Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Kruger S-65 Stingray (KRIG_S65_Stingray_BALLISTIC)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Disableproximityassist
1: Disableproximityassist → Engineon
2: Engineon → Engineoff
3: Engineoff → Enabledecoupled
4: Enabledecoupled → Disabledecoupled
5: Disabledecoupled → Enablegsafe
6: Enablegsafe → Disablegsafe
Kruger P-72 Archimedes (KRIG_P72_Archimedes_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Inspect → Store
1: Place → Drink
Kruger P-72 Archimedes (KRIG_P72_Archimedes_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Carry → Inspect
1: Drop → Place
Door Control (KRIG_S65_Stingray_Ground_Fuelport)
Changed
34 changes
stdItem
Interactions
0: Countermeasures_fire → Gimbaltype_setfixed
1: Markhostile → Gimbaltype_setgimbal
2: Markfriendly → Gimbaltype_setaimassist
3: Pintarget → Firepattern_setstaggered
4: Unpintarget → Firepattern_setsynchronized
5: Scanrange_setlong → Piptype_setlead
6: Scanrange_setmedium → Piptype_setlag
7: Scanrange_setshort → Navfilter_isnone
8: Headlights_on → Navfilter_ispoi
9: Headlights_off → Navfilter_isquantum
10: Vtol_setactive → Landinggear_invalid
11: Vtol_setinactive → Cyclefriendly
12: Proximityassist_setactive → Cyclehostile
13: Proximityassist_setinactive → Cycleall
14: Flighthud_invalid → Cyclepinned
15: Scanninghud_invalid → Exteriorlights_on
16: Comms_acceptcall → Exteriorlights_off
17: Comms_declinecall → Interiorlights_on
18: Subtarget_cycle → Interiorlights_off
19: Flight_ready → Selfdestruct_engage
20: Power → Selfdestruct_disengage
21: Engine → Alarm_on
22: Hover → Alarm_off
23: Countermeasures_on → Hailtarget_start
24: Countermeasures_off → Hailtarget_stop
25: Exteriorlights_on → Sensors_on
26: Exteriorlights_off → Sensors_off
27: Exit_handle_request → Ping
28: Turret → Scan_enable
29: Commsinteraction → Scan_disable
30: Shields_on
31: Shields_off
32: Subtarget_setnone
33: Subtarget_setengines
Karna "Alpine Sunset" Rifle (ksar_rifle_energy_01_red_green01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Place
1: Openlootingui → Store
2: Carry → Equiptowear
3: Drop → Openinventoryui
4: Place → Openlootingui
5: Store → Carry
6: Equiptowear → Drop
Custodian "Nightstalker" SMG (ksar_smg_energy_01_black02_tow)
Changed
13 changes
stdItem
Interactions
0: Disableesp → Enableesp
1: Enablecruise → Disableesp
2: Disablecruise → Enablecruise
3: Enablevtol → Disablecruise
4: Disablevtol → Enablevtol
5: Enableproximityassist → Disablevtol
6: Disableproximityassist → Enableproximityassist
7: Engineon → Disableproximityassist
8: Engineoff → Engineon
9: Enabledecoupled → Engineoff
10: Disabledecoupled → Enabledecoupled
11: Enablegsafe → Disabledecoupled
12: Disablegsafe → Enablegsafe
Karna "Dominion Camo" Rifle (ksar_rifle_energy_01_store01)
Changed
7 changes
stdItem
Interactions
0: Place → Openlootingui
1: Store → Carry
2: Equiptowear → Drop
3: Openinventoryui → Place
4: Openlootingui → Store
5: Carry → Equiptowear
6: Drop → Openinventoryui
Karna "Valor" Rifle (ksar_rifle_energy_01_blue_gold_contestedzonereward)
Changed
13 changes
stdItem
Interactions
0: Disablevtol → Disableesp
1: Enableproximityassist → Enablecruise
2: Disableproximityassist → Disablecruise
3: Engineon → Enablevtol
4: Engineoff → Disablevtol
5: Enabledecoupled → Enableproximityassist
6: Disabledecoupled → Disableproximityassist
7: Enablegsafe → Engineon
8: Disablegsafe → Engineoff
9: Enableesp → Enabledecoupled
10: Disableesp → Disabledecoupled
11: Enablecruise → Enablegsafe
12: Disablecruise → Disablegsafe
Karna Rifle (ksar_rifle_energy_01_test_inf_ammo)
Changed
7 changes
stdItem
Interactions
0: Carry → Equiptowear
1: Drop → Openinventoryui
2: Place → Openlootingui
3: Store → Carry
4: Equiptowear → Drop
5: Openinventoryui → Place
6: Openlootingui → Store
Manticore Helmet (ksar_armor_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Landinglights_overrideon → Weapons_off
