Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Bed (Bed_Single_Starfarer_Captain)
Changed
2 changes
stdItem
Interactions
0: Sit → Exit
1: Exit → Sit
Bed (Bed_Single_Template_Left)
Changed
6 changes
stdItem
Interactions
0: Unlock → Turret_gyro_mode
1: Openlootingui → Turret_sensitivity_increase
2: Openinventoryui → Turret_sensitivity_decrease
3: Close → Turret_sensitivity_reset
4: Accesscargogrid → Use
5: Open → Place
XDL "Mark I" Monocular Rangefinder (behr_binoculars_01_collector01)
Changed
8 changes
stdItem
Interactions
0: Exit → Openlootingui
1: Sleep → Carry
2: Situp → Drop
3: Liedown → Place
4: Sit → Open
5: Savegamelogout → Close
6: Lock
7: Unlock
XDL "Snowfall" Monocular Rangefinder (behr_binoculars_01_tint01)
Changed
6 changes
stdItem
Interactions
0: Sit → Openlootingui
1: Exit → Open
2: Sleep → Drop
3: Situp → Place
4: Liedown
5: Savegamelogout
FS-9 "Evergreen" LMG (behr_lmg_ballistic_01_luminalia_green01)
Changed
6 changes
stdItem
Interactions
0: Store → Openlootingui
1: Equip → Carry
2: Openlootingui → Drop
3: Carry → Place
4: Drop → Store
5: Place → Equip
FS-9 "Blacklist" LMG (behr_lmg_ballistic_01_tint01)
Changed
6 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equip
3: Store → Openlootingui
4: Equip → Carry
5: Openlootingui → Drop
FS-9 "Stoneface" LMG (behr_lmg_ballistic_01_xenothreat01)
Changed
6 changes
stdItem
Interactions
0: Equip → Carry
1: Openlootingui → Drop
2: Carry → Place
3: Drop → Store
4: Place → Equip
5: Store → Openlootingui
FS-9 "Finish Line" LMG (behr_lmg_ballistic_01_yellow_grey01)
Changed
6 changes
stdItem
Interactions
0: Openlootingui → Drop
1: Carry → Place
2: Drop → Store
3: Place → Equip
4: Store → Openlootingui
5: Equip → Carry
behr_ltp_01_primed (behr_ltp_01_primed)
Changed
7 changes
stdItem
Interactions
0: Restrain → Lock
1: Openlootingui → Unlock
2: Consumeactor → Disablechipinteractions
3: Invitetoparty → Insert
4: Addtocontacts → Eject
5: Seatenterright → Pilotenterleft
6: Seatenterleft → Pilotenterright
behr_ltp_01_primed_sweeping (behr_ltp_01_primed_sweeping)
Changed
9 changes
stdItem
Interactions
0: Tractorbeamright_enter → Testpiece6
1: Tractorbeamright_exit → Testpiece78
2: Requestdescent → Reset
3: Elevatorarrived → Activate remote camera
4: Open → Turret_gyro_mode
5: Close → Request
6: Lock → Elevatorarrived
7: Override → Supportenter
8: Stepthrough → Supportenterleft
P4-AR Rifle (behr_rifle_ballistic_01_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Store
1: Carry → Equiptowear
2: Drop → Openinventoryui
3: Place → Openlootingui
4: Store → Carry
5: Equiptowear → Drop
6: Openinventoryui → Place
P4-AR "SecondWind" Rifle (behr_rifle_ballistic_01_mr01)
Changed
7 changes
stdItem
Interactions
0: Carry → Equiptowear
1: Drop → Openinventoryui
2: Place → Openlootingui
3: Store → Carry
4: Equiptowear → Drop
5: Openinventoryui → Place
6: Openlootingui → Store
P4-AR "Star Kitten" Rifle (behr_rifle_ballistic_01_sf01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Drop
1: Openinventoryui → Place
2: Openlootingui → Store
