Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Stirling Exploration Suit Olympian Edition (clda_utility_heavy_suit_04_03_01)
Changed
7 changes
stdItem
Interactions
0: Holster → Chakmatake
1: Offhandholster → Customize
2: Store → Bespokeplace
3: Offhandstore → Holdready
4: Drop → Holster
5: Carrylowered → Offhandholster
6: Inspect → Store
Stirling Exploration Suit Transistor Edition (clda_utility_heavy_suit_04_02_01)
Changed
7 changes
stdItem
Interactions
0: Place → Offhandstore
1: Chakmafirstselecttake → Drop
2: Chakmatake → Carrylowered
3: Customize → Inspect
4: Bespokeplace → Place
5: Holdready → Chakmafirstselecttake
6: Holster → Chakmatake
Screen (Console_Standing_Angled_MedicalBed_FreeStanding_HT_Hospital_1_a)
Changed
13 changes
stdItem
Interactions
0: Open → Opencomplete
1: Close → Closecomplete
2: Lock → Opentrigger
3: Override → Openself
4: Stepthrough → Allowopen
5: Toggle → Locktrigger
6: Unlock → Unlocktrigger
7: Overrideclose → Lockself
8: Opencomplete → Unlockself
9: Closecomplete → Openrequest
10: Opentrigger → Closerequest
11: Openself → Closetrigger
12: Allowopen → Closeself
Drake Corsair (DRAK_Corsair_PU_AI_CRIM)
Changed
5 changes
stdItem
Interactions
0: Store → Inspect
1: Turn on → Place
2: Turn off → Store
5: Inspect
6: Place
Cup (Drink_cup_coffee_1_a_Trash)
Changed
6 changes
stdItem
Interactions
0: Pickup → Poweroff_01
1: Place → Openrequested
2: Drop → Allowopen
3: Ladderopen → Closerequested
4: Ladderclose → Dispatchclose
5: Canopyopen → Closecompleted
ADP Legs Grey (cds_legacy_armor_heavy_legs_01_01_11)
Changed
6 changes
stdItem
Interactions
0: Arrivedtop → Drop
1: Arrivedbottom → Place
2: Use → Store
3: Enableusable → Equiptowear
4: Disableusable → Carry
5: Ejectcargo
Katsu Karē Kacho (Food_box_bbk_01_katsu_a)
Changed
6 changes
stdItem
Interactions
0: Trigger_dooropen → Pilotenter
1: Trigger_doorclose → Pilotexit
2: Trigger_doorlock → Copilotenter
3: Trigger_doorunlock → Copilotexit
4: Cargodeploy → Pilotdeploydashboard
5: Cargoretract → Pilotretractdashboard
Imperial Trio Kacho (Food_box_bbk_01_imperial_a)
Changed
6 changes
stdItem
Interactions
0: Opencomplete → Copilotdeploydashboard
1: Closecomplete → Copilotretractdashboard
2: Open → Linkeddooranim
3: Close → Open
4: Enableproximitysensor → Close
5: Disableproximitysensor → Toggle
Agrodolce Delight Kacho (Food_box_bbk_01_agrodolce_a)
Changed
6 changes
stdItem
Interactions
0: Open → Close
1: Close → Opencomplete
2: Opencomplete → Closecomplete
3: Closecomplete → Elevatordooropen
4: Elevatordoorclose
5: Override
Fhaal Fire Kacho (Food_box_bbk_01_fhaal_a)
Changed
6 changes
stdItem
Interactions
0: Destination_c → Unlock
1: Elevatorarrived → Disablechipinteractions
2: Stepthrough → Onlocked
3: Seatenter → Onunlocked
4: Seatexit → Place
5: Place → Open
Coconut Curry Kacho (Food_box_bbk_01_curry_a)
Changed
6 changes
stdItem
Interactions
0: Turretenter → Lock
1: Turretexit → Openfinished
2: Seatenter → Closefinished
3: Seatexit → Insert
4: Destination_a → Eject
5: Destination_b
Bed (Bed_Bunk_Carrack)
Changed
6 changes
stdItem
Interactions
0: Order → Sit
