Version Changelog
S71 "Ascension" Rifle
(gmni_rifle_ballistic_01_iae2023)
Changed
13 changes
stdItem
Interactions
0:
Store
→
Disableproximityassist
1:
Offhandstore
→
Engineon
2:
Blinkinglight_notshown
→
Engineoff
3:
Stopblinking_notshown
→
Enabledecoupled
4:
Disablechipinteractions
→
Disabledecoupled
5:
Enablechipinteractions
→
Enablegsafe
6:
Insert
→
Disablegsafe
7:
Carry
→
Enableesp
8:
Drop
→
Disableesp
9:
Inspect
→
Enablecruise
10:
Place
→
Disablecruise
11:
Equip
→
Enablevtol
12:
Offhandequip
→
Disablevtol
C54 "Ochelo" SMG
(gmni_smg_ballistic_01_sf01)
Changed
13 changes
stdItem
Interactions
0:
Purge
→
Leftcomponentsopen
1:
Open
→
Leftcomponentsclose
2:
Close
→
Rightcomponentsopen
3:
Activate pump
→
Rightcomponentsclose
4:
Detach
→
Seatcomponentsopen
5:
Seatcomponentsclose
6:
Seatbackcomponentsopen
7:
Seatbackcomponentsclose
8:
Requestseatcomponentclose
9:
Requestleftcomponentclose
10:
Requestrightcomponentclose
11:
Requestseatbackcomponentclose
12:
Canopyopen
A03 "Lodestone" Sniper Rifle
(gmni_sniper_ballistic_01_urban01)
Changed
8 changes
stdItem
Interactions
0:
Windows_deploy
→
Poweroff
1:
Windows_retract
→
Poweron
2:
Poweron
→
Open
3:
Poweroff
→
Close
4:
Inspectclose
5:
Inspectopen
6:
Exit
7:
Useconsole
F55 "Starchaser" LMG
(gmni_lmg_ballistic_01_purple01)
Changed
6 changes
stdItem
Interactions
0:
Equip
→
Carry
1:
Openlootingui
→
Drop
2:
Carry
→
Place
3:
Drop
→
Store
4:
Place
→
Equip
5:
Store
→
Openlootingui
R97 "Righteous" Shotgun
(gmni_shotgun_ballistic_01_red_black01)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Openinventoryui
2:
Place
→
Openlootingui
3:
Store
→
Carry
4:
Equiptowear
→
Drop
5:
Openinventoryui
→
Place
6:
Openlootingui
→
Store
C54 "Justified" SMG
(gmni_smg_ballistic_01_grey_red01)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Poweron
1:
Activate pump
→
Poweroff
2:
Detach
→
Inspect
3:
Purge
4:
Open
F55 "Alpine Sunset" LMG
(gmni_lmg_ballistic_01_green_red01)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Place
→
Equip
2:
Store
→
Openlootingui
3:
Equip
→
Carry
4:
Openlootingui
→
Drop
5:
Carry
→
Place
S71 "Purgatory Camo" Rifle
(gmni_rifle_ballistic_01_mr01)
Changed
13 changes
stdItem
Interactions
0:
Store
→
Disablevtol
1:
Offhandstore
→
Enableproximityassist
2:
Blinkinglight_notshown
→
Disableproximityassist
3:
Stopblinking_notshown
→
Engineon
4:
Disablechipinteractions
→
Engineoff
5:
Enablechipinteractions
→
Enabledecoupled
6:
Insert
→
Disabledecoupled
7:
Open
→
Enablegsafe
8:
Close
→
Disablegsafe
9:
Pump
→
Enableesp
10:
Open panel
→
Disableesp
11:
Enablecruise
12:
Disablecruise
C54 "Scorched" SMG
(gmni_smg_ballistic_01_firerats01)
Changed
5 changes
stdItem
Interactions
0:
Detach
→
