Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Ranta Dung (Carryable_TBO_FL_16SCU_Commodity_Organic_QuasigrazerEggs)
Changed
3 changes
stdItem
Interactions
0: Tray03_unlock → Equiptoweapon
1: Tray03_animationcomplete → Carry
2: Tray04_open → Drop
Ranta Dung (Carryable_TBO_FL_16SCU_Commodity_Organic_RantaDung)
Changed
3 changes
stdItem
Interactions
0: Open → Inspect
1: Close → Place
2: Lock → Store
DCSR2 (Carryable_TBO_FL_16SCU_Commodity_Organic_Slam_Unprocessed)
Changed
3 changes
stdItem
Interactions
0: Tray03_animationcomplete → Store
1: Tray04_open → Offhandstore
2: Tray04_close → Equiptoweapon
Lunes (Spiral Fruit) (Carryable_TBO_FL_16SCU_Commodity_Organic_SpiralFruit)
Changed
3 changes
stdItem
Interactions
0: Column01_opentop → Place
1: Column01_openbottom → Store
2: Column01_switchtotop → Offhandstore
Sunset Berries (Carryable_TBO_FL_16SCU_Commodity_Organic_SunsetBerry)
Changed
3 changes
stdItem
Interactions
0: Column02_switchtotop → Inspect
1: Column02_switchtobottom → Place
2: Column01_allclosed → Store
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Place
2: Place → Carry
Cadmium Allinide (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0: Bespokeplace → Tray04_unlock
1: Carry → Tray04_animationcomplete
2: Drop → Column01_opentop
Altruciatoxin (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0: Hangerequipall → Tray02_unlock
1: Hangerhangall → Tray02_animationcomplete
2: Hangerequip → Tray03_open
Construction Materials (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0: Carry → Hangerhang
1: Drop → Hangerswap
2: Place → Hangerswapall
Construction Rubble (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0: Carry → Sit
1: Drop → Exit
2: Place → Carry
Construction Pieces (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0: Place → Hangerhang
1: Store → Hangerswap
2: Carry → Hangerswapall
DynaFlex (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0: Store → Tray04_open
1: Stow → Tray04_close
2: Placeontray → Tray04_lock
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0: Store → Hangerequipall
1: Carry → Hangerhangall
2: Drop → Carry
Elespo (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0: Sit → Tray02_close
1: Exit → Tray02_lock
2: Carry → Tray02_unlock
E'tam (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0: Open → Tray01_lock
1: Close → Tray01_unlock
2: Stow → Tray01_animationcomplete
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0: Carry → Stow
1: Drop → Carry
2: Place → Drop
Freeze (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Place
2: Place → Store
Detatrine (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0: Close → Tray04_lock
1: Stow → Tray04_unlock
2: Carry → Tray04_animationcomplete
3: Drop → Column01_opentop
4: Place → Column01_openbottom
Glow (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0: Store → Drop
1: Sit → Place
2: Exit → Store
HLX99 Hyperprocessors (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0: Store → Tray02_unlock
1: Open → Tray02_animationcomplete
2: Close → Tray03_open
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0: Open → Place
1: Close → Store
2: Stow → Equiptowear
Luminalia Gift (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0: Drop → Column02_opentop
1: Place → Column02_openbottom
2: Carry → Column02_switchtotop
HexaPolyMesh Coating (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0: Place → Column01_allclosed
1: Store → Column02_allclosed
2: Open → Place
LifeCure Medsticks (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Open
Lastaprene (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0: Carry → Hangerhang
1: Drop → Hangerswap
2: Place → Hangerswapall
Lycara (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0: Stow → Drop
1: Store → Place
2: Carry → Store
Maze (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0: Store → Close
1: Sit → Stow
2: Exit → Carry
MedGel (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_MedGel)
Changed
3 changes
stdItem
Interactions
0: Carry → Store
1: Drop → Open
2: Place → Close
Combat Supplies (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
3 changes
stdItem
Interactions
0: Place → Drop
1: Store → Place
2: Carry → Store
mobyGlass Personal Computers (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0: Drop → Equiptowear
1: Place → Carry
2: Store → Drop
Neon (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Neon)
Changed
2 changes
stdItem
Interactions
1: Carry → Stow
2: Drop → Placeontray
Omnapoxy (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Omnapoxy)
Changed
3 changes
stdItem
Interactions
0: Hangerhang → Tray02_open
1: Hangerswap → Tray02_close
2: Hangerswapall → Tray02_lock
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0: Store → Carry
1: Carry → Drop
2: Drop → Place
Osoian Hides (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_OsoianHides)
Changed
3 changes
stdItem
Interactions
0: Store → Hangerequipall
1: Openinventoryui → Hangerhangall
2: Openlootingui → Hangerequip
Party Favors (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_PartyFavors)
Changed
3 changes
stdItem
Interactions
0: Place → Bespokeplace
1: Store → Carry
2: Carry → Drop
Hydrogen Fuel (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_PlasmaFuel)
Changed
3 changes
stdItem
Interactions
0: Drop → Tray02_animationcomplete
1: Place → Tray03_open
2: Store → Tray03_close
Processed Food (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcessedFood)
Changed
3 changes
stdItem
Interactions
0: Carry → Hangerhang
1: Drop → Hangerswap
2: Place → Hangerswapall
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcyonCanister_Damage)
Changed
3 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Place
2: Place → Carry
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcyonCanister_Quantum)
Changed
3 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Carry
Zeta-Prolanide (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcyonCanister_Time)
Changed
3 changes
stdItem
Interactions
0: Store → Column01_switchtotop
1: Open → Column01_switchtobottom
2: Close → Column02_opentop
Redfin Energy Modulators (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_RedfinEnergyModulator)
Changed
3 changes
stdItem
Interactions
0: Drop → Hangerequipall
1: Place → Hangerhangall
2: Store → Hangerequip
RS1 Odysey Spacesuits (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_RS1OdyseySpacesuits)
Changed
3 changes
stdItem
Interactions
0: Store → Place
1: Sit → Store
2: Exit → Open
Size 1 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size1)
Changed
3 changes
stdItem
Interactions
0: Store → Open
1: Sit → Close
2: Exit → Stow
Size 2 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size2)
Changed
3 changes
stdItem
Interactions
0: Stow → Drop
1: Carry → Place
2: Drop → Store
Sarilus (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Sarilus)
Changed
3 changes
stdItem
Interactions
0: Drop → Tray01_unlock
1: Place → Tray01_animationcomplete
2: Store → Tray02_open
Size 3 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size3)
Changed
3 changes
stdItem
Interactions
0: Drop → Stow
1: Place → Carry
2: Store → Drop
Size 4 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size4)
Changed
3 changes
stdItem
Interactions
0: Carry → Close
1: Drop → Stow
2: Place → Carry
Size 5 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size5)
Changed
3 changes
stdItem
Interactions
0: Stow → Column02_openbottom
1: Carry → Column02_switchtotop
2: Drop → Column02_switchtobottom
Size 6 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size6)
Changed
3 changes
stdItem
Interactions
0: Drop → Tray01_lock
1: Place → Tray01_unlock
2: Hangerequip → Tray01_animationcomplete
Size 7 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size7)
Changed
3 changes
stdItem
Interactions
0: Place → Store
1: Store → Open
2: Carry → Close