1: Drink → Exit
2: Open
3: Close
4: Sit
5: Exit
Shoyu Lapsha (Food_box_noodle_01_ramian_a)
Changed
6 changes
stdItem
Interactions
0: Tophatchexit → Requestascent
1: Ladderopen → Elevatorarrived
2: Ladderclose → Seatenter
3: Canopyopen → Seatexit
4: Canopyclose → Seatenter_right
5: Seatenterladder → Seatexit_right
Shoyu Lapsha (Food_box_noodle_01_a_Animation)
Changed
6 changes
stdItem
Interactions
0: Turnoff → Deployrails
1: Seatenterright → Retractrails
2: Seatenterleft → Deployelevator
3: Seatexit → Retractelevator
4: Place → Lock_interactions
5: Open → Unlock_interactions
Green Curry Primavera (Food_box_noodle_02_curry_a)
Changed
6 changes
stdItem
Interactions
0: Seatexitladder → Seatenter_zerog
1: Seatenterzerog → Seatexit_zerog
2: Seatexitzerog → Canopyopen
3: Inventory_open → Canopyclose
4: Loot → Take
5: Ramp_open → Place
Medical Bed (Bed_Single_Medical_Carrack)
Changed
10 changes
stdItem
Interactions
0: Tractorbeamleft_exit → Carry
1: Supportseatright_enter → Drop
2: Supportseatright_exit → Place
3: Supportseatleft_enter → Store
4: Supportseatleft_exit
5: Copilot_enter
6: Copilot_exit
7: Request
8: Elevatorarrived
9: Unpoweredrequest
Dak Galbi Chicken Burrito (Food_burrito_01_a)
Changed
6 changes
stdItem
Interactions
0: Cycle → Engineon
1: Open → Engineoff
2: Close → Enabledecoupled
3: Open panel → Disabledecoupled
4: Close panel → Enablegsafe
5: Override → Disablegsafe
Madras Asada Burrito (Food_burrito_torp_01_madras_a)
Changed
6 changes
stdItem
Interactions
0: Close panel → Place
1: Cycle → Drop
2: Activate remote camera → Ladderopen
3: Turret_gyro_mode → Ladderclose
4: Carry → Canopyopen
5: Drop → Canopyclose
Screen (Console_Standing_Upright_MedicalBed_FreeStanding_ANVL_Carrack)
Changed
13 changes
stdItem
Interactions
0: Allowclose → Setstate_noaccess
1: Gate_close → Setstate_access
2: Set_pressurenormalized → Pressurecycle
3: Set_pressuredifferential → Pressurecyclecomplete
4: Setstate_powered → Set_airlockconnected
5: Setstate_unpowered → Open
6: Setstate_blocked → Close
7: Setstate_unblocked → Lock
8: Setstate_noaccess → Override
9: Setstate_access → Stepthrough
10: Pressurecycle → Toggle
11: Pressurecyclecomplete → Unlock
12: Set_airlockconnected → Overrideclose
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Left)
Changed
36 changes
stdItem
Interactions
0: Seatenterzerog → Onhackfailed_notshown
1: Seatexitzerog → Onhackreset_notshown
2: Battery_open → Seatenterright
3: Battery_close → Seatexit
4: Cooler_left_open → Lift_open
5: Cooler_left_close → Lift_close
6: Cooler_right_open → Ramp_open
7: Cooler_right_close → Ramp_close
8: Lifesupport_open → Open
9: Lifesupport_close → Close
10: Powerplant_open → Toggle
11: Powerplant_close → Lock
12: Quantumdrive_open → Openfinished
13: Quantumdrive_close → Closefinished
14: Shieldgen_left_open → Take
15: Shieldgen_left_close → Place
16: Shieldgen_right_open → Drop
17: Shieldgen_right_close → Use
18: Computer_open → Enableinteraction
19: Computer_close → Disableinteraction
20: Sidedooropen → Unlockself
21: Sidedoorclose → Lockself
22: Sidedoorenter → Light1on
