Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Crusader Ares Star Fighter Inferno (CRUS_Starfighter_Inferno_PU_AI_FF)
Changed
2 changes
stdItem
Interactions
0: Place → Drop
1: Store → Place
Crusader A2 Hercules Starlifter (CRUS_Starlifter_A2_EA_PIR)
Changed
2 changes
stdItem
Interactions
0: Drop → Inspect
1: Inspect → Place
Crusader A2 Hercules Starlifter (CRUS_Starlifter_A2_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0: Hangerequipall → Carry
1: Hangerhangall → Drop
Crusader A2 Hercules Starlifter (CRUS_Starlifter_A2_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Hangerequip → Place
1: Hangerhang → Store
Crusader C2 Hercules Starlifter (CRUS_Starlifter_C2_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0: Hangerequipall → Drop
1: Hangerhangall → Place
Crusader M2 Hercules Starlifter (CRUS_Starlifter_M2_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0: Hangerequipall → Place
1: Hangerhangall → Store
Crusader M2 Hercules Starlifter (CRUS_Starlifter_M2_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Hangerequip → Equiptowear
1: Hangerhang → Carry
Crusader M2 Hercules Starlifter (CRUS_Starlifter_M2_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Hangerswap → Carry
1: Hangerswapall → Drop
Crusader M2 Hercules Starlifter (CRUS_Starlifter_M2_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Hangerequip → Store
1: Hangerhang → Equiptowear
PLACEHOLDER - dmc_frontier_jacket_01_02_11 (dmc_frontier_jacket_01_02_11)
Changed
7 changes
stdItem
Interactions
0: Close → Openlootingui
1: Place → Openinventoryui
2: Open → Close
3: Dooropen → Accesscargogrid
4: Doorclose → Open
5: Useconsole → Lock
6: Unlock
MacFlex Backpack White (rsi_light_utility_backpack_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Chakmatake → Drop
1: Customize → Carrylowered
2: Bespokeplace → Inspect
3: Holdready → Place
4: Holster → Chakmafirstselecttake
5: Offhandholster → Chakmatake
6: Store → Customize
The Butcher Helmet (doom_armor_medium_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Vtol_setactive → Weaponcontroller_setactive
1: Vtol_setinactive → Weaponcontroller_setinactive
2: Proximityassist_setactive → Gimbaltype_setfixed
3: Proximityassist_setinactive → Gimbaltype_setgimbal
4: Flighthud_invalid → Gimbaltype_setaimassist
5: Scanninghud_invalid → Firepattern_setstaggered
6: Comms_acceptcall → Firepattern_setsynchronized
Death's Head Helmet (doom_combat_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Weapons_on → Hailtarget_start
1: Weapons_off → Hailtarget_stop
2: Countermeasures_fire → Sensors_on
3: Headlights_on → Sensors_off
4: Headlights_off → Scan_enable
5: Vtol_setactive → Scan_disable
6: Vtol_setinactive → Shields_on
Holiday Butcher Helmet (doom_armor_medium_helmet_04_01_01)
Changed
7 changes
stdItem
Interactions
0: Quantumspool_setactive → Comms_acceptcall
1: Quantumspool_setinactive → Comms_declinecall
2: Quantumtravel_setactive → Shiptransformdeploy
3: Quantumtravel_setinactive → Shiptransformretract
4: Weaponcontroller_setactive → Ejection
5: Weaponcontroller_setinactive → Enterdefaultmode
6: Gimbaltype_setfixed → Enterscanmode
<= PLACEHOLDER => (Door_ChipReader_Vault)
Changed
29 changes
stdItem
Interactions
0: Exit → Disableproximitysensor
1: Useconsole → Open
2: Open → Close
3: Close → Enableproximitysensor
4: Request → Enable
5: Elevatorarrived → Disable
6: Pilotenter
7: Pilotexit
8: Captainenter
9: Captainexit
10: Seatenter
11: Seatexit
12: Pickup
13: Drop
14: Power_on
15: Retrieve
16: Idle
17: Place
18: Opencomplete
19: Closecomplete
20: Activate remote camera
21: Turret_gyro_mode
22: Carrylowered
23: Inspect
24: Store
25: Work
26: Torear
27: Tofront
28: Cycleturretposition
<= PLACEHOLDER => (Door_LoadoutScanner_RCD_Warehouse)
Changed
53 changes
stdItem
Interactions
0: Seatexitladder → Lockself
1: Seatenterzerog → Grip
2: Seatexitzerog → Release
