Version Changelog
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_GAMA_Tyilui_Hangar)
Changed
34 changes
stdItem
Interactions
0:
Turretfrontexit
→
Lock
1:
Turretrearleftenter
→
Unlock
2:
Turretrearleftexit
→
Hidden_enable
3:
Turretrearrightenter
→
Openinnerdoor
4:
Turretrearrightexit
→
Closealldoors
5:
Seatenter
→
Openinnerdoorfinished
6:
Seatexit
→
Closeinnerdoorfinished
7:
Openinventoryui
→
Updatepressure
8:
Closeinventoryui
→
Keypadsuccess
9:
Openlootingui
→
Open
10:
Ladderopen
→
Close
11:
Ladderclose
→
Onunlocked
12:
Canopyopen
→
Lockeddisplay
13:
Canopyclose
→
Unlocktrigger
14:
Seatenterzerog
→
Destination_a
15:
Seatexitzerog
→
Destination_b
16:
Battery_open
→
Destination_c
17:
Battery_close
→
Elevatorarrived
18:
Componentbay_open
→
Seatenter
19:
Componentbay_close
→
Seatexit
20:
Weaponbay_right_open
→
Stepthrough
21:
Weaponbay_right_close
→
Place
22:
Weaponbay_left_open
→
Opendoor
23:
Weaponbay_left_close
→
Closedoor
24:
Radar_open
→
Requestdescent
25:
Radar_close
→
Requestascent
26:
Place
→
Useconsole
27:
Insert
→
On
28:
Eject
→
Off
29:
Place
→
Insert
30:
Open
→
Eject
31:
Close
→
Pilotenter
32:
Opencomplete
→
Pilotexit
33:
Closecomplete
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_ORIG_135c_CargoRamp)
Changed
21 changes
stdItem
Interactions
0:
Onenter_damagestate_notdamaged
→
Enjoyscreen
1:
Applydamagemap_pristine
→
Continue
2:
Applydamagemap_damaged
→
Cancel
3:
Applydamagemap_repaired
→
Confirm
4:
Onenter_damagestate_damaged
→
Openhatch
5:
Carrylowered
→
Closehatch
6:
Drop
→
Print
7:
Inspect
→
Opencontainer
8:
Place
→
Hazardwarning_cancel
9:
Store
→
Hazardwarning_proceed
10:
Verification_continue
11:
Reset
12:
Holdready
13:
Equiptosuit
14:
Offhandequiptosuit
15:
Store
16:
Offhandstore
17:
Drop
18:
Carrylowered
19:
Inspect
20:
Place
Door
(Door_RN_NoRoomConnector_Breachable_OpenReverse_RSI_Polaris_Hoop)
Changed
33 changes
stdItem
Interactions
0:
Openinnerdoorfinished
→
Canopyclose
1:
Closeinnerdoorfinished
→
Seatenterzerog
2:
Updatepressure
→
Seatexitzerog
3:
Keypadsuccess
→
Battery_open
4:
Open
→
Battery_close
5:
Close
→
Cooler_left_open
6:
Onunlocked
→
Cooler_left_close
7:
Lockeddisplay
→
Cooler_right_open
8:
Unlocktrigger
→
Cooler_right_close
9:
Destination_a
→
Lifesupport_open
10:
Destination_b
→
Lifesupport_close
11:
Destination_c
→
Powerplant_open
12:
Elevatorarrived
→
Powerplant_close
13:
Seatenter
→
Quantumdrive_open
14:
Seatexit
→
Quantumdrive_close
15:
Stepthrough
→
Shieldgen_left_open
16:
Place
→
Shieldgen_left_close
17:
Opendoor
→
Shieldgen_right_open
18:
Closedoor
→
Shieldgen_right_close
19:
Requestdescent
→
Computer_open
20:
Requestascent
→
Computer_close
21:
Useconsole
→
Retrieve
22:
On
→
Cancel
23:
Off
→
Poweron
24:
Insert
→
Poweroff
25:
Eject
→
Pushup
26:
Pilotenter
→
Input_scu
27:
Pilotexit
→
Isdestroyed - overheated
28:
Pilotdeploydashboard
→
Isturnedon
29:
Pilotretractdashboard
→
Isstartinguploading
30:
Attach
→
Isstoppinguploading
31:
Isstartingtooverheat
32:
Isstoppingoverheating
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Caterpillar_Docking_Collar)
Changed
34 changes
stdItem
Interactions
0:
Allowopen
→
Seatenter
1:
Locktrigger
→
Seatexit
2:
Unlocktrigger
→
Retrieve
3:
Lockself
→
Copilotseatenter
4:
Unlockself
→
Copilotseatexit
5:
Openrequest
→
Captainseatenter
6:
Closerequest
→
Captainseatexit
7:
Closetrigger
→
Craneseatexit
8:
Closeself
→
Craneseatenter
9:
Allowclose
→
Turret_fire_mode
10:
Gate_close
→
Turret_gyro_mode
11:
Set_pressurenormalized
→
Turret_sensitivity_increase
12:
Set_pressuredifferential
→
Turret_sensitivity_decrease
13:
Setstate_powered
→
Turret_sensitivity_reset
14:
Setstate_unpowered
→
Use
15:
Setstate_blocked
→
Place
16:
Setstate_unblocked
→
Placeonhook
17:
Setstate_noaccess
→
Open
18:
Setstate_access
→
Close
19:
Pressurecycle
→
Toggle
20:
Pressurecyclecomplete
→
Lock
21:
Set_airlockconnected
→
Openfinished
22:
Open
→
Closefinished
23:
Close
→
Dooropen
24:
Toggle
→
Doorclose
25:
Onclosed
→
Ascentrequest
26:
Onopening
27:
Onopened
28:
Onclosing
29:
Setstate_closed
30:
Setstate_opening
31:
Setstate_opened
32:
Setstate_closing
33:
Exit
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Ramp)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Drop
1:
Openinventoryui
→
Place
2:
Openlootingui
→
Store
3:
Carry
→
Equiptowear
4:
Drop
→
Openinventoryui
5:
Place
→
Openlootingui
6:
Store
→
Carry
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Left)
Changed
25 changes
stdItem
Interactions
0:
Enablecruise
→
Close
1:
Disablecruise
→
Lock
2:
Enablevtol
→
Unlocktrigger
3:
Disablevtol
→
Unlock
4:
Enableproximityassist
→
Lockeddisplay
5:
Disableproximityassist
→
Open
6:
Engineon
→
Keypadsuccess
7:
Engineoff
→
Keypadfail
8:
Enabledecoupled
→
Enable
9:
Disabledecoupled
→
Disable
10:
Enablegsafe
→
Toggle
11:
Disablegsafe
→
Onenabled
12:
Enableesp
→
Ondisabled
13:
Disableesp
→
Lockself
14:
Unlockself
15:
Reportlock
16:
Reportunlock
17:
Sync
18:
Reporterror
19:
Repair
20:
Button1
21:
Button2
22:
Button
23:
Seatenter
24:
Seatexit
