Version Changelog
Medical Bed
(Bed_Single_Medical_Mission_NoCanister_Template)
Changed
11 changes
stdItem
Interactions
0:
Openinventoryui
→
Turret_gyro_mode
1:
Close
→
Grab
2:
Accesscargogrid
→
Place
3:
Open
→
Waitforfoodselection
4:
Lock
→
Startdispensing
5:
Unlock
→
Backtoempty
6:
Openlootingui
→
Activate
7:
Key1
8:
Key2
9:
Key3
10:
Key4
Medical Bed
(Bed_Single_Medical_Pisces)
Changed
9 changes
stdItem
Interactions
0:
Seatexit_exterior
→
Transition1to2
1:
Seatenter_zerog
→
Checkloop2
2:
Seatexit_zerog
→
Transition2To1
3:
Place
→
Startloop1
4:
Opendoor
→
Startloop2
5:
Closedoor
→
Ladderopen
6:
Break01
→
Ladderclose
7:
Break02
→
Canopyopen
8:
Break03
→
Canopyclose
Medical Bed
(Bed_Single_Medical_Ship_Canister_T1_Template)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Sit
1:
Sit
→
Exit
Medical Bed
(Bed_Single_Medical_Ship_Canister_T3_Template)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Sit
1:
Sit
→
Exit
Medical Bed
(Bed_Single_Medical_Ship_NoCanister_T2_Template)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Exit
1:
Exit
→
Sit
2:
Sit_withtray
Medical Bed
(Bed_Single_Medical_Ship_NoCanister_Template)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Opendoor
1:
Accesscargogrid
→
Closedoor
2:
Open
→
Login
3:
Lock
→
Turretenter
4:
Unlock
→
Turretexit
5:
Openlootingui
→
Disarm
6:
Openinventoryui
→
Boom
Bed
(Bed_Single_Side_Spawnpoint_Left)
Changed
6 changes
stdItem
Interactions
0:
Sit
→
Place
1:
Exit
→
Store
2:
Enter_l
→
Offhandstore
3:
Enter_r2
→
Redeye
4:
Grip
5:
Release
Bed
(Bed_Single_Side_Spawnpoint_Right)
Changed
6 changes
stdItem
Interactions
0:
Sit
→
Place
1:
Exit
→
Store
2:
Enter_l2
→
Offhandstore
3:
Enter_r2
→
Carry
4:
Drop
5:
Inspect
Bed
(Bed_Single_Template_Right)
Changed
6 changes
stdItem
Interactions
0:
Lock
→
Placeonhook
1:
Unlock
→
Enable
2:
Openlootingui
→
Disable
3:
Openinventoryui
→
Spawnai
4:
Close
→
Onaispawned
5:
Accesscargogrid
→
Opendoor
Bed
(Bed_Single_WardBed_Wall_Scanner)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Seatexit
1:
Openlootingui
→
Turret_fire_mode
2:
Openinventoryui
→
Turret_gyro_mode
3:
Close
→
Turret_sensitivity_increase
4:
Accesscargogrid
→
Turret_sensitivity_decrease
5:
Open
→
Turret_sensitivity_reset
6:
Lock
behr_ltp_01_primed_5m
(behr_ltp_01_primed_5m)
Changed
9 changes
stdItem
Interactions
0:
Disable
→
Supportexit
1:
Proximitysensordisable
→
Supportexitleft
2:
Overrideclose
→
Turnontransitsystem
3:
Proximitysensorenable
→
Turnofftransitsystem
4:
Activate remote camera
→
Ascend
5:
Place
→
Descend
6:
Request
→
Elevatorarrived
7:
Elevatorarrived
→
Playsolved
8:
Open
→
Onplaying
BR-2 "Permafrost" Shotgun
(behr_shotgun_ballistic_01_blue_white01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Openlootingui
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Openinventoryui
→
Place
4:
Openlootingui
→
Store
5:
Carry
→
Equiptowear
6:
Drop
→
Openinventoryui
<= PLACEHOLDER =>
(box_plastic_4_weapon_0075x005x0025)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equip
→
Drop
2:
Openexternalinventory
→
Place
<= PLACEHOLDER =>
(can_drink_3_energy_b)
Changed
6 changes
stdItem
Interactions
0:
Disableproximityassist
→
Enableesp
1:
Engineon
→
Disableesp
2:
Engineoff