3: Seatenterladderoneway → Lightson
4: Seatexitladderoneway → Lightsoff
5: Seatenter → Activate remote camera
6: Seatexit → Turret_gyro_mode
7: Lockself → Gunnerenter
8: Unlockself → Gunnerexit
9: Reportlock → Take
10: Reportunlock → Place
11: Sync → Open
12: Reporterror → Close
13: Repair → Opencomplete
14: Open → Closecomplete
15: Close → Requestascent
16: Toggle → Requestdescent
17: Lock → Elevatorarrived
18: Unlock → Seatenter
19: Openfinished → Seatexit
20: Closefinished → Toggle
21: Lightson → Lock
22: Lightslow → Openfinished
23: Place → Closefinished
24: Turretenter → Sit
25: Turretexit → Requestlobbytop
26: Preventdestruction → Requestlobbybottom
27: Resumedestruction → Requestsurface
28: Pilotenter → On
29: Pilotexit → Off
30: Togglealarm → Pilot_enter_front
31: Deployarray → Pilot_exit_front
32: Retractarray → Pilot_enter_rear
33: Play → Pilot_exit_rear
34: Lockerequipall → Cockpit_glass_open
35: Lockerswapall → Cockpit_glass_close
36: Dropuserin → Cockpit_dome_open
37: Turret_fire_mode → Cockpit_dome_close
38: Turret_gyro_mode → Pilot_enter_zerog
39: Turret_sensitivity_increase → Pilot_exit_zerog
40: Turret_sensitivity_decrease → Enableproximitysensor
41: Turret_sensitivity_reset → Disableproximitysensor
42: Activate remote camera
43: Activate pump
44: Detach
45: Purge
46: Request
47: Elevatorarrived
48: Pilotentereva
49: Pilotexiteva
50: Inventory_open
51: Inventory_close
52: Loot
<= PLACEHOLDER => (Door_NoRoomConnector_Breachable_GAMA_Railen_CargoRack)
Changed
17 changes
stdItem
Interactions
0: Activate remote camera → Setstate_closing
1: Turret_gyro_mode → Exit
2: Bespokeplace → Open
3: Enablepowerplant → Close
4: Disablepowerplant → Activateshower
5: Place → Deactivateshower
6: Open → Turretenter
7: Close → Turretexit
8: Fuse_removed → Carrylowered
9: Fuse_placed → Drop
10: Sitdown → Inspect
11: Seatenterright → Place
12: Seatexitright → Store
13: Seatenterleft → Offhandstore
14: Seatexitleft → Activate
15: Equip
16: Offhandequip
<= PLACEHOLDER => (Door_NoRoomConnector_AEGS_Hammerhead_GS_Exterior_Right)
Changed
28 changes
stdItem
Interactions
0: Close → Turret_gyro_mode
1: Opencomplete → Activate remote camera
2: Closecomplete → Bespokeplace
3: Place → Enablepowerplant
4: Requestascent → Disablepowerplant
5: Requestdescent → Place
6: Elevatorarrived → Open
7: Open → Close
8: Seatenter → Fuse_removed
9: Seatexit → Fuse_placed
10: Activate remote camera → Sitdown
11: Turret_gyro_mode → Seatenterright
12: Toggle
13: Lock
14: Openfinished
15: Closefinished
16: Sit
17: Requestlobbytop
18: Requestlobbybottom
19: Requestsurface
20: On
21: Off
22: Pilot_enter_front
23: Pilot_exit_front
24: Pilot_enter_rear
25: Pilot_exit_rear
26: Cockpit_glass_open
27: Cockpit_glass_close
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie_L)
Changed
17 changes
stdItem
Interactions
0: Enableproximityassist → Turnoff
1: Disableproximityassist → Turnon
2: Transformdeploy → Flightready
3: Transformretract → Openaccesspoints
4: Transformcycle → Closeaccesspoints
5: Engineon → Deploydashboard
6: Engineoff → Retractdashboard
7: Enabledecoupled → Seatenter
8: Disabledecoupled → Seatexit
9: Enablegsafe → Opendoor
10: Disablegsafe → Closedoor
11: Enableesp
12: Disableesp
13: Enablecruise
14: Disablecruise
15: Enablevtol
16: Disablevtol
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_Nomad)
Changed
20 changes
stdItem
Interactions
0: Store → Place
1: Open → Consume
2: Close → Holdready
3: Hack → Equiptosuit
4: Repair → Offhandequiptosuit
5: Syncopen → Store
6: Syncclose → Offhandstore
7: Opencomplete → Drop
8: Closecomplete → Carrylowered
9: Deploy → Inspect
10: Retract
11: Syncdeploy
12: Syncretract
13: Retractclose
14: Openhatch
15: Closehatch
16: Item1
17: Item2
18: Item
19: Item4
Door (Door_RN_RoomConnector_Breachable_OpenClose_DRAK_Ironclad_Docking)
Changed
31 changes
stdItem
Interactions