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_External_Docking)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equiptowear
3:
Store
→
Openinventoryui
4:
Equiptowear
→
Openlootingui
5:
Carry
6:
Drop
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_ORIG_100i_JumpDrive)
Changed
22 changes
stdItem
Interactions
0:
Openhatch
→
Offhandequiptosuit
1:
Closehatch
→
Store
2:
Print
→
Offhandstore
3:
Resourcesprovided
→
Drop
4:
Awaitingresources
→
Carrylowered
5:
Enjoyscreen
→
Inspect
6:
Continue
→
Place
7:
Cancel
→
Consume
8:
Confirm
→
Holdready
9:
Opencontainer
→
Equiptosuit
10:
Hazardwarning_cancel
11:
Hazardwarning_proceed
12:
Verification_continue
13:
Reset
14:
Holdready
15:
Equiptosuit
16:
Offhandequiptosuit
17:
Store
18:
Offhandstore
19:
Drop
20:
Carrylowered
21:
Inspect
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_100i)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equiptowear
3:
Store
→
Carry
4:
Equip
→
Drop
5:
Openlootingui
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP)
Changed
34 changes
stdItem
Interactions
0:
Depth2laseron
→
Place
1:
Depth1Laseron
→
Open
2:
Debug_charge3
→
Close
3:
Debug_advance_depth_now
→
Opencomplete
4:
Wait
→
Closecomplete
5:
Seetowintro
→
Print
6:
Pickup
→
Createammo
7:
Place
→
Tryejectcargobox
8:
Drop
→
Request
9:
Ladderopen
→
Elevatorarrived
10:
Ladderclose
→
Activate remote camera
11:
Canopyopen
→
Turret_gyro_mode
12:
Canopyclose
→
Liedown
13:
Seatenterladder
→
Sit
14:
Seatexitladder
→
Exit
15:
Seatenterzerog
→
Sleep
16:
Seatexitzerog
→
Situp
17:
Inventory_open
→
Escpodlowerrightenter
18:
Inventory_close
→
Escpodlowerrightexit
19:
Loot
→
Savegamelogoutlr
20:
Driverseatenter
→
Openinventoryui
21:
Driverseatexit
→
Openlootingui
22:
Bonnet_open
→
Deployrequest
23:
Bonnet_close
→
Retractrequest
24:
Fuelport_open
→
Next
25:
Fuelport_close
→
Previous
26:
Grille_open
→
Left_scan
27:
Grille_close
→
Left_extract
28:
Step_deploy
→
Left_fracture
29:
Step_retract
→
Deactivate
30:
Boot_open
→
Refill ammo
31:
Boot_close
→
Pick up
32:
Door_open
→
Medpen
33:
Door_close
Door
(Door_RN_NoRoomConnector_Exterior_GAMA_Railen_GroundFuel)
Changed
29 changes
stdItem
Interactions
0:
Onattach
→
Close
1:
Ondetach
→
Open
2:
Reset
→
Activate pump
3:
Carrylowered
→
Detach
4:
Drop
→
Purge
5:
Inspect
→
Request
6:
Place
→
Elevatorarrived
7:
Equip
→
Pilotenter
8:
Offhandequip
→
Pilotexit
9:
Store
→
Pilotentereva
10:
Offhandstore
→
Pilotexiteva
11:
Activate
→
Inventory_open
12:
Seatenter
→
Inventory_close
13:
Seatexit
→
Loot
14:
Lightson
→
Seatenter
15:
Lightsoff
→
Seatexit
16:
Hailtarget
→
Copilotseatenter
17:
Acceptcall
→
Copilotseatexit
18:
Declinecall
→
Suprightseatenter
19:
Endcall
→
Suprightseatexit
20:
Supportseat_enter
→
Captainseatenter
21:
Supportseat_exit
→
Captainseatexit
22:
On
→
Seatenterright
23:
Off
→
Seatenterleft
24:
Rear_cargo_open
→
Place
25:
Rear_cargo_close
→
Pickup
26:
Fuel_open
→
Poweron
27:
Fuel_close
28:
Personalstorage_open
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_hab_toilet_door)
Changed
17 changes
stdItem
Interactions
0:
Retract
→
Open
1:
Extend
→
Close
2:
Keypadsuccess
→
Hack
3:
Open
→
Repair
4:
Close
→
Syncopen
5:
Onunlocked
→
Syncclose
6:
Lockeddisplay
→
Opencomplete
7:
Unlocktrigger
→
Closecomplete
8:
Place_fuse
→
Openhatch
9:
Fix
→
Closehatch
10:
Break
→
Item
11:
Onenter_damagestate_damaged
→
Item2
12:
Item3
13:
Item4
14:
Print
15:
Resourcesprovided
16:
Awaitingresources
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_Toilet)
Changed
21 changes
stdItem
Interactions
0:
Holdready
→
Carry
1:
Equiptosuit
→
Place
2:
Offhandequiptosuit
→
Drop
3:
Store
→
Stow
4:
Offhandstore
→
Inspect
5:
Drop
6:
Carrylowered
7:
Inspect
8:
Place
9:
Grip
10:
Release
11:
Deploy
12:
Retract
13:
Deploycomplete
14:
Retractcomplete
15:
Deploytrigger
16:
Retracttrigger
17:
Deployrequest
18:
Retractrequest
19:
Gatedeploy
20:
Allowdeploy
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Redeemer)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Carry
1:
Carry
→
Drop
2:
Drop
→
Place
3:
Place
→
Store
4:
Store
→
Equiptowear
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Docking)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Equip
1:
Store
→
Openlootingui
2:
Equip
→
Carry
3:
Openlootingui
→
Drop
4:
Carry
→
Place
5:
Drop
→
Store
Door
(Door_RN_RoomConnector_Breachable_OpenClose_GAMA_Tyilui_Elevator_Door)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Openlootingui
1:
Equip
→
Carry
2:
Openlootingui
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
5:
Place
→
Equip
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_ARGO_MOTH_Personnel)
Changed
34 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Pausetimer
1:
Seatenter
→
Leverdown
2:
Seatexit
→
Finshedtimer
3:
Copilotseatenter
→
Reset
4:
Copilotseatexit
→
Advancedepth
5:
Tbleftseatenter
→
Damage
6:
Tbleftseatexit
→
Depth3laseron
7:
Tbrightseatenter
→
Depth2laseron
8:
Tbrightseatexit
→
Depth1laseron
9:
Enter
→
Debug_charge3
10:
Exit
→
Debug_advance_depth_now
11:
Savegamelogout
→
Wait
12:
Openinventoryui
→
Seetowintro
13:
Close
→
Pickup
14:
Openlootingui
→
Place
15:
Ladderopen
→
Drop
16:
Ladderclose
→
Ladderopen
17:
Canopyopen
→
Ladderclose
18:
Canopyclose
→
Canopyopen
19:
Seatenterzerog
→
Canopyclose
20:
Radar_open
→
Seatenterladder
21:
Radar_close
→
Seatexitladder
22:
Quantumdrive_open
→
Seatenterzerog
23:
Quantumdrive_close
→
Seatexitzerog
24:
Shieldgen_left_open
→
Inventory_open
25:
Shieldgen_left_close
→
Inventory_close
26:
Shieldgen_right_open
→
Loot
27:
Shieldgen_right_close
→
Driverseatenter
28:
Open
→
Driverseatexit
29:
Lock
→
Bonnet_open
30:
Override
→
Bonnet_close
31:
Fuelport_open
32:
Fuelport_close
33:
Grille_open
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor_Left)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Acceptcontract
1:
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop
Door
(Door_RN_RoomConnector_Exterior_VNCL_Stinger_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Pilotladderexit
→
Close
1:
Copilotladderenter
→
Startfire
2:
Copilotladderexit
→
Stopfire
3:
Pilotcanopyenter
→
Setlighton
4:
Pilotcanopyexit
→
Setlightoff
5:
Copilotcanopyenter
→
Togglelight
6:
Copilotcanopyexit
→
Pickup
7:
Inventory_open
→
Place
8:
Loot
→
Ladderopen
9:
Open
→
Ladderclose
10:
Close
→
Canopyopen
11:
Toggle
→
Canopyclose
12:
Lock
→
Seatenterladder
13:
Openfinished
→
Seatexitladder
14:
Closefinished
→
Seatenterzerog
15:
Carry
→
Seatexitzerog
16:
Drop
→
Inventory_open
17:
Place
→
Inventory_close
18:
Activate remote camera
→
Avionics_open
19:
Startgrinder
→
Avionics_close
20:
Stopgrinder
→
Fuelport_open
21:
Deploycomplete
→
Fuelport_close
22:
Retractcomplete
→
Panel_right_open
23:
Retrieve
→
Panel_right_close
24:
Idle
→
Panel_left_open
25:
Opencomplete
→
Panel_left_close
26:
Closecomplete
→
Loot
27:
Seatenter
→
Openinventory
28:
Seatexit
→
Opensidefuel
29:
Closesidefuel
30:
Pick up
31:
Setlightson
32:
Setlightsoff
33:
Setlightslow
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MPUV_Cargo_Right)
Changed
34 changes
stdItem
Interactions
0:
Close
→
Proximitysensorattached
1:
Useconsole
→
Open
2:
Shopidle
→
Close
3:
Openinnerdoor
→
Change
4:
Closealldoors
→
Movetoopen
5:
Openinnerdoorfinished
→
Movetoclose
6:
Closeinnerdoorfinished
→
Seatenter
7:
Pilotenter
→
Seatexit
8:
Pilotexit
→
Guide_ship
9:
Pilotdeploydashboard
→
Pull(wasclose)
10:
Pilotretractdashboard
→
Locked
11:
Activate remote camera
→
Showbutton
12:
Turret_gyro_mode
→
Hidebutton
13:
Toptobottom
→
Pressbutton
14:
Bottomtotop
→
Opentop
15:
Snaptobottomstate
→
Closetop
16:
Snaptotopstate
→
Openbottom
17:
Cycleturretposition
→
Closebottom
18:
Dispenseropen
→
Opentriggertop
19:
Dispenserclose
→
Closetriggerbottom
20:
Ejectcargobox
→
Opentriggerbottom
21:
Conveyorreset
→
Closetriggertop
22:
Onconveyordeployed
→
Activate
23:
Onconveyorretracted
→
Deactivate
24:
Resourcetobusy
→
Place
25:
Resourcetoidle
→
Unlock
26:
Ladderenter
→
Lock
27:
Ladderexit
28:
Ladderopen
29:
Ladderclose
30:
Fuelport_open
31:
Fuelport_close
32:
On
33:
Off
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor)
Changed
29 changes
stdItem
Interactions
0:
Doorclose
→
Requestdescent
1:
Place
→
Elevatorarrived
2:
Open
→
Lower
3:
Close
→
Extend
4:
Trigger_dooropen
→
Retract
5:
Trigger_doorclose
→
Raise
6:
Trigger_doorlock
→
Stepthrough
7:
Trigger_doorunlock
→
Requestfloor0
8:
Cargodeploy
→
Requestfloor1
9:
Cargoretract
→
Requestfloor2
10:
Opencomplete
→
Requestfloor3
11:
Closecomplete
→
Requestfloor4
12:
Enableproximitysensor
→
Requestsurface
13:
Disableproximitysensor
→
Place
14:
Turretenter
→
Open
15:
Turretexit
→
Close
16:
Seatenter
→
Opencomplete
17:
Seatexit
→
Closecomplete
18:
Destination_a
→
Take
19:
Destination_b
→
Activate
20:
Destination_c
→
Kopionconsumed
21:
Elevatorarrived
→
Humanconsumed
22:
Stepthrough
→
Consumed
23:
Turretenter
24:
Turretexit
25:
Turret_hatch_left_open
26:
Turret_hatch_left_close
27:
Requestascent
28:
Pickup
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP)
Changed
34 changes
stdItem
Interactions
0:
Shopidle
→
Jumpdrive_open
1:
Escpodupperrightenter
→
Jumpdrive_close
2:
Escpodupperrightexit
→
Cooler_right_open
3:
Savegamelogoutur
→
Cooler_right_close
4:
On
→
Power_panel_left_open
5:
Off
→
Power_panel_left_close
6:
Place
→
Power_panel_right_open
7:
Deployrails
→
Power_panel_right_close
8:
Retractrails
→
Cooler_left_open
9:
Deployelevator
→
Cooler_left_close
10:
Retractelevator
→
Life_support_open
11:
Lock_interactions
→
Life_support_close
12:
Unlock_interactions
→
Seatenterladder_gunner
13:
Carry
→
Seatenterzerog_gunner
14:
Drop
→
Seatexitladder_gunner
15:
Inspect
→
Seatexitzerog_gunner
16:
Store
→
Shield_generator_open
17:
Offhandstore
→
Shield_generator_close
18:
Requestascent
→
Avionics_open
19:
Elevatorarrived
→
Avionics_close
20:
Seatenter
→
Battery_open
21:
Seatexit
→
Battery_close
22:
Seatenter_right
→
Openinventoryui
23:
Seatexit_right
→
Close
24:
Seatenter_zerog
→
Openlootingui
25:
Seatexit_zerog
→
Accesscargogrid
26:
Canopyopen
→
Hack
27:
Canopyclose
→
Hacked
28:
Take
→
Work
29:
Activate remote camera
→
Open
30:
Turret_gyro_mode
→
Opencomplete
31:
Closecomplete
32:
Seatenter
33:
Seatexit
