Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Ramp)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Drop
1: Openinventoryui → Place
2: Openlootingui → Store
3: Carry → Equiptowear
4: Drop → Openinventoryui
5: Place → Openlootingui
6: Store → Carry
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Left)
Changed
25 changes
stdItem
Interactions
0: Enablecruise → Close
1: Disablecruise → Lock
2: Enablevtol → Unlocktrigger
3: Disablevtol → Unlock
4: Enableproximityassist → Lockeddisplay
5: Disableproximityassist → Open
6: Engineon → Keypadsuccess
7: Engineoff → Keypadfail
8: Enabledecoupled → Enable
9: Disabledecoupled → Disable
10: Enablegsafe → Toggle
11: Disablegsafe → Onenabled
12: Enableesp → Ondisabled
13: Disableesp → Lockself
14: Unlockself
15: Reportlock
16: Reportunlock
17: Sync
18: Reporterror
19: Repair
20: Button1
21: Button2
22: Button
23: Seatenter
24: Seatexit
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_External_Docking)
Changed
7 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equiptowear
3: Store → Openinventoryui
4: Equiptowear → Openlootingui
5: Carry
6: Drop
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_ORIG_100i_JumpDrive)
Changed
22 changes
stdItem
Interactions
0: Openhatch → Offhandequiptosuit
1: Closehatch → Store
2: Print → Offhandstore
3: Resourcesprovided → Drop
4: Awaitingresources → Carrylowered
5: Enjoyscreen → Inspect
6: Continue → Place
7: Cancel → Consume
8: Confirm → Holdready
9: Opencontainer → Equiptosuit
10: Hazardwarning_cancel
11: Hazardwarning_proceed
12: Verification_continue
13: Reset
14: Holdready
15: Equiptosuit
16: Offhandequiptosuit
17: Store
18: Offhandstore
19: Drop
20: Carrylowered
21: Inspect
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_100i)
Changed
6 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equiptowear
3: Store → Carry
4: Equip → Drop
5: Openlootingui
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP)
Changed
34 changes
stdItem
Interactions
0: Depth2laseron → Place
1: Depth1Laseron → Open
2: Debug_charge3 → Close
3: Debug_advance_depth_now → Opencomplete
4: Wait → Closecomplete
5: Seetowintro → Print
6: Pickup → Createammo
7: Place → Tryejectcargobox
8: Drop → Request
9: Ladderopen → Elevatorarrived
10: Ladderclose → Activate remote camera
11: Canopyopen → Turret_gyro_mode
12: Canopyclose → Liedown
13: Seatenterladder → Sit
14: Seatexitladder → Exit
15: Seatenterzerog → Sleep
16: Seatexitzerog → Situp
17: Inventory_open → Escpodlowerrightenter
18: Inventory_close → Escpodlowerrightexit
19: Loot → Savegamelogoutlr
20: Driverseatenter → Openinventoryui
21: Driverseatexit → Openlootingui
22: Bonnet_open → Deployrequest
23: Bonnet_close → Retractrequest
24: Fuelport_open → Next
25: Fuelport_close → Previous
26: Grille_open → Left_scan
27: Grille_close → Left_extract
28: Step_deploy → Left_fracture
29: Step_retract → Deactivate
30: Boot_open → Refill ammo
31: Boot_close → Pick up
32: Door_open → Medpen
33: Door_close
Door (Door_RN_NoRoomConnector_Exterior_GAMA_Railen_GroundFuel)
Changed
29 changes
stdItem
Interactions
0: Onattach → Close
1: Ondetach → Open
2: Reset → Activate pump
3: Carrylowered → Detach
4: Drop → Purge
5: Inspect → Request
6: Place → Elevatorarrived
7: Equip → Pilotenter
8: Offhandequip → Pilotexit
9: Store → Pilotentereva
10: Offhandstore → Pilotexiteva
11: Activate → Inventory_open
12: Seatenter → Inventory_close
13: Seatexit → Loot
14: Lightson → Seatenter
15: Lightsoff → Seatexit
16: Hailtarget → Copilotseatenter
17: Acceptcall → Copilotseatexit
18: Declinecall → Suprightseatenter
19: Endcall → Suprightseatexit
20: Supportseat_enter → Captainseatenter
21: Supportseat_exit → Captainseatexit
22: On → Seatenterright
23: Off → Seatenterleft
24: Rear_cargo_open → Place
25: Rear_cargo_close → Pickup
26: Fuel_open → Poweron
27: Fuel_close
28: Personalstorage_open
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_hab_toilet_door)
Changed
17 changes
stdItem
Interactions
0: Retract → Open
1: Extend → Close
2: Keypadsuccess → Hack
3: Open → Repair
4: Close → Syncopen
5: Onunlocked → Syncclose
6: Lockeddisplay → Opencomplete
7: Unlocktrigger → Closecomplete
8: Place_fuse → Openhatch
9: Fix → Closehatch
10: Break → Item
11: Onenter_damagestate_damaged → Item2
12: Item3
13: Item4
14: Print
15: Resourcesprovided
16: Awaitingresources
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_Toilet)
Changed
21 changes
stdItem
Interactions
0: Holdready → Carry
1: Equiptosuit → Place
2: Offhandequiptosuit → Drop
3: Store → Stow
4: Offhandstore → Inspect
5: Drop
6: Carrylowered
7: Inspect
8: Place
9: Grip
10: Release
11: Deploy
12: Retract
13: Deploycomplete
14: Retractcomplete
15: Deploytrigger
16: Retracttrigger
17: Deployrequest
18: Retractrequest
19: Gatedeploy
20: Allowdeploy
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Redeemer)
Changed
5 changes
stdItem
Interactions
0: Equiptowear → Carry
1: Carry → Drop
2: Drop → Place
3: Place → Store
4: Store → Equiptowear
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Docking)
Changed
6 changes
stdItem
Interactions
0: Place → Equip