0: Open → Ascend
1: Close → Descend
2: Opencomplete → Elevatorarrived
3: Closecomplete → Pickup
4: Spawn → Place
5: Lock → Use_lever
6: Unlock → Override
7: Reset → Activate
8: Pilotenter → Carrylowered
9: Pilotexit → Drop
10: Canopyopen → Inspect
11: Canopyclose → Store
12: Avionics_open → Open
13: Avionics_close → Close
14: Jumpdrive_open → Hack
15: Jumpdrive_close → Repair
16: Radar_open → Syncopen
17: Radar_close → Syncclose
18: Cooler_open → Opencomplete
19: Cooler_close → Closecomplete
20: Power_open → Openhatch
21: Power_close → Closehatch
22: Shield_r_open → Enableproximitysensor
23: Shield_r_close → Disableproximitysensor
24: Shield_l_open → Proximitysensoroccupied
25: Shield_l_close → Proximitysensorunoccupied
26: Seatenter_zerog
27: Seatexit_zerog
28: Inventory_open
29: Loot
30: Place
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_ANVL_Hawk_Bounty_Pod)
Changed
34 changes
stdItem
Interactions
0: Print → Pilotdeploydashboard
1: Createammo → Pilotretractdashboard
2: Tryejectcargobox → Attach
3: Request → Open
4: Elevatorarrived → Close
5: Activate remote camera → Lockerequipall
6: Turret_gyro_mode → Lockerswapall
7: Liedown → Extractor_disabled_trigger
8: Sit → Extractor_active_trigger
9: Exit → Left_scan
10: Sleep → Left_extract
11: Situp → Left_fracture
12: Escpodlowerrightenter → Right_scan
13: Escpodlowerrightexit → Right_extract
14: Savegamelogoutlr → Right_fracture
15: Openinventoryui → Center_scan
16: Openlootingui → Center_extract
17: Deployrequest → Center_fracture
18: Retractrequest → Top_scan
19: Next → Top_extract
20: Previous → Top_fracture
21: Left_scan → Insert
22: Left_extract → Onfunctional
23: Left_fracture → Onnonfunctional
24: Deactivate → Place
25: Place → Take
26: Refill ammo → Requestdescent
27: Pick up → Elevatorarrived
28: Medpen → Cockpitopen
29: Refill grenades → Cockpitclose
30: Onattach → Pilotseatenterright
31: Ondetach
32: Reset
33: Poweron
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_Perseus_Personnel)
Changed
34 changes
stdItem
Interactions
0: Mainunlock → Doorcloserequested
1: Poweron → Trigger_gundeploy
2: Poweroff → Trigger_doorclose
3: Retrieve → Trigger_gunretract
4: Cancel → Trigger_dooropen
5: Activate remote camera → Dooropencomplete
6: Turret_gyro_mode → Gunretractcomplete
7: Place → Gate_doorclose
8: Open → Gate_gundeploy
9: Close → Poweron_01
10: Opencomplete → Poweroff_
11: Closecomplete → Openrequested
12: Turretenter → Allowopen
13: Turretexit → Closerequested
14: Reset → Dispatchclose
15: Jump → Closecompleted
16: Take → Force_airlockstate_sealed
17: Seatenter → Force_airlockstate_opened
18: Seatexit → Force_airlockstate_cycling
19: Opendoor → Force_pressurestate_pressurized
20: Closedoor → Force_pressurestate_depressurized
21: Stepthrough → Force_atmospherestate_breathable
22: Turretfrontenter → Force_atmospherestate_toxic
23: Requestdescent
24: Elevatorarrived
25: Place
26: Open
27: Close
28: Stepthrough
29: Closed
30: Opened
31: Open panel
32: Pump
33: Exit
Door (Door_RN_NoRoomConnector_RSI_Polaris_Hangar_Door)
Changed
32 changes
stdItem
Interactions
0: Use → Radar_close
1: Enableinteraction → Power_open
2: Disableinteraction → Power_close
3: Onattach → Storage_open
4: Ondetach → Storage_close
5: Reset → Loot
6: Seatenterpilot → Openinventory
7: Seatexitpilot → Seatenterright
8: Activate remote camera → Seatenterleft
9: Turret_gyro_mode → Seatexit
10: Exteriorlightson → Activate remote camera
11: Exteriorlightslow → Sit
12: Place → Keypadsuccess
14: Close → Finish
15: Opencomplete → Sidedooropen
16: Closecomplete → Sidedoorclose
17: Turretenter → Sidedoorenter
18: Turretexit → Sidedoorexit
19: Seatenter → Sidedoorenterzerog
20: Seatexit → Sidedoorexitzerog
21: Openinventoryui → Ascend
22: Openlootingui → Descend
23: Ladderopen → Elevatorarrived
24: Ladderclose → Ladderdeploy
25: Canopyopen → Ladderretract
