Version Changelog
Inquisitor Arms Green
(outlaw_legacy_armor_medium_arms_01_01_05)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Allowclose
1:
Override
→
Gate_close
2:
Stepthrough
→
Set_pressurenormalized
3:
Toggle
→
Set_pressuredifferential
4:
Unlock
→
Setstate_powered
Inquisitor Arms Twilight
(outlaw_legacy_armor_medium_arms_01_01_18)
Changed
5 changes
stdItem
Interactions
0:
Unlocktrigger
→
Set_airlockconnected
1:
Lockself
→
Open
2:
Unlockself
→
Close
3:
Openrequest
→
Lock
4:
Closerequest
→
Override
Inquisitor Core Aqua
(outlaw_legacy_armor_medium_core_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Unlocktrigger
1:
Setstate_access
→
Lockself
2:
Pressurecycle
→
Unlockself
3:
Pressurecyclecomplete
→
Openrequest
4:
Set_airlockconnected
→
Closerequest
5:
Open
→
Closetrigger
6:
Close
→
Closeself
Inquisitor Core Grey
(outlaw_legacy_armor_medium_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Pressurecycle
1:
Locktrigger
→
Pressurecyclecomplete
2:
Unlocktrigger
→
Set_airlockconnected
3:
Lockself
→
Open
4:
Unlockself
→
Close
5:
Openrequest
→
Lock
6:
Closerequest
→
Override
Inquisitor Core Twilight
(outlaw_legacy_armor_medium_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Opencomplete
1:
Set_pressuredifferential
→
Closecomplete
2:
Setstate_powered
→
Opentrigger
3:
Setstate_unpowered
→
Openself
4:
Setstate_blocked
→
Allowopen
5:
Setstate_unblocked
→
Locktrigger
6:
Setstate_noaccess
→
Unlocktrigger
Inquisitor Core Violet
(outlaw_legacy_armor_medium_core_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Closerequest
→
Override
1:
Closetrigger
→
Stepthrough
2:
Closeself
→
Toggle
3:
Allowclose
→
Unlock
4:
Gate_close
→
Overrideclose
5:
Set_pressurenormalized
→
Opencomplete
6:
Set_pressuredifferential
→
Closecomplete
Inquisitor Core Olive
(outlaw_legacy_armor_medium_core_01_01_21)
Changed
7 changes
stdItem
Interactions
0:
Pressurecycle
→
Unlockself
1:
Pressurecyclecomplete
→
Openrequest
2:
Set_airlockconnected
→
Closerequest
3:
Open
→
Closetrigger
4:
Close
→
Closeself
5:
Lock
→
Allowclose
6:
Override
→
Gate_close
Inquisitor Core Red
(outlaw_legacy_armor_medium_core_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Openrequest
1:
Set_airlockconnected
→
Closerequest
2:
Open
→
Closetrigger
3:
Close
→
Closeself
4:
Lock
→
Allowclose
5:
Override
→
Gate_close
6:
Stepthrough
→
Set_pressurenormalized
Inquisitor Core Black
(outlaw_legacy_armor_medium_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Opentrigger
→
Setstate_noaccess
1:
Openself
→
Setstate_access
2:
Allowopen
→
Pressurecycle
3:
Locktrigger
→
Pressurecyclecomplete
4:
Unlocktrigger
→
Set_airlockconnected
5:
Lockself
→
Open
6:
Unlockself
→
Close
Inquisitor Core White
(outlaw_legacy_armor_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Openrequest
→
Lock
1:
Closerequest
→
Override
2:
Closetrigger
→
Stepthrough
3:
Closeself
→
Toggle
4:
Allowclose
→
Unlock
5:
Gate_close
→
Overrideclose
6:
Set_pressurenormalized
→
Locked
Inquisitor Core Olive
(outlaw_legacy_armor_medium_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Stepthrough
→
Set_pressurenormalized
1:
Toggle
→
Set_pressuredifferential
2:
Unlock
→
Setstate_powered
3:
Overrideclose
→
Setstate_unpowered
4:
Opencomplete
→
Setstate_blocked
5:
Closecomplete
→
Setstate_unblocked
6:
Opentrigger
→
Setstate_noaccess
Inquisitor Core Blue
(outlaw_legacy_armor_medium_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Setstate_unblocked
1:
Opentrigger
→
Setstate_noaccess
2:
Openself
→
Setstate_access
3:
Allowopen
→
Pressurecycle