1: Store → Openlootingui
2: Equip → Carry
3: Openlootingui → Drop
4: Carry → Place
5: Drop → Store
Door (Door_RN_RoomConnector_Breachable_OpenClose_GAMA_Tyilui_Elevator_Door)
Changed
6 changes
stdItem
Interactions
0: Store → Openlootingui
1: Equip → Carry
2: Openlootingui → Drop
3: Carry → Place
4: Drop → Store
5: Place → Equip
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ARGO_MOTH_Personnel)
Changed
34 changes
stdItem
Interactions
0: Turret_gyro_mode → Pausetimer
1: Seatenter → Leverdown
2: Seatexit → Finshedtimer
3: Copilotseatenter → Reset
4: Copilotseatexit → Advancedepth
5: Tbleftseatenter → Damage
6: Tbleftseatexit → Depth3laseron
7: Tbrightseatenter → Depth2laseron
8: Tbrightseatexit → Depth1laseron
9: Enter → Debug_charge3
10: Exit → Debug_advance_depth_now
11: Savegamelogout → Wait
12: Openinventoryui → Seetowintro
13: Close → Pickup
14: Openlootingui → Place
15: Ladderopen → Drop
16: Ladderclose → Ladderopen
17: Canopyopen → Ladderclose
18: Canopyclose → Canopyopen
19: Seatenterzerog → Canopyclose
20: Radar_open → Seatenterladder
21: Radar_close → Seatexitladder
22: Quantumdrive_open → Seatenterzerog
23: Quantumdrive_close → Seatexitzerog
24: Shieldgen_left_open → Inventory_open
25: Shieldgen_left_close → Inventory_close
26: Shieldgen_right_open → Loot
27: Shieldgen_right_close → Driverseatenter
28: Open → Driverseatexit
29: Lock → Bonnet_open
30: Override → Bonnet_close
31: Fuelport_open
32: Fuelport_close
33: Grille_open
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor_Left)
Changed
7 changes
stdItem
Interactions
0: Place → Acceptcontract
1: Store
2: Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
Door (Door_RN_RoomConnector_Exterior_VNCL_Stinger_Ramp)
Changed
34 changes
stdItem
Interactions
0: Pilotladderexit → Close
1: Copilotladderenter → Startfire
2: Copilotladderexit → Stopfire
3: Pilotcanopyenter → Setlighton
4: Pilotcanopyexit → Setlightoff
5: Copilotcanopyenter → Togglelight
6: Copilotcanopyexit → Pickup
7: Inventory_open → Place
8: Loot → Ladderopen
9: Open → Ladderclose
10: Close → Canopyopen
11: Toggle → Canopyclose
12: Lock → Seatenterladder
13: Openfinished → Seatexitladder
14: Closefinished → Seatenterzerog
15: Carry → Seatexitzerog
16: Drop → Inventory_open
17: Place → Inventory_close
18: Activate remote camera → Avionics_open
19: Startgrinder → Avionics_close
20: Stopgrinder → Fuelport_open
21: Deploycomplete → Fuelport_close
22: Retractcomplete → Panel_right_open
23: Retrieve → Panel_right_close
24: Idle → Panel_left_open
25: Opencomplete → Panel_left_close
26: Closecomplete → Loot
27: Seatenter → Openinventory
28: Seatexit → Opensidefuel
29: Closesidefuel
30: Pick up
31: Setlightson
32: Setlightsoff
33: Setlightslow
Door (Door_RN_RoomConnector_Breachable_OpenClose_MPUV_Cargo_Right)
Changed
34 changes
stdItem
Interactions
0: Close → Proximitysensorattached
1: Useconsole → Open
2: Shopidle → Close
3: Openinnerdoor → Change
4: Closealldoors → Movetoopen
5: Openinnerdoorfinished → Movetoclose
6: Closeinnerdoorfinished → Seatenter
7: Pilotenter → Seatexit
8: Pilotexit → Guide_ship
9: Pilotdeploydashboard → Pull(wasclose)
10: Pilotretractdashboard → Locked
11: Activate remote camera → Showbutton
12: Turret_gyro_mode → Hidebutton
13: Toptobottom → Pressbutton
14: Bottomtotop → Opentop
15: Snaptobottomstate → Closetop
16: Snaptotopstate → Openbottom
17: Cycleturretposition → Closebottom
18: Dispenseropen → Opentriggertop
19: Dispenserclose → Closetriggerbottom
20: Ejectcargobox → Opentriggerbottom
21: Conveyorreset → Closetriggertop
22: Onconveyordeployed → Activate
23: Onconveyorretracted → Deactivate
24: Resourcetobusy → Place
25: Resourcetoidle → Unlock
26: Ladderenter → Lock
27: Ladderexit
28: Ladderopen
29: Ladderclose
30: Fuelport_open
31: Fuelport_close
32: On
33: Off
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor)
Changed
29 changes
stdItem
Interactions
0: Doorclose → Requestdescent
1: Place → Elevatorarrived
2: Open → Lower
3: Close → Extend
4: Trigger_dooropen → Retract
5: Trigger_doorclose → Raise
6: Trigger_doorlock → Stepthrough
7: Trigger_doorunlock → Requestfloor0
8: Cargodeploy → Requestfloor1
9: Cargoretract → Requestfloor2
10: Opencomplete → Requestfloor3
11: Closecomplete → Requestfloor4
12: Enableproximitysensor → Requestsurface
13: Disableproximitysensor → Place
14: Turretenter → Open
15: Turretexit → Close
16: Seatenter → Opencomplete
17: Seatexit → Closecomplete
18: Destination_a → Take
19: Destination_b → Activate
20: Destination_c → Kopionconsumed
21: Elevatorarrived → Humanconsumed
22: Stepthrough → Consumed
23: Turretenter
24: Turretexit
25: Turret_hatch_left_open
26: Turret_hatch_left_close
27: Requestascent
28: Pickup
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP)
Changed
34 changes
stdItem
Interactions
0: Shopidle → Jumpdrive_open
1: Escpodupperrightenter → Jumpdrive_close
2: Escpodupperrightexit → Cooler_right_open
3: Savegamelogoutur → Cooler_right_close
4: On → Power_panel_left_open
5: Off → Power_panel_left_close
6: Place → Power_panel_right_open
7: Deployrails → Power_panel_right_close
8: Retractrails → Cooler_left_open
