Version Changelog
PAB-1 Legs White
(cds_legacy_armor_light_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Useconsole
→
Enableweapons
1:
Disableweapons
2:
Setlagpips
3:
Setleadpips
4:
Setgimballock
5:
Setfreegimbal
6:
Setaimassist
Venture Core Imperial
(rsi_explorer_armor_light_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Gate_close
1:
Open
→
Set_pressurenormalized
2:
Close
→
Set_pressuredifferential
3:
Lock
→
Setstate_powered
4:
Override
→
Setstate_unpowered
5:
Stepthrough
→
Setstate_blocked
6:
Toggle
→
Setstate_unblocked
TrueDef-Pro Core Black/White/Violet
(vgl_armor_light_core_01_01_08)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Lockself
1:
Pressurecycle
→
Unlockself
2:
Pressurecyclecomplete
→
Openrequest
3:
Set_airlockconnected
→
Closerequest
4:
Open
→
Closetrigger
5:
Close
→
Closeself
6:
Lock
→
Allowclose
Morozov-CH Backpack Brushdrift
(rrs_combat_heavy_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Gate_close
→
Pressurecycle
1:
Set_pressurenormalized
→
Pressurecyclecomplete
2:
Set_pressuredifferential
→
Set_airlockconnected
3:
Setstate_powered
→
Open
4:
Setstate_unpowered
→
Close
5:
Setstate_blocked
→
Lock
6:
Setstate_unblocked
→
Override
Breakfast Dog
(Food_hotdog_01_breakfast_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Weaponbay_right_close
1:
Setstate_noaccess
→
Weaponbay_left_open
2:
Setstate_access
→
Weaponbay_left_close
3:
Pressurecycle
→
Radar_open
4:
Pressurecyclecomplete
→
Radar_close
5:
Set_airlockconnected
→
Place
Chicken Wham
(Food_burger_wham_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0:
Ladderopen
→
Place
1:
Ladderclose
→
Open
2:
Canopyopen
→
Close
3:
Canopyclose
→
Toggle
4:
Seatenterzerog
→
Lock
5:
Seatexitzerog
→
Openfinished
Veggie Wham
(Food_burger_wham_01_veggie_a)
Changed
6 changes
stdItem
Interactions
0:
Animationdone
→
Activate
1:
Activate remote camera
→
Kopionconsumed
2:
Passengerleftseatenter
→
Humanconsumed
3:
Passengerleftseatexit
→
Consumed
4:
Passengerseatenter
→
Turretenter
5:
Passengerseatexit
→
Turretexit
Banu Defender
(BANU_Defender_Bomb_Test)
Changed
2 changes
stdItem
Interactions
0:
Enableproximityassist
→
Enablevtol
1:
Disableproximityassist
→
Disablevtol
Door Control
(BANU_Defender_Door_Exterior)
Changed
27 changes
stdItem
Interactions
0:
Ladderopen
→
Equip
1:
Ladderclose
→
Openexternalinventory
2:
Seatenterright
→
Open
3:
Seatexitright
→
Close
4:
Ejectcargo
→
Store
5:
Openinventory
→
Offhandstore
6:
Recv_openmech
→
Carry
7:
Recv_closemech
→
Drop
8:
Useconsole
→
Inspect
9:
Exitconsole
→
Place
10:
Tap
→
Take
11:
Swipeleft
→
Playerinteract
12:
Swiperight
→
Activate
13:
Swipeup
→
Deactivate
14:
Swipedown
→
Serve
15:
Openkeyboard
→
Clean
16:
Starttyping
→
Order
17:
Stoptyping
→
Prepareorder
18:
Closekeyboard
→
Takeorder
19:
Setwindowstate_closewindow
→
Fillglas
20:
Drink
21:
1
22:
23:
24:
4
25:
5
26:
6
Banu Defender
(BANU_Defender_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Carry
→
Drop
Banu Defender
(BANU_Defender_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Inspect
Banu Defender
(BANU_Defender_PU_AI_DefendShip)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Place
1:
Place
→
Store
Six-Sided Rotating Die Orange
(Carryable_1H_SQ_dice_1_c)
Changed
6 changes
stdItem
Interactions
0:
Turretexit
→
Disableproximitysensor
