Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Inquisitor Legs Violet (outlaw_legacy_armor_medium_legs_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Tray01_lock → Place
1: Tray01_unlock → Store
2: Tray01_animationcomplete → Equiptowear
3: Tray02_open → Carry
4: Tray02_close → Drop
5: Tray02_lock
6: Tray02_unlock
Inquisitor Legs Twilight (outlaw_legacy_armor_medium_legs_01_01_18)
Changed
5 changes
stdItem
Interactions
0: Store → Carry
1: Equiptowear → Drop
2: Carry → Place
3: Drop → Store
4: Place → Equiptowear
Inquisitor Legs Black (outlaw_legacy_armor_medium_legs_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equiptowear
3: Store → Carry
4: Equiptowear → Drop
Anvil Valkyrie (ANVL_Valkyrie_AI_EA_Advocacy)
Changed
2 changes
stdItem
Interactions
0: Carry → Equiptowear
1: Drop → Carry
Anvil Valkyrie (ANVL_Valkyrie_AI_EA_Advocacy_Spawn)
Changed
2 changes
stdItem
Interactions
0: Set_airlockconnected → Opentrigger
1: Open → Openself
Anvil Valkyrie (ANVL_Valkyrie_AI_PU_AI_CFP)
Changed
2 changes
stdItem
Interactions
0: Place → Drop
1: Store → Place
Anvil Valkyrie (ANVL_Valkyrie_AI_PU_AI_HeadHunters)
Changed
2 changes
stdItem
Interactions
0: Drop → Carry
1: Place → Drop
Anvil Valkyrie (ANVL_Valkyrie_AI_PU_AI_Ninetails)
Changed
2 changes
stdItem
Interactions
0: Store → Place
1: Equiptowear → Store
Carinite (MineableRock_FPS_Carinite_small)
Changed
6 changes
stdItem
Interactions
0: Disabledecoupled → Engineoff
1: Enablegsafe → Enabledecoupled
2: Disablegsafe → Disabledecoupled
3: Enableesp → Enablegsafe
4: Disableesp → Disablegsafe
5: Enablecruise → Enableesp
Carinite (Pure) (MineableRock_FPS_Carinite_Pure_small)
Changed
6 changes
stdItem
Interactions
0: Setstate_blocked → Close
1: Setstate_unblocked → Lock
2: Setstate_noaccess → Override
3: Setstate_access → Stepthrough
4: Pressurecycle → Toggle
5: Pressurecyclecomplete → Unlock
Carinite (MineableRock_FPS_Carinite_large)
Changed
6 changes
stdItem
Interactions
0: Disablevtol → Disablecruise
1: Enableproximityassist → Enablevtol
2: Disableproximityassist → Disablevtol
3: Engineon → Enableproximityassist
4: Engineoff → Disableproximityassist
5: Enabledecoupled → Engineon
Stark Compensator1 (arma_barrel_comp_s1_04)
Changed
4 changes
stdItem
Interactions
0: Seatenter → Openinventoryui
1: Seatexit → Openlootingui
entity_tags
10: 4a2010ab-ae35-4440-8e39-b061b159ec9b
entity_tag_map
10
tag: 4a2010ab-ae35-4440-8e39-b061b159ec9b
name: ASDDelving
Sion "Tweaker" Compensator1 (arma_barrel_comp_s1_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0: Copilotexit → Turret_gyro_mode
1: Activate remote camera → Toptobottom
2: Carry → Bottomtotop
3: Drop → Snaptobottomstate
4: Place → Snaptotopstate
5: Activate → Cycleturretposition
6: Deactivate → Dispenseropen
Vera Compensator2 (arma_barrel_comp_s2_02)
Changed
2 changes
entity_tags
10: f18b0aa1-943b-41cd-87b4-19d8b980a345
entity_tag_map
10
tag: f18b0aa1-943b-41cd-87b4-19d8b980a345
name: Orbageddon
Torrent Compensator2 (arma_barrel_comp_s2_03)
Changed
2 changes
entity_tags
10: 09830fb8-ec58-495a-9811-7a73de5247f5
entity_tag_map
10
tag: 09830fb8-ec58-495a-9811-7a73de5247f5
name: StormBreaker
Stark Compensator2 (arma_barrel_comp_s2_04)
Changed
2 changes
entity_tags
10: 4a2010ab-ae35-4440-8e39-b061b159ec9b
entity_tag_map
10
tag: 4a2010ab-ae35-4440-8e39-b061b159ec9b
name: ASDDelving
Sion "Tweaker" Compensator2 (arma_barrel_comp_s2_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0: Store → Dispenserclose
1: Offhandstore → Ejectcargobox
2: Equip → Conveyorreset
3: Offhandequip → Onconveyordeployed
4: Prime → Onconveyorretracted
5: Unprime → Resourcetobusy