9: Deployelevator → Cooler_left_close
10: Retractelevator → Life_support_open
11: Lock_interactions → Life_support_close
12: Unlock_interactions → Seatenterladder_gunner
13: Carry → Seatenterzerog_gunner
14: Drop → Seatexitladder_gunner
15: Inspect → Seatexitzerog_gunner
16: Store → Shield_generator_open
17: Offhandstore → Shield_generator_close
18: Requestascent → Avionics_open
19: Elevatorarrived → Avionics_close
20: Seatenter → Battery_open
21: Seatexit → Battery_close
22: Seatenter_right → Openinventoryui
23: Seatexit_right → Close
24: Seatenter_zerog → Openlootingui
25: Seatexit_zerog → Accesscargogrid
26: Canopyopen → Hack
27: Canopyclose → Hacked
28: Take → Work
29: Activate remote camera → Open
30: Turret_gyro_mode → Opencomplete
31: Closecomplete
32: Seatenter
33: Seatexit
Door (Door_RN_RoomConnector_Breachable_OpenClose_Spirit)
Changed
33 changes
stdItem
Interactions
0: Open → Turret_gyro_mode
1: Close → Open
2: Toggle → Close
3: Lock → Place
4: Openfinished → Seatenter_left
5: Closefinished → Seatexit_left
6: Activate remote camera → Seatenter_right
7: Turret_gyro_mode → Seatexit_right
8: Place → Seatenter_zerog
9: Refill ammo → Seatexit_zerog
10: Pick up → Radar_panel_open
11: Medpen → Radar_panel_close
12: Refill grenades → Cooler_panel_open
13: Swap outfit → Cooler_panel_close
14: Openinnerdoor → Powerplant_panel_open
15: Closealldoors → Powerplant_panel_close
16: Openinnerdoorfinished → Storage_panel_open
17: Closeinnerdoorfinished → Storage_panel_close
18: Turnon → Fuel_panel_open
19: Turnoff → Fuel_panel_close
20: Sit → Relay_panel_open
21: Use → Relay_panel_close
22: Ascend → Openinventoryui
23: Descend → Openlootingui
24: Elevatorarrived → Lock
25: Stand-console_idle_medium → Override
26: Startchargeinteraction → Stepthrough
27: Cancelchargeinteraction → Toggle
28: Disperseinteraction → Unlock
29: Setjammerswitchon → Overrideclose
30: Setjammerswitchoff
31: Maindeviceswitchon
32: Maindeviceswitchoff
Door (Door_RN_RoomConnector_Exterior_Intrepid_CargoLift_right)
Changed
7 changes
stdItem
Interactions
0: Store → Carry
1: Equiptowear → Drop
2: Openinventoryui → Place
3: Openlootingui → Store
4: Carry → Equiptowear
5: Drop → Openinventoryui
6: Place → Openlootingui
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Vanguard_Ramp)
Changed
9 changes
stdItem
Interactions
0: Acceptcontract → Unlockdoorinteraction
1: Enable → Dooropenlightinteraction
2: Disable → Doorclosedlightinteraction
3: Toggle → Place
4: Open
5: Close
6: Openlootingui
7: Extend
8: Retract
Door (Door_RN_RoomConnector_Breachable_OpenClose_MISC_Starlite)
Changed
33 changes
stdItem
Interactions
0: Turret_gyro_mode → Blast_hazard-temp
1: Place → Charging_hazard-temp
2: Open → Preparehowitzer
3: Close → Login
4: Dooropen → Vaultleft
5: Doorclose → Vaultright
6: Opencomplete → Closealldoors
7: Closecomplete → Openinnerdoor
8: Useconsole → Openinnerdoorfinished
9: Place → Closeinnerdoorfinished
10: Use → Place
11: Pilot_enter_front → Open
12: Pilot_exit_front → Close
13: Pilot_enter_rear → Set_dooropenstate_closed
14: Pilot_exit_rear → Set_dooropenstate_opening
15: Cockpit_glass_open → Set_dooropenstate_opened
16: Cockpit_glass_close → Set_dooropenstate_closing
17: Pilot_enter_zerog → Set_doorlockstate_doorunlocked
18: Pilot_exit_zerog → Set_doorlockstate_doorlocked
19: Lock → Set_proximitysensorenabledstate_proximitysensorenabled
20: Override → Set_proximitysensorenabledstate_proximitysensordisabled
21: Stepthrough → Set_proximitysensorstate_proximitysensorunoccupied
22: Toggle → Set_proximitysensorstate_proximitysensoroccupied
23: Unlock → Passengerseatenter
24: Overrideclose → Passengerseatexit
25: Opentrigger → Door_open
26: Openself → Door_close
27: Turretenter
28: Turretexit
29: Disarm
30: Boom
31: Request
32: Elevatorarrived
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ARGO_MOTH_RearElevator)
Changed
34 changes
stdItem
Interactions
0: Pilotenter → Inspect
1: Pilotexit → Place
2: Open → Store
3: Close → Turretenter
4: Requestascent → Turretexit
5: Elevatorarrived → Pilot_enter
6: Cancelstop → Pilot_exit
7: Togglepower → Pump
8: Carry → Activate
9: Drop → Open
10: Place → Retrieve
11: Inspect → Opendoor
12: Store → Closedoor
13: Lock → Enableproximitysensor
14: Override → Disableproximitysensor
15: Stepthrough → Lockdoor
16: Toggle → Unlockdoor
17: Unlock → Opencomplete
18: Overrideclose → Closecomplete
19: Opencomplete → Syncopen
20: Closecomplete → Syncclose
21: Opentrigger → Hidelocks
22: Openself → Synclock
23: Allowopen → Syncunlock
24: Locktrigger → Lightson
25: Unlocktrigger → Lightsoff
26: Lockself → Lightslow
27: Unlockself → Lightsalarm
28: Openrequest → Idle
29: Closerequest → On
30: Closetrigger → Off
31: Closeself → Toggle
32: Proccliptriggeredleverdown
33: Proccliptriggeredleverup
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IgnoreController)
Changed
32 changes
stdItem
Interactions
0: Insert → Closecomplete
1: Eject → Elevatordooropen
2: Pilotenter → Elevatordoorclose
3: Pilotexit → Override
4: Turretenter → Activate remote camera
5: Turretexit → Turret_gyro_mode
6: Turretenter180 → Seatenter