Poweron
1:
Purge
→
Poweroff
2:
Open
→
Inspect
3:
Close
4:
Activate pump
A03 "Scorched" Sniper Rifle
(gmni_sniper_ballistic_01_firerats01)
Changed
7 changes
stdItem
Interactions
0:
Poweron
→
Startgrinder
1:
Poweroff
→
Stopgrinder
2:
Landinglights_overrideon
→
Poweron
3:
Landinglights_overrideoff
→
Poweroff
4:
Landinglights_auto
→
Extlightson
5:
Signal_poweron
→
Extlightsaux
6:
Signal_poweroff
S71 "Hemlock Camo" Rifle
(gmni_rifle_ballistic_01_collector01)
Changed
13 changes
stdItem
Interactions
0:
Close panel
→
Enablevtol
1:
Override
→
Disablevtol
2:
Pump
→
Enableproximityassist
3:
Open
→
Disableproximityassist
4:
Close
→
Engineon
5:
Open panel
→
Engineoff
6:
Enabledecoupled
7:
Disabledecoupled
8:
Enablegsafe
9:
Disablegsafe
10:
Enableesp
11:
Disableesp
12:
Enablecruise
R97 "Scorched" Shotgun
(gmni_shotgun_ballistic_01_firerats01)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Place
1:
Openlootingui
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Openinventoryui
4:
Place
→
Openlootingui
5:
Store
→
Carry
6:
Equiptowear
→
Drop
S71 "Justified" Rifle
(gmni_rifle_ballistic_01_grey_red01)
Changed
13 changes
stdItem
Interactions
0:
Opendoor
→
Engineoff
1:
Closedoor
→
Enabledecoupled
2:
Lockdoor
→
Disabledecoupled
3:
Unlockdoor
→
Enablegsafe
4:
Opencomplete
→
Disablegsafe
5:
Closecomplete
→
Enableesp
6:
Syncopen
→
Disableesp
7:
Syncclose
→
Enablecruise
8:
Synclock
→
Disablecruise
9:
Syncunlock
→
Enablevtol
10:
Processing
→
Disablevtol
11:
Applydamagemap
→
Enableproximityassist
12:
Onstaterepaired
→
Disableproximityassist
C54 "Luckbringer" SMG
(gmni_smg_ballistic_01_green_grey01)
Changed
11 changes
stdItem
Interactions
0:
Poweroff
→
Poweron
1:
Poweron
→
Poweroff
2:
Cockpitarmorretract
→
Shiptransformdeploy
3:
Cockpitarmordeploy
→
Shiptransformretract
4:
Shiptransformcycle
5:
Openseataccessnose
6:
Closeseataccessnose
7:
Openseataccessnacelleleft
8:
Closeseataccessnacelleleft
9:
Openseataccessnacelleright
10:
Closeseataccessnacelleright
A03 "Red Alert" Sniper Rifle
(gmni_sniper_ballistic_01_iae2201)
Changed
8 changes
stdItem
Interactions
0:
Poweroff
→
Useconsole
1:
Poweron
→
Login
2:
Shiptransformdeploy
→
Open
3:
Shiptransformretract
→
Close
4:
Shiptransformcycle
→
Change
5:
Movetoopen
6:
Movetoclose
7:
Swap outfit
Power Relay
(GPI_Destructible_DamageStates_TSG_PowerRelay)
Changed
5 changes
stdItem
Interactions
0:
Disablevtol
→
Engineoff
1:
Enableproximityassist
→
Enabledecoupled
2:
Disableproximityassist
→
Disabledecoupled
3:
Engineon
→
Enablegsafe
4:
Engineoff
→
Disablegsafe
R97 "Crimson Camo" Shotgun
(gmni_shotgun_ballistic_01_reward01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Openinventoryui
1:
Place
→
Openlootingui