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Spirit)
Changed
33 changes
stdItem
Interactions
0:
Open
→
Turret_gyro_mode
1:
Close
→
Open
2:
Toggle
→
Close
3:
Lock
→
Place
4:
Openfinished
→
Seatenter_left
5:
Closefinished
→
Seatexit_left
6:
Activate remote camera
→
Seatenter_right
7:
Turret_gyro_mode
→
Seatexit_right
8:
Place
→
Seatenter_zerog
9:
Refill ammo
→
Seatexit_zerog
10:
Pick up
→
Radar_panel_open
11:
Medpen
→
Radar_panel_close
12:
Refill grenades
→
Cooler_panel_open
13:
Swap outfit
→
Cooler_panel_close
14:
Openinnerdoor
→
Powerplant_panel_open
15:
Closealldoors
→
Powerplant_panel_close
16:
Openinnerdoorfinished
→
Storage_panel_open
17:
Closeinnerdoorfinished
→
Storage_panel_close
18:
Turnon
→
Fuel_panel_open
19:
Turnoff
→
Fuel_panel_close
20:
Sit
→
Relay_panel_open
21:
Use
→
Relay_panel_close
22:
Ascend
→
Openinventoryui
23:
Descend
→
Openlootingui
24:
Elevatorarrived
→
Lock
25:
Stand-console_idle_medium
→
Override
26:
Startchargeinteraction
→
Stepthrough
27:
Cancelchargeinteraction
→
Toggle
28:
Disperseinteraction
→
Unlock
29:
Setjammerswitchon
→
Overrideclose
30:
Setjammerswitchoff
31:
Maindeviceswitchon
32:
Maindeviceswitchoff
Door
(Door_RN_RoomConnector_Exterior_Intrepid_CargoLift_right)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Openinventoryui
→
Place
3:
Openlootingui
→
Store
4:
Carry
→
Equiptowear
5:
Drop
→
Openinventoryui
6:
Place
→
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP_Vanguard_Ramp)
Changed
9 changes
stdItem
Interactions
0:
Acceptcontract
→
Unlockdoorinteraction
1:
Enable
→
Dooropenlightinteraction
2:
Disable
→
Doorclosedlightinteraction
3:
Toggle
→
Place
4:
Open
5:
Close
6:
Openlootingui
7:
Extend
8:
Retract
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MISC_Starlite)
Changed
33 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Blast_hazard-temp
1:
Place
→
Charging_hazard-temp
2:
Open
→
Preparehowitzer
3:
Close
→
Login
4:
Dooropen
→
Vaultleft
5:
Doorclose
→
Vaultright
6:
Opencomplete
→
Closealldoors
7:
Closecomplete
→
Openinnerdoor
8:
Useconsole
→
Openinnerdoorfinished
9:
Place
→
Closeinnerdoorfinished
10:
Use
→
Place
11:
Pilot_enter_front
→
Open
12:
Pilot_exit_front
→
Close
13:
Pilot_enter_rear
→
Set_dooropenstate_closed
14:
Pilot_exit_rear
→
Set_dooropenstate_opening
15:
Cockpit_glass_open
→
Set_dooropenstate_opened
16:
Cockpit_glass_close
→
Set_dooropenstate_closing
17:
Pilot_enter_zerog
→
Set_doorlockstate_doorunlocked
18:
Pilot_exit_zerog
→
Set_doorlockstate_doorlocked
19:
Lock
→
Set_proximitysensorenabledstate_proximitysensorenabled
20:
Override
→
Set_proximitysensorenabledstate_proximitysensordisabled
21:
Stepthrough
→
Set_proximitysensorstate_proximitysensorunoccupied
22:
Toggle
→
Set_proximitysensorstate_proximitysensoroccupied
23:
Unlock
→
Passengerseatenter
24:
Overrideclose
→
Passengerseatexit
25:
Opentrigger
→
Door_open
26:
Openself
→
Door_close
27:
Turretenter
28:
Turretexit
29:
Disarm
30:
Boom
31:
Request
32:
Elevatorarrived
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_ARGO_MOTH_RearElevator)
Changed
34 changes
stdItem
Interactions
0:
Pilotenter
→
Inspect
1:
Pilotexit
→
Place
2:
Open
→
Store
3:
Close
→
Turretenter
4:
Requestascent
→
Turretexit
5:
Elevatorarrived
→
Pilot_enter
6:
Cancelstop
→
Pilot_exit
7:
Togglepower
→
Pump
8:
Carry
→
Activate
9:
Drop
→
Open
10:
Place
→
Retrieve
11:
Inspect
→
Opendoor
12:
Store
→
Closedoor
13:
Lock
→
Enableproximitysensor
14:
Override
→
Disableproximitysensor
15:
Stepthrough
→
Lockdoor
16:
Toggle
→
Unlockdoor
17:
Unlock
→
Opencomplete
18:
Overrideclose
→
Closecomplete
19:
Opencomplete
→
Syncopen
20:
Closecomplete
→
Syncclose
21:
Opentrigger
→
Hidelocks
22:
Openself
→
Synclock
23:
Allowopen
→
Syncunlock
24:
Locktrigger
→
Lightson
25:
Unlocktrigger
→
Lightsoff
26:
Lockself
→
Lightslow
27:
Unlockself
→
Lightsalarm
28:
Openrequest
→
Idle
29:
Closerequest
→
On
30:
Closetrigger
→
Off
31:
Closeself
→
Toggle
32:
Proccliptriggeredleverdown
33:
Proccliptriggeredleverup
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IgnoreController)
Changed
32 changes
stdItem
Interactions
0:
Insert
→
Closecomplete
1:
Eject
→
Elevatordooropen
2:
Pilotenter
→
Elevatordoorclose
3:
Pilotexit
→
Override
4:
Turretenter
→
Activate remote camera
5:
Turretexit
→
Turret_gyro_mode
6:
Turretenter180
→
Seatenter
7:
Place
→
Seatexit
8:
Pickup
→
Copilotseatenter
9:
Drop
→
Copilotseatexit
10:
Dockingportopen
→
Tbleftseatenter
11:
Dockingportclose
→
Tbleftseatexit
12:
Deactivate
→
Tbrightseatenter
13:
Sidedooropen
→
Tbrightseatexit
14:
Sidedoorclose
→
Enter
15:
Sidedoorenter
→
Exit
16:
Sidedoorexit
→
Savegamelogout
17:
Sidedoorenterzerog
→
Openinventoryui
18:
Sidedoorexitzerog
→
Close
19:
Powerplantopen
→
Openlootingui
20:
Powerplantclose
→
Ladderopen
21:
Openinventoryui
→
Ladderclose
22:
Openlootingui
→
Canopyopen
23:
Close
→
Canopyclose
24:
Accesscargogrid
→
Seatenterzerog
25:
Requestdescent
→
Radar_open
26:
Elevatorarrived
→
Radar_close
27:
Lower
→
Quantumdrive_open
28:
Extend
→
Quantumdrive_close
29:
Retract
→
Shieldgen_left_open
30:
Shieldgen_left_close
31:
Shieldgen_right_open
