Version Changelog
Kruger S-65 Stingray
(KRIG_S65_Stingray_BALLISTIC)
Changed
7 changes
stdItem
Interactions
0:
Enableproximityassist
→
Disableproximityassist
1:
Disableproximityassist
→
Engineon
2:
Engineon
→
Engineoff
3:
Engineoff
→
Enabledecoupled
4:
Enabledecoupled
→
Disabledecoupled
5:
Disabledecoupled
→
Enablegsafe
6:
Enablegsafe
→
Disablegsafe
Kruger P-72 Archimedes
(KRIG_P72_Archimedes_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Store
1:
Place
→
Drink
Kruger P-72 Archimedes
(KRIG_P72_Archimedes_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Inspect
1:
Drop
→
Place
Door Control
(KRIG_S65_Stingray_Ground_Fuelport)
Changed
34 changes
stdItem
Interactions
0:
Countermeasures_fire
→
Gimbaltype_setfixed
1:
Markhostile
→
Gimbaltype_setgimbal
2:
Markfriendly
→
Gimbaltype_setaimassist
3:
Pintarget
→
Firepattern_setstaggered
4:
Unpintarget
→
Firepattern_setsynchronized
5:
Scanrange_setlong
→
Piptype_setlead
6:
Scanrange_setmedium
→
Piptype_setlag
7:
Scanrange_setshort
→
Navfilter_isnone
8:
Headlights_on
→
Navfilter_ispoi
9:
Headlights_off
→
Navfilter_isquantum
10:
Vtol_setactive
→
Landinggear_invalid
11:
Vtol_setinactive
→
Cyclefriendly
12:
Proximityassist_setactive
→
Cyclehostile
13:
Proximityassist_setinactive
→
Cycleall
14:
Flighthud_invalid
→
Cyclepinned
15:
Scanninghud_invalid
→
Exteriorlights_on
16:
Comms_acceptcall
→
Exteriorlights_off
17:
Comms_declinecall
→
Interiorlights_on
18:
Subtarget_cycle
→
Interiorlights_off
19:
Flight_ready
→
Selfdestruct_engage
20:
Power
→
Selfdestruct_disengage
21:
Engine
→
Alarm_on
22:
Hover
→
Alarm_off
23:
Countermeasures_on
→
Hailtarget_start
24:
Countermeasures_off
→
Hailtarget_stop
25:
Exteriorlights_on
→
Sensors_on
26:
Exteriorlights_off
→
Sensors_off
27:
Exit_handle_request
→
Ping
28:
Turret
→
Scan_enable
29:
Commsinteraction
→
Scan_disable
30:
Shields_on
31:
Shields_off
32:
Subtarget_setnone
33:
Subtarget_setengines
Karna "Alpine Sunset" Rifle
(ksar_rifle_energy_01_red_green01)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Place
1:
Openlootingui
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Openinventoryui
4:
Place
→
Openlootingui
5:
Store
→
Carry
6:
Equiptowear
→
Drop
Custodian "Nightstalker" SMG
(ksar_smg_energy_01_black02_tow)
Changed
13 changes
stdItem
Interactions
0:
Disableesp
→
Enableesp
1:
Enablecruise
→
Disableesp
2:
Disablecruise
→
Enablecruise
3:
Enablevtol
→
Disablecruise
4:
Disablevtol
→
Enablevtol
5:
Enableproximityassist
→
Disablevtol
6:
Disableproximityassist
→
Enableproximityassist
7:
Engineon
→
Disableproximityassist
8:
Engineoff
→
Engineon
9:
Enabledecoupled
→
Engineoff
10:
Disabledecoupled
→
Enabledecoupled
11:
Enablegsafe
→
Disabledecoupled
12:
Disablegsafe
→
Enablegsafe
Karna "Dominion Camo" Rifle
(ksar_rifle_energy_01_store01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Openlootingui
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Openinventoryui
→
Place
4:
Openlootingui
→
Store
5:
Carry
→
Equiptowear
6:
Drop
→
Openinventoryui
Karna "Valor" Rifle
(ksar_rifle_energy_01_blue_gold_contestedzonereward)
Changed
13 changes
stdItem
Interactions