23: Sidedoorexit → Light2On
24: Sidedoorenterzerog → Light3on
25: Sidedoorexitzerog → Ondepth1
26: Lookat → Ondepth
27: Talk → Ondepth3
28: Order → Advancetime
29: Serve → Battery3attach
30: Takeorder → Battery2attach
31: Refill ammo → Battery1Attach
32: Refill grenades → Battery1detach
33: Medpen → Battery2detach
34: Bodydrag → Battery3Detach
35: Bodydrop → Batterypoweron
Pepperoni Pizza (Slice) (Food_pizza_slice_01_pepperoni_a)
Changed
6 changes
stdItem
Interactions
0: Turretenter18 → Life_support_open
1: Place → Life_support_close
2: Pickup → Seatenterladder_gunner
3: Drop → Seatenterzerog_gunner
4: Pilotenter → Seatexitladder_gunner
5: Pilotexit → Seatexitzerog_gunner
Ma's Ready to Eat Chicken Patty Dinner (Food_sachet_mre_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0: Lock → Closefinished
1: Unlock → Ladderopen
2: Disablechipinteractions → Ladderclose
3: Onlocked → Canopyopen
4: Onunlocked → Canopyclose
5: Place → Seatenterladder
ReadyMeal (Meatball Marinara) (Food_sachet_readymeal_01_meatball_a)
Changed
6 changes
stdItem
Interactions
0: Exit → Activate remote camera
1: Savegamelogout → Turret_gyro_mode
2: Seatenter → Place
3: Seatexit → Open
4: Openinventoryui → Close
5: Close → Opencomplete
Tuna Salad Sandwich (Food_sandwich_01_tunasalad_a)
Changed
6 changes
stdItem
Interactions
0: Components_rear_close → 1to3
1: Cooler_open → 2to
2: Cooler_close → To
3: Avionics_open → 2to
4: Avionics_close → 3to1
5: Fuel_open → 3to2
Ham and Cheese Sandwich (Food_sandwich_01_hamcheese_a)
Changed
6 changes
stdItem
Interactions
0: Seatexit → Btoc
1: Opendoor → Ctoa
2: Closedoor → Ctob
3: Radar_open → Ctoc
4: Radar_close → 1to1
5: Components_rear_open → 1to2
Captain's Mix Sandwich (Food_sandwich_01_captain_a)
Changed
6 changes
stdItem
Interactions
0: Hacked → Close
1: Work → Atoa
2: Open → Atob
3: Opencomplete → Atoc
4: Closecomplete → Btoa
5: Seatenter → Btob
Lengua Sandwich (Food_sandwich_01_lengua_a)
Changed
6 changes
stdItem
Interactions
0: Battery_close → Stopfire
1: Openinventoryui → Openout
2: Close → Openin
3: Openlootingui → Close
4: Accesscargogrid → Stasisdisable
5: Hack → Open
Turkey Sandwich (Food_sandwich_twyns_01_turkey_a)
Changed
6 changes
stdItem
Interactions
0: Cooler_right_close → Refill grenades
1: Power_panel_left_open → Onattach
2: Power_panel_left_close → Ondetach
3: Power_panel_right_open → Reset
4: Power_panel_right_close → Poweron
5: Cooler_left_open → Open
Horizon Helmet Black (rsi_deckcrew_armor_light_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Turnhoveron → Seatenter
1: Turnhoveroff → Seatexit
2: Liedown → Observe
3: Exit → Open
4: Draguserout → Close
5: Dropuserin
6: Open
Bo-Go (Hot and Sweet) (Food_tin_bogo_01_hotsweet_a)
Changed
6 changes
stdItem
Interactions
0: Closed → Openrequest
1: Opened → Closerequest
2: Activate remote camera → Closetrigger
3: Turret_gyro_mode → Closeself
4: Dooropen → Allowclose
5: Doorclose → Gate_close
Bo-Go (Crawdad) (Food_tin_bogo_01_crawdads_a)
Changed
6 changes
stdItem
Interactions
0: Ascentrequest → Set_pressurenormalized
1: Descentrequest → Set_pressuredifferential