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Openinventoryui
→
Place
5:
Openlootingui
→
Store
6:
Carry
→
Equiptowear
A03 "HighSec" Sniper Rifle
(gmni_sniper_ballistic_01_store01)
Changed
7 changes
stdItem
Interactions
0:
Poweroff
→
Open
1:
Poweron
→
Close
2:
Shiptransformdeploy
→
Change
3:
Shiptransformretract
→
Movetoopen
4:
Shiptransformcycle
→
Movetoclose
5:
Shipforceretract
→
Swap outfit
6:
Shipforcedeploy
Pyro RYT Multi-Tool
(grin_multitool_01_default_grapple)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Keypadsuccess
1:
Drop
→
Open
2:
Place
→
Close
3:
Openlootingui
→
Onunlocked
4:
Carry
→
Lockeddisplay
5:
Close
→
Unlocktrigger
6:
Place
Pyro RYT "microTech" Multi-Tool
(grin_multitool_01_white_blue01)
Changed
13 changes
stdItem
Interactions
0:
Open
→
Stoptyping
1:
Close
→
Closekeyboard
2:
Useconsole
→
Setwindowstate_closewindow
3:
Exitconsole
→
Useconsole
4:
Tap
→
Exitconsole
5:
Swipeleft
→
Tap
6:
Swiperight
→
Swipeleft
7:
Swipeup
→
Swiperight
8:
Swipedown
→
Swipeup
9:
Openkeyboard
→
Swipedown
10:
Starttyping
→
Openkeyboard
11:
Stoptyping
→
Starttyping
12:
Closekeyboard
<= PLACEHOLDER =>
(GPI_Relay_1slot_IP)
Changed
4 changes
stdItem
Interactions
0:
Blinkinglight_notshown
→
Enableesp
1:
Stopblinking_notshown
→
Disableesp
2:
Carry
→
Enablecruise
3:
Drop
→
Disablecruise
Pyro RYT "Black Cherry" Multi-Tool
(grin_multitool_01_black01)
Changed
13 changes
stdItem
Interactions
0:
Place
→
Openkeyboard
1:
Starttyping
2:
Stoptyping
3:
Closekeyboard
4:
Setwindowstate_closewindow
5:
Grip
6:
Release
7:
Open
8:
Close
9:
Useconsole
10:
Exitconsole
11:
Tap
12:
Swipeleft
<= PLACEHOLDER =>
(GPI_Relay_1slot_Spawner_TakeOnly)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Heatinghands
1:
Inspect
→
Engineon
2:
Place
→
Engineoff
3:
Equip
→
Enabledecoupled
4:
Offhandequip
→
Disabledecoupled
5:
Store
→
Enablegsafe
6:
Offhandstore
→
Disablegsafe
Pyro RYT Multi-Tool
(grin_multitool_01_default_salvage_repair)
Changed
9 changes
stdItem
Interactions
0:
Sleep
→
Open
1:
Situp
→
Close
2:
Liedown
→
Lock
3:
Sit
→
Unlock
4:
Exit
→
Openlootingui
5:
Savegamelogout
→
Insert
6:
Onfunctional
7:
Onnonfunctional
8:
Fusebreak
Pyro RYT "QV" Multi-Tool
(grin_multitool_01_reward01)
Changed
12 changes
stdItem
Interactions
0:
Setwindowstate_closewindow
→
Closekeyboard
1:
Useconsole
→
Setwindowstate_closewindow
2:
Exitconsole
→
Useconsole
3:
Tap
→
Exitconsole
4:
Swipeleft
→
Tap
5:
Swiperight
→
Swipeleft
6:
Swipeup
→
Swiperight
7:
Swipedown
→
Swipeup
8:
Openkeyboard
→
Swipedown
9:
Starttyping
→
Openkeyboard
10:
Stoptyping
→
Starttyping
11:
Closekeyboard
→
Stoptyping
<= PLACEHOLDER =>
(GrimHex_Datapad_BennyBeyond_4x3_Screen)
Changed
1 change