26: Canopyclose → Ladderenter
27: Seatenterzerog → Ladderexit
28: Seatexitzerog → Opengate
29: Battery_open → Closegate
30: Battery_close → Exit
31: Open
32: Close
<= PLACEHOLDER => (Door_NoRoomConnector_Breachable_Tiburon_weaponlocker)
Changed
16 changes
stdItem
Interactions
0: Open → Selfdestruct_disengage
1: Close → Flightready
2: Enableproximitysensor → Exteriorlights_on
3: Disableproximitysensor → Exteriorlights_off
4: Selfdestruct_engage
5: Shields_on
6: Shields_off
7: Openmissiles
8: Closemissiles
9: Outrigger_deploy
10: Outrigger_retract
11: Outrigger_toggle
12: Opencargohatch
13: Closecargohatch
14: Lockdoors
15: Unlockdoors
Door (Door_RN_NoRoomConnector_Breachable_OpenReverse_Starfarer_Ramp)
Changed
34 changes
stdItem
Interactions
0: Pilotseatexitright → Disarm
1: Pilotseatexitleftzerog → Boom
2: Pilotseatexitrightzerog → Seatenter
3: Pilotseatexitfrontzerog → Seatexit
4: Copilotseatenterright → Canopyopen
5: Copilotseatenterleft → Canopyclose
6: Copilotseatenterfront → Seatenterladder
7: Copilotseatenterleftzerog → Seatexitladder
8: Copilotseatenterrightzerog → Seatenterzerog
9: Copilotseatenterfrontzerog → Seatexitzerog
10: Copilotseatexit → Ladderopen
11: Copilotseatexitfront → Ladderclose
12: Copilotseatexitzerog → Inventory_open
13: Copilotseatexitfrontzerog → Loot
14: Turn on → Open
15: Turn off → Close
16: Sit → Toggle
17: Exit → Lock
18: Open → Openfinished
19: Close → Closefinished
20: Engineon → Playintro
21: Engineoff → Ejectcargo
22: Seatenterground → Openinventory
23: Seatexitground → Recv_openmech
24: Seatenterzerog → Recv_closemech
25: Seatexitzerog → Carrylowered
26: Canopyopen → Drop
27: Canopyclose → Inspect
28: Openinventoryui
29: Openlootingui
30: Place
31: Seatenter
32: Seatexit
33: Request
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Front_Module_Lift)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Drop
1: Carry → Place
2: Drop → Store
3: Place → Equiptowear
4: Store → Openinventoryui
5: Openlootingui
6: Carry
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Ladder_Lift_Door)
Changed
21 changes
stdItem
Interactions
0: Disableproximityassist → Disablecruise
1: Engineon → Enablevtol
2: Engineoff → Disablevtol
3: Enabledecoupled → Enableproximityassist
4: Disabledecoupled → Disableproximityassist
5: Enablegsafe → Turnon
6: Disablegsafe → Turnoff
7: Enableesp → Retrieve
8: Disableesp → Retrivedata
9: Enablecruise → Pickup
10: Disablecruise → Drop
11: Enablevtol → Attach
12: Disablevtol → Store
13: Enableproximityassist → Place
14: Dispose
15: Tractorbeamright_enter
16: Tractorbeamright_exit
17: Tractorbeamright_exitleft
18: Pilot_enter
19: Pilot_exit
20: Engineering_enter
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Idris_Front)
Changed
34 changes
stdItem
Interactions
0: Login → Seatexit
1: Requestdescent → Activate remote camera
2: Elevatorarrived → Turret_gyro_mode
3: Ladderliftenter → Place
4: Ladderliftexit → Syncmobiglas
5: Dooropen → Insert
6: Doorclose → Decrypt
7: Shipenter → Initializechunck01
8: Shipexit → Initializechunck02
9: Shipzerogenter → Initializechunck03
10: Shipzerogexit → Initializechunck04
11: Carry → Initializechunck05
12: Drop → Process
13: Place → Decrypted
14: Store → Reset
15: Equip → Openinnerdoor
16: Openexternalinventory → Closealldoors
17: Escpodupperleftenter → Openinnerdoorfinished
18: Escpodupperleftexit → Closeinnerdoorfinished
19: Savegamelogout → Seatenter
20: Enterdoorleft_airlock → Open
21: Exitdoorleft_airlock → Close
22: Openleft_airlock → Toggle
23: Closeleft_airlock → Lock
24: Openleft_ladder → Openfinished
25: Closeleft_ladder → Closefinished
26: Enterdoorright_airlock → Request
27: Exitdoorright_airlock → Elevatorarrived
28: Openright_airlock → Ladderopen
29: Closeright_airlock → Ladderclose
30: Openright_ladder → Canopyopen
31: Closeright_ladder → Canopyclose
32: Enterdoorleft_airlock_eva → Seatenterladder