3: Carry → Equiptowear
4: Drop → Openinventoryui
5: Place → Openlootingui
6: Store → Carry
P4-AR "Fortuna" Rifle (behr_rifle_ballistic_01_store01)
Changed
13 changes
stdItem
Interactions
0: Enabledecoupled → Openlootingui
1: Disabledecoupled → Carry
2: Enablegsafe → Drop
3: Disablegsafe → Place
4: Enableesp → Store
5: Disableesp → Equiptowear
6: Enablecruise → Openinventoryui
7: Disablecruise
8: Enablevtol
9: Disablevtol
10: Enableproximityassist
11: Disableproximityassist
12: Engineon
P4-AR "Blacklist" Rifle (behr_rifle_ballistic_01_tint01)
Changed
13 changes
stdItem
Interactions
0: Engineoff → Openinventoryui
1: Enabledecoupled → Openlootingui
2: Disabledecoupled → Carry
3: Enablegsafe → Drop
4: Disablegsafe → Place
5: Enableesp → Store
6: Disableesp → Equiptowear
7: Enablecruise
8: Disablecruise
9: Enablevtol
10: Disablevtol
11: Enableproximityassist
12: Disableproximityassist
P4-AR "Boneyard" Rifle (behr_rifle_ballistic_01_white02_tow)
Changed
13 changes
stdItem
Interactions
0: Enableproximityassist → Enablecruise
1: Disableproximityassist → Disablecruise
2: Engineon → Enablevtol
3: Engineoff → Disablevtol
4: Enabledecoupled → Enableproximityassist
5: Disabledecoupled → Disableproximityassist
6: Enablegsafe → Engineon
7: Disablegsafe → Engineoff
8: Enableesp → Enabledecoupled
9: Disableesp → Disabledecoupled
10: Enablecruise → Enablegsafe
11: Disablecruise → Disablegsafe
12: Enablevtol → Enableesp
P8-AR "Blackguard" Rifle (behr_rifle_ballistic_02_civilian_black01)
Changed
13 changes
stdItem
Interactions
0: Lightson → Lightslow
1: Lightsoff → Lightsalarm
2: Lightslow → Checkcredentials
3: Lightsalarm → Override
4: Checkcredentials → Opendoor
5: Override → Closedoor
6: Opendoor → Enableproximitysensor
7: Closedoor → Disableproximitysensor
8: Enableproximitysensor → Lockdoor
9: Disableproximitysensor → Unlockdoor
10: Lockdoor → Opencomplete
11: Unlockdoor → Closecomplete
12: Opencomplete → Syncopen
P8-AR "CitizenCon 2954" Rifle (behr_rifle_ballistic_02_civilian_blue01)
Changed
13 changes
stdItem
Interactions
0: Opendoor → Enableproximitysensor
1: Closedoor → Disableproximitysensor
2: Enableproximitysensor → Lockdoor
3: Disableproximitysensor → Unlockdoor
4: Lockdoor → Opencomplete
5: Unlockdoor → Closecomplete
6: Opencomplete → Syncopen
7: Closecomplete → Syncclose
8: Syncopen → Hidelocks
9: Syncclose → Synclock
10: Hidelocks → Syncunlock
11: Synclock → Lightson
12: Syncunlock → Lightsoff
P8-AR "Metro Camo" Rifle (behr_rifle_ballistic_02_civilian_digi01)
Changed
13 changes
stdItem
Interactions
0: Syncunlock → Lightsoff
1: Lightson → Lightslow
2: Lightsoff → Lightsalarm
3: Lightslow → Checkcredentials
4: Lightsalarm → Override
5: Checkcredentials → Opendoor
6: Override → Closedoor
7: Opendoor → Enableproximitysensor
8: Closedoor → Disableproximitysensor
9: Enableproximitysensor → Lockdoor
10: Disableproximitysensor → Unlockdoor
11: Lockdoor → Opencomplete
12: Unlockdoor → Closecomplete
P8-AR "Dominion Camo" Rifle (behr_rifle_ballistic_02_civilian_store01)