1: Landinglights_overrideoff → Countermeasures_fire
2: Landinglights_auto → Headlights_on
3: Signal_poweron → Headlights_off
4: Signal_poweroff → Vtol_setactive
5: Openaccesspoints → Vtol_setinactive
6: Closeaccesspoints → Proximityassist_setactive
Microid Battle Suit Arms Crucible (ksar_armor_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Closetrigger → Stepthrough
1: Closeself → Toggle
2: Allowclose → Unlock
3: Gate_close → Overrideclose
4: Set_pressurenormalized → Opencomplete
Microid Battle Suit Core Crucible (ksar_armor_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Closecomplete
1: Setstate_powered → Opentrigger
2: Setstate_unpowered → Openself
3: Setstate_blocked → Allowopen
4: Setstate_unblocked → Locktrigger
5: Setstate_noaccess → Unlocktrigger
6: Setstate_access → Lockself
Manticore Helmet Epoque (ksar_armor_heavy_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Weapons_on → Hailtarget_start
1: Weapons_off → Hailtarget_stop
2: Countermeasures_fire → Sensors_on
3: Headlights_on → Sensors_off
4: Headlights_off → Scan_enable
5: Vtol_setactive → Scan_disable
6: Vtol_setinactive → Shields_on
Karna "Scorched" Rifle (ksar_rifle_energy_01_firerats01)
Changed
7 changes
stdItem
Interactions
0: Store → Carry
1: Equiptowear → Drop
2: Openinventoryui → Place
3: Openlootingui → Store
4: Carry → Equiptowear
5: Drop → Openinventoryui
6: Place → Openlootingui
Ravager-212 "Outcast" Twin Shotgun (ksar_shotgun_ballistic_01_green01)
Changed
6 changes
stdItem
Interactions
0: Equip → Openlootingui
1: Openlootingui → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Store → Equip
Devastator "Executive Edition" Shotgun (ksar_shotgun_energy_01_gold01)
Changed
7 changes
stdItem
Interactions
0: Place → Openlootingui
1: Store → Carry
2: Equiptowear → Drop
3: Openinventoryui → Place
4: Openlootingui → Store
5: Carry → Equiptowear
6: Drop → Openinventoryui
ksar_sniper_ballistic_01_sf01 (ksar_sniper_ballistic_01_sf01)
Changed
12 changes
stdItem
Interactions
0: Detachcargo2 → Powerplant_buttonpress
1: Recv_front_component_bay_open → Radar_buttonpress
2: Recv_front_component_bay_close → Cooler_buttonpress
3: Recv_left_component_bay_open → Avionics_buttonpress
4: Recv_left_component_bay_close → Storage_buttonpress
5: Recv_right_component_bay_open → Poweron
6: Recv_right_component_bay_close → Poweroff
7: Recv_top_component_bay_open → Shiptransform
8: Recv_top_component_bay_close
9: Poweron
10: Poweroff
11: Detachcargo
Ravager-212 "Bright Star" Twin Shotgun (ksar_shotgun_ballistic_01_luminalia_blue01)
Changed
6 changes
stdItem
Interactions
0: Store → Equip
1: Equip → Openlootingui
2: Openlootingui → Carry
3: Carry → Drop
4: Drop → Place
5: Place → Store
Devastator "Pathfinder" Shotgun (ksar_shotgun_energy_01_imp01)
Changed
7 changes
stdItem
Interactions
0: Store → Carry
1: Equiptowear → Drop
2: Openinventoryui → Place
3: Openlootingui → Store
4: Carry → Equiptowear
5: Drop → Openinventoryui
6: Place → Openlootingui
Microid Battle Suit Helmet (ksar_armor_light_helmet_01_01_01)
Changed
6 changes
stdItem
Interactions
0: Store → Loot
1: Offhandstore → Openinventoryui
2: Carry
3: Drop
4: Inspect
5: Place
Karna "Rager" Rifle (ksar_rifle_energy_01_cian_black01)
Changed
7 changes
stdItem
Interactions
0: Drop → Openinventoryui
1: Place → Openlootingui
2: Store → Carry
3: Equiptowear → Drop
4: Openinventoryui → Place
5: Openlootingui → Store
6: Carry → Equiptowear
Karna "Valor" Rifle (ksar_rifle_energy_01_blue_gold)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Store
1: Carry → Equiptowear
2: Drop → Openinventoryui
3: Place → Openlootingui
4: Store → Carry
5: Equiptowear → Drop
6: Openinventoryui → Place
Devastator "Voyager" Shotgun (ksar_shotgun_energy_01_cen01)
Changed
7 changes
stdItem
Interactions
0: Drop → Openinventoryui
1: Place → Openlootingui
2: Store → Carry
3: Equiptowear → Drop