6: Retrieve → Resourcetoidle
Sion "Scorched" Compensator2 (arma_barrel_comp_s2_firerats01)
Changed
7 changes
stdItem
Interactions
0: Requestfloor → Ladderenter
1: Requestfloor → Ladderexit
2: Requestfloor → Ladderopen
3: Requestfloor → Ladderclose
4: Requestfloor → Fuelport_open
5: Elevatorarrived → Fuelport_close
6: Requestsurface → On
Vera Compensator3 (arma_barrel_comp_s3_02)
Changed
9 changes
stdItem
Interactions
0: Onstate_itemportstate_filled → Openinventoryui
1: Blast → Openlootingui
2: Consumecanister → Carry
3: Seatenter → Drop
4: Seatexit → Place
5: Store
6: Equiptowear
entity_tags
10: f18b0aa1-943b-41cd-87b4-19d8b980a345
entity_tag_map
10
tag: f18b0aa1-943b-41cd-87b4-19d8b980a345
name: Orbageddon
Torrent Compensator3 (arma_barrel_comp_s3_03)
Changed
9 changes
stdItem
Interactions
0: Datapad_check_low → Openinventoryui
1: Datapad_check_high → Openlootingui
2: Repair → Carry
3: Show hint → Drop
4: Activate remote camera → Place
5: Turret_gyro_mode → Store
6: Onstate_itemportstate_empty → Equiptowear
entity_tags
10: 09830fb8-ec58-495a-9811-7a73de5247f5
entity_tag_map
10
tag: 09830fb8-ec58-495a-9811-7a73de5247f5
name: StormBreaker
Stark Compensator3 (arma_barrel_comp_s3_04)
Changed
9 changes
stdItem
Interactions
0: Seatexit → Openinventoryui
1: Seatenter → Openlootingui
2: Carry
3: Drop
4: Place
5: Store
6: Equiptowear
entity_tags
10: 4a2010ab-ae35-4440-8e39-b061b159ec9b
entity_tag_map
10
tag: 4a2010ab-ae35-4440-8e39-b061b159ec9b
name: ASDDelving
Stoic Suppressor2 (arma_barrel_supp_s2_03)
Changed
2 changes
entity_tags
10: 09830fb8-ec58-495a-9811-7a73de5247f5
entity_tag_map
10
tag: 09830fb8-ec58-495a-9811-7a73de5247f5
name: StormBreaker
Quell Suppressor3 (arma_barrel_supp_s3_02)
Changed
2 changes
entity_tags
10: f18b0aa1-943b-41cd-87b4-19d8b980a345
entity_tag_map
10
tag: f18b0aa1-943b-41cd-87b4-19d8b980a345
name: Orbageddon
Stoic Suppressor3 (arma_barrel_supp_s3_03)
Changed
2 changes
entity_tags
10: 09830fb8-ec58-495a-9811-7a73de5247f5
entity_tag_map
10
tag: 09830fb8-ec58-495a-9811-7a73de5247f5
name: StormBreaker
Bed (Bed_Bunk_col_1_slant_a)
Changed
5 changes
stdItem
Interactions
0: Openinventoryui → Lock
1: Close → Unlock
2: Accesscargogrid → Openlootingui
3: Open → Openinventoryui
4: Lock → Close
Medical Bed (bed_hospital_1_a)
Changed
2 changes
stdItem
Interactions
0: Sit → Exit
1: Exit → Sit
XDL "Tactical" Monocular Rangefinder (behr_binoculars_01_tint02)
Changed
8 changes
stdItem
Interactions
0: Sit → Medpen
1: Exit → Refill grenades
2: Sleep → Loot
3: Situp → Refill ammo
4: Savegamelogout → Carry
5: Liedown → Drop
6: Place
7: Open
GP-33 MOD "Thunderclap" Grenade Launcher (behr_glauncher_ballistic_01_black01)
Changed
13 changes
stdItem
Interactions
0: Unlockdoor → Closecomplete
1: Opencomplete → Syncopen
2: Closecomplete → Syncclose
3: Syncopen → Hidelocks
4: Syncclose → Synclock
5: Hidelocks → Syncunlock
6: Synclock → Lightson
7: Syncunlock → Lightsoff
8: Lightson → Lightslow
9: Lightsoff → Lightsalarm
10: Lightslow → Checkcredentials
11: Lightsalarm → Override
12: Checkcredentials → Opendoor
GP-33 MOD "Ashfall" Grenade Launcher (behr_glauncher_ballistic_01_cen01)
Changed
13 changes
stdItem
Interactions
0: Override → Closedoor
1: Opendoor → Enableproximitysensor
2: Closedoor → Disableproximitysensor
3: Enableproximitysensor → Lockdoor
4: Disableproximitysensor → Unlockdoor
5: Lockdoor → Opencomplete
6: Unlockdoor → Closecomplete
7: Opencomplete → Syncopen
8: Closecomplete → Syncclose
9: Syncopen → Hidelocks
10: Syncclose → Synclock
11: Hidelocks → Syncunlock
12: Synclock → Lightson
GP-33 MOD "Copperhead" Grenade Launcher (behr_glauncher_ballistic_01_imp01)
Changed
13 changes
stdItem
Interactions
0: Requestlightsalarm → Opendoor
1: Button → Closedoor
2: Button → Enableproximitysensor
3: Button → Disableproximitysensor
4: Select1 → Lockdoor
5: Select2 → Unlockdoor
6: Select3 → Opencomplete
7: Lockbuttons → Closecomplete
8: Unlockbuttons → Syncopen
9: Set_buttonmode_list → Syncclose
10: Set_buttonmode_cycle → Hidelocks
11: Synclock
12: Syncunlock
GP-33 MOD "Quite Useful" Grenade Launcher (behr_glauncher_ballistic_01_mat01)
Changed
13 changes
stdItem
Interactions
0: Button3 → Lightson
1: Select → Lightsoff
2: Select → Lightslow
3: Select → Lightsalarm
4: Lockbuttons → Checkcredentials
5: Unlockbuttons → Override
6: Set_buttonmode_list → Opendoor
7: Set_buttonmode_cycle → Closedoor
8: Opendoor → Enableproximitysensor
9: Closedoor → Disableproximitysensor
10: Enableproximitysensor → Lockdoor
11: Disableproximitysensor → Unlockdoor
12: Lockdoor → Opencomplete
GP-33 MOD "Umber" Grenade Launcher (behr_glauncher_ballistic_01_shin01)
Changed
13 changes
stdItem
Interactions
0: Lightslow → Opencomplete
1: Lightsalarm → Closecomplete
2: Requestlightson → Syncopen
3: Requestlightsoff → Syncclose
4: Requestlightslow → Hidelocks
5: Requestlightsalarm → Synclock
6: Lightson → Syncunlock
7: Lightsoff → Lightson
8: Lightsoff
9: Lightslow
10: Lightsalarm
11: Checkcredentials
12: Override
CQ7 "Blacklist" Rifle (behr_rifle_ballistic_03_tint01)
Changed
13 changes
stdItem
Interactions
0: Closedoor → Hidelocks
1: Enableproximitysensor → Synclock
2: Disableproximitysensor → Syncunlock
3: Lockdoor → Lightson
4: Unlockdoor → Lightsoff
5: Opencomplete → Lightslow
6: Closecomplete → Lightsalarm
7: Syncopen → Checkcredentials
8: Syncclose → Override
9: Hidelocks → Opendoor
10: Synclock → Closedoor
11: Syncunlock
12: Lightson
CQ7 "Snowfire" Rifle (behr_rifle_ballistic_03_tint02)
Changed
13 changes
stdItem
Interactions
0: Syncopen → Lightslow
1: Syncclose → Lightsalarm
2: Hidelocks → Checkcredentials
3: Synclock → Override
4: Syncunlock → Opendoor
5: Lightson → Closedoor
6: Lightsoff → Enableproximitysensor
7: Lightslow → Disableproximitysensor
8: Lightsalarm → Lockdoor
9: Checkcredentials → Unlockdoor
10: Override → Opencomplete
11: Opendoor → Closecomplete
12: Closedoor → Syncopen
CQ7 "Infantry" Rifle (behr_rifle_ballistic_03_tint03)
Changed
13 changes
stdItem
Interactions
0: Lightsoff → Enableproximitysensor
1: Lightslow → Disableproximitysensor
2: Lightsalarm → Lockdoor
3: Checkcredentials → Unlockdoor
4: Override → Opencomplete
5: Opendoor → Closecomplete
6: Closedoor → Syncopen
7: Enableproximitysensor → Syncclose
8: Disableproximitysensor → Hidelocks
9: Lockdoor → Synclock
10: Unlockdoor → Syncunlock
11: Opencomplete → Lightson
12: Closecomplete → Lightsoff
BR-2 "Blacklist" Shotgun (behr_shotgun_ballistic_01_tint01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Place
1: Openlootingui → Store
2: Carry → Equiptowear
3: Drop → Openinventoryui
4: Place → Openlootingui
5: Store → Carry
6: Equiptowear → Drop
BR-2 "Purgatory Camo" Shotgun (behr_shotgun_ballistic_01_mr01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Drop
1: Openinventoryui → Place
2: Openlootingui → Store
3: Carry → Equiptowear
4: Drop → Openinventoryui
5: Place → Openlootingui
6: Store → Carry
P8-SC "Executive Edition" SMG (behr_smg_ballistic_01_gold01)
Changed
7 changes
stdItem
Interactions
0: Turret_sensitivity_reset → Turret_sensitivity_decrease
1: Turret_fire_mode → Turret_sensitivity_reset
2: Ai_use → Turret_fire_mode
3: Retractturret → Turret_gyro_mode
4: Turret_gyro_mode → Turret_sensitivity_increase
5: Turretenter
6: Turretexit
P6-LR "Rime" Sniper Rifle (behr_sniper_ballistic_01_arctic01)
Changed
2 changes
stdItem
Interactions
2: Open
3: Close
Enter Atmosphere 2956 Poster (Carryable_1H_CY_flair_poster_HT_atmo2956)
Changed
8 changes
stdItem
Interactions
0: Lightsoff → Disablechipinteractions
1: Lightson → Enablechipinteractions
2: Insert
3: Carry
4: Drop
5: Inspect
6: Place
7: Equip
Redeemer 2953 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_1_c)
Changed
8 changes
stdItem
Interactions
0: Open → Lift_open
1: Close → Lift_close
2: Activate remote camera → Ramp_open
3: Turret_gyro_mode → Ramp_close
4: Ascend → Open
5: Descend → Close
6: Elevatorarrived → Toggle
7: Lights_poweron → Lock
600i 2953 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_1_d)
Changed
8 changes
stdItem
Interactions
0: Place → Opened
1: Open → Activate remote camera
2: Close → Turret_gyro_mode
3: Opencomplete → Dooropen
4: Closecomplete → Doorclose
5: Take → Ascentrequest
6: Descentrequest
7: Instagatehack
Reclaimer 2954 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_2_d)
Changed
8 changes
stdItem
Interactions
0: Opened → Debug_charge3
1: Request → Enter_on_state
2: Elevatorarrived → Enter_off_state
3: Turnon → User_start
4: Turnoff → User_stop
5: Place → Insert
6: Place → Eject
7: Open → Pilotenter
C1 Spirit 2954 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_2_b)
Changed
8 changes
stdItem
Interactions
0: Pilot_enter → Pilotexit
1: Pilot_exit → Dockingportopen
2: Activate remote camera → Dockingportclose
3: Turret_gyro_mode → Deactivate
4: Thresholdstate_initiaize → Sidedooropen
5: Setthresholdstate_under → Sidedoorclose
6: Setthresholdstate_over → Sidedoorenter
7: Aimaze → Sidedoorexit
Asgard 2955 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_3_b)
Changed
8 changes
stdItem
Interactions
0: Lights_poweroff → Openfinished
1: Triggermisfire → Closefinished
2: Place → Take
3: Placeitem → Place
4: Openinnerdoor → Drop
5: Closealldoors → Use
6: Openinnerdoorfinished → Enableinteraction
7: Closeinnerdoorfinished → Disableinteraction
Gladiator 2955 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_3_d)
Changed
8 changes
stdItem
Interactions
0: Copilotentereva → Advancetime
1: Copilotexiteva → Battery3attach
2: Openhatch → Battery2Attach
3: Closehatch → Battery1attach
4: Open → Battery1detach
5: Close → Battery2detach
6: Place → Battery3detach
7: Closed → Batterypoweron
Parasite Special Edition Poster (Carryable_1H_CY_flair_poster_HT_DOV_1_c)
Changed
8 changes
stdItem
Interactions
0: Spaceshiphanger → Close
1: Weapon range → Accesscargogrid
2: Wind tunnel → Requestdescent
3: Teleport → Elevatorarrived
4: Weaponmount → Lower
5: Ladders → Extend
6: Seatenter → Retract
7: Seatexit → Raise
2954 Red Festival Poster (Carryable_1H_CY_flair_poster_HT_feb2023_1_b)
Changed
8 changes
stdItem
Interactions
0: Use → Stepthrough
1: Idle → Requestfloor0
2: Onready → Requestfloor1
3: Lasermaterialinsert → Requestfloor2
4: Firstlens → Requestfloor3
5: Secondlens → Requestfloor4
6: Thirdlens → Elevatorarrived
7: Fire → Requestsurface
Small Artifact Fragment (Flawed) (Carryable_1H_CY_hadesian_fragment_1_small_flawed_a)
Changed
5 changes
stdItem
Interactions
0: Disablevtol → Enablegsafe
1: Enableproximityassist → Disablegsafe
2: Disableproximityassist → Enableesp
3: Engineon → Disableesp
4: Engineoff → Enablecruise
Medium Artifact Fragment (Flawed) (Carryable_1H_CY_hadesian_fragment_1_medium_flawed_a)
Changed
5 changes
stdItem
Interactions
0: Enableproximityassist → Disablegsafe
1: Disableproximityassist → Enableesp
2: Engineon → Disableesp
3: Engineoff → Enablecruise
4: Enabledecoupled → Disablecruise