7: Place → Seatexit
8: Pickup → Copilotseatenter
9: Drop → Copilotseatexit
10: Dockingportopen → Tbleftseatenter
11: Dockingportclose → Tbleftseatexit
12: Deactivate → Tbrightseatenter
13: Sidedooropen → Tbrightseatexit
14: Sidedoorclose → Enter
15: Sidedoorenter → Exit
16: Sidedoorexit → Savegamelogout
17: Sidedoorenterzerog → Openinventoryui
18: Sidedoorexitzerog → Close
19: Powerplantopen → Openlootingui
20: Powerplantclose → Ladderopen
21: Openinventoryui → Ladderclose
22: Openlootingui → Canopyopen
23: Close → Canopyclose
24: Accesscargogrid → Seatenterzerog
25: Requestdescent → Radar_open
26: Elevatorarrived → Radar_close
27: Lower → Quantumdrive_open
28: Extend → Quantumdrive_close
29: Retract → Shieldgen_left_open
30: Shieldgen_left_close
31: Shieldgen_right_open
Door (Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Airlock_Inner_Door)
Changed
34 changes
stdItem
Interactions
0: Closedoor2 → Sit_7
1: Initializedifferential → Sit_8
2: Countdown → Sit_9
3: Playbuttonpressed → Sit_10
4: Cooldown → Sit_11
5: Activaterelay → Seatenter
6: Deactivaterelay → Seatexit
7: Focusinteraction → Trigger_startusing
8: Setdropshipstate_notenroute → Trigger_idle
9: Setdropshipstate_enroute → Trigger_stopusing
10: Turretdooropen → Trigger_dormant
11: Turretdoorclose → Turretenter
12: Turretentergroundleft → Turretexit
13: Turretentergroundright → Output_scu
14: Turretentergroundfront → Observe
15: Turretexitground → Jump
16: Turretseatenterzerogleft → Off
17: Turretseatenterzerogright → On
18: Turretseatexitzerog → Openinnerdoor
19: Openinventoryui → Closealldoors
20: Openlootingui → Openinnerdoorfinished
21: Turretenter → Closeinnerdoorfinished
22: Turretexit → Openleftdoor
23: Turretenter180 → Closeleftdoor
24: Activate remote camera → Openrightdoor
25: Turret_gyro_mode → Closerightdoor
26: Place → Seatenterleft
27: Open → Seatexitleft
28: Close → Seatenterright
29: Opencomplete → Seatexitright
30: Closecomplete → Seatenterleftzerog
31: Idle_search → Seatexitleftzerog
32: Ascend → Seatenterrightzerog
33: Descend → Seatexitrightzerog
Door (Door_RN_RoomConnector_Exterior_DRAK_Clipper_Lift)
Changed
34 changes
stdItem
Interactions
0: Leftexitladder → Opendoor1
1: Leftenterzerog → Opendoor2
2: Leftexitzerog → Cycledoor1
3: Rightladderopen → Cycledoor2
4: Rightladderclose → Closedoor1
5: Rightenterladder → Closedoor2
6: Rightexitladder → Initializedifferential
7: Rightenterzerog → Countdown
8: Rightexitzerog → Playbuttonpressed
9: Inventory_open → Cooldown
10: Loot → Activaterelay
11: Place → Deactivaterelay
12: Pick up → Focusinteraction
13: Activate remote camera → Setdropshipstate_notenroute
14: Turret_gyro_mode → Setdropshipstate_enroute
15: Shiptransformextend → Turretdooropen
16: Shiptransformretract → Turretdoorclose
17: Shiptransformcycle → Turretentergroundleft
18: Open → Turretentergroundright
19: Close → Turretentergroundfront
20: Turretenter → Turretexitground
21: Turretexit → Turretseatenterzerogleft
22: Trigger → Turretseatenterzerogright
23: Consume → Turretseatexitzerog
24: Wash → Openinventoryui
25: Toilet → Openlootingui
26: Exit → Turretenter
27: Opendoor → Turretexit
28: Closedoor → Turretenter180
29: Opentoilet → Activate remote camera
30: Closetoilet → Turret_gyro_mode
31: Place
32: Open
33: Close
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Gama_Syulen_Entrance)
Changed
34 changes
stdItem
Interactions
0: Claim → Gate_close
1: Retrieve → Set_pressurenormalized
2: Opendoor → Set_pressuredifferential
3: Closedoor → Setstate_powered
4: Cleanup → Setstate_unpowered
5: Ladderopen → Setstate_blocked
6: Ladderclose → Setstate_unblocked
7: Canopyopen → Setstate_noaccess
8: Canopyclose → Setstate_access
9: Seatenterladder → Pressurecycle
10: Seatexitladder → Pressurecyclecomplete
11: Seatenterzerog → Set_airlockconnected
12: Seatexitzerog → Copilotseatenter
13: Inventory_open → Copilotseatexit
14: Inventory_close →
15: Loot → 2
16: Dooropen → 3
17: Doorclose → 4
18: Ascentrequest → 5
19: Descentrequest → 6
20: Cancelstop → 7
21: Gatewayopen → 8
22: Open → 9
23: Close → Correctcode
24: Pilotenter → Resetentity
25: Pilotexit → Poweron
26: Openinnerdoor → Poweroff
27: Closealldoors → Onsuccess
28: Openinnerdoorfinished → Enter
29: Closeinnerdoorfinished → Alignmentcomplete
30: Poweron → Success
31: Poweroff → Carry
32: Sharedinteractionattached → Drop
33: Sharedinteractiondetached
Door (Door_RN_RoomConnector_Exterior_MISC_Starlancer_DockInt)
Changed
32 changes
stdItem
Interactions
0: Setmisfire_minor → Closealldoors
1: Setmisfire_major → Lockalldoors
2: Setmisfire_catastrophic → Unlockalldoors
3: Use → Halfopenalldoors
4: On → Eject
5: Off → Close
6: Reset → Stepthrough
7: Pickup → Place
8: Dropoff → Open
9: Place → Close
10: Openhatch → Opencomplete
11: Closehatch → Closecomplete
12: Lean → Destination_a
13: Openinnerdoor → Destination_b
14: Closealldoors → Elevatorarrived
15: Openinnerdoorfinished → Trigger_dooropen
16: Closeinnerdoorfinished → Trigger_doorclose
17: Retractrequest → Trigger_doorlock
18: Deployrequest → Trigger_doorunlock
19: Requesttop → Toggle
20: Requestbottom → Lock