Door
(Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Airlock_Inner_Door)
Changed
34 changes
stdItem
Interactions
0:
Closedoor2
→
Sit_7
1:
Initializedifferential
→
Sit_8
2:
Countdown
→
Sit_9
3:
Playbuttonpressed
→
Sit_10
4:
Cooldown
→
Sit_11
5:
Activaterelay
→
Seatenter
6:
Deactivaterelay
→
Seatexit
7:
Focusinteraction
→
Trigger_startusing
8:
Setdropshipstate_notenroute
→
Trigger_idle
9:
Setdropshipstate_enroute
→
Trigger_stopusing
10:
Turretdooropen
→
Trigger_dormant
11:
Turretdoorclose
→
Turretenter
12:
Turretentergroundleft
→
Turretexit
13:
Turretentergroundright
→
Output_scu
14:
Turretentergroundfront
→
Observe
15:
Turretexitground
→
Jump
16:
Turretseatenterzerogleft
→
Off
17:
Turretseatenterzerogright
→
On
18:
Turretseatexitzerog
→
Openinnerdoor
19:
Openinventoryui
→
Closealldoors
20:
Openlootingui
→
Openinnerdoorfinished
21:
Turretenter
→
Closeinnerdoorfinished
22:
Turretexit
→
Openleftdoor
23:
Turretenter180
→
Closeleftdoor
24:
Activate remote camera
→
Openrightdoor
25:
Turret_gyro_mode
→
Closerightdoor
26:
Place
→
Seatenterleft
27:
Open
→
Seatexitleft
28:
Close
→
Seatenterright
29:
Opencomplete
→
Seatexitright
30:
Closecomplete
→
Seatenterleftzerog
31:
Idle_search
→
Seatexitleftzerog
32:
Ascend
→
Seatenterrightzerog
33:
Descend
→
Seatexitrightzerog
Door
(Door_RN_RoomConnector_Exterior_DRAK_Clipper_Lift)
Changed
34 changes
stdItem
Interactions
0:
Leftexitladder
→
Opendoor1
1:
Leftenterzerog
→
Opendoor2
2:
Leftexitzerog
→
Cycledoor1
3:
Rightladderopen
→
Cycledoor2
4:
Rightladderclose
→
Closedoor1
5:
Rightenterladder
→
Closedoor2
6:
Rightexitladder
→
Initializedifferential
7:
Rightenterzerog
→
Countdown
8:
Rightexitzerog
→
Playbuttonpressed
9:
Inventory_open
→
Cooldown
10:
Loot
→
Activaterelay
11:
Place
→
Deactivaterelay
12:
Pick up
→
Focusinteraction
13:
Activate remote camera
→
Setdropshipstate_notenroute
14:
Turret_gyro_mode
→
Setdropshipstate_enroute
15:
Shiptransformextend
→
Turretdooropen
16:
Shiptransformretract
→
Turretdoorclose
17:
Shiptransformcycle
→
Turretentergroundleft
18:
Open
→
Turretentergroundright
19:
Close
→
Turretentergroundfront
20:
Turretenter
→
Turretexitground
21:
Turretexit
→
Turretseatenterzerogleft
22:
Trigger
→
Turretseatenterzerogright
23:
Consume
→
Turretseatexitzerog
24:
Wash
→
Openinventoryui
25:
Toilet
→
Openlootingui
26:
Exit
→
Turretenter
27:
Opendoor
→
Turretexit
28:
Closedoor
→
Turretenter180
29:
Opentoilet
→
Activate remote camera
30:
Closetoilet
→
Turret_gyro_mode
31:
Place
32:
Open
33:
Close
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Gama_Syulen_Entrance)
Changed
34 changes
stdItem
Interactions
0:
Claim
→
Gate_close
1:
Retrieve
→
Set_pressurenormalized
2:
Opendoor
→
Set_pressuredifferential
3:
Closedoor
→
Setstate_powered
4:
Cleanup
→
Setstate_unpowered
5:
Ladderopen
→
Setstate_blocked
6:
Ladderclose
→
Setstate_unblocked
7:
Canopyopen
→
Setstate_noaccess
8:
Canopyclose
→
Setstate_access
9:
Seatenterladder
→
Pressurecycle
10:
Seatexitladder
→
Pressurecyclecomplete
11:
Seatenterzerog
→
Set_airlockconnected
12:
Seatexitzerog
→
Copilotseatenter
13:
Inventory_open
→
Copilotseatexit
14:
Inventory_close
→
15:
Loot
→
2
16:
Dooropen
→
3
17:
Doorclose
→
4
18:
Ascentrequest
→
5
19:
Descentrequest
→
6
20:
Cancelstop
→
7
21:
Gatewayopen
→
8
22:
Open
→
9
23:
Close
→
Correctcode
24:
Pilotenter
→
Resetentity
25:
Pilotexit
→
Poweron
26:
Openinnerdoor
→
Poweroff
27:
Closealldoors
→
Onsuccess
28:
Openinnerdoorfinished
→
Enter
29:
Closeinnerdoorfinished
→
Alignmentcomplete
30:
Poweron
→
Success
31:
Poweroff
→
Carry
32:
Sharedinteractionattached
→
Drop
33:
Sharedinteractiondetached
Door
(Door_RN_RoomConnector_Exterior_MISC_Starlancer_DockInt)
Changed
32 changes
stdItem
Interactions
0:
Setmisfire_minor
→
Closealldoors
1:
Setmisfire_major
→
Lockalldoors
2:
Setmisfire_catastrophic
→
Unlockalldoors
3:
Use
→
Halfopenalldoors
4:
On
→
Eject
5:
Off
→
Close
6:
Reset
→
Stepthrough
7:
Pickup
→
Place
8:
Dropoff
→
Open
9:
Place
→
Close
10:
Openhatch
→
Opencomplete
11:
Closehatch
→
Closecomplete
12:
Lean
→
Destination_a
13:
Openinnerdoor
→
Destination_b
14:
Closealldoors
→
Elevatorarrived
15:
Openinnerdoorfinished
→
Trigger_dooropen
16:
Closeinnerdoorfinished
→
Trigger_doorclose
17:
Retractrequest
→
Trigger_doorlock
18:
Deployrequest
→
Trigger_doorunlock
19:
Requesttop
→
Toggle
20:
Requestbottom
→
Lock
21:
Elevatorarrived
→
Openfinished
22:
Requestmiddle
→
Closefinished
23:
Lighton
→
Jump
24:
Lightoff
→
Sit
25:
Ladderopen
→
Seatenter
26:
Ladderclose
→
Seatexit
27:
Frontcanopyopen
→
Activate remote camera
28:
Frontcanopyclose
→
Turret_gyro_mode
29:
Rearcanopyopen
30:
Rearcanopyclose
31:
Pilotladderenter
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Starlite)
Changed
33 changes
stdItem
Interactions
0:
Seatenterzerog_right
→
Attach
1:
Seatexitzerog_right
→
Store
2:
Openinventory
→
Drop
3:
Loot
→
Carry
4:
Request
→
Inspect
5:
Elevatorarrived
→
Open
6:
Driverseatenter
→
Close
7:
Driverseatexit
→
Toggle
8:
Bonnet_open
→
Lock
9:
Bonnet_close
→
Openfinished
10:
Fuelport_open
→
Closefinished
11:
Fuelport_close
→