33: Exitdoorleft_airlock_eva
Door (Door_RN_RoomConnector_Breachable_OpenClose_ANVL_Terrapin_Ramp)
Changed
29 changes
stdItem
Interactions
0: Elevatorarrived → Closeright_airlock
1: Cyclefriendly → Openright_ladder
2: Cyclehostile → Closeright_ladder
3: Cycleall → Enterdoorleft_airlock_eva
4: Cyclepinned → Exitdoorleft_airlock_eva
5: Enablesubtargeting → Enterdoorright_airlock_eva
6: Disablesubtargeting → Exitdoorright_airlock_eva
7: Pintarget → Place
8: Unpintarget → Open
9: Cyclesubtarget → Close
10: Activate remote camera → Opencomplete
11: Turret_gyro_mode → Closecomplete
12: Requestfloor0 → Carry
13: Requestfloor → Drop
14: Requestfloor2 → Activate pump
15: Requestfloor3 → Detach
16: Requestfloor4 → Purge
17: Requestsurface → Seatenter
18: On → Seatexit
19: Off → Toggle
20: Seatenter → Lock
21: Seatexit → Openfinished
22: Keypadsuccess → Closefinished
23: Open → Escpodlowerleftenter
24: Close → Escpodlowerleftexit
25: Onunlocked
26: Lockeddisplay
27: Unlocktrigger
28: Requestdescent
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock_DockingCollar)
Changed
31 changes
stdItem
Interactions
0: Disablegsafe → Engineering_exit
1: Enableesp → Turrettop_enter
2: Disableesp → Turrettop_exit
3: Enablecruise → Turretbottom_enter
4: Disablecruise → Turretbottom_exit
5: Enablevtol → Tractorbeamleft_enter
6: Disablevtol → Tractorbeamleft_exit
7: Enableproximityassist → Supportseatright_enter
8: Disableproximityassist → Supportseatright_exit
9: Transformdeploy → Supportseatleft_enter
10: Transformretract → Supportseatleft_exit
11: Transformcycle → Copilot_enter
12: Engineon → Copilot_exit
13: Engineoff → Request
14: Enabledecoupled → Elevatorarrived
15: Disabledecoupled → Unpoweredrequest
16: Enablegsafe → Placecoffee
17: Placemilk
18: Placewater
19: Grabfromdispenser
20: Readyfordispensing
21: Dispensecoffee
22: Dispensemilk
23: Dispensewater
24: Finishedgrab
25: Enter
26: Exit
27: Use
28: Place
29: Placeonhook
30: Open
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Hanger)
Changed
14 changes
stdItem
Interactions
0: Disabledecoupled → Disableproximityassist
1: Enablegsafe → Engineon
2: Disablegsafe → Engineoff
3: Enableesp → Enabledecoupled
4: Disableesp → Disabledecoupled
5: Enablecruise → Enablegsafe
6: Disablecruise → Disablegsafe
7: Enablevtol → Enableesp
8: Disablevtol → Disableesp
9: Enableproximityassist → Enablecruise
10: Disableproximityassist → Disablecruise
11: Engineon → Enablevtol
12: Engineoff → Disablevtol
13: Enabledecoupled → Enableproximityassist
Door (Door_RN_NoRoomConnector_Exterior_DRAK_Ironclad_Blast_Door_Rear)
Changed
7 changes
stdItem
Interactions
0: Sit → Close
1: Exit → Sit
2: Deploytable → Exit
3: Retracttable → Type
4: Activate → Order
5: Deactivate → Drink
6: Open
<= PLACEHOLDER => (Door_NoRoomConnector_RSI_Polaris_Toilet_R)
Changed
13 changes
stdItem
Interactions
0: Cockpit_dome_open → Seatexitright
1: Cockpit_dome_close → Seatenterleft
2: Pilot_enter_zerog → Seatexitleft
3: Pilot_exit_zerog → Activate remote camera
4: Activate remote camera → Turret_gyro_mode
5: Requestdescent → Wash
6: Requestascent → Exit
7: Elevatorarrived → Lean
8: Turret_gyro_mode → Runwater
9: Open → Inactive
10: Close → Flightready
11: Enableproximitysensor → Selfdestruct_engage
12: Disableproximitysensor
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_Aurora_Mk2_Module_Cargo_Rack)
Changed
6 changes
stdItem
Interactions
0: Carry → Sit
1: Inspect → Exit
2: Place → Activate
3: Drop → Deactivate
4: Stow → Open
5: Close
Door (Door_RN_NoRoomConnector_Component_Instanced_IP)
Changed
34 changes
stdItem
Interactions
0: Dooropencomplete → Lockeddisplay
1: Gunretractcomplete → Unlocktrigger
2: Gate_doorclose → Place
3: Gate_gundeploy → Pilotenter
4: Poweron_01 → Pilotexit
5: Poweroff_01 → Use
6: Openrequested → Enableinteraction
7: Allowopen → Disableinteraction