21: Elevatorarrived → Openfinished
22: Requestmiddle → Closefinished
23: Lighton → Jump
24: Lightoff → Sit
25: Ladderopen → Seatenter
26: Ladderclose → Seatexit
27: Frontcanopyopen → Activate remote camera
28: Frontcanopyclose → Turret_gyro_mode
29: Rearcanopyopen
30: Rearcanopyclose
31: Pilotladderenter
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Starlite)
Changed
33 changes
stdItem
Interactions
0: Seatenterzerog_right → Attach
1: Seatexitzerog_right → Store
2: Openinventory → Drop
3: Loot → Carry
4: Request → Inspect
5: Elevatorarrived → Open
6: Driverseatenter → Close
7: Driverseatexit → Toggle
8: Bonnet_open → Lock
9: Bonnet_close → Openfinished
10: Fuelport_open → Closefinished
11: Fuelport_close → Counter_idle
12: Grille_open → Override
13: Grille_close → Stepthrough
14: Boot_open → Unlock
15: Boot_close → Overrideclose
16: Glow → Opencomplete
17: Dissolve → Closecomplete
18: Reset → Opentrigger
19: Ladderopen → Openself
20: Ladderclose → Allowopen
21: Canopyopen → Locktrigger
22: Canopyclose → Unlocktrigger
23: Seatenterladder → Lockself
24: Seatexitladder → Unlockself
25: Seatenterzerog → Openrequest
26: Seatexitzerog → Closerequest
27: Dashboarddeploy → Closetrigger
28: Dashboardretract → Closeself
29: Inventory_open → Allowclose
30: Inventory_close
31: Useconsole
32: Claimbutton
Door (Door_RN_RoomConnector_Breachable_OpenClose_MRAI_Guardian_MX_Elevator)
Changed
5 changes
stdItem
Interactions
0: Place → Store
1: Store → Equiptowear
2: Equiptowear → Carry
3: Carry → Drop
4: Drop → Place
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Meteor)
Changed
34 changes
stdItem
Interactions
0: Place → Closeinnerdoorfinished
1: Refill ammo → Poweron
2: Pick up → Poweroff
3: Medpen → Sharedinteractionattached
4: Refill grenades → Sharedinteractiondetached
5: Swap outfit → Pilotenter
6: Seatenter → Pilotexit
7: Seatexit → Open
8: Activate remote camera → Close
9: Turret_gyro_mode → Requestascent
10: Makecoffee → Elevatorarrived
11: On → Cancelstop
12: Off → Togglepower
13: Pilotenter → Carry
14: Pilotexit → Drop
15: Canopyopen → Place
16: Canopyclose → Inspect
17: Seat_deploy → Store
18: Seat_retract → Lock
19: Weaponrack_deploy → Override
20: Weaponrack_retract → Stepthrough
21: Dashboarddeploy → Toggle
22: Dashboardretract → Unlock
23: Openweaponracklarge → Overrideclose
24: Closeweaponracklarge → Opencomplete
25: Opencomponentpanelrr → Closecomplete
26: Closecomponentpanelrr → Opentrigger
27: Opencomponentpanelrc → Openself
28: Closecomponentpanelrc → Allowopen
29: Opencomponentpanelrl → Locktrigger
30: Closecomponentpanelrl → Unlocktrigger
31: Opencomponentpanelfr → Lockself
32: Closecomponentpanelfr
33: Dooropen
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Nova)
Changed
12 changes
stdItem
Interactions
0: Turnon → Carrylowered
1: Turnoff → Drop
2: Turnoninternal → Inspect
3: Turnoffinternal → Place
4: Stow → Store
5: Dooropen
6: Doorclose
7: Liedown
8: Sit
9: Exit
10: Sleep
11: Situp
Door (Door_RN_RoomConnector_Breachable_OpenClose_VNCL_Stinger_Ramp)
Changed
30 changes
stdItem
Interactions
0: Vaultright → Openbottom
1: Closealldoors → Closebottom
2: Openinnerdoor → Opentop
3: Openinnerdoorfinished → Closetop
4: Closeinnerdoorfinished → Use
6: Open → Placeonhook
7: Close → Pilot_enter
8: Set_dooropenstate_closed → Pilot_exit
9: Set_dooropenstate_opening → Open
10: Set_dooropenstate_opened → Exit
11: Set_dooropenstate_closing → Enter
12: Set_doorlockstate_doorunlocked → Heatinghands
13: Set_doorlockstate_doorlocked → Showbutton
14: Set_proximitysensorenabledstate_proximitysensorenabled → Pressbutton
15: Set_proximitysensorenabledstate_proximitysensordisabled → Reset
16: Set_proximitysensorstate_proximitysensorunoccupied → Turnon
17: Set_proximitysensorstate_proximitysensoroccupied → Turnoff
18: Passengerseatenter → Seatenter
19: Passengerseatexit → Seatexit
20: Door_open → Activate remote camera
21: Door_close → Turret_gyro_mode
22: Turretenter → Close
23: Turretexit → Toggle
24: Disarm → Lock
25: Boom → Openfinished
26: Request → Closefinished
27: Elevatorarrived → Copilotleftenter
28: Seatenter → Copilotleftexit
29: Seatexit → Dockingportopen
30: Retrieve
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Rear_Ramp)
Changed
34 changes
stdItem
Interactions
0: Sync → Seatenter
1: Reporterror → Seatexit
2: Repair → Activate remote camera
3: Open → Turret_gyro_mode
4: Close → Turretupperenter
5: Toggle → Turretupperexit
6: Lock → Turretlowerenter
7: Openfinished → Turretlowerexit
8: Closefinished → Turretdoors_upperopen
9: Pilotenter → Turretdoors_upperclose
10: Pilotexit → Turretdoors_loweropen
11: Poweron → Turretdoors_lowerclose
12: Poweroff → Onstate_itemportstate_empty
13: Activate_remote_camera → Onstate_itemportstate_filled
14: Turret_gyro_mode → Blast
15: Ladderopen → Open
16: Ladderclose → Close
17: Canopyopen → Toggle
18: Canopyclose → Lock
19: Seatenterladder_pilot → Openfinished
20: Seatexitladder → Closefinished
21: Seatenterzerog_pilot → Ladderopen
22: Seatexitzerog → Ladderclose
23: Fueltank_open → Canopyopen
24: Fueltank_close → Canopyclose
25: Radar_open → Seatenterladder