0:
Disablevtol
→
Disableesp
1:
Enableproximityassist
→
Enablecruise
2:
Disableproximityassist
→
Disablecruise
3:
Engineon
→
Enablevtol
4:
Engineoff
→
Disablevtol
5:
Enabledecoupled
→
Enableproximityassist
6:
Disabledecoupled
→
Disableproximityassist
7:
Enablegsafe
→
Engineon
8:
Disablegsafe
→
Engineoff
9:
Enableesp
→
Enabledecoupled
10:
Disableesp
→
Disabledecoupled
11:
Enablecruise
→
Enablegsafe
12:
Disablecruise
→
Disablegsafe
Karna Rifle
(ksar_rifle_energy_01_test_inf_ammo)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Openinventoryui
2:
Place
→
Openlootingui
3:
Store
→
Carry
4:
Equiptowear
→
Drop
5:
Openinventoryui
→
Place
6:
Openlootingui
→
Store
Manticore Helmet
(ksar_armor_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Landinglights_overrideon
→
Weapons_off
1:
Landinglights_overrideoff
→
Countermeasures_fire
2:
Landinglights_auto
→
Headlights_on
3:
Signal_poweron
→
Headlights_off
4:
Signal_poweroff
→
Vtol_setactive
5:
Openaccesspoints
→
Vtol_setinactive
6:
Closeaccesspoints
→
Proximityassist_setactive
Microid Battle Suit Arms Crucible
(ksar_armor_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Closetrigger
→
Stepthrough
1:
Closeself
→
Toggle
2:
Allowclose
→
Unlock
3:
Gate_close
→
Overrideclose
4:
Set_pressurenormalized
→
Opencomplete
Microid Battle Suit Core Crucible
(ksar_armor_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Closecomplete
1:
Setstate_powered
→
Opentrigger
2:
Setstate_unpowered
→
Openself
3:
Setstate_blocked
→
Allowopen
4:
Setstate_unblocked
→
Locktrigger
5:
Setstate_noaccess
→
Unlocktrigger
6:
Setstate_access
→
Lockself
Manticore Helmet Epoque
(ksar_armor_heavy_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Weapons_on
→
Hailtarget_start
1:
Weapons_off
→
Hailtarget_stop
2:
Countermeasures_fire
→
Sensors_on
3:
Headlights_on
→
Sensors_off
4:
Headlights_off
→
Scan_enable
5:
Vtol_setactive
→
Scan_disable
6:
Vtol_setinactive
→
Shields_on
Karna "Scorched" Rifle
(ksar_rifle_energy_01_firerats01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Openinventoryui
→
Place
3:
Openlootingui
→
Store
4:
Carry
→
Equiptowear
5:
Drop
→
Openinventoryui
6:
Place
→
Openlootingui
Ravager-212 "Outcast" Twin Shotgun
(ksar_shotgun_ballistic_01_green01)
Changed
6 changes
stdItem
Interactions
0:
Equip
→
Openlootingui
1:
Openlootingui
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Store
5:
Store
→
Equip
Devastator "Executive Edition" Shotgun
(ksar_shotgun_energy_01_gold01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Openlootingui
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Openinventoryui
→
Place
4:
Openlootingui
→
Store
5:
Carry
→
Equiptowear
6:
Drop
→
Openinventoryui
ksar_sniper_ballistic_01_sf01
(ksar_sniper_ballistic_01_sf01)
Changed
12 changes
stdItem
Interactions
0:
Detachcargo2
→
Powerplant_buttonpress
1:
Recv_front_component_bay_open
→
Radar_buttonpress
2:
Recv_front_component_bay_close
→
Cooler_buttonpress
3:
Recv_left_component_bay_open
→
Avionics_buttonpress
4:
Recv_left_component_bay_close
→
Storage_buttonpress
5:
Recv_right_component_bay_open
→
Poweron
6:
Recv_right_component_bay_close