4: Openinventoryui → Place
5: Openlootingui → Store
6: Carry → Equiptowear
Custodian "Scorched" SMG (ksar_smg_energy_01_firerats01)
Changed
6 changes
stdItem
Interactions
0: Place → Turret_fire_mode
1: Store → Ai_use
2: Offhandstore → Retractturret
3: Carry → Turret_gyro_mode
4: Drop → Turret_sensitivity_reset
5: Inspect
Karna Rifle (ksar_rifle_energy_01_tow)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Store
1: Carry → Equiptowear
2: Drop → Openinventoryui
3: Place → Openlootingui
4: Store → Carry
5: Equiptowear → Drop
6: Openinventoryui → Place
Karna "Fate" Rifle (ksar_rifle_energy_01_pink_red01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Drop
1: Openinventoryui → Place
2: Openlootingui → Store
3: Carry → Equiptowear
4: Drop → Openinventoryui
5: Place → Openlootingui
6: Store → Carry
Ravager-212 "Scorched" Twin Shotgun (ksar_shotgun_ballistic_01_firerats01)
Changed
6 changes
stdItem
Interactions
0: Place → Store
1: Store → Equip
2: Equip → Openlootingui
3: Openlootingui → Carry
4: Carry → Drop
5: Drop → Place
Devastator "Whirlwind" Shotgun (ksar_shotgun_energy_01_blue01)
Changed
7 changes
stdItem
Interactions
0: Carry → Equiptowear
1: Drop → Openinventoryui
2: Place → Openlootingui
3: Store → Carry
4: Equiptowear → Drop
5: Openinventoryui → Place
6: Openlootingui → Store
Custodian "Foundry's Fire" SMG (ksar_smg_energy_01_cc17a)
Changed
6 changes
stdItem
Interactions
0: Intrusiondeactivated → Offhandstore
1: Intrusionactivated → Carry
2: Carry → Drop
3: Drop → Inspect
6: Equip
7: Openexternalinventory
Karna "Brimstone" Rifle (ksar_rifle_energy_01_red01)
Changed
7 changes
stdItem
Interactions
0: Drop → Openinventoryui
1: Place → Openlootingui
2: Store → Carry
3: Equiptowear → Drop
4: Openinventoryui → Place
5: Openlootingui → Store
6: Carry → Equiptowear
Devastator "Starchaser" Shotgun (ksar_shotgun_energy_01_purple01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Store
1: Carry → Equiptowear
2: Drop → Openinventoryui
3: Place → Openlootingui
4: Store → Carry
5: Equiptowear → Drop
6: Openinventoryui → Place
Devastator "Brimstone" Shotgun (ksar_shotgun_energy_01_red01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Store
1: Carry → Equiptowear
2: Drop → Openinventoryui
3: Place → Openlootingui
4: Store → Carry
5: Equiptowear → Drop
6: Openinventoryui → Place
Custodian "CitizenCon 2947" SMG (ksar_smg_energy_01_cc17)
Changed
9 changes
stdItem
Interactions
0: Openhatch → Turret_gyro_mode
1: Closehatch → Turret_sensitivity_increase
2: Useconsole → Turret_sensitivity_decrease
3: Exitconsole → Turret_sensitivity_reset
4: Prisonerinteracted → Turret_fire_mode
5: Insert
6: Eject
7: Abort
8: Logoutrequest
Atzkav "Mirage" Sniper Rifle (lbco_sniper_energy_01_chromic01)
Changed
5 changes
stdItem
Interactions
0: Poweron → Poweroff
1: Poweroff → Shiptransformdeploy
2: Shiptransformretract
3: Shiptransformcycle
4: Poweron
Atzkav "Venom" Sniper Rifle (lbco_sniper_energy_01_acid01)
Changed
7 changes
stdItem
Interactions
0: Poweroff → Shipforceretract
1: Poweron → Shipforcedeploy
2: Shiptransformdeploy → Poweron
3: Shiptransformretract → Poweroff
4: Shiptransformcycle → Shiptransformdeploy
5: Landinglightson → Shiptransformretract
6: Landinglightsoff → Shiptransformcycle
Atzkav "Igniter" Sniper Rifle (lbco_sniper_energy_01_sunset01)
Changed
8 changes
stdItem
Interactions
0: Poweroff → Shiptransformcycle
1: Poweron → Shipforceretract
2: Shipforcedeploy
3: Poweron
4: Poweroff
5: Shiptransformdeploy
6: Shiptransformretract
7: Retractlandinggear
<= PLACEHOLDER => (Locker_Suit_RSI_Apollo)
Changed
5 changes
stdItem
Interactions
0: Engineoff → Enabledecoupled
1: Enabledecoupled → Disabledecoupled
2: Disabledecoupled → Enablegsafe
3: Enablegsafe → Disablegsafe
4: Disablegsafe → Enableesp
Odyssey II Racing Helmet Dark Red (rsi_odyssey_undersuit_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Scan_enable → Weaponcontroller_setactive