1:
Turretenter
→
Lockdoor
2:
Openinventoryui
→
Unlockdoor
3:
Close
→
Opencomplete
4:
Accesscargogrid
→
Closecomplete
5:
Syncopen
P4-AR "Warhawk" Rifle
(behr_rifle_ballistic_01_green01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Openinventoryui
→
Place
3:
Openlootingui
→
Store
4:
Carry
→
Equiptowear
5:
Drop
→
Openinventoryui
6:
Place
→
Openlootingui
Venture Core Sienna
(rsi_explorer_armor_light_core_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Set_pressurenormalized
1:
Close
→
Set_pressuredifferential
2:
Lock
→
Setstate_powered
3:
Unlock
→
Setstate_unpowered
4:
Opencomplete
→
Setstate_blocked
5:
Closecomplete
→
Setstate_unblocked
6:
Opentrigger
→
Setstate_noaccess
TrueDef-Pro Core Black/Gold/Silver
(vgl_armor_light_core_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Closeself
1:
Lock
→
Allowclose
2:
Override
→
Gate_close
3:
Stepthrough
→
Set_pressurenormalized
4:
Toggle
→
Set_pressuredifferential
5:
Unlock
→
Setstate_powered
6:
Overrideclose
→
Setstate_unpowered
Stirling Exploration Backpack
(rsi_utility_heavy_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Openrequest
1:
Closecomplete
→
Closerequest
2:
Opentrigger
→
Closetrigger
3:
Openself
→
Closeself
4:
Allowopen
→
Allowclose
5:
Locktrigger
→
Gate_close
6:
Unlocktrigger
→
Set_pressurenormalized
ADP Legs Imperial
(cds_legacy_armor_heavy_legs_01_01_19)
Changed
6 changes
stdItem
Interactions
0:
Savegamelogout
→
Lower
1:
Exitbed
→
Raise
2:
Close
→
Useconsole
3:
Enterbed
→
Activate remote camera
4:
Place
→
Turret_gyro_mode
5:
Open
ORC-mkX Helmet Nightfire
(cds_armor_medium_helmet_02_01_03)
Changed
5 changes
stdItem
Interactions
0:
Equip
→
Release
1:
Openexternalinventory
→
Placeonhook
2:
Activate remote camera
→
Grip
3:
Retrieve
→
Open
4:
Idle
Carafi Packet
(Food_Sachet_Carafi)
Changed
6 changes
stdItem
Interactions
0:
Enableproximityassist
→
Enablevtol
1:
Disableproximityassist
→
Disablevtol
2:
Shiptransformcycle
→
Enableproximityassist
3:
Shiptransformretract
→
Disableproximityassist
4:
Shiptransformdeploy
→
Engineon
5:
Engineon
→
Engineoff
Horizon Helmet Yellow
(rsi_deckcrew_armor_light_helmet_01_01_04)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Stow
→
Store
2:
Carry
→
Equip
3:
Inspect
→
Openexternalinventory
4:
Sit
→
Activate remote camera
5:
Exit
→
Retrieve
CBH-3 Helmet Green
(cds_legacy_armor_light_helmet_01_01_05)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Openexternalinventory
1:
Drop
→
Activate
2:
Place
→
Deactivate
3:
Store
→
Relayregister
4:
Equip
5:
Openexternalinventory
ORC-mkX Arms Autumn
(cds_armor_medium_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0:
Closetrigger
→
Set_airlockconnected
1:
Closeself
→
Open
2:
Allowclose
→
Close
3:
Gate_close
→
Lock
4:
Set_pressurenormalized
→
Override
ORC-mkX Helmet Iceborn
(cds_armor_medium_helmet_02_01_11)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Close
1:
Open
→
Lock
2:
Close
→
Override
3:
Carry
→
Cycle
4:
Open
ReadyMeal (Beef Chunks)
(Food_sachet_readymeal_01_beef_a)
Changed
6 changes
stdItem
Interactions
0:
Shieldgen_right_open
→
Place
1:
Shieldgen_right_close
→
Open
2:
Open
→
Close
3:
Close
→
Seatenter
4:
Lock
→
Seatexit
5:
Override
→
Opendoor
Venture Core Black
(rsi_explorer_armor_light_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Setstate_noaccess