→
Poweroff
7:
Recv_top_component_bay_open
→
Shiptransform
8:
Recv_top_component_bay_close
9:
Poweron
10:
Poweroff
11:
Detachcargo
Ravager-212 "Bright Star" Twin Shotgun
(ksar_shotgun_ballistic_01_luminalia_blue01)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Equip
1:
Equip
→
Openlootingui
2:
Openlootingui
→
Carry
3:
Carry
→
Drop
4:
Drop
→
Place
5:
Place
→
Store
Devastator "Pathfinder" Shotgun
(ksar_shotgun_energy_01_imp01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Openinventoryui
→
Place
3:
Openlootingui
→
Store
4:
Carry
→
Equiptowear
5:
Drop
→
Openinventoryui
6:
Place
→
Openlootingui
Microid Battle Suit Helmet
(ksar_armor_light_helmet_01_01_01)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Loot
1:
Offhandstore
→
Openinventoryui
2:
Carry
3:
Drop
4:
Inspect
5:
Place
Karna "Rager" Rifle
(ksar_rifle_energy_01_cian_black01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Openinventoryui
1:
Place
→
Openlootingui
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Openinventoryui
→
Place
5:
Openlootingui
→
Store
6:
Carry
→
Equiptowear
Karna "Valor" Rifle
(ksar_rifle_energy_01_blue_gold)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Store
1:
Carry
→
Equiptowear
2:
Drop
→
Openinventoryui
3:
Place
→
Openlootingui
4:
Store
→
Carry
5:
Equiptowear
→
Drop
6:
Openinventoryui
→
Place
Devastator "Voyager" Shotgun
(ksar_shotgun_energy_01_cen01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Openinventoryui
1:
Place
→
Openlootingui
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Openinventoryui
→
Place
5:
Openlootingui
→
Store
6:
Carry
→
Equiptowear
Custodian "Scorched" SMG
(ksar_smg_energy_01_firerats01)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Turret_fire_mode
1:
Store
→
Ai_use
2:
Offhandstore
→
Retractturret
3:
Carry
→
Turret_gyro_mode
4:
Drop
→
Turret_sensitivity_reset
5:
Inspect
Karna Rifle
(ksar_rifle_energy_01_tow)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Store
1:
Carry
→
Equiptowear
2:
Drop
→
Openinventoryui
3:
Place
→
Openlootingui
4:
Store
→
Carry
5:
Equiptowear
→
Drop
6:
Openinventoryui
→
Place
Karna "Fate" Rifle
(ksar_rifle_energy_01_pink_red01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Drop
1:
Openinventoryui
→
Place
2:
Openlootingui
→
Store
3:
Carry
→
Equiptowear
4:
Drop
→
Openinventoryui
5:
Place
→
Openlootingui
6:
Store
→
Carry
Ravager-212 "Scorched" Twin Shotgun
(ksar_shotgun_ballistic_01_firerats01)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Store
1:
Store
→
Equip
2:
Equip
→
Openlootingui
3:
Openlootingui
→
Carry
4:
Carry
→
Drop
5:
Drop
→
Place
Devastator "Whirlwind" Shotgun
(ksar_shotgun_energy_01_blue01)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Openinventoryui
2:
Place
→
Openlootingui
3:
Store
→
Carry
4:
Equiptowear
→
Drop
5:
Openinventoryui
→
Place
6:
Openlootingui
→
Store
Custodian "Foundry's Fire" SMG
(ksar_smg_energy_01_cc17a)
Changed
6 changes
stdItem
Interactions
0:
Intrusiondeactivated
→
Offhandstore
1:
Intrusionactivated
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Inspect
6:
Equip
7:
Openexternalinventory
Karna "Brimstone" Rifle