stdItem
Interactions
0:
Open
→
Openinventoryui
Pyro RYT Multi-Tool
(grin_multitool_01_AI)
Changed
13 changes
stdItem
Interactions
0:
Keypadsuccess
→
Swipedown
1:
Open
→
Openkeyboard
2:
Close
→
Starttyping
3:
Onunlocked
→
Stoptyping
4:
Lockeddisplay
→
Closekeyboard
5:
Unlocktrigger
→
Setwindowstate_closewindow
6:
Place
→
Button
7:
Useconsole
8:
Exitconsole
9:
Tap
10:
Swipeleft
11:
Swiperight
12:
Swipeup
Pyro RYT "Mirage" Multi-Tool
(grin_multitool_01_brown01)
Changed
12 changes
stdItem
Interactions
0:
Openlootingui
→
Swipeup
1:
Insert
→
Swipedown
2:
Onfunctional
→
Openkeyboard
3:
Onnonfunctional
→
Starttyping
4:
Fusebreak
→
Stoptyping
5:
Setstate_canloot
→
Closekeyboard
6:
Setstate_cannotloot
→
Setwindowstate_closewindow
7:
Onlooted
→
Useconsole
8:
Spawnfuse
→
Exitconsole
9:
Tap
10:
Swipeleft
11:
Swiperight
Pyro RYT Multi-Tool
(grin_multitool_01_energy_placeholder)
Changed
12 changes
stdItem
Interactions
0:
Useconsole
→
Openkeyboard
1:
Exitconsole
→
Starttyping
2:
Tap
→
Stoptyping
3:
Swipeleft
→
Closekeyboard
4:
Swiperight
→
Setwindowstate_closewindow
5:
Swipeup
→
Useconsole
6:
Swipedown
→
Exitconsole
7:
Openkeyboard
→
Tap
8:
Starttyping
→
Swipeleft
9:
Stoptyping
→
Swiperight
10:
Closekeyboard
→
Swipeup
11:
Setwindowstate_closewindow
→
Swipedown
Pyro RYT Multi-Tool
(grin_multitool_01_default_tractorbeam)
Changed
13 changes
stdItem
Interactions
0:
Exitconsole
→
Starttyping
1:
Tap
→
Stoptyping
2:
Swipeleft
→
Closekeyboard
3:
Swiperight
→
Setwindowstate_closewindow
4:
Swipeup
→
Useconsole
5:
Swipedown
→
Exitconsole
6:
Openkeyboard
→
Tap
7:
Starttyping
→
Swipeleft
8:
Stoptyping
→
Swiperight
9:
Closekeyboard
→
Swipeup
10:
Setwindowstate_closewindow
→
Swipedown
11:
Grip
→
Openkeyboard
12:
Release
Pyro RYT Multi-Tool
(grin_multitool_01_default_charge_drain)
Changed
12 changes
stdItem
Interactions
0:
Place
→
Swiperight
1:
Keypadsuccess
→
Swipeup
2:
Swipedown
3:
Openkeyboard
4:
Starttyping
5:
Stoptyping
6:
Closekeyboard
7:
Setwindowstate_closewindow
8:
Useconsole
9:
Exitconsole
10:
Tap
11:
Swipeleft
Pyro RYT "Harvester" Multi-Tool
(grin_multitool_01_orange01)
Changed
12 changes
stdItem
Interactions
0:
Open
→
Swipeup
1:
Close
→
Swipedown
2:
Onunlocked
→
Openkeyboard
3:
Lockeddisplay
→
Starttyping
4:
Unlocktrigger
→
Stoptyping
5:
Place
→
Closekeyboard
6:
Keypadsuccess
→
Setwindowstate_closewindow
7:
Useconsole
8:
Exitconsole
9:
Tap
10:
Swipeleft
11:
Swiperight
<= PLACEHOLDER =>
(GrimHex_Datapad_BennyArtist_4x3_Screen)
Changed
1 change
stdItem
Interactions
0:
Accesscargogrid
→
Openlootingui
Pyro RYT Multi-Tool
(grin_multitool_01_default_cutter_AI)
Changed
13 changes
stdItem
Interactions
0:
Disablecruise
→
Enablecruise
1:
Enablevtol
→