Counter_idle
12:
Grille_open
→
Override
13:
Grille_close
→
Stepthrough
14:
Boot_open
→
Unlock
15:
Boot_close
→
Overrideclose
16:
Glow
→
Opencomplete
17:
Dissolve
→
Closecomplete
18:
Reset
→
Opentrigger
19:
Ladderopen
→
Openself
20:
Ladderclose
→
Allowopen
21:
Canopyopen
→
Locktrigger
22:
Canopyclose
→
Unlocktrigger
23:
Seatenterladder
→
Lockself
24:
Seatexitladder
→
Unlockself
25:
Seatenterzerog
→
Openrequest
26:
Seatexitzerog
→
Closerequest
27:
Dashboarddeploy
→
Closetrigger
28:
Dashboardretract
→
Closeself
29:
Inventory_open
→
Allowclose
30:
Inventory_close
31:
Useconsole
32:
Claimbutton
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MRAI_Guardian_MX_Elevator)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Store
1:
Store
→
Equiptowear
2:
Equiptowear
→
Carry
3:
Carry
→
Drop
4:
Drop
→
Place
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Meteor)
Changed
34 changes
stdItem
Interactions
0:
Place
→
Closeinnerdoorfinished
1:
Refill ammo
→
Poweron
2:
Pick up
→
Poweroff
3:
Medpen
→
Sharedinteractionattached
4:
Refill grenades
→
Sharedinteractiondetached
5:
Swap outfit
→
Pilotenter
6:
Seatenter
→
Pilotexit
7:
Seatexit
→
Open
8:
Activate remote camera
→
Close
9:
Turret_gyro_mode
→
Requestascent
10:
Makecoffee
→
Elevatorarrived
11:
On
→
Cancelstop
12:
Off
→
Togglepower
13:
Pilotenter
→
Carry
14:
Pilotexit
→
Drop
15:
Canopyopen
→
Place
16:
Canopyclose
→
Inspect
17:
Seat_deploy
→
Store
18:
Seat_retract
→
Lock
19:
Weaponrack_deploy
→
Override
20:
Weaponrack_retract
→
Stepthrough
21:
Dashboarddeploy
→
Toggle
22:
Dashboardretract
→
Unlock
23:
Openweaponracklarge
→
Overrideclose
24:
Closeweaponracklarge
→
Opencomplete
25:
Opencomponentpanelrr
→
Closecomplete
26:
Closecomponentpanelrr
→
Opentrigger
27:
Opencomponentpanelrc
→
Openself
28:
Closecomponentpanelrc
→
Allowopen
29:
Opencomponentpanelrl
→
Locktrigger
30:
Closecomponentpanelrl
→
Unlocktrigger
31:
Opencomponentpanelfr
→
Lockself
32:
Closecomponentpanelfr
33:
Dooropen
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP_Nova)
Changed
12 changes
stdItem
Interactions
0:
Turnon
→
Carrylowered
1:
Turnoff
→
Drop
2:
Turnoninternal
→
Inspect
3:
Turnoffinternal
→
Place
4:
Stow
→
Store
5:
Dooropen
6:
Doorclose
7:
Liedown
8:
Sit
9:
Exit
10:
Sleep
11:
Situp
Door
(Door_RN_RoomConnector_Breachable_OpenClose_VNCL_Stinger_Ramp)
Changed
30 changes
stdItem
Interactions
0:
Vaultright
→
Openbottom
1:
Closealldoors
→
Closebottom
2:
Openinnerdoor
→
Opentop
3:
Openinnerdoorfinished
→
Closetop
4:
Closeinnerdoorfinished
→
Use
6:
Open
→
Placeonhook
7:
Close
→
Pilot_enter
8:
Set_dooropenstate_closed
→
Pilot_exit
9:
Set_dooropenstate_opening
→
Open
10:
Set_dooropenstate_opened
→
Exit
11:
Set_dooropenstate_closing
→
Enter
12:
Set_doorlockstate_doorunlocked
→
Heatinghands
13:
Set_doorlockstate_doorlocked
→
Showbutton
14:
Set_proximitysensorenabledstate_proximitysensorenabled
→
Pressbutton
15:
Set_proximitysensorenabledstate_proximitysensordisabled
→
Reset
16:
Set_proximitysensorstate_proximitysensorunoccupied
→
Turnon
17:
Set_proximitysensorstate_proximitysensoroccupied
→
Turnoff
18:
Passengerseatenter
→
Seatenter
19:
Passengerseatexit
→
Seatexit
20:
Door_open
→
Activate remote camera
21:
Door_close
→
Turret_gyro_mode
22:
Turretenter
→
Close
23:
Turretexit
→
Toggle
24:
Disarm
→
Lock
25:
Boom
→
Openfinished
26:
Request
→
Closefinished
27:
Elevatorarrived
→
Copilotleftenter
28:
Seatenter
→
Copilotleftexit
29:
Seatexit
→
Dockingportopen
30:
Retrieve
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Rear_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Sync
→
Seatenter
1:
Reporterror
→
Seatexit
2:
Repair
→
Activate remote camera
3:
Open
→
Turret_gyro_mode
4:
Close
→
Turretupperenter
5:
Toggle
→
Turretupperexit
6:
Lock
→
Turretlowerenter
7:
Openfinished
→
Turretlowerexit
8:
Closefinished
→
Turretdoors_upperopen
9:
Pilotenter
→
Turretdoors_upperclose
10:
Pilotexit
→
Turretdoors_loweropen
11:
Poweron
→
Turretdoors_lowerclose
12:
Poweroff
→
Onstate_itemportstate_empty
13:
Activate_remote_camera
→
Onstate_itemportstate_filled
14:
Turret_gyro_mode
→
Blast
15:
Ladderopen
→
Open
16:
Ladderclose
→
Close
17:
Canopyopen
→
Toggle
18:
Canopyclose
→
Lock
19:
Seatenterladder_pilot
→
Openfinished
20:
Seatexitladder
→
Closefinished
21:
Seatenterzerog_pilot
→
Ladderopen
22:
Seatexitzerog
→
Ladderclose
23:
Fueltank_open
→
Canopyopen
24:
Fueltank_close
→
Canopyclose
25:
Radar_open
→
Seatenterladder
26:
Radar_close
→
Seatexitladder
27:
Jumpdrive_open
→
Seatenterzerog
28:
Jumpdrive_close
→
Seatexitzerog
29:
Cooler_right_open
→
Inventory_open
30:
Cooler_right_close
→
Inventory_close
31:
Power_panel_left_open
→
Loot
32:
Power_panel_left_close
33:
Power_panel_right_open
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar_NoRoomConnector)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Openinventoryui
→
Place
3:
Openlootingui
→
Store
4:
Carry
→
Equiptowear
5:
Drop
→
Openinventoryui
6:
Place
→
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_CNOU_Nomad_Side)
Changed
28 changes
stdItem
Interactions
0:
Open
→
Closehatch