(ksar_rifle_energy_01_red01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Openinventoryui
1:
Place
→
Openlootingui
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Openinventoryui
→
Place
5:
Openlootingui
→
Store
6:
Carry
→
Equiptowear
Devastator "Starchaser" Shotgun
(ksar_shotgun_energy_01_purple01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Store
1:
Carry
→
Equiptowear
2:
Drop
→
Openinventoryui
3:
Place
→
Openlootingui
4:
Store
→
Carry
5:
Equiptowear
→
Drop
6:
Openinventoryui
→
Place
Devastator "Brimstone" Shotgun
(ksar_shotgun_energy_01_red01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Store
1:
Carry
→
Equiptowear
2:
Drop
→
Openinventoryui
3:
Place
→
Openlootingui
4:
Store
→
Carry
5:
Equiptowear
→
Drop
6:
Openinventoryui
→
Place
Custodian "CitizenCon 2947" SMG
(ksar_smg_energy_01_cc17)
Changed
9 changes
stdItem
Interactions
0:
Openhatch
→
Turret_gyro_mode
1:
Closehatch
→
Turret_sensitivity_increase
2:
Useconsole
→
Turret_sensitivity_decrease
3:
Exitconsole
→
Turret_sensitivity_reset
4:
Prisonerinteracted
→
Turret_fire_mode
5:
Insert
6:
Eject
7:
Abort
8:
Logoutrequest
Atzkav "Mirage" Sniper Rifle
(lbco_sniper_energy_01_chromic01)
Changed
5 changes
stdItem
Interactions
0:
Poweron
→
Poweroff
1:
Poweroff
→
Shiptransformdeploy
2:
Shiptransformretract
3:
Shiptransformcycle
4:
Poweron
Atzkav "Venom" Sniper Rifle
(lbco_sniper_energy_01_acid01)
Changed
7 changes
stdItem
Interactions
0:
Poweroff
→
Shipforceretract
1:
Poweron
→
Shipforcedeploy
2:
Shiptransformdeploy
→
Poweron
3:
Shiptransformretract
→
Poweroff
4:
Shiptransformcycle
→
Shiptransformdeploy
5:
Landinglightson
→
Shiptransformretract
6:
Landinglightsoff
→
Shiptransformcycle
Atzkav "Igniter" Sniper Rifle
(lbco_sniper_energy_01_sunset01)
Changed
8 changes
stdItem
Interactions
0:
Poweroff
→
Shiptransformcycle
1:
Poweron
→
Shipforceretract
2:
Shipforcedeploy
3:
Poweron
4:
Poweroff
5:
Shiptransformdeploy
6:
Shiptransformretract
7:
Retractlandinggear
<= PLACEHOLDER =>
(Locker_Suit_RSI_Apollo)
Changed
5 changes
stdItem
Interactions
0:
Engineoff
→
Enabledecoupled
1:
Enabledecoupled
→
Disabledecoupled
2:
Disabledecoupled
→
Enablegsafe
3:
Enablegsafe
→
Disablegsafe
4:
Disablegsafe
→
Enableesp
Odyssey II Racing Helmet Dark Red
(rsi_odyssey_undersuit_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Scan_enable
→
Weaponcontroller_setactive
1:
Scan_disable
→
Weaponcontroller_setinactive
2:
Shields_on
→
Gimbaltype_setfixed
3:
Shields_off
→
Gimbaltype_setgimbal
4:
Missiles_armmissile
→
Gimbaltype_setaimassist
5:
Missiles_disarmmissiles
→
Firepattern_setstaggered
6:
Missiles_cyclemissiles
→
Firepattern_setsynchronized
TEST STRING NAME
(mannequin_displayHelmet)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Equip
1:
Close
→
Offhandequip
2:
Accesscargogrid
→
Store
3:
Open
→
Offhandstore
4:
Lock
→
Blinkinglight_notshown
5:
Unlock
→
Stopblinking_notshown
6:
Openlootingui
→
Carry
<= PLACEHOLDER =>
(MineableRock_FPS_Saldynium_large)
Changed
6 changes
stdItem
Interactions
0:
Engineoff
→
Disableproximityassist
1:
Enabledecoupled
→
Engineon
2:
Disabledecoupled
→
Engineoff
3:
Enablegsafe
→
Enabledecoupled
4:
Disablegsafe
→
Disabledecoupled
5:
Enableesp
→
Enablegsafe
<= PLACEHOLDER =>
(MineableRock_FPS_Jaclium_large)
Changed
6 changes
stdItem
Interactions
0:
Disableproximityassist
→
Disablevtol
1:
Transformdeploy
→
Enableproximityassist
2:
Transformretract
→
Disableproximityassist
3:
Transformcycle
→
Engineon
4:
Engineon
→
Engineoff
5:
Engineoff
→
Enabledecoupled
<= PLACEHOLDER =>
(MineableRock_FPS_Saldynium_small)
Changed
6 changes
stdItem
Interactions
0:
Disablecruise
→
Disableesp
1:
Enablevtol
→
Enablecruise
2:
Disablevtol
→
Disablecruise
3:
Enableproximityassist
→
Enablevtol
4:
Disableproximityassist
→
Disablevtol
5:
Engineon
→
Enableproximityassist
Door Control
(MISC_Fortune_Cargo_Lift)
Changed
34 changes
stdItem
Interactions
0:
Convergencerange_setlong
→
Missiles_armmissile
1:
Convergencerange_setmid
→
Missiles_disarmmissiles
2:
Convergencerange_setshort
→
Missiles_cyclemissiles
3:
Powersafety_on
→
Missiles_firemissiles
4:
Powersafety_off
→
Weapons_on
5:
Countermeasures_chaff
→
Weapons_off
6:
Countermeasures_flare
→
Transponder_on
7:
Countermeasures_fire
→
Transponder_off
8:
Markhostile
→
Suppression_on
9:
Markfriendly
→
Suppression_off
10:
Pintarget
→
Screens_on
11:
Unpintarget
→
Screens_off
12:
Scanrange_setlong
→
Darkfilter_on
13:
Scanrange_setmedium
→
Darkfilter_off
14:
Scanrange_setshort
→
Cyclehud_quantum
15:
Headlights_on
→
Cyclehud_flight
16:
Headlights_off
→
Cyclehud_scanning
17:
Vtol_setactive
→
Convergencerange_setlong
18:
Vtol_setinactive
→
Convergencerange_setmid
19:
Proximityassist_setactive
→
Convergencerange_setshort
20:
Proximityassist_setinactive
→
Powersafety_on
21:
Flighthud_invalid
→
Powersafety_off
22:
Scanninghud_invalid
→
Countermeasures_chaff
23:
Comms_acceptcall
→
Countermeasures_flare
24:
Comms_declinecall
→
Countermeasures_fire
25:
Subtarget_cycle
→
Markhostile
26:
Seatexit
→
Markfriendly
27:
Opendoor
→
Pintarget
28:
Closedoor
→
Unpintarget
29:
Ejectcargo
→
Scanrange_setlong
30:
Detachcargo
→
Scanrange_setmedium
31:
Turretdeploy
→
Scanrange_setshort
32:
Turretretract
→
Headlights_on
33:
Activate remote camera
→
Headlights_off
MISC Fortune Wikelo Special
(MISC_Fortune_Collector_Industrial)
Changed
4 changes
stdItem
Interactions
0:
Disablecruise
→
Disableesp
1:
Enablevtol
→
Enablecruise
2:
Disablevtol
→
Disablecruise
3:
Enableproximityassist
→
Enablevtol
MISC Freelancer DUR
(MISC_Freelancer_DUR_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Drop
1:
Equiptowear
→
Place
MISC Freelancer MIS
(MISC_Freelancer_MIS_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Store
→
Drop
Mirai Fury
(MISC_Fury_AI_Super)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Inspect
1:
Drop
→
Place
2:
Inspect
→
Store
3:
Place
→
Carry
4:
Store
→
Drop
MISC Freelancer
(MISC_Freelancer_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Carry
1:
Inspect
→
Drop
MISC Freelancer DUR
(MISC_Freelancer_DUR_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Carry
1:
Place
→
Drop
MISC Freelancer MIS
(MISC_Freelancer_MIS_AI_Super)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Inspect
1:
Inspect
→
Place