1:
Overrideclose
→
Setstate_access
2:
Opencomplete
→
Pressurecycle
3:
Closecomplete
→
Pressurecyclecomplete
4:
Opentrigger
→
Set_airlockconnected
5:
Openself
→
Open
6:
Allowopen
→
Close
TrueDef-Pro Core Grey/Green
(vgl_armor_light_core_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Unlock
1:
Gate_close
→
Overrideclose
2:
Set_pressurenormalized
→
Opencomplete
3:
Set_pressuredifferential
→
Closecomplete
4:
Setstate_powered
→
Opentrigger
5:
Setstate_unpowered
→
Openself
6:
Setstate_blocked
→
Allowopen
Merguez Sandwich
(Food_sandwich_twyns_01_merguez_a)
Changed
6 changes
stdItem
Interactions
0:
Seatexitzerog_gunner
→
Close
1:
Shield_generator_open
→
Opencomplete
2:
Shield_generator_close
→
Closecomplete
3:
Avionics_open
→
Use
4:
Avionics_close
→
Exit
5:
Battery_open
→
Startfire
Balor HCH Helmet Red
(cds_legacy_armor_heavy_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Fuelport_open
→
Loot
1:
Fuelport_close
→
Openinventoryui
2:
Panel_right_open
→
Download
3:
Panel_right_close
4:
Panel_left_open
5:
Panel_left_close
6:
Loot
Morozov-SH Legs Terracotta
(rrs_specialist_heavy_legs_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Requestclose
1:
Loot
→
Requestpoweron
2:
Search
→
Requestpoweronandopen
3:
Requestpoweroff
4:
Requestpoweroffandclose
5:
Requestpoweronandunlock
6:
Requestpoweronandunlockandopen
Musaka Burrito
(Food_burrito_01_musaka_a)
Changed
6 changes
stdItem
Interactions
0:
Take
→
Lockself
1:
Place
→
Light1On
2:
Activate
→
Light2On
3:
Kopionconsumed
→
Light3On
4:
Humanconsumed
→
Ondepth1
5:
Consumed
→
Ondepth2
Whamburger D-Lux
(Food_burger_wham_01_dlux_a)
Changed
6 changes
stdItem
Interactions
0:
Battery_open
→
Closefinished
1:
Battery_close
→
Idle_stare
2:
Cooler_left_open
→
Place
3:
Cooler_left_close
→
Login
4:
Cooler_right_open
→
Pilotenter
5:
Cooler_right_close
→
Pilotexit
Argus Helmet Aqua/Black
(vgl_armor_light_helmet_01_01_06)
Changed
7 changes
stdItem
Interactions
0:
Deactivate
→
Grip
1:
Activate
→
Release
2:
Missileson
→
Turnhoveron
3:
Missilesoff
→
Turnhoveroff
4:
Open_shield_bay
→
Liedown
5:
Close_shield_bay
→
Exit
6:
Draguserout
Siebe Helmet
(clda_utility_heavy_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Close
1:
Close
→
Enterbed
2:
Accesscargogrid
→
Open
3:
Open
→
Savegamelogout
4:
Lock
→
Exitbed
5:
Unlock
6:
Openlootingui
MacFlex Legs Dark Green
(rsi_deckcrew_armor_light_legs_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Offhandequiptosuit
→
Close
1:
Store
→
Lock
2:
Offhandstore
→
Override
3:
Drop
→
Stepthrough
4:
Carrylowered
→
Toggle
5:
Inspect
→
Unlock
6:
Place
→
Overrideclose
ADP Core Black
(cds_legacy_armor_heavy_core_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Carry
1:
Turnoff
→
Drop
2:
Inspect
3:
Place
4:
Store
Calico Helmet Desert
(slaver_armor_light_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Print
→
Sit
1:
Open
→
Exit
2:
Close
→
Take
3:
Enableproximitysensor
→
Place
4:
Disableproximitysensor
5:
Proximitysensoroccupied
6:
Proximitysensorunoccupied
Stoneskin Helmet Desert
(slaver_undersuit_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Coupled_setdecoupled
→
Opencargodoor
1:
Gsafe_setactive
→
Closecargodoor
2:
Gsafe_setinactive
→
Openaccesspoints
3:
Esp_setactive
→
Closeaccesspoints
4:
Esp_setinactive
→
Flight_ready
5:
Quantumspool_setactive
→
Dummyinteraction
6:
Quantumspool_setinactive
→
Commsinteraction
TrueDef-Pro Legs Grey/Green
(vgl_armor_light_legs_01_01_05)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Dooropen
1:
Place
→
Doorclose
2:
Store
→
Ascentrequest
3:
Equiptowear
→
Descentrequest
4:
Carry
→
Elevatorcancelstop
ORC-mkV Arms Red
(cds_legacy_armor_medium_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Closetrigger
1:
Close
→
Closeself
2:
Lock
→
Allowclose
3:
Override
→
Gate_close
4:
Stepthrough
→
Set_pressurenormalized
Blue Bilva
(Carryable_TBO_FL_8SCU_Commodity_Organic_BlueBilva)
Changed
3 changes
stdItem
Interactions
0:
Ejection
→
Openhangardoor
1:
Deployglass
→
Closehangardoor
2:
Retractglass
→
Ejection
Argus Helmet Black/Silver/Green
(vgl_armor_light_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Closetriggerbottom
1:
Open
→
Opentriggerbottom
2:
Close
→
Closetriggertop
3:
Opentop
4:
Closetop
5:
Openbottom
6:
Closebottom
The Butcher Helmet
(doom_armor_medium_helmet_XenothreatCommader)
Changed
7 changes
stdItem
Interactions
0:
Comms_declinecall
→
Piptype_setlead
1:
Shiptransformextend
→
Piptype_setlag
2:
Shiptransformretract
→
Landinggear_invalid
3:
Ejection
→
Selfdestruct_engage
4:
Enterdefaultmode
→
Selfdestruct_disengage
5:
Enterscanmode
→
Hailtarget_start
6:
Enterquantummode
→
Hailtarget_stop
P4-AR "Boneyard" Rifle
(behr_rifle_ballistic_01_white02)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Openlootingui
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Openinventoryui
→
Place
4:
Openlootingui
→
Store
5:
Carry
→
Equiptowear
6:
Drop
→
Openinventoryui
PAB-1 Core Dark Green
(cds_legacy_armor_light_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Pressurecycle
1:
Locktrigger
→
Pressurecyclecomplete
2:
Unlocktrigger
→
Set_airlockconnected
3:
Lockself
→
Open
4:
Unlockself
→
Close
5:
Openrequest
→
Lock
6:
Closerequest
→
Override
MacFlex Arms Sienna
(rsi_deckcrew_armor_light_arms_01_01_14)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Closeself
1:
Lock
→
Allowclose
2:
Override
→
Gate_close
3:
Stepthrough
→
Set_pressurenormalized
4:
Toggle
→
Set_pressuredifferential
ADP Core Grey
(cds_legacy_armor_heavy_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Turret_gyro_mode
1:
Store
→
Reserveslotandenter
2:
Carry
→
Exit
3:
Drop
→
Linktousable
4:
Inspect
→
Grabfood
5:
Grabdrink
6:
Carry
Pembroke Helmet
(clda_utility_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Proximityassist_setinactive
1:
Activate
→
Flighthud_invalid
2:
Carry
→
Scanninghud_invalid
3:
Drop
→
Comms_acceptcall
4:
Comms_declinecall
5:
Shiptransformextend
6:
Shiptransformretract
Venture Legs Yellow
(rsi_explorer_armor_light_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Makecoffee
→
Carrylowered
1:
Dooropen
→
Inspect
2:
Doorclose
→
Place
3:
Ascentrequest
→
Vendorinspect
4:
Descentrequest
→
Vendorreturn
5:
Elevatorcancelstop
→
Vendorkeep
6:
Holdready
Pembroke Exploration Suit
(clda_utility_heavy_suit_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Gate_close
→
Pressurecycle
1:
Set_pressurenormalized
→
Pressurecyclecomplete
2:
Set_pressuredifferential
→
Set_airlockconnected
3:
Setstate_powered
→
Open
4:
Setstate_unpowered
→
Close
5:
Setstate_blocked
→
Lock
6:
Setstate_unblocked
→
Override