26: Radar_close → Seatexitladder
27: Jumpdrive_open → Seatenterzerog
28: Jumpdrive_close → Seatexitzerog
29: Cooler_right_open → Inventory_open
30: Cooler_right_close → Inventory_close
31: Power_panel_left_open → Loot
32: Power_panel_left_close
33: Power_panel_right_open
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar_NoRoomConnector)
Changed
7 changes
stdItem
Interactions
0: Store → Carry
1: Equiptowear → Drop
2: Openinventoryui → Place
3: Openlootingui → Store
4: Carry → Equiptowear
5: Drop → Openinventoryui
6: Place → Openlootingui
Door (Door_RN_RoomConnector_Breachable_OpenReverse_CNOU_Nomad_Side)
Changed
28 changes
stdItem
Interactions
0: Open → Closehatch
1: Close → Open
2: Toggle → Close
3: Lock → Place
4: Openfinished → Closed
5: Closefinished → Opened
6: Counter_idle → Request
7: Override → Elevatorarrived
8: Stepthrough → Turnon
9: Unlock → Turnoff
10: Overrideclose → Place
13: Opentrigger → Seatenter
14: Openself → Seatexit
15: Allowopen → Pilot_enter
16: Locktrigger → Pilot_exit
17: Unlocktrigger → Activate remote camera
18: Lockself → Turret_gyro_mode
19: Unlockself → Thresholdstate_initiaize
20: Openrequest → Setthresholdstate_under
21: Closerequest → Setthresholdstate_over
22: Closetrigger → Aimaze
23: Closeself → Carryables
24: Allowclose → Deathmatch
25: Gate_close → Bodydragging
26: Set_pressurenormalized → Foodcourt
27: Set_pressuredifferential → Firehazards
28: Setstate_powered
29: Setstate_unpowered
Door (Door_RN_RoomConnector_Docking_Animator_DRAK_Ironclad_Command_Module)
Changed
33 changes
stdItem
Interactions
0: Canopyopen → Setstate_powered
1: Canopyclose → Setstate_unpowered
2: Inventory_open → Setstate_blocked
3: Loot → Setstate_unblocked
4: Activate remote camera → Setstate_noaccess
5: Turret_gyro_mode → Setstate_access
6: Withdraw → Pressurecycle
7: Shutdown → Pressurecyclecomplete
8: Cancel → Set_airlockconnected
9: Activate → Close_blocked
10: Deactivate → Close_unblocked
11: Open → Seatenter
12: Close → Seatexit
13: Toptobottom → Activate remote camera
14: Bottomtotop → Turret_gyro_mode
15: Snaptobottomstate → Requestfloor0
16: Snaptotopstate → Requestfloor
17: Cycleturretposition → Requestfloor2
18: Openinventoryui → Elevatorarrived
19: Sit → Ascend
20: Sidedooropen → Descend
21: Sidedoorclose → Place
22: Sidedoorenter → Open
23: Sidedoorexit → Close
24: Turnon → Opencomplete
25: Turnoff → Closecomplete
26: Carry → Usetoilet
27: Drop → Exit
28: Inspect → Inputinglasert1
29: Place → Inputinglasert2
30: Inputinglasert
31: Inputinglasert4
32: Activate
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp_Varient)
Changed
27 changes
stdItem
Interactions
0: Toggle → Onenabled
1: Onenabled → Ondisabled
2: Ondisabled → Poweron
5: Acceptcontract → Toggle
6: Deploy
7: Retract
8: Open
9: Close
10: Cook
11: Open
12: Close
13: Openlootingui
14: Place
15: Openracktrigger
16: Closeracktrigger
17: Turnon
18: Turnoff
19: Turnoninternal
20: Turnoffinternal
21: Stow
22: Dooropen
23: Doorclose
24: Liedown
25: Sit
26: Exit
27: Sleep
28: Situp
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Prowler_Drop)
Changed
32 changes
stdItem
Interactions
0: Disableesp → Dooropen
1: Enablecruise → Doorclose
2: Disablecruise → Carry
3: Enablevtol → Drop
4: Disablevtol → Inspect
5: Enableproximityassist → Place
6: Disableproximityassist → Attach
7: Shiptransformextend → Store
8: Shiptransformretract → Activate
9: Shiptransformcycle → Ascend
10: Engineon → Descend
11: Engineoff → Elevatorarrived
12: Enabledecoupled → Lightson
13: Disabledecoupled → Lightslow
14: Enablegsafe → Requestfloor
15: Disablegsafe → Poweron
16: Enableesp → Poweroff
17: Reducetimer
18: Clean_mop
19: Startcracking
20: Onglow
21: Onpiece1dissolved
22: Onpiece2Dissolved
23: Onpiece3dissolved
24: Onpiece4dissolved
25: Onpiece5dissolved
26: Onpiece6dissolved
27: Onpiece78dissolved
28: Teststartglow
29: Testpiece
30: Testpiece
31: Testpiece
Door (Door_RN_RoomConnector_Exterior_AEGS_Retaliator_Rear_TorpedoBay)
Changed
7 changes
stdItem
Interactions
0: Drop → Openinventoryui
1: Place → Openlootingui
2: Store → Carry
3: Equiptowear → Drop
4: Openinventoryui → Place
5: Openlootingui → Store
6: Carry → Equiptowear
Door (Door_RN_RoomConnector_Exterior_MISC_Hull_B_Elevator)
Changed
33 changes
stdItem
Interactions
0: Radar_open → Frontcanopyopen
1: Radar_close → Frontcanopyclose
2: Jumpdrive_open → Rearcanopyopen
3: Jumpdrive_close → Rearcanopyclose
4: Cooler_center_open → Pilotladderenter
5: Cooler_center_close → Pilotladderexit
6: Power_panel_left_open → Copilotladderenter
7: Power_panel_left_close → Copilotladderexit
8: Power_panel_right_open → Pilotcanopyenter
9: Power_panel_right_close → Pilotcanopyexit
10: Inventory_panel_open → Copilotcanopyenter
11: Inventory_panel_close → Copilotcanopyexit
12: Cooler_left_open → Inventory_open
13: Cooler_left_close → Loot
14: Cooler_right_open → Open
15: Cooler_right_close → Close
16: Login → Toggle
17: Seatenter → Lock
18: Seatexit → Openfinished
19: Canopyopen → Closefinished
20: Canopyclose → Carry
21: Seatenterground → Drop
22: Seatexitground → Place
23: Seatenterzerog → Activate remote camera