→
Enablecruise
3:
Enabledecoupled
→
Disablecruise
4:
Disabledecoupled
→
Enablevtol
5:
Enablegsafe
→
Disablevtol
<= PLACEHOLDER =>
(can_drink_3_energy_c)
Changed
6 changes
stdItem
Interactions
0:
Disablegsafe
→
Enableproximityassist
1:
Enableesp
→
Disableproximityassist
2:
Disableesp
→
Engineon
3:
Enablecruise
→
Engineoff
4:
Disablecruise
→
Enabledecoupled
5:
Enablevtol
→
Disabledecoupled
Cup
(Carryable_1H_Cup_Cylinder8cm_DrinkDispenser)
Changed
6 changes
stdItem
Interactions
0:
Enableesp
→
Disableproximityassist
1:
Disableesp
→
Engineon
2:
Enablecruise
→
Engineoff
3:
Disablecruise
→
Enabledecoupled
4:
Enablevtol
→
Disabledecoupled
5:
Disablevtol
→
Enablegsafe
<= PLACEHOLDER =>
(Carryable_1H_CY_cutlery_chopsticks_set_1_a)
Changed
5 changes
stdItem
Interactions
0:
Disablevtol
→
Enableproximityassist
1:
Enableproximityassist
→
Disableproximityassist
2:
Disableproximityassist
→
Engineon
3:
Engineon
→
Engineoff
4:
Engineoff
→
Enabledecoupled
Blood Bank Poster
(Carryable_1H_CY_flair_poster_HT_DOV_1_a)
Changed
8 changes
stdItem
Interactions
0:
Lightsoff
→
Carry
1:
Lightson
→
Drop
2:
Opendoor
→
Inspect
3:
Closedoor
→
Place
4:
Enableproximitysensor
→
Equip
5:
Disableproximitysensor
→
Offhandequip
6:
Lockdoor
→
Store
7:
Offhandstore
M80 "Beauty Is Power" Poster
(Carryable_1H_CY_flair_poster_HT_Gamescom2026_1_a)
Changed
8 changes
stdItem
Interactions
0:
Login
→
Equip
1:
Turretenter
→
Offhandequip
2:
Turretexit
→
Store
3:
Disarm
→
Offhandstore
4:
Blinkinglight_notshown
5:
Stopblinking_notshown
6:
Carry
7:
Drop
<= PLACEHOLDER =>
(Carryable_1H_CY_fruit_alien_4_a)
Changed
6 changes
stdItem
Interactions
0:
Close panel
→
Enablecruise
1:
Override
→
Disablecruise
2:
Pump
→
Enablevtol
3:
Open
→
Disablevtol
4:
Close
→
Enableproximityassist
5:
Open panel
→
Disableproximityassist
Pancea MedGel Canister
(Carryable_1H_CY_medical_canister_healing_1)
Changed
5 changes
stdItem
Interactions
0:
Disablecruise
→
Enablevtol
1:
Enablevtol
→
Disablevtol
2:
Disablevtol
→
Enableproximityassist
3:
Enableproximityassist
→
Disableproximityassist
4:
Disableproximityassist
→
Engineon
<= PLACEHOLDER =>
(Carryable_1H_CY_resource_canister_respawn_template_1_a)
Changed
5 changes
stdItem
Interactions
0:
Enablegsafe
→
Disablegsafe
1:
Disablegsafe
→
Enableesp
2:
Enableesp
→
Disableesp
3:
Disableesp
→
Enablecruise
4:
Enablecruise
→
Disablecruise
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_e)
Changed
5 changes
stdItem
Interactions
0:
Openinventoryui
→
Reacttoblast
1:
Close
→
Applydamagemap
2:
Accesscargogrid
→
Onstaterepaired
3:
Open
→
Onstatedamaged
4:
Lock
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_2_a)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Syncunlock
1:
Accesscargogrid
→
Turret_fire_mode
2:
Open
→
Turret_gyro_mode
3:
Lock
→
Turret_sensitivity_increase
4:
Unlock
→
Turret_sensitivity_decrease
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_4_a)
Changed
5 changes
stdItem
Interactions
0:
Copilotexit
→
Sidedoorenterzerog
1:
Openinventoryui
→
Sidedoorexitzerog
2:
Openlootingui
→
Opening
3:
Close
→
Closing
4:
Accesscargogrid
→
Closed
<= PLACEHOLDER =>
(Carryable_1H_CY_universal_utensil_a)
Changed
6 changes
stdItem
Interactions
0:
Enableproximityassist
→
Disableproximityassist
1:
Disableproximityassist
→
Engineon
2:
Engineon
→
Engineoff
3:
Engineoff
→
Enabledecoupled
4:
Enabledecoupled
→
Disabledecoupled
5:
Disabledecoupled
→
Enablegsafe
<= PLACEHOLDER =>
(Carryable_1H_CY_universal_utensil_c)
Changed
6 changes
stdItem
Interactions
0:
Disablegsafe
→
Enableesp
1:
Enableesp
→
Disableesp
2:
Disableesp
→
Enablecruise
3:
Enablecruise
→
Disablecruise
4:
Disablecruise
→
Enablevtol
5:
Enablevtol
→
Disablevtol
<= PLACEHOLDER =>
(Carryable_1H_CY_utensil_muddler_1_a)
Changed
5 changes
stdItem
Interactions
0:
Engineoff
→
Enabledecoupled
1:
Enabledecoupled
→
Disabledecoupled
2:
Disabledecoupled
→
Enablegsafe
3:
Enablegsafe
→
Disablegsafe
4:
Disablegsafe
→
Enableesp
<= PLACEHOLDER =>
(Carryable_1H_CY_utensil_shaker_1_bottom_a)
Changed
5 changes
stdItem
Interactions
0:
Disablegsafe
→
Engineon
1:
Enableesp
→
Engineoff
2:
Disableesp
→
Enabledecoupled
3:
Enablecruise
→
Disabledecoupled
4:
Disablecruise
→
Enablegsafe
<= PLACEHOLDER =>
(Carryable_1H_CY_utensil_soda_1_a)
Changed
5 changes
stdItem
Interactions
0:
Enablecruise
→
Enableesp
1:
Disablecruise
→
Disableesp
2:
Enablevtol
→
Enablecruise
3:
Disablevtol
→
Disablecruise
4:
Enableproximityassist
→
Enablevtol
<= PLACEHOLDER =>
(Carryable_1H_CY_utensil_spoon_1_a)
Changed
5 changes
stdItem
Interactions
0:
Enableesp
→
Disableesp
1:
Disableesp
→
Enablecruise
2:
Enablecruise
→
Disablecruise
3:
Disablecruise
→
Enablevtol
4:
Enablevtol
→
Disablevtol
<= PLACEHOLDER =>
(Carryable_1H_SQ_blade_critical_protoypeTDCXX)
Changed
5 changes
stdItem
Interactions
0:
Pilotexit
→
Copilotenter
1:
Openinnerdoor
→
Copilotexit
2:
Closealldoors
→
Copilotentereva
3:
Openinnerdoorfinished
→
Copilotexiteva
4:
Closeinnerdoorfinished
→
Openhatch
<= PLACEHOLDER =>
(Carryable_1H_SQ_blade_loot_s01_pl01_100_a)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Toggle
1:
Enablepowerplant
→
Onclosed
2:
Onopening
3:
Onopened
4:
Onclosing
Passcode Disk
(Carryable_1H_SQ_Compboard_CriptoKey_Generic)
Changed
8 changes
stdItem
Interactions
0:
Doorclose
→
Closetrigger
1:
Ascentrequest
→
Closeself
2:
Descentrequest
→
Allowclose
3:
Elevatorcancelstop
→
Gate_close
4:
Dooropen
→
Set_pressurenormalized
5:
Set_pressuredifferential
6:
Setstate_powered
7:
Setstate_unpowered
<= PLACEHOLDER =>
(Carryable_1H_SQ_Datapad_Fluff_ContestedZone_FireRat_Prayer)
Changed
6 changes
stdItem
Interactions
0:
Disablepowerplant
→
Close
1:
Enablepowerplant
→
Toggle
2:
Onclosed
3:
Onopening
4:
Onopened
5:
Onclosing
Datapad
(Carryable_1H_SQ_Datapad_Fluff_FFFinale_001)
Changed
6 changes
stdItem
Interactions
0:
Poweroff
→
Lock
1:
Frontarms_deploy
→
Unlock
2:
Frontarms_retract
→
Openlootingui
3:
Poweron
→
Openinventoryui
4:
Close
5:
Accesscargogrid
Datapad
(Carryable_1H_SQ_Datapad_Fluff_FFFinale_004)
Changed
6 changes
stdItem
Interactions
0:
Poweron
→
Close
1:
Poweroff
→
Accesscargogrid
2:
Open
3:
Lock
4:
Unlock
5:
Openlootingui
<= PLACEHOLDER =>
(Carryable_1H_SQ_Datapad_Fluff_Orb_GenericGang_002)
Changed
6 changes
stdItem
Interactions
0:
Seatexit_right
→
Battery_close
1:
Seatenter_zerog
→
Cooler_left_open
2:
Seatexit_zerog
→
Cooler_left_close
3:
Radar_panel_open
→
Cooler_right_open
4:
Radar_panel_close
→
Cooler_right_close
5:
Cooler_panel_open
→
Lifesupport_open
<= PLACEHOLDER =>
(Carryable_1H_SQ_Datapad_Fluff_Orb_HathorGroup_002)
Changed
6 changes
stdItem
Interactions
0:
Pressurecycle
→
Dooropen
1:
Pressurecyclecomplete
→
Doorclose
2:
Set_airlockconnected
→
Place
3:
Copilotseatenter
→
Open
4:
Copilotseatexit
→
Close
5:
Trigger_dooropen
<= PLACEHOLDER =>
(Carryable_1H_SQ_Datapad_Fluff_Orb_HathorGroup_005)
Changed
6 changes
stdItem
Interactions
0:
1
→
Trigger_doorclose
1:
2
→
Trigger_doorlock
2:
3
→
Trigger_doorunlock
3:
4
→
Cargodeploy
4:
5
→
Cargoretract
5:
6
→
Opencomplete
<= PLACEHOLDER =>
(Carryable_1H_SQ_Datapad_Fluff_Orb_HathorGroup_006)
Changed
6 changes
stdItem
Interactions
0:
Setstate_powered
→
Seatenterzerog
1:
Setstate_unpowered
→
Seatexitzerog
2:
Setstate_blocked
→
Inventory_open
3:
Setstate_unblocked
→
Loot
4:
Setstate_noaccess
→
Ramp_open
5:
Setstate_access
→
Ramp_close
<= PLACEHOLDER =>
(Carryable_1H_SQ_Datapad_Fluff_Orb_NineTails)
Changed
6 changes
stdItem
Interactions
0:
Opencomponentpanelrr
→
Unlock
1:
Closecomponentpanelrr
→
Openlootingui
2:
Opencomponentpanelrc
→
Openinventoryui
3:
Closecomponentpanelrc
→
Close
4:
Opencomponentpanelrl
→
Accesscargogrid
5:
Closecomponentpanelrl
→
Open
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Close
1:
Enablepowerplant
→
Activateshower
2:
Deactivateshower
3:
Exit
4:
Open
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Exec)
Changed
6 changes
stdItem
Interactions
0:
Overrideclose
→
Turret_gyro_mode
1:
Opencomplete
→
Thresholdstate_initiaize
2:
Closecomplete
→
Setthresholdstate_under
3:
Opentrigger
→
Setthresholdstate_over
4:
Openself
→
Aimaze
5:
Allowopen
→
Carryables
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Safe01)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Closecomplete
1:
Lock
→
Seatenter
2:
Override
→
Seatexit
3:
Stepthrough
→
Pilot_enter
4:
Toggle
→
Pilot_exit
5:
Unlock
→
Activate remote camera
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Safe03)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Open
1:
Drop
→
Close
3:
Inspect
→
Opencomplete
4:
Store
5:
Open
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Safe04)
Changed
6 changes
stdItem
Interactions
0:
Closetrigger
→
Pushables
1:
Closeself
→
Spaceshiphanger
2:
Allowclose
→
Weapon range
3:
Gate_close
→
Wind tunnel
4:
Set_pressurenormalized
→
Teleport
5:
Set_pressuredifferential
→
Weaponmount
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_ResearchFacility)
Changed
6 changes
stdItem
Interactions
0:
Disablepowerplant
→
Carrylowered
1:
Enablepowerplant
→
Drop
2:
Inspect
3:
Place
4:
Equip
5:
Offhandequip
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_ResearchFacility_Relocation)
Changed
6 changes
stdItem
Interactions
0:
Pressurecycle
→
Lasermaterialinsert
1:
Pressurecyclecomplete
→
Firstlens
2:
Set_airlockconnected
→
Secondlens
3:
Activate remote camera
→
Thirdlens
4:
Turret_gyro_mode
→
Fire
5:
Enterturret
→
Onfire
<= PLACEHOLDER =>
(Carryable_1H_SQ_Datapad_Fluff_Template_WelcomeToPyroStrawberry)
Changed
6 changes
stdItem
Interactions
0:
Disablepowerplant
→
Place
1:
Enablepowerplant
→
Equip
2:
Offhandequip
3:
Store
4:
Offhandstore
5:
Activate