4:
Locktrigger
→
Pressurecyclecomplete
5:
Unlocktrigger
→
Set_airlockconnected
6:
Lockself
→
Open
Inquisitor Core Dark Green
(outlaw_legacy_armor_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Set_pressuredifferential
1:
Unlock
→
Setstate_powered
2:
Overrideclose
→
Setstate_unpowered
3:
Opencomplete
→
Setstate_blocked
4:
Closecomplete
→
Setstate_unblocked
5:
Opentrigger
→
Setstate_noaccess
6:
Openself
→
Setstate_access
Morningstar Helmet Seagreen
(outlaw_legacy_armor_medium_helmet_01_01_06)
Changed
7 changes
stdItem
Interactions
0:
Closedoor1
→
Setscreen_off
1:
Closedoor2
→
Setscreen_on
2:
Cycle
→
Cyclepairingmode
3:
Opendoor1
→
Setstate_01_fresh
4:
Opendoor2
→
Setstate_02_weathered
5:
Cycledoor1
→
Setstate_03_critical
6:
Cycledoor2
→
Setstate_04_dead
Morningstar Helmet Twilight
(outlaw_legacy_armor_medium_helmet_01_01_18)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Missioncompleted
1:
Store
→
Enable
2:
Offhandstore
→
Disable
3:
Carry
→
Toggle
4:
Drop
→
Enterinternalscreen
5:
Inspect
→
Downloadauthorised
6:
Downloadunauthorised
Morningstar Helmet Violet
(outlaw_legacy_armor_medium_helmet_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Closedoor1
→
Enable
1:
Closedoor2
→
Disable
2:
Cycle
→
Toggle
3:
Opendoor1
→
Download
4:
Opendoor2
→
Downloadauthorised
5:
Cycledoor1
→
Downloadunauthorised
6:
Cycledoor2
→
Onprereqmet
Morningstar Helmet Grey
(outlaw_legacy_armor_medium_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Closedoor1
→
Setphase_01_startup
1:
Closedoor2
→
Setphase_02_bios
2:
Cycle
→
Setphase_03_idle
3:
Opendoor1
→
Setphase_04_engaged
4:
Opendoor2
→
Setphase_05_shutdown
5:
Cycledoor1
→
Setpairing
6:
Cycledoor2
→
Setpairingcomplete
Morningstar Helmet Sienna
(outlaw_legacy_armor_medium_helmet_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Prereqsmet
1:
Store
→
Prereqsunmet
2:
Offhandstore
→
Download
3:
Carry
→
Purchase
4:
Drop
→
Select_01
5:
Inspect
→
Select_02
6:
Select_03
Morningstar Helmet Dark Green
(outlaw_legacy_armor_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Closedoor1
→
Onprerequnmet
1:
Closedoor2
→
Enable
2:
Cycle
→
Disable
3:
Opendoor1
→
Toggle
4:
Opendoor2
→
Download
5:
Cycledoor1
→
Downloadauthorised
6:
Cycledoor2
→
Downloadunauthorised
Morningstar Helmet White
(outlaw_legacy_armor_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Vvvv_pe_interactions_vvvv
1:
Offhandstore
→
Setinteractionoperable
2:
Carry
→
Setinteractioninoperable
3:
Drop
→
Failedinteraction
4:
Inspect
→
Setinteractionmalfunctioning
5:
Place
→
Setprojectoroperable
6:
Setprojectormalfunctioning
Morningstar Helmet Purple
(outlaw_legacy_armor_medium_helmet_01_01_08)
Changed
7 changes
stdItem
Interactions
0:
Activate remote camera
→
Select_03
1:
Turret_gyro_mode
→
Vvvv_pe_interactions_vvvv
2:
Place
→
Setinteractionoperable
3:
Setinteractioninoperable
4:
Failedinteraction
5:
Setinteractionmalfunctioning
6:
Setprojectoroperable
Morningstar Helmet Olive
(outlaw_legacy_armor_medium_helmet_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Offhandstore
→
Setphase_00_off
1:
Carry
→
Setphase_01_startup
2:
Drop
→
Setphase_02_bios
3:
Inspect
→
Setphase_03_idle
4:
Place
→
Setphase_04_engaged
5:
Store
→
Setphase_05_shutdown
6:
Setpairing
Morningstar Helmet Imperial
(outlaw_legacy_armor_medium_helmet_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Setprojectormalfunctioning
1:
Activate remote camera
→
Setprojectorinoperable
2:
Turret_gyro_mode
→
Setdata_operable
3:
Idle_search
→
Setdata_malfunctioning
4:
Setdata_inoperable
5:
Setpower_normal
6:
Setpower_low
Morningstar Helmet Dark Red
(outlaw_legacy_armor_medium_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Setpairingcomplete
1:
Drop
→
Cycle
2:
Inspect
→
Oncyclecompleted
3:
Place
→
Reset
4:
Store
→
Purchase
5:
Offhandstore
→
Select_01
6:
Select_02
Inquisitor Legs (Modified)
(outlaw_legacy_armor_medium_legs_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Equiptowear
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
5:
Offhandstore
6:
Equip
Inquisitor Legs Blue
(outlaw_legacy_armor_medium_legs_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Column01_switchtobottom
→
Store
1:
Column02_opentop
→
Equiptowear
2:
Column02_openbottom
→
Carry
3:
Column02_switchtotop
→
Drop
4:
Column02_switchtobottom
→
Place
5:
Column01_allclosed
6:
Column02_allclosed
Inquisitor Legs Dark Green
(outlaw_legacy_armor_medium_legs_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Place
→
Equiptowear
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Carry
→
Place
Inquisitor Legs Dark Red
(outlaw_legacy_armor_medium_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Activate remote camera
→
Drop
2:
Turret_gyro_mode
→
Place
3:
Wash
→
Store
4:
Exit
→
Equiptowear
5:
Activateshower
6:
Deactivateshower
Inquisitor Legs Orange
(outlaw_legacy_armor_medium_legs_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Carry
→
Place
3:
Drop
→
Store
4:
Place
→
Equiptowear
Inquisitor Legs Sienna
(outlaw_legacy_armor_medium_legs_01_01_14)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Inspect
5:
Offhandstore
6:
Equip
Inquisitor Legs Scorched
(outlaw_legacy_armor_medium_legs_01_01_21)
Changed
7 changes
stdItem
Interactions
0:
Tray04_animationcomplete
→
Store
1:
Column01_opentop
→
Equiptowear
2:
Column01_openbottom
→
Carry
3:
Column01_switchtotop
→
Drop
4:
Column01_switchtobottom
→
Place
5:
Column02_opentop
6:
Column02_openbottom
Inquisitor Legs White
(outlaw_legacy_armor_medium_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Inspect
1:
Place
→
Carry
2:
Store
→
Drop
3:
Equiptowear
→
Place
4:
Carry
→
Store
5:
Offhandstore
6:
Equip
Inquisitor Legs Imperial
(outlaw_legacy_armor_medium_legs_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Tray04_close
→
Drop
1:
Tray04_lock
→
Place
2:
Tray04_unlock
→
Store
3:
Tray04_animationcomplete
→
Equiptowear
4:
Column01_opentop
→
Carry
5:
Column01_openbottom
6:
Column01_switchtotop
Inquisitor Legs Grey
(outlaw_legacy_armor_medium_legs_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equiptowear
3:
Store
→
Carry
4:
Equiptowear
→
Drop
Citadel Arms Earthwork
(outlaw_legacy_heavy_armor_arms_01_02_20)
Changed
5 changes
stdItem
Interactions
0:
Opentrigger
→
Setstate_powered
1:
Openself
→
Setstate_unpowered
2:
Allowopen
→
Setstate_blocked
3:
Locktrigger
→
Setstate_unblocked
4:
Unlocktrigger
→
Setstate_noaccess
Citadel Arms Outcrop
(outlaw_legacy_heavy_armor_arms_01_02_18)
Changed
5 changes
stdItem
Interactions
0:
Closeself
→
Close
1:
Allowclose
→
Lock
2:
Gate_close
→
Override
3:
Set_pressurenormalized
→
Stepthrough
4:
Set_pressuredifferential
→
Toggle
Citadel Arms Roughshod
(outlaw_legacy_heavy_armor_arms_01_02_12)
Changed
5 changes
stdItem
Interactions
0:
Setstate_access
→
Openself
1:
Pressurecycle
→
Allowopen
2:
Pressurecyclecomplete
→
Locktrigger
3:
Set_airlockconnected
→
Unlocktrigger
4:
Open
→
Lockself
Citadel Arms Ignitor
(outlaw_legacy_heavy_armor_arms_01_02_11)
Changed
5 changes
stdItem
Interactions
0:
Lockself
→
Setstate_access
1:
Unlockself
→
Pressurecycle
2:
Openrequest
→
Pressurecyclecomplete
3:
Closerequest
→
Set_airlockconnected
4:
Closetrigger
→
Open
Citadel Arms Brimstone
(outlaw_legacy_heavy_armor_arms_01_02_04)
Changed
5 changes
stdItem
Interactions
0:
Setstate_powered
→
Unlock
1:
Setstate_unpowered
→
Overrideclose
2:
Setstate_blocked
→
Opencomplete
3:
Setstate_unblocked
→
Closecomplete
4:
Setstate_noaccess
→
Opentrigger
Citadel-SE Arms Dark Green
(outlaw_legacy_heavy_armor_arms_02_01_16)
Changed
5 changes
stdItem
Interactions
0:
Allowclose
→
Setstate_access
1:
Gate_close
→
Pressurecycle
2:
Set_pressurenormalized
→
Pressurecyclecomplete
3:
Set_pressuredifferential
→
Set_airlockconnected
4:
Setstate_powered
→
Open
Citadel-SE Arms White
(outlaw_legacy_heavy_armor_arms_02_01_10)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Close
1:
Setstate_blocked
→
Lock
2:
Setstate_unblocked
→
Override
3:
Setstate_noaccess
→
Stepthrough
4:
Setstate_access
→
Toggle
Citadel Core Outcrop
(outlaw_legacy_heavy_armor_core_01_02_18)
Changed
7 changes
stdItem
Interactions
0:
Pressurecycle
→
Set_pressurenormalized
1:
Pressurecyclecomplete
→
Set_pressuredifferential
2:
Set_airlockconnected
→
Setstate_powered
3:
Open
→
Setstate_unpowered
4:
Close
→
Setstate_blocked
5:
Lock
→
Setstate_unblocked
6:
Override
→
Setstate_noaccess
Citadel Core Ignitor
(outlaw_legacy_heavy_armor_core_01_02_11)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Unlockself
1:
Setstate_powered
→
Openrequest
2:
Setstate_unpowered
→
Closerequest
3:
Setstate_blocked
→
Closetrigger
4:
Setstate_unblocked
→
Closeself
5:
Setstate_noaccess
→
Allowclose
6:
Setstate_access
→
Gate_close
Citadel Core Earthwork
(outlaw_legacy_heavy_armor_core_01_02_20)
Changed
7 changes
stdItem
Interactions
0:
Openrequest
→
Closecomplete
1:
Closerequest
→
Opentrigger
2:
Closetrigger
→
Openself
3:
Closeself
→
Allowopen
4:
Allowclose
→
Locktrigger
5:
Gate_close
→
Unlocktrigger
6:
Set_pressurenormalized
→
Lockself
Citadel Core Brimstone
(outlaw_legacy_heavy_armor_core_01_02_04)
Changed
7 changes
stdItem
Interactions
0:
Opentrigger
→
Lock
1:
Openself
→
Override
2:
Allowopen
→
Stepthrough
3:
Locktrigger
→
Toggle
4:
Unlocktrigger
→
Unlock
5:
Lockself
→
Overrideclose
6:
Unlockself
→
Opencomplete
Citadel Core Roughshod
(outlaw_legacy_heavy_armor_core_01_02_12)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Setstate_noaccess
1:
Stepthrough
→
Setstate_access
2:
Toggle
→
Pressurecycle
3:
Unlock
→
Pressurecyclecomplete
4:
Overrideclose
→
Set_airlockconnected
5:
Opencomplete
→
Open
6:
Closecomplete
→
Close
Fortifier Helmet Roughshod
(outlaw_legacy_heavy_armor_helmet_01_02_12)
Changed
7 changes
stdItem
Interactions
0:
Loot
→
Panelcycle
1:
Openinventoryui
→
Legdeploy
2:
Search
→
Legretract
3:
Legcycle
4:
Open
5:
Savegamelogout
6:
Exitbed
Fortifier Helmet Ignitor
(outlaw_legacy_heavy_armor_helmet_01_02_11)
Changed
7 changes
stdItem
Interactions
0:
Loot
→
Requestunlock
1:
Openinventoryui
→
Requestlockandclose
2:
Search
→
Requestunlockandopen
3:
Stepthrough
4:
Onlocked
5:
Onunlocked
6:
Observe
Fortifier Helmet Earthwork
(outlaw_legacy_heavy_armor_helmet_01_02_20)
Changed
5 changes
stdItem
Interactions
0:
Loot
→
Panelopen
1:
Openinventoryui
→
Panelclose
2:
Panelcycle
3:
Legdeploy
4:
Legretract
Fortifier Helmet Brimstone
(outlaw_legacy_heavy_armor_helmet_01_02_04)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Requestpoweronandopen
1:
Open
→
Requestpoweroff
2:
Loot
→
Requestpoweroffandclose
3:
Openinventoryui
→
Requestpoweronandunlock
4:
Requestpoweronandunlockandopen
5:
Requestpoweroffandcloseandlock
6:
Requestlock