Disablecruise
2:
Disablevtol
→
Enablevtol
3:
Enableproximityassist
→
Disablevtol
4:
Disableproximityassist
→
Enableproximityassist
5:
Engineon
→
Disableproximityassist
6:
Engineoff
→
Engineon
7:
Enabledecoupled
→
Engineoff
8:
Disabledecoupled
→
Enabledecoupled
9:
Enablegsafe
→
Disabledecoupled
10:
Disablegsafe
→
Enablegsafe
11:
Enableesp
→
Disablegsafe
12:
Disableesp
→
Enableesp
Pyro RYT Multi-Tool
(grin_multitool_01_default_mining)
Changed
11 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Equiptowear
2:
Inspect
3:
Store
4:
Attachtohip
5:
Refill grenades
6:
Place
7:
Refill ammo
8:
Pick up
9:
Medpen
10:
Loot
Pyro RYT "Bloodline" Multi-Tool
(grin_multitool_01_red01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Place
1:
Inspect
2:
Store
3:
Attachtohip
4:
Carry
5:
Place
6:
Drop
Pyro RYT Multi-Tool
(grin_multitool_01_default_cutter)
Changed
10 changes
stdItem
Interactions
0:
Lock
→
Place
1:
Unlock
→
Keypadsuccess
4:
Openlootingui
→
Onunlocked
5:
Lockeddisplay
6:
Unlocktrigger
7:
Useconsole
8:
Exitconsole
9:
Tap
10:
Swipeleft
11:
Swiperight
Pyro RYT "Hurston" Multi-Tool
(grin_multitool_01_grey_yellow01)
Changed
8 changes
stdItem
Interactions
0:
Refill ammo
→
Place
1:
Refill grenades
→
Keypadsuccess
2:
Carry
→
Open
3:
Drop
→
Close
4:
Place
→
Onunlocked
5:
Open
→
Lockeddisplay
6:
Openlootingui
→
Unlocktrigger
7:
Place
Pyro RYT "Quicksilver" Multi-Tool
(grin_multitool_01_silver01)
Changed
12 changes
stdItem
Interactions
0:
Fusebreak
→
Swipedown
1:
Insert
→
Openkeyboard
2:
Onfunctional
→
Starttyping
3:
Onnonfunctional
→
Stoptyping
4:
Open
→
Closekeyboard
5:
Close
→
Setwindowstate_closewindow
6:
Place
→
Useconsole
7:
Exitconsole
8:
Tap
9:
Swipeleft
10:
Swiperight
11:
Swipeup
Pyro RYT Multi-Tool
(grin_multitool_01_default_healing)
Changed
10 changes
stdItem
Interactions
0:
Savegamelogout
→
Setstate_canloot
1:
Deployrequest
→
Setstate_cannotloot
2:
Retractrequest
→
Onlooted
3:
Carry
→
Spawnfuse
4:
Place
→
Insert
5:
Drop
→
Onfunctional
6:
Equiptowear
→
Onnonfunctional
7:
Inspect
→
Fusebreak
8:
Store
→
Open
9:
Attachtohip
→
Close
Pyro RYT "ArcCorp" Multi-Tool
(grin_multitool_01_red_orange01)
Changed
13 changes
stdItem
Interactions
0:
Place
→
Swipedown
1:
Useconsole
→
Openkeyboard
2:
Exitconsole
→
Starttyping
3:
Tap
→
Stoptyping
4:
Swipeleft
→
Closekeyboard
5:
Swiperight
→
Setwindowstate_closewindow
6:
Swipeup
→
Useconsole
7:
Swipedown
→
Exitconsole
8:
Openkeyboard
→
Tap
9:
Starttyping
→
Swipeleft
10:
Stoptyping
→
Swiperight
11:
Closekeyboard
→
Swipeup
12:
Setwindowstate_closewindow
Cambio "Heartthrob" SRT
(grin_salvage_repair_01_store01)
Changed
8 changes
stdItem
Interactions
0:
Movetoclose
→
Lightsoff
1:
Open
→
Lightslow
2:
Close