8: Closerequested → Onattach
9: Dispatchclose → Ondetach
10: Closecompleted → Reset
11: Force_airlockstate_sealed → Seatenterpilot
12: Force_airlockstate_opened → Seatexitpilot
13: Force_airlockstate_cycling → Activate remote camera
14: Force_pressurestate_pressurized → Turret_gyro_mode
15: Force_pressurestate_depressurized → Exteriorlightson
16: Force_atmospherestate_breathable → Exteriorlightslow
17: Force_atmospherestate_toxic → Place
18: Requestdescent → Open
19: Elevatorarrived → Close
20: Place → Opencomplete
21: Open → Closecomplete
22: Close → Turretenter
23: Stepthrough → Turretexit
24: Closed → Seatenter
25: Opened → Seatexit
26: Open panel → Openinventoryui
27: Pump → Openlootingui
28: Exit → Ladderopen
29: Lock → Ladderclose
30: Unlock → Canopyopen
31: Hidden_enable
32: Openinnerdoor
33: Closealldoors
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP)
Changed
33 changes
stdItem
Interactions
0: Place → Activate remote camera
1: Placeonhook → Turret_gyro_mode
2: Pilot_enter → Turretenter
3: Pilot_exit → Turretexit
4: Open → Place
5: Exit → Open
6: Enter → Close
7: Heatinghands → Opencomplete
8: Showbutton → Closecomplete
9: Pressbutton → Onattach
10: Reset → Ondetach
11: Turnon → Reset
12: Turnoff → Inputinglasert
13: Seatenter → Inputinglasert2
14: Seatexit → Inputinglasert3
15: Activate remote camera → Outputinglasert
16: Turret_gyro_mode → Outputinglasert2
17: Close → Outputinglasert3
18: Toggle → Outputinglasert4
19: Lock → Stoplaser
20: Openfinished → Printlens
21: Closefinished → Onprintcompleted
22: Copilotleftenter → Onlensdetached
23: Copilotleftexit → Onprinting
24: Dockingportopen → Consumelens
25: Dockingportclose → Escpodupperleftenter
26: Idle_stare → Escpodupperleftexit
27: Escpodupperrightenter
28: Escpodupperrightexit
29: Escpodlowerleftenter
30: Escpodlowerleftexit
31: Escpodlowerrightenter
32: Escpodlowerrightexit
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Aurora_Airlock_Right)
Changed
17 changes
stdItem
Interactions
0: Disablecruise → Disablegsafe
1: Enablevtol → Enableesp
2: Disablevtol → Disableesp
3: Enableproximityassist → Enablecruise
4: Disableproximityassist → Disablecruise
5: Engineon → Enablevtol
6: Engineoff → Disablevtol
7: Enabledecoupled → Enableproximityassist
8: Disabledecoupled → Disableproximityassist
9: Enablegsafe → Engineon
10: Disablegsafe → Engineoff
11: Enableesp → Enabledecoupled
12: Disableesp → Disabledecoupled
13: Enablecruise → Enablegsafe
14: Transformdeploy
15: Transformretract
16: Transformcycle
Door (Door_RN_RoomConnector_Breachable_OpenClose_ANVL_Terrapin_Ramp_Medic)
Changed
7 changes
stdItem
Interactions
0: Place → Equiptowear
1: Store → Openinventoryui
2: Equiptowear → Openlootingui
3: Openinventoryui → Carry
4: Openlootingui → Drop
5: Carry → Place
6: Drop → Store
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp)
Changed
33 changes
stdItem
Interactions
0: Toggle → Close
1: Lock → Toggle
2: Openfinished → Lock
3: Closefinished → Openfinished
4: Batteryopen → Closefinished
5: Batteryclose → Idle_stare
6: Computeropen → Place
7: Computerclose → Login
8: Coolerleft_open → Pilotenter
9: Coolerleft_close → Pilotexit
10: Coolerright_open → Copilotenter
11: Coolerright_close → Copilotexit
12: Gravitygenerator_open → Openinventoryui
13: Gravitygenerator_close → Openlootingui
14: Powerplant_open → Open panel
15: Powerplant_close → Close panel
16: Quantumdrive_open → Cycle
17: Quantumdrive_close → Activate remote camera
18: Radar_open → Turret_gyro_mode
19: Radar_close → Carry
20: Shieldgen_left_open → Drop
21: Shieldgen_left_close → Inspect
22: Shieldgen_right_open → Open
23: Shieldgen_right_close → Insert
24: Turretenter → Eject
25: Turretexit → Pilotenterleft
26: Seatenter → Pilotenterright
28: Copilotseatenter
29: Copilotseatexit
30: Captainseatenter
31: Captainseatexit
32: Craneseatexit
33: Craneseatenter