Changed
13 changes
stdItem
Interactions
0: Opencomplete → Syncopen
1: Closecomplete → Syncclose
2: Syncopen → Hidelocks
3: Syncclose → Synclock
4: Hidelocks → Syncunlock
5: Synclock → Lightson
6: Syncunlock → Lightsoff
7: Lightson → Lightslow
8: Lightsoff → Lightsalarm
9: Lightslow → Checkcredentials
10: Lightsalarm → Override
11: Checkcredentials → Opendoor
12: Override → Closedoor
CQ7 "Goldsmith" Rifle (behr_rifle_ballistic_03_store01)
Changed
13 changes
stdItem
Interactions
0: Closecomplete → Disableproximitysensor
1: Syncopen → Lockdoor
2: Syncclose → Unlockdoor
3: Hidelocks → Opencomplete
4: Synclock → Closecomplete
5: Syncunlock → Syncopen
6: Lightson → Syncclose
7: Lightsoff → Hidelocks
8: Lightslow → Synclock
9: Lightsalarm → Syncunlock
10: Checkcredentials → Lightson
11: Override → Lightsoff
12: Opendoor → Lightslow
P8-SC "Boneyard" SMG (behr_smg_ballistic_01_white02_tow)
Changed
13 changes
stdItem
Interactions
0: Enableesp → Disablegsafe
1: Disableesp → Enableesp
2: Enablecruise → Disableesp
3: Disablecruise → Enablecruise
4: Enablevtol → Disablecruise
5: Disablevtol → Enablevtol
6: Enableproximityassist → Disablevtol
7: Disableproximityassist → Enableproximityassist
8: Engineon → Disableproximityassist
9: Engineoff → Transformdeploy
10: Enabledecoupled → Transformretract
11: Disabledecoupled → Transformcycle
12: Enablegsafe → Engineon
P8-SC "Red Alert" SMG (behr_smg_ballistic_01_iae2201)
Changed
5 changes
stdItem
Interactions
0: Turret_sensitivity_increase → Turret_gyro_mode
1: Turret_sensitivity_decrease → Turret_sensitivity_increase
2: Turret_sensitivity_reset → Turret_sensitivity_decrease
3: Turret_fire_mode → Turret_sensitivity_reset
4: Turret_gyro_mode → Turret_fire_mode
P8-SC "Epoque" SMG (behr_smg_ballistic_01_iae2501)
Changed
7 changes
stdItem
Interactions
0: Turret_gyro_mode → Turret_fire_mode
1: Turret_sensitivity_increase → Turret_gyro_mode
2: Turret_sensitivity_decrease → Turret_sensitivity_increase
3: Turret_sensitivity_reset → Turret_sensitivity_decrease
4: Turret_fire_mode → Turret_sensitivity_reset
5: Ai_use
6: Retractturret
P6-LR "Archangel" Sniper Rifle (behr_sniper_ballistic_01_black01)
Changed
5 changes
stdItem
Interactions
0: Poweroff → Release
1: Extlightson → Enablepowerplant
2: Extlightsaux → Disablepowerplant
3: Poweron → Turn on
4: Turn off
P6-LR "Gideon" Sniper Rifle (behr_sniper_ballistic_01_store01)
Changed
4 changes
stdItem
Interactions
0: Poweron → Turn on
1: Poweroff → Turn off
2: Startgrinder → Poweron
3: Stopgrinder → Poweroff
P6-LR "Blacklist" Sniper Rifle (behr_sniper_ballistic_01_tint01)
Changed
9 changes
stdItem
Interactions
0: Inspectclose → Poweron
1: Inspectopen → Poweroff
2: Exit → Take
3: Useconsole → Place
4: Login → Lightson
5: Open → Lightsoff
6: Close
7: Change
8: Movetoopen
MacFlex Backpack Granite Red (rsi_light_utility_backpack_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Offhandholster → Chakmatake
1: Store → Customize
2: Offhandstore → Bespokeplace
3: Drop → Holdready
4: Carrylowered → Holster