→
Lightsalarm
3:
Change
→
Requestlightson
4:
Swap outfit
→
Requestlightsoff
5:
Movetoopen
→
Requestlightslow
6:
Requestlightsalarm
7:
Lightson
Pyro RYT "Ghost" Multi-Tool
(grin_multitool_01_white01)
Changed
13 changes
stdItem
Interactions
0:
Useconsole
→
Setwindowstate_closewindow
1:
Exitconsole
→
Useconsole
2:
Tap
→
Exitconsole
3:
Swipeleft
→
Tap
4:
Swiperight
→
Swipeleft
5:
Swipeup
→
Swiperight
6:
Swipedown
→
Swipeup
7:
Openkeyboard
→
Swipedown
8:
Starttyping
→
Openkeyboard
9:
Stoptyping
→
Starttyping
10:
Closekeyboard
→
Stoptyping
11:
Setwindowstate_closewindow
→
Closekeyboard
12:
Button
Aril Arms Red Alert
(grin_utility_medium_arms_01_citcon2954prez_02)
Changed
5 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Closecomplete
1:
Setstate_powered
→
Opentrigger
2:
Setstate_unpowered
→
Openself
3:
Setstate_blocked
→
Allowopen
4:
Setstate_unblocked
→
Locktrigger
Strata Arms Greycat Edition
(grin_utility_medium_arms_03_02_01)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Allowclose
1:
Override
→
Gate_close
2:
Stepthrough
→
Set_pressurenormalized
3:
Toggle
→
Set_pressuredifferential
4:
Unlock
→
Setstate_powered
Aril Backpack Red Alert
(grin_utility_medium_backpack_01_citcon2954prez_01)
Changed
7 changes
stdItem
Interactions
0:
Lockself
→
Turretseatexitzerog
1:
Unlockself
→
Openinventoryui
2:
Openrequest
→
Openlootingui
3:
Closerequest
→
Jump
4:
Closetrigger
→
Open
5:
Openleftdoor
→
Close
6:
Closeleftdoor
→
Toggle
Aril Core Red Alert
(grin_utility_medium_core_01_citcon2954prez_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Lockself
1:
Pressurecycle
→
Unlockself
2:
Pressurecyclecomplete
→
Openrequest
3:
Set_airlockconnected
→
Closerequest
4:
Open
→
Closetrigger
5:
Close
→
Closeself
6:
Lock
→
Allowclose
Strata Backpack Pyrotechnic Edition
(grin_utility_medium_backpack_03_01_01)
Changed
7 changes
stdItem
Interactions
0:
Openself
→
Closeself
1:
Allowopen
→
Allowclose
2:
Locktrigger
→
Gate_close
3:
Unlocktrigger
→
Set_pressurenormalized
4:
Lockself
→
Set_pressuredifferential
5:
Unlockself
→
Setstate_powered
6:
Openrequest
→
Setstate_unpowered
Aril Arms Black Cherry
(grin_utility_medium_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Unlocktrigger
1:
Setstate_access
→
Lockself
2:
Pressurecycle
→
Unlockself
3:
Pressurecyclecomplete
→
Openrequest
4:
Set_airlockconnected
→
Closerequest
Aril Backpack Harvester
(grin_utility_medium_backpack_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Lightavionics_open
→
Closealldoors
1:
Lightavionics_close
→
Openinnerdoor
2:
Cooler_open
→
Openinnerdoorfinished
3:
Cooler_close
→
Closeinnerdoorfinished
4:
Power_open
→
Place
5:
Power_close
→
Open
6:
Lifesupport_open
→
Close