pressuredifferential
5: Unlockself → Setstate_powered
6: Openrequest → Setstate_unpowered
Aril Arms Black Cherry (grin_utility_medium_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0: Setstate_noaccess → Unlocktrigger
1: Setstate_access → Lockself
2: Pressurecycle → Unlockself
3: Pressurecyclecomplete → Openrequest
4: Set_airlockconnected → Closerequest
Aril Backpack Harvester (grin_utility_medium_backpack_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Lightavionics_open → Closealldoors
1: Lightavionics_close → Openinnerdoor
2: Cooler_open → Openinnerdoorfinished
3: Cooler_close → Closeinnerdoorfinished
4: Power_open → Place
5: Power_close → Open
6: Lifesupport_open → Close