1:
Close
→
Open
2:
Toggle
→
Close
3:
Lock
→
Place
4:
Openfinished
→
Closed
5:
Closefinished
→
Opened
6:
Counter_idle
→
Request
7:
Override
→
Elevatorarrived
8:
Stepthrough
→
Turnon
9:
Unlock
→
Turnoff
10:
Overrideclose
→
Place
13:
Opentrigger
→
Seatenter
14:
Openself
→
Seatexit
15:
Allowopen
→
Pilot_enter
16:
Locktrigger
→
Pilot_exit
17:
Unlocktrigger
→
Activate remote camera
18:
Lockself
→
Turret_gyro_mode
19:
Unlockself
→
Thresholdstate_initiaize
20:
Openrequest
→
Setthresholdstate_under
21:
Closerequest
→
Setthresholdstate_over
22:
Closetrigger
→
Aimaze
23:
Closeself
→
Carryables
24:
Allowclose
→
Deathmatch
25:
Gate_close
→
Bodydragging
26:
Set_pressurenormalized
→
Foodcourt
27:
Set_pressuredifferential
→
Firehazards
28:
Setstate_powered
29:
Setstate_unpowered
Door
(Door_RN_RoomConnector_Docking_Animator_DRAK_Ironclad_Command_Module)
Changed
33 changes
stdItem
Interactions
0:
Canopyopen
→
Setstate_powered
1:
Canopyclose
→
Setstate_unpowered
2:
Inventory_open
→
Setstate_blocked
3:
Loot
→
Setstate_unblocked
4:
Activate remote camera
→
Setstate_noaccess
5:
Turret_gyro_mode
→
Setstate_access
6:
Withdraw
→
Pressurecycle
7:
Shutdown
→
Pressurecyclecomplete
8:
Cancel
→
Set_airlockconnected
9:
Activate
→
Close_blocked
10:
Deactivate
→
Close_unblocked
11:
Open
→
Seatenter
12:
Close
→
Seatexit
13:
Toptobottom
→
Activate remote camera
14:
Bottomtotop
→
Turret_gyro_mode
15:
Snaptobottomstate
→
Requestfloor0
16:
Snaptotopstate
→
Requestfloor
17:
Cycleturretposition
→
Requestfloor2
18:
Openinventoryui
→
Elevatorarrived
19:
Sit
→
Ascend
20:
Sidedooropen
→
Descend
21:
Sidedoorclose
→
Place
22:
Sidedoorenter
→
Open
23:
Sidedoorexit
→
Close
24:
Turnon
→
Opencomplete
25:
Turnoff
→
Closecomplete
26:
Carry
→
Usetoilet
27:
Drop
→
Exit
28:
Inspect
→
Inputinglasert1
29:
Place
→
Inputinglasert2
30:
Inputinglasert
31:
Inputinglasert4
32:
Activate
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp_Varient)
Changed
27 changes
stdItem
Interactions
0:
Toggle
→
Onenabled
1:
Onenabled
→
Ondisabled
2:
Ondisabled
→
Poweron
5:
Acceptcontract
→
Toggle
6:
Deploy
7:
Retract
8:
Open
9:
Close
10:
Cook
11:
Open
12:
Close
13:
Openlootingui
14:
Place
15:
Openracktrigger
16:
Closeracktrigger
17:
Turnon
18:
Turnoff
19:
Turnoninternal
20:
Turnoffinternal
21:
Stow
22:
Dooropen
23:
Doorclose
24:
Liedown
25:
Sit
26:
Exit
27:
Sleep
28:
Situp
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP_Prowler_Drop)
Changed
32 changes
stdItem
Interactions
0:
Disableesp
→
Dooropen
1:
Enablecruise
→
Doorclose
2:
Disablecruise
→
Carry
3:
Enablevtol
→
Drop
4:
Disablevtol
→
Inspect
5:
Enableproximityassist
→
Place
6:
Disableproximityassist
→
Attach
7:
Shiptransformextend
→
Store
8:
Shiptransformretract
→
Activate
9:
Shiptransformcycle
→
Ascend
10:
Engineon
→
Descend
11:
Engineoff
→
Elevatorarrived
12:
Enabledecoupled
→
Lightson
13:
Disabledecoupled
→
Lightslow
14:
Enablegsafe
→
Requestfloor
15:
Disablegsafe
→
Poweron
16:
Enableesp
→
Poweroff
17:
Reducetimer
18:
Clean_mop
19:
Startcracking
20:
Onglow
21:
Onpiece1dissolved
22:
Onpiece2Dissolved
23:
Onpiece3dissolved
24:
Onpiece4dissolved
25:
Onpiece5dissolved
26:
Onpiece6dissolved
27:
Onpiece78dissolved
28:
Teststartglow
29:
Testpiece
30:
Testpiece
31:
Testpiece
Door
(Door_RN_RoomConnector_Exterior_AEGS_Retaliator_Rear_TorpedoBay)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Openinventoryui
1:
Place
→
Openlootingui
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Openinventoryui
→
Place
5:
Openlootingui
→
Store
6:
Carry
→
Equiptowear
Door
(Door_RN_RoomConnector_Exterior_MISC_Hull_B_Elevator)
Changed
33 changes
stdItem
Interactions
0:
Radar_open
→
Frontcanopyopen
1:
Radar_close
→
Frontcanopyclose
2:
Jumpdrive_open
→
Rearcanopyopen
3:
Jumpdrive_close
→
Rearcanopyclose
4:
Cooler_center_open
→
Pilotladderenter
5:
Cooler_center_close
→
Pilotladderexit
6:
Power_panel_left_open
→
Copilotladderenter
7:
Power_panel_left_close
→
Copilotladderexit
8:
Power_panel_right_open
→
Pilotcanopyenter
9:
Power_panel_right_close
→
Pilotcanopyexit
10:
Inventory_panel_open
→
Copilotcanopyenter
11:
Inventory_panel_close
→
Copilotcanopyexit
12:
Cooler_left_open
→
Inventory_open
13:
Cooler_left_close
→
Loot
14:
Cooler_right_open
→
Open
15:
Cooler_right_close
→
Close
16:
Login
→
Toggle
17:
Seatenter
→
Lock
18:
Seatexit
→
Openfinished
19:
Canopyopen
→
Closefinished
20:
Canopyclose
→
Carry
21:
Seatenterground
→
Drop
22:
Seatexitground
→
Place
23:
Seatenterzerog
→
Activate remote camera
24:
Seatexitzerog
→
Startgrinder
25:
Openinventoryui
→
Stopgrinder
26:
Openlootingui
→
Deploycomplete
27:
Close
→
Retractcomplete
28:
Accesscargogrid
→
Retrieve
29:
Observe
→
Idle
30:
Open
→
Opencomplete
31:
Toggle
32:
Lock
Door
(Door_RN_RoomConnector_Docking_Animator_MISC_Hull_B_Int)
Changed
34 changes
stdItem
Interactions
0:
Attach
→
Outputinglasert1
1:
Store
→
Outputinglasert2
2:
Requestascent
→
Outputinglasert3
3:
Elevatorarrived
→
Outputinglasert4
4:
Opendockingcollarlarge
→
Stoplaser
5:
Closedockingcollarlarge
→
Reset
6:
Sit
→
Onopeningcompleted
7:
Exit
→
Requestascent
8:
Jump