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie_R)
Changed
17 changes
stdItem
Interactions
0: Enableesp → Eject_02
1: Disableesp → Consumekeys
2: Enablecruise → Openinnerdoor
3: Disablecruise → Closealldoors
4: Enablevtol → Openinnerdoorfinished
5: Disablevtol → Closeinnerdoorfinished
6: Enableproximityassist → Idle_guard
7: Disableproximityassist → Seatenter
8: Engineon → Seatexit
9: Engineoff → Acceptcontract
10: Enabledecoupled → Place
11: Disabledecoupled → Open
12: Enablegsafe → Close
13: Disablegsafe → Opencomplete
14: Closecomplete
15: Turnon
16: Turnoff
Door (Door_RN_RoomConnector_Breachable_OpenClose_RAFT)
Changed
31 changes
stdItem
Interactions
0: Open → Descentrequest
1: Close → Unlock
2: Turretenter → Open
3: Turretexit → Close
4: Carrylowered → Toggle
5: Drop → Lock
6: Inspect → Openfinished
7: Place → Closefinished
8: Equip → Ladderopen
9: Offhandequip → Ladderclose
10: Store → Canopyopen
11: Offhandstore → Canopyclose
12: Activate → Seatenterladder
13: Seatenter → Seatexitladder
14: Seatexit → Seatenterzerog
15: Reset → Seatexitzerog
16: Start → Seatenterdocked
17: Finishline → Seatexitdocked
18: Lap → Inventory_open
19: Openinventoryui → Inventory_close
20: Accesscargogrid → Loot
21: Lock → Savegamelogout
22: Unlock → Exitbed
23: Openlootingui → Enterbed
24: Closed → Togglepower
25: Opened → Useconsole
26: Exitconsole
27: Lock_01
28: Lock_02
29: Lock_0
30: Unlock_01
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Prowler)
Changed
26 changes
stdItem
Interactions
0: Onenabled → Retract
1: Ondisabled → Extend
2: Onanimcomplete → Keypadsuccess
3: Playeruseable_enable → Open
4: Playeruseable_disable → Close
5: Raiselever → Onunlocked
6: Lowerlever → Lockeddisplay
7: Onleverraised → Unlocktrigger
8: Onleverlowered → Place_fuse
9: Proc_onleverup → Fix
10: Proc_onleverdown → Break
11: Enable → Onenter_damagestate_damaged
12: Disable → Onenter_damagestate_notdamaged
13: Toggle → Applydamagemap_pristine
14: Poweron → Applydamagemap_damaged
15: Deploy → Applydamagemap_repaired
16: Retract → Carrylowered
17: Open → Drop
18: Close → Inspect
19: Cook → Place
20: Open → Store
21: Close
22: Openlootingui
23: Place
24: Openracktrigger
25: Closeracktrigger
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock_Dock)
Changed
7 changes
stdItem
Interactions
0: Store → Drop
1: Equip → Place
2: Openlootingui → Store
3: Carry → Equiptowear
4: Drop → Carry
5: Place
6: Equiptowear
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Argo_mpuv_1T_Door_Right)
Changed
33 changes
stdItem
Interactions
0: Elevatorarrived → Observe
1: Grip → Open
2: Release → Close
3: Turnhoveron → Toggle
4: Turnhoveroff → Lock
5: Turretenter → Openfinished
6: Turretexit → Closefinished
7: Turretenter180 → Pilot_enter
8: Open → Pilot_exit
9: Close → Seatenterzerog
10: Toggle → Seatexitzerog
11: Lock → Opendoor
12: Openfinished → Closedoor
13: Closefinished → Openinventoryui
14: Turnon → Openlootingui
15: Turnoff → Components_front_open
16: Hail → Components_front_close
17: Dance → Fuel_open
18: Taunt → Fuel_close
19: Acknowledge → Components_right_open
20: Cry → Components_right_close
21: Play → Components_left_open
22: Idle → Components_left_close
23: Stage1 → Components_top_open
24: Stage → Components_top_close
25: Win → Storage_open
26: Lose → Storage_close
27: Leaderboard → Turretdeploy
28: Stop → Turretretract
29: Activate remote camera
30: Turret_gyro_mode
31: Rearfrontrightenter
32: Rearfrontrightexit
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Rear_Cargo_Door)
Changed
33 changes
stdItem
Interactions
0: Doorclose → Unlockself
1: Ascentrequest → Openrequest
2: Descentrequest → Closerequest
3: Elevatorcancelstop → Closetrigger
4: Openinnerdoor → Closeself
5: Closealldoors → Allowclose
6: Openinnerdoorfinished → Gate_close
7: Closeinnerdoorfinished → Set_pressurenormalized
8: Register → Set_pressuredifferential