5: Inspect → Offhandholster
6: Place → Store
Fried Seanut with Sauce (Food_Grub_Seanut_1_Lemon)
Changed
6 changes
stdItem
Interactions
0: Toggle → Activate remote camera
1: Lock → Turret_gyro_mode
2: Openfinished → Seatenter
3: Closefinished → Seatexit
4: Batteryopen → Copilotseatenter
5: Batteryclose → Copilotseatexit
Corsair 2953 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_1_b)
Changed
8 changes
stdItem
Interactions
0: Place → Debug_bypasshacksucceed
1: Seatenterright → Debug_bypasshackfail
2: Seatenterleft → Debug_resethack
3: Seatexit → Onhacksucceed_notshown
4: Activate remote camera → Onhackfailed_notshown
5: Turret_gyro_mode → Onhackreset_notshown
6: Seatenterright
7: Seatexit
Vulture 2953 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_1_a)
Changed
8 changes
stdItem
Interactions
0: Opened → Blinkinglight_notshown
1: Open → Stopblinking_notshown
2: Close → Carry
3: Place → Drop
4: Closed → Inspect
5: Broken → Place
6: Fail → Equip
7: Offhandequip
F8C Lightning 2954 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_2_a)
Changed
8 changes
stdItem
Interactions
0: Lightsoff → Offhandequip
1: Lightson → Store
2: Offhandstore
3: Blinkinglight_notshown
4: Stopblinking_notshown
5: Disablechipinteractions
6: Enablechipinteractions
7: Insert
Terrapin 2954 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_2_c)
Changed
8 changes
stdItem
Interactions
0: Close → Pilotexit
1: Place → Turretenter
2: Open → Turretexit
3: Opencomplete → Turretenter180
4: Closecomplete → Place
5: Seatenter → Pickup
6: Seatexit → Drop
7: Pilotenter
Polaris 2955 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_3_a)
Changed
8 changes
stdItem
Interactions
0: Succeed → Store
1: Take → Offhandstore
2: Place → Blinkinglight_notshown
3: Login → Stopblinking_notshown
4: Carry
5: Drop
6: Inspect
7: Place
Zeus 2955 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_3_c)
Changed
8 changes
stdItem
Interactions
0: Activate remote camera → Unlockself
1: Turret_gyro_mode → Lockself
2: Seatenter → Light1on
3: Seatexit → Light2on
4: Copilotenter → Light3on
5: Copilotexit → Ondepth1
6: Ondepth2
7: Ondepth3
Hill Horror Reborn Poster (Carryable_1H_CY_flair_poster_HT_DOV_1_b)
Changed
8 changes
stdItem
Interactions
0: Carryables → Sidedoorenterzerog
1: Deathmatch → Sidedoorexitzerog
2: Bodydragging → Powerplantopen
3: Foodcourt → Powerplantclose
4: Firehazards → Pilotenter
5: Obstacle course → Pilotexit
6: Puzzles → Openinventoryui
7: Pushables → Openlootingui
Heartseeker Poster (Carryable_1H_CY_flair_poster_HT_feb2023_1_a)
Changed
8 changes
stdItem
Interactions
0: Unlockdoor → Blinkinglight_notshown
1: Opencomplete → Stopblinking_notshown
2: Closecomplete → Open
3: Syncopen → Close
4: Syncclose → Open panel
5: Hidelocks → Close panel
6: Extenddockingcollar → Override
7: Withdrawdockingcollar → Pump
Stronger Together Poster (Carryable_1H_CY_flair_poster_HT_Levski_1_a)
Changed
7 changes
stdItem
Interactions
0: Boom → Inspect
2: Lightson → Equip
3: Lightsoff → Offhandequip
4: Store