→
Elevatorarrived
9:
Sit_console_a
→
Idle_stare
10:
Sit_console_b
→
Open
11:
Sit_console_c
→
Close
12:
Sit_console_d
→
Toggle
13:
Sit_console_e
→
Lock
14:
Sit_console_f
→
Openfinished
15:
Blad_1_open
→
Closefinished
16:
Blad_2_open
→
Lockerequipall
17:
Blad_3_open
→
Lockerswapall
18:
Canopyopen
→
Dropuserin
19:
Canopyclose
→
Onunlocked
20:
Seatenter
→
Activate remote camera
21:
Seatexit
→
Turret_gyro_mode
22:
Avionicsopen
→
Openinnerdoor
23:
Avionicsclose
→
Closealldoors
24:
Coolerleft_open
→
Openinnerdoorfinished
25:
Coolerleft_close
→
Closeinnerdoorfinished
26:
Coolerright_open
→
Seatenter
27:
Coolerright_close
→
Seatexit
28:
Radar_open
29:
Radar_close
30:
Powerplant_open
31:
Powerplant_close
32:
Groundfuel_open
33:
Groundfuel_close
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor)
Changed
30 changes
stdItem
Interactions
0:
Open
→
Seatenterzerog
1:
Close
→
Seatexitzerog
2:
Activate remote camera
→
Inventory_open
3:
Turret_gyro_mode
→
Loot
4:
Ascend
→
Ramp_open
5:
Descend
→
Ramp_close
6:
Elevatorarrived
→
Dooropen
7:
Lights_poweron
→
Doorclose
8:
Lights_poweroff
→
Place
9:
Triggermisfire
→
Open
10:
Place
→
Close
11:
Placeitem
→
Trigger_dooropen
12:
Openinnerdoor
→
Trigger_doorclose
13:
Closealldoors
→
Trigger_doorlock
14:
Openinnerdoorfinished
→
Trigger_doorunlock
15:
Closeinnerdoorfinished
→
Cargodeploy
16:
Seatenter
→
Cargoretract
17:
Seatexit
→
Opencomplete
18:
Copilotenter
→
Closecomplete
19:
Copilotexit
→
Enableproximitysensor
20:
Copilotentereva
→
Disableproximitysensor
21:
Copilotexiteva
→
Turretenter
22:
Openhatch
→
Turretexit
23:
Closehatch
→
Seatenter
24:
Closed
→
Seatexit
25:
Opened
→
Destination_a
26:
Request
→
Destination_b
27:
Destination_c
28:
Elevatorarrived
29:
Stepthrough
Door
(Door_RN_RoomConnector_Exterior_MISC_Starlancer_Cargo)
Changed
34 changes
stdItem
Interactions
0:
Cascadecompleted
→
Seatexit
1:
Misfiretrigger
→
Seatenterzerog
2:
Misfirerequest
→
Seatexitzerog
3:
Setmisfire_none
→
Ladderopen
4:
Setmisfire_trivial
→
Ladderclose
5:
Setmisfire_minor
→
Canopyopen
6:
Setmisfire_major
→
Canopyclose
7:
Setmisfire_catastrophic
→
Inventory_open
8:
Seatenter
→
Loot
9:
Seatexit
→
Activate remote camera
10:
Seatenter_right
→
Turret_gyro_mode
11:
Seatexit_right
→
Withdraw
12:
Seatenter_zerog
→
Shutdown
13:
Seatexit_zerog
→
Cancel
14:
Screendeploy
→
Activate
15:
Screenretract
→
Deactivate
16:
Opencowling
→
Open
17:
Closecowling
→
Close
18:
Openwindshield
→
Toptobottom
19:
Closewindshield
→
Bottomtotop
20:
Opennacelle
→
Snaptobottomstate
21:
Closenacelle
→
Snaptotopstate
22:
Sit_0
→
Cycleturretposition
23:
Sit_1
→
Openinventoryui
24:
Sit_
→
Sit
25:
Sit_3
→
Sidedooropen
26:
Sit_4
→
Sidedoorclose
27:
Sit_5
→
Sidedoorenter
28:
Sit_6
→
Sidedoorexit
29:
Sit_7
→
Turnon
30:
Sit_8
→
Turnoff
31:
Sit_9
32:
Sit_10
33:
Sit_11
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Starlancer_TAC)
Changed
33 changes
stdItem
Interactions
0:
Turnover
→
Debug_charge3
1:
Openinventoryui
→
Enter_on_state
2:
Unrestrain
→
Enter_off_state
3:
Swapoutfit
→
User_start
4:
Restrain
→
User_stop
5:
Openlootingui
→
Insert
6:
Consumeactor
→
Eject
7:
Turnon
→
Pilotenter
8:
Turnoff
→
Pilotexit
9:
Seatenterright
→
Turretenter
10:
Seatenterleft
→
Turretexit
11:
Seatexit
→
Turretenter180
13:
Open
→
Pickup
14:
Close
→
Drop
15:
Opencomplete
→
Dockingportopen
16:
Closecomplete
→
Dockingportclose
17:
Tophatchopen
→
Deactivate
18:
Tophatchclose
→
Sidedooropen
19:
Tophatchenter
→
Sidedoorclose
20:
Tophatchexit
→
Sidedoorenter
21:
Ladderopen
→
Sidedoorexit
22:
Ladderclose
→
Sidedoorenterzerog
23:
Canopyopen
→
Sidedoorexitzerog
24:
Canopyclose
→
Powerplantopen
25:
Seatenterladder
→
Powerplantclose
26:
Seatexitladder
→
Openinventoryui
27:
Seatenterzerog
→
Openlootingui
28:
Seatexitzerog
→
Close
29:
Inventory_open
→
Accesscargogrid
30:
Loot
31:
Ramp_open
32:
Ramp_close
33:
Dooropen
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_Entrance)
Changed
35 changes
stdItem
Interactions
0:
Setlagpips
→
Seatexitladder
1:
Setleadpips
→
Seatenterzerog_left
2:
Setgimballock
→
Seatexitzerog_left
3:
Setfreegimbal
→
Groundfuel_open
4:
Setaimassist
→
Groundfuel_close
5:
Setstaggeredfire
→
Storage_open
6:
Setsynchronousfire
→
Storage_close
7:
Fireweapongroup1
→
Seatenterzerog_right
8:
Fireweapongroup2
→
Seatexitzerog_right
9:
Right_scan
→
Openinventory
10:
Right_extract
→
Loot
11:
Right_fracture
→
Request
12:
Capture
→
Elevatorarrived
13:
Stop
→
Driverseatenter
14:
Enter
→
Driverseatexit
15:
Exit
→
Bonnet_open
16:
Rummage
→
Bonnet_close
17:
Place
→
Fuelport_open
18:
Open
→
Fuelport_close
19:
Close
→
Grille_open
20:
Pickup
→
Grille_close
21:
Open
→
Boot_open
22:
Shiptransformextend
→
Boot_close
23:
Shiptransformretract
→
Glow
24:
Shiptransformcycle
→
Dissolve
25:
Requestfloor0
→
Reset
26:
Requestfloor1
→
Ladderopen
27:
Requestfloor
→
Ladderclose
28:
Requestfloor
→
Canopyopen
29:
Requestfloor4
→
Canopyclose
30:
Elevatorarrived
→
Seatenterladder
31:
Requestsurface
→
Seatenterzerog
32:
Applydamagemap
→
Seatexitzerog
33:
Sharedinteractiondamaged
→
Dashboarddeploy
34:
Dashboardretract