9: Deactivate → Setstate_powered
10: Callelevator → Setstate_unpowered
11: Seatenter → Setstate_blocked
12: Seatexit → Setstate_unblocked
13: Open → Setstate_noaccess
14: Close → Setstate_access
15: Lock → Pressurecycle
16: Override → Pressurecyclecomplete
17: Cycle → Set_airlockconnected
18: Carrylowered → Activate remote camera
19: Drop → Turret_gyro_mode
20: Inspect → Enterturret
21: Place → Power_on
22: Equip → Power_off
23: Store → Turret_sensitivity_increase
24: Stepthrough → Turret_sensitivity_decrease
25: Toggle → Turret_sensitivity_reset
26: Unlock → Turret_fire_mode
27: Overrideclose → Activatespotlight
28: Opencomplete → Deactivatespotlight
29: Closecomplete → Copilotenter
30: Copilotexit
31: Copilotdeploydashboard
32: Copilotretractdashboard
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_Starlancer_Fuel)
Changed
10 changes
stdItem
Interactions
0: Place → Carrylowered
1: Holdready → Inspect
2: Equiptosuit → Place
3: Offhandequiptosuit → Consume
4: Store → Holdready
5: Offhandstore → Equiptosuit
6: Drop → Offhandequiptosuit
7: Carrylowered → Store
8: Inspect → Offhandstore
9: Consume → Drop
Door (Door_RN_RoomConnector_Breachable_OpenReverse_300i_Cargodoor)
Changed
31 changes
stdItem
Interactions
0: Tray04_lock → Requestfloor2
1: Tray04_unlock → Requestfloor3
2: Tray04_animationcomplete → Requestfloor4
3: Column01_opentop → Elevatorarrived
4: Column01_openbottom → Requestsurface
5: Column01_switchtotop → Applydamagemap
6: Column01_switchtobottom → Sharedinteractiondamaged
7: Column02_opentop → Sharedinteractionrepaired
8: Column02_openbottom → Place
9: Column02_switchtotop → Open
10: Column02_switchtobottom → Close
11: Column01_allclosed → Request
12: Column02_allclosed → Movetoopen
13: Place → Movetoclose
14: Activate remote camera → Swap outfit
15: Turret_gyro_mode → Seatenter
16: Open → Seatexit
17: Close → Turnon
18: Open → Turnoff
19: Close
20: Opencomplete
21: Closecomplete
22: Register
23: Deactivate
24: Toggle
25: Lock
26: Openfinished
27: Closefinished
28: Wash
29: Exit
30: Activateshower
Door (Door_RN_RoomConnector_Breachable_OpenClose_400i_Ramp)
Changed
34 changes
stdItem
Interactions
0: Openinnerdoor → Loot
1: Closealldoors → Place
2: Openinnerdoorfinished → Open
3: Closeinnerdoorfinished → Close
4: Grip → Useconsole
5: Release → Shopidle
6: Playerinteract → Openinnerdoor
7: Activate → Closealldoors
8: Deactivate → Openinnerdoorfinished
9: Tap → Closeinnerdoorfinished
10: Swipeleft → Pilotenter
11: Swiperight → Pilotexit
12: Swipeup → Pilotdeploydashboard
13: Swipedown → Pilotretractdashboard
14: Openkeyboard → Activate remote camera
15: Starttyping → Turret_gyro_mode
16: Stoptyping → Toptobottom
17: Closekeyboard → Bottomtotop
18: Setwindowstate_closewindow → Snaptobottomstate
19: Touchscreen → Snaptotopstate
20: Exitkiosk_interaction → Cycleturretposition
21: Setstate_firingrangestate_splash → Dispenseropen
22: Setstate_firingrangestate_weaponselect → Dispenserclose
23: Setstate_firingrangestate_weaponlandingbasic → Ejectcargobox
24: Setstate_firingrangestate_weaponlandingadvanced → Conveyorreset
25: Setstate_firingrangestate_timer → Onconveyordeployed
26: Setstate_firingrangestate_results → Onconveyorretracted
27: Setstate_firingrangestate_targetpractice → Resourcetobusy
28: Setstate_currentweaponstate_none → Resourcetoidle
29: Weapons/[0000]/setstate_currentweaponstate_pistol → Ladderenter
30: Weapons/[0001]/setstate_currentweaponstate_smg → Ladderexit
31: Weapons/[0002]/setstate_currentweaponstate_ar → Ladderopen
32: Weapons/[0003]/setstate_currentweaponstate_shotgun
33: Weapons/[0004]/setstate_currentweaponstate_lmg
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_890J_Airlock)
Changed
6 changes
stdItem
Interactions
0: Place → Equip
1: Store → Openlootingui
2: Equip → Carry
3: Openlootingui → Drop
4: Carry → Place
5: Drop → Store