1: Scan_disable → Weaponcontroller_setinactive
2: Shields_on → Gimbaltype_setfixed
3: Shields_off → Gimbaltype_setgimbal
4: Missiles_armmissile → Gimbaltype_setaimassist
5: Missiles_disarmmissiles → Firepattern_setstaggered
6: Missiles_cyclemissiles → Firepattern_setsynchronized
TEST STRING NAME (mannequin_displayHelmet)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Equip
1: Close → Offhandequip
2: Accesscargogrid → Store
3: Open → Offhandstore
4: Lock → Blinkinglight_notshown
5: Unlock → Stopblinking_notshown
6: Openlootingui → Carry
<= PLACEHOLDER => (MineableRock_FPS_Saldynium_large)
Changed
6 changes
stdItem
Interactions
0: Engineoff → Disableproximityassist
1: Enabledecoupled → Engineon
2: Disabledecoupled → Engineoff
3: Enablegsafe → Enabledecoupled
4: Disablegsafe → Disabledecoupled
5: Enableesp → Enablegsafe
<= PLACEHOLDER => (MineableRock_FPS_Jaclium_large)
Changed
6 changes
stdItem
Interactions
0: Disableproximityassist → Disablevtol
1: Transformdeploy → Enableproximityassist
2: Transformretract → Disableproximityassist
3: Transformcycle → Engineon
4: Engineon → Engineoff
5: Engineoff → Enabledecoupled
<= PLACEHOLDER => (MineableRock_FPS_Saldynium_small)
Changed
6 changes
stdItem
Interactions
0: Disablecruise → Disableesp
1: Enablevtol → Enablecruise
2: Disablevtol → Disablecruise
3: Enableproximityassist → Enablevtol
4: Disableproximityassist → Disablevtol
5: Engineon → Enableproximityassist
Door Control (MISC_Fortune_Cargo_Lift)
Changed
34 changes
stdItem
Interactions
0: Convergencerange_setlong → Missiles_armmissile
1: Convergencerange_setmid → Missiles_disarmmissiles
2: Convergencerange_setshort → Missiles_cyclemissiles
3: Powersafety_on → Missiles_firemissiles
4: Powersafety_off → Weapons_on
5: Countermeasures_chaff → Weapons_off
6: Countermeasures_flare → Transponder_on
7: Countermeasures_fire → Transponder_off
8: Markhostile → Suppression_on
9: Markfriendly → Suppression_off
10: Pintarget → Screens_on
11: Unpintarget → Screens_off
12: Scanrange_setlong → Darkfilter_on
13: Scanrange_setmedium → Darkfilter_off
14: Scanrange_setshort → Cyclehud_quantum
15: Headlights_on → Cyclehud_flight
16: Headlights_off → Cyclehud_scanning
17: Vtol_setactive → Convergencerange_setlong
18: Vtol_setinactive → Convergencerange_setmid
19: Proximityassist_setactive → Convergencerange_setshort
20: Proximityassist_setinactive → Powersafety_on
21: Flighthud_invalid → Powersafety_off
22: Scanninghud_invalid → Countermeasures_chaff
23: Comms_acceptcall → Countermeasures_flare
24: Comms_declinecall → Countermeasures_fire
25: Subtarget_cycle → Markhostile
26: Seatexit → Markfriendly
27: Opendoor → Pintarget
28: Closedoor → Unpintarget
29: Ejectcargo → Scanrange_setlong
30: Detachcargo → Scanrange_setmedium
31: Turretdeploy → Scanrange_setshort
32: Turretretract → Headlights_on
33: Activate remote camera → Headlights_off
MISC Fortune Wikelo Special (MISC_Fortune_Collector_Industrial)
Changed
4 changes
stdItem
Interactions
0: Disablecruise → Disableesp
1: Enablevtol → Enablecruise
2: Disablevtol → Disablecruise
3: Enableproximityassist → Enablevtol
MISC Freelancer DUR (MISC_Freelancer_DUR_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0: Store → Drop
1: Equiptowear → Place
MISC Freelancer MIS (MISC_Freelancer_MIS_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0: Place → Carry
1: Store → Drop
Mirai Fury (MISC_Fury_AI_Super)
Changed
5 changes
stdItem
Interactions
0: Carry → Inspect
1: Drop → Place
2: Inspect → Store
3: Place → Carry
4: Store → Drop
MISC Freelancer (MISC_Freelancer_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Drop → Carry
1: Inspect → Drop
MISC Freelancer DUR (MISC_Freelancer_DUR_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Inspect → Carry
1: Place → Drop
MISC Freelancer MIS (MISC_Freelancer_MIS_AI_Super)
Changed
2 changes
stdItem
Interactions
0: Drop → Inspect
1: Inspect → Place