24: Seatexitzerog → Startgrinder
25: Openinventoryui → Stopgrinder
26: Openlootingui → Deploycomplete
27: Close → Retractcomplete
28: Accesscargogrid → Retrieve
29: Observe → Idle
30: Open → Opencomplete
31: Toggle
32: Lock
Door (Door_RN_RoomConnector_Docking_Animator_MISC_Hull_B_Int)
Changed
34 changes
stdItem
Interactions
0: Attach → Outputinglasert1
1: Store → Outputinglasert2
2: Requestascent → Outputinglasert3
3: Elevatorarrived → Outputinglasert4
4: Opendockingcollarlarge → Stoplaser
5: Closedockingcollarlarge → Reset
6: Sit → Onopeningcompleted
7: Exit → Requestascent
8: Jump → Elevatorarrived
9: Sit_console_a → Idle_stare
10: Sit_console_b → Open
11: Sit_console_c → Close
12: Sit_console_d → Toggle
13: Sit_console_e → Lock
14: Sit_console_f → Openfinished
15: Blad_1_open → Closefinished
16: Blad_2_open → Lockerequipall
17: Blad_3_open → Lockerswapall
18: Canopyopen → Dropuserin
19: Canopyclose → Onunlocked
20: Seatenter → Activate remote camera
21: Seatexit → Turret_gyro_mode
22: Avionicsopen → Openinnerdoor
23: Avionicsclose → Closealldoors
24: Coolerleft_open → Openinnerdoorfinished
25: Coolerleft_close → Closeinnerdoorfinished
26: Coolerright_open → Seatenter
27: Coolerright_close → Seatexit
28: Radar_open
29: Radar_close
30: Powerplant_open
31: Powerplant_close
32: Groundfuel_open
33: Groundfuel_close
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor)
Changed
30 changes
stdItem
Interactions
0: Open → Seatenterzerog
1: Close → Seatexitzerog
2: Activate remote camera → Inventory_open
3: Turret_gyro_mode → Loot
4: Ascend → Ramp_open
5: Descend → Ramp_close
6: Elevatorarrived → Dooropen
7: Lights_poweron → Doorclose
8: Lights_poweroff → Place
9: Triggermisfire → Open
10: Place → Close
11: Placeitem → Trigger_dooropen
12: Openinnerdoor → Trigger_doorclose
13: Closealldoors → Trigger_doorlock
14: Openinnerdoorfinished → Trigger_doorunlock
15: Closeinnerdoorfinished → Cargodeploy
16: Seatenter → Cargoretract
17: Seatexit → Opencomplete
18: Copilotenter → Closecomplete
19: Copilotexit → Enableproximitysensor
20: Copilotentereva → Disableproximitysensor
21: Copilotexiteva → Turretenter
22: Openhatch → Turretexit
23: Closehatch → Seatenter
24: Closed → Seatexit
25: Opened → Destination_a
26: Request → Destination_b
27: Destination_c
28: Elevatorarrived
29: Stepthrough
Door (Door_RN_RoomConnector_Exterior_MISC_Starlancer_Cargo)
Changed
34 changes
stdItem
Interactions
0: Cascadecompleted → Seatexit
1: Misfiretrigger → Seatenterzerog
2: Misfirerequest → Seatexitzerog
3: Setmisfire_none → Ladderopen
4: Setmisfire_trivial → Ladderclose
5: Setmisfire_minor → Canopyopen
6: Setmisfire_major → Canopyclose
7: Setmisfire_catastrophic → Inventory_open
8: Seatenter → Loot
9: Seatexit → Activate remote camera
10: Seatenter_right → Turret_gyro_mode
11: Seatexit_right → Withdraw
12: Seatenter_zerog → Shutdown
13: Seatexit_zerog → Cancel
14: Screendeploy → Activate
15: Screenretract → Deactivate
16: Opencowling → Open
17: Closecowling → Close
18: Openwindshield → Toptobottom
19: Closewindshield → Bottomtotop
20: Opennacelle → Snaptobottomstate
21: Closenacelle → Snaptotopstate
22: Sit_0 → Cycleturretposition
23: Sit_1 → Openinventoryui
24: Sit_ → Sit
25: Sit_3 → Sidedooropen
26: Sit_4 → Sidedoorclose
27: Sit_5 → Sidedoorenter
28: Sit_6 → Sidedoorexit
29: Sit_7 → Turnon
30: Sit_8 → Turnoff
31: Sit_9
32: Sit_10
33: Sit_11
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Starlancer_TAC)
Changed
33 changes
stdItem
Interactions
0: Turnover → Debug_charge3
1: Openinventoryui → Enter_on_state
2: Unrestrain → Enter_off_state
3: Swapoutfit → User_start
4: Restrain → User_stop
5: Openlootingui → Insert
6: Consumeactor → Eject
7: Turnon → Pilotenter
8: Turnoff → Pilotexit
9: Seatenterright → Turretenter
10: Seatenterleft → Turretexit
11: Seatexit → Turretenter180
13: Open → Pickup
14: Close → Drop
15: Opencomplete → Dockingportopen
16: Closecomplete → Dockingportclose
17: Tophatchopen → Deactivate
18: Tophatchclose → Sidedooropen
19: Tophatchenter → Sidedoorclose
20: Tophatchexit → Sidedoorenter
21: Ladderopen → Sidedoorexit
22: Ladderclose → Sidedoorenterzerog
23: Canopyopen → Sidedoorexitzerog
24: Canopyclose → Powerplantopen
25: Seatenterladder → Powerplantclose
26: Seatexitladder → Openinventoryui
27: Seatenterzerog → Openlootingui
28: Seatexitzerog → Close
29: Inventory_open → Accesscargogrid
30: Loot
31: Ramp_open
32: Ramp_close
33: Dooropen
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_Entrance)
Changed
35 changes
stdItem
Interactions
0: Setlagpips → Seatexitladder
1: Setleadpips → Seatenterzerog_left
2: Setgimballock → Seatexitzerog_left
3: Setfreegimbal → Groundfuel_open
4: Setaimassist → Groundfuel_close
5: Setstaggeredfire → Storage_open
6: Setsynchronousfire → Storage_close
7: Fireweapongroup1 → Seatenterzerog_right
8: Fireweapongroup2 → Seatexitzerog_right
9: Right_scan → Openinventory
10: Right_extract → Loot
11: Right_fracture → Request
12: Capture → Elevatorarrived
13: Stop → Driverseatenter
14: Enter → Driverseatexit
15: Exit → Bonnet_open
16: Rummage → Bonnet_close