5: Offhandstore
6: Blinkinglight_notshown
7: Stopblinking_notshown
Hull C Poster (Carryable_1H_CY_flair_poster_HT_STATIC)
Changed
8 changes
stdItem
Interactions
0: Openramp → Open
1: Closeramp → Close
2: Setrampauto → Open panel
3: Rampautoopenrequest → Close panel
4: Rampautocloserequest → Override
5: Opendockingcollarlarge → Pump
6: Closedockingcollarlarge
7: Setdockingcollarlargeauto
Large Artifact Fragment (Flawed) (Carryable_1H_CY_hadesian_fragment_1_large_flawed_a)
Changed
5 changes
stdItem
Interactions
0: Disabledecoupled → Enablevtol
1: Enablegsafe → Disablevtol
2: Disablegsafe → Enableproximityassist
3: Enableesp → Disableproximityassist
4: Disableesp → Engineon
Large Artifact Fragment (Damaged) (Carryable_1H_CY_hadesian_fragment_1_large_damaged_a)
Changed
5 changes
stdItem
Interactions
0: Enablecruise → Engineoff
1: Disablecruise → Enabledecoupled
2: Enablevtol → Disabledecoupled
3: Disablevtol → Enablegsafe
4: Enableproximityassist → Disablegsafe
Medium Artifact Fragment (Damaged) (Carryable_1H_CY_hadesian_fragment_1_medium_damaged_a)
Changed
5 changes
stdItem
Interactions
0: Disableesp → Engineon
1: Enablecruise → Engineoff
2: Disablecruise → Enabledecoupled
3: Enablevtol → Disabledecoupled
4: Disablevtol → Enablegsafe
<= PLACEHOLDER => (Carryable_1H_CY_tool_manual_screwdriver_1_b)
Changed
5 changes
stdItem
Interactions
0: Openlootingui → Place
1: Open → Equip
2: Close → Offhandequip
3: Place → Store
4: Closed → Offhandstore
<= PLACEHOLDER => (Carryable_1H_CY_tool_manual_socket_1_b)
Changed
5 changes
stdItem
Interactions
0: Openlootingui → Turret_sensitivity_reset
1: Openinventoryui → Enable
2: Close → Disable
3: Accesscargogrid → Spawnai
4: Open → Onaispawned
<= PLACEHOLDER => (Carryable_1H_CY_tool_manual_socket_1_c)
Changed
5 changes
stdItem
Interactions
0: Open → Place
1: Lock → Equip
2: Unlock → Offhandequip
3: Openlootingui → Store
4: Openinventoryui → Offhandstore
<= PLACEHOLDER => (Carryable_1H_CY_tool_manual_socket_1_d)
Changed
5 changes
stdItem
Interactions
0: Open → Opencomplete
1: Lock → Closecomplete
2: Unlock → Syncopen
3: Openlootingui → Syncclose
4: Openinventoryui → Synclock
<= PLACEHOLDER => (Carryable_1H_CY_tool_manual_socket_1_f)
Changed
5 changes
stdItem
Interactions
0: Lock → Opendoor
1: Unlock → Closedoor
2: Openlootingui → Openingdoor
3: Openinventoryui → Closingdoor
4: Close → Reset
<= PLACEHOLDER => (Carryable_1H_CY_tool_manual_socket_1_g)
Changed
5 changes
stdItem
Interactions
0: Unlock → Sharedinteractiondamaged
1: Openlootingui → Sharedinteractionrepaired
2: Openinventoryui → Carry
3: Close → Drop
4: Accesscargogrid → Inspect
<= PLACEHOLDER => (Carryable_1H_CY_tool_manual_socket_1_h)
Changed
5 changes
stdItem
Interactions
0: Accesscargogrid → Reset
1: Open → Spawnmineable
2: Lock
3: Unlock
4: Openlootingui
<= PLACEHOLDER => (Carryable_1H_CY_tool_manual_socket_2_b)
Changed
5 changes
stdItem
Interactions
0: Center_fracture → Seatexitleft
1: Place → Sidedooropen
2: Pickup → Sidedoorclose
3: Copilotenter → Sidedoorenter
4: Sidedoorexit