2: Instagatehack → Setstate_powered
3: Debug_bypasshacksucceed → Setstate_unpowered
4: Debug_bypasshackfail → Setstate_blocked
5: Debug_resethack → Setstate_unblocked
Ma's Ready to Eat Fish Home Stew (Food_tin_mre_01_fish_a)
Changed
6 changes
stdItem
Interactions
0: Batterypoweron → Radar_open
1: Debug_charge3 → Radar_close
2: Enter_on_state → Jumpdrive_open
3: Enter_off_state → Jumpdrive_close
4: User_start → Cooler_right_open
5: User_stop → Cooler_right_close
Ma's Ready to Eat Chicken Home Stew (Food_tin_mre_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0: Light2on → Activate_remote_camera
1: Light3on → Turret_gyro_mode
2: Ondepth1 → Ladderopen
3: Ondepth2 → Ladderclose
4: Ondepth3 → Canopyopen
5: Advancetime → Canopyclose
Ma's Ready to Eat Noodle Red (Food_tin_mre_01_noodle_a)
Changed
6 changes
stdItem
Interactions
0: Use → Pilotenter
1: Enableinteraction → Pilotexit
2: Disableinteraction → Poweron
3: Unlockself → Poweroff
4: Lockself → Open
5: Light1on → Close
Vegan Delight Omni Pack (Food_tin_omni_01_vegan_a)
Changed
6 changes
stdItem
Interactions
0: Seatenterright → Toggle
1: Seatenterleft → Unlock
2: Seatexitright → Overrideclose
3: Seatexitleft → Opencomplete
4: Sidedooropen → Closecomplete
5: Sidedoorclose → Opentrigger
Chili Mac Combat Ration (Food_tin_uee_01_chili_a)
Changed
6 changes
stdItem
Interactions
0: Lock → Open
1: Openfinished → Close
2: Closefinished → Toggle
3: Take → Lock
4: Place → Openfinished
5: Drop → Closefinished
Sag Paneer Combat Ration (Food_tin_uee_01_paneer_a)
Changed
6 changes
stdItem
Interactions
0: Lift_close → Unlockself
1: Ramp_open → Reportlock
2: Ramp_close → Reportunlock
3: Open → Sync
4: Close → Reporterror
5: Toggle → Repair
S71 "Bullseye" Rifle (gmni_rifle_ballistic_01_firerats01)
Changed
13 changes
stdItem
Interactions
0: Onstatedamaged → Engineon
1: Applydamagemap → Engineoff
2: Onstaterepaired → Enabledecoupled
3: Carry → Disabledecoupled
4: Drop → Enablegsafe
5: Inspect → Disablegsafe
6: Place → Enableesp
7: Equip → Disableesp
8: Offhandequip → Enablecruise
9: Disablecruise
10: Enablevtol
11: Disablevtol
12: Enableproximityassist
S71 "Murray Cup Racing" Rifle (gmni_rifle_ballistic_01_yellow_blue01)
Changed
13 changes
stdItem
Interactions
0: Syncclose → Enabledecoupled
1: Synclock → Disabledecoupled
2: Syncunlock → Enablegsafe
3: Opendoor → Disablegsafe
4: Closedoor → Enableesp
5: Lockdoor → Disableesp
6: Unlockdoor → Enablecruise
7: Opencomplete → Disablecruise
8: Closecomplete → Enablevtol
9: Syncopen → Disablevtol
10: Enableproximityassist
11: Disableproximityassist
12: Engineon
C54 "Origin Racing" SMG (gmni_smg_ballistic_01_blue_white01)
Changed
7 changes
stdItem
Interactions
0: Place → Poweron
1: Pickup → Poweroff
2: Poweron → Deployarray
3: Poweroff → Retractarray
4: Inspect → Landinggeardeploy
5: Shippoweron
6: Shippoweroff
A03 "Canuto" Sniper Rifle (gmni_sniper_ballistic_01_arctic01)
Changed
9 changes
stdItem
Interactions
0: Shiptransformdeploy → Movetoopen
1: Shiptransformretract → Movetoclose
2: Shiptransformcycle → Swap outfit
3: Retractlandinggear → Open
4: Poweron → Close
5: Poweroff → Change
6: Startgrinder → Seatenter
7: Stopgrinder → Seatexit
8: Grip
A03 "Luckbringer" Sniper Rifle (gmni_sniper_ballistic_01_green_grey01)
Changed
7 changes
stdItem
Interactions
0: Shipforceretract → Close
1: Shipforcedeploy → Change
2: Poweron → Swap outfit
3: Poweroff → Movetoclose
4: Shiptransformdeploy → Open
5: Shiptransformretract → Movetoopen
6: Shiptransformcycle
Aril Backpack Red Alert (grin_utility_medium_backpack_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Lifesupport_close → Set_dooropenstate_closed
1: Radar_open → Set_dooropenstate_opening
2: Radar_close → Set_dooropenstate_opened
3: Fake → Set_dooropenstate_closing
4: Fake_2 → Set_doorlockstate_doorunlocked
5: Openinventoryui → Set_doorlockstate_doorlocked
6: Close → Set_proximitysensorenabledstate_proximitysensorenabled
Aril Backpack Quicksilver (grin_utility_medium_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Seatexitleftzerog → Charging
1: Seatenterrightzerog → Blast_hazard-temp
2: Seatexitrightzerog → Charging_hazard-temp
3: Lightshield_left_open → Preparehowitzer
4: Lightshield_left_close → Login
5: Lightshield_right_open → Vaultleft
6: Lightshield_right_close → Vaultright
Strata Backpack microTech Edition (grin_utility_medium_backpack_02_02_10)
Changed
7 changes
stdItem
Interactions
0: Canopyopen → Closefinished
1: Canopyclose → Ladderopen
2: Seatenterladder → Ladderclose
3: Seatexitladder → Canopyopen
4: Seatentereva → Canopyclose
5: Seatexiteva → Seatenterladder
6: Inventory_open → Seatexitladder
Strata Backpack Hurston Black (grin_utility_medium_backpack_02_07_12)
Changed
7 changes
stdItem
Interactions
0: Fix → Mainlock
1: Activate remote camera → Mainunlock
2: Turret_gyro_mode → Consumekeys
3: Place → Stepthrough
4: Open → Carry
5: Close → Drop
6: Dooropen → Inspect
Strata Backpack Levski Edition (grin_utility_medium_backpack_03_05_16)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Seatexit
1: Ascend → Turret_fire_mode
2: Descend → Turret_gyro_mode
3: Elevatorarrived → Turret_sensitivity_increase
4: Pilotenter → Turret_sensitivity_decrease
5: Pilotexit → Turret_sensitivity_reset
6: Pilotdeploydashboard → Seatenter
Aril Core Harvester (grin_utility_medium_core_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Setstate_unblocked
1: Opentrigger → Setstate_noaccess
2: Openself → Setstate_access
3: Allowopen → Pressurecycle
4: Locktrigger → Pressurecyclecomplete
5: Unlocktrigger → Set_airlockconnected
6: Lockself → Open
Strata Core Amber (grin_utility_medium_core_02_01_03)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Locktrigger
1: Setstate_noaccess → Unlocktrigger
2: Setstate_access → Lockself
3: Pressurecycle → Unlockself
4: Pressurecyclecomplete → Openrequest
5: Set_airlockconnected → Closerequest
6: Open → Closetrigger
Strata Core Shire (grin_utility_medium_core_02_01_16)
Changed
7 changes
stdItem
Interactions
0: Open → Closetrigger
1: Close → Closeself
2: Lock → Allowclose
3: Override → Gate_close
4: Stepthrough → Set_pressurenormalized
5: Toggle → Set_pressuredifferential
6: Unlock → Setstate_powered