17: Place → Fuelport_open
18: Open → Fuelport_close
19: Close → Grille_open
20: Pickup → Grille_close
21: Open → Boot_open
22: Shiptransformextend → Boot_close
23: Shiptransformretract → Glow
24: Shiptransformcycle → Dissolve
25: Requestfloor0 → Reset
26: Requestfloor1 → Ladderopen
27: Requestfloor → Ladderclose
28: Requestfloor → Canopyopen
29: Requestfloor4 → Canopyclose
30: Elevatorarrived → Seatenterladder
31: Requestsurface → Seatenterzerog
32: Applydamagemap → Seatexitzerog
33: Sharedinteractiondamaged → Dashboarddeploy
34: Dashboardretract
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Mantis)
Changed
32 changes
stdItem
Interactions
0: Stepthrough → Grille_close
1: Toggle → Step_deploy
2: Unlock → Step_retract
3: Overrideclose → Boot_open
4: Opencomplete → Boot_close
5: Closecomplete → Door_open
6: Opentrigger → Door_close
7: Openself → Close
8: Allowopen → Openinventoryui
9: Locktrigger → Openlootingui
10: Unlocktrigger → Weaponrackblocking
11: Lockself → Weaponrackclear
12: Unlockself → Place
13: Openrequest → Overrideclose
14: Closerequest → Activate remote camera
15: Closetrigger → Turret_gyro_mode
16: Closeself → Turret_sensitivity_increase
17: Allowclose → Turret_sensitivity_decrease
18: Gate_close → Turret_sensitivity_reset
19: Set_pressurenormalized → Datapad_check_floor
20: Set_pressuredifferential → Datapad_check_low
21: Setstate_powered → Datapad_check_high
22: Setstate_unpowered → Toptobottom
23: Setstate_blocked → Bottomtotop
24: Setstate_unblocked → Snaptobottomstate
25: Setstate_noaccess → Snaptotopstate
26: Setstate_access → Cycleturretposition
27: Pressurecycle → Shopidle
28: Pressurecyclecomplete → Open
29: Set_airlockconnected → Pick up
30: Reportlock
31: Reportunlock
Door (Door_RN_RoomConnector_Exterior_Corsair_DockingDoor)
Changed
34 changes
stdItem
Interactions
0: Insert → Cascadecompleted
1: Decrypt → Misfiretrigger
2: Initializechunck01 → Misfirerequest
3: Initializechunck02 → Setmisfire_none
4: Initializechunck03 → Setmisfire_trivial
5: Initializechunck04 → Setmisfire_minor
6: Initializechunck05 → Setmisfire_major
7: Process → Setmisfire_catastrophic
8: Decrypted → Use
9: Reset → On
10: Openinnerdoor → Off
11: Closealldoors → Reset
12: Openinnerdoorfinished → Pickup
13: Closeinnerdoorfinished → Dropoff
14: Seatenter → Place
15: Seatexit → Openhatch
16: Open → Closehatch
17: Close → Lean
18: Toggle → Openinnerdoor
19: Lock → Closealldoors
20: Openfinished → Openinnerdoorfinished
21: Closefinished → Closeinnerdoorfinished
22: Request → Retractrequest
23: Elevatorarrived → Deployrequest
24: Ladderopen → Requesttop
25: Ladderclose → Requestbottom
26: Canopyopen → Elevatorarrived
27: Canopyclose → Requestmiddle
28: Seatenterladder → Lighton
29: Seatexitladder → Lightoff
30: Seatenterzerog → Ladderopen
31: Seatexitzerog → Ladderclose
32: Shield_open
33: Shield_close
Door (Door_RN_RoomConnector_Docking_Animator_DRAK_Caterpillar)
Changed
34 changes
stdItem
Interactions
0: Avionics_request_open → On
1: Avionics_request_close → Off
2: Coolerleft_request_open → Activate remote camera
3: Coolerleft_request_close → Turret_gyro_mode
4: Coolerright_request_open → Destination_a
5: Coolerright_request_close → Destination_b
6: Radar_request_open → Elevatorarrived
7: Radar_request_close → Use
8: Groundfuel_request_open → Enableusable
9: Groundfuel_request_close → Disableusable
10: Powerplant_request_open → Openhatch
11: Powerplant_request_close → Closehatch
12: Seatenter_zerog → Openinghatch
13: Seatexit_zerog → Closinghatch
14: Openrequested → Rear_component_door_left_open
15: Allowopen → Rear_component_door_left_close
16: Closerequested → Rear_component_door_right_open
17: Dispatchclose → Rear_component_door_right_close
18: Closecompleted → Fuelfiller_door_open
19: Force_airlockstate_sealed → Fuelfiller_door_close
20: Force_airlockstate_opened → Ejectcargo
21: Force_airlockstate_cycling → Seatenterright
22: Force_pressurestate_pressurized → Seatenterleft
23: Force_pressurestate_depressurized → Seatexitright
24: Force_atmospherestate_breathable → Seatexitleft
25: Force_atmospherestate_toxic → Carry
26: Updatepressureevaluation → Drop
27: Cyclebegin → Place
28: Cyclecomplete → Pilot_enter
29: Cycle → Pilot_exit
30: Initializedifferential → Seatenterzerog
31: Initializeairlockconnection → Seatexitzerog
32: Setstate_airlockdisabled
33: Setstate_airlockopened
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Prowler_Utility_Right_Cargo)
Changed
34 changes
stdItem
Interactions
0: Turret_gyro_mode → Opendoor
1: Seatenter → Closedoor
2: Seatexit → Radar_open
3: Pilotenter → Radar_close
4: Pilotexit → Components_rear_open
5: Copilotenter → Components_rear_close
6: Copilotexit → Cooler_open
7: Pilotdeploydashboard → Cooler_close
8: Pilotretractdashboard → Avionics_open
9: Copilotdeploydashboard → Avionics_close
10: Copilotretractdashboard → Fuel_open
11: Linkeddooranim → Fuel_close
12: Open → Turretenter
13: Close → Turretexit
14: Toggle → Use
15: Lock → Enableinteraction
16: Openfinished → Disableinteraction
17: Closefinished → Unlockself
18: Insert → Lockself
19: Eject → Light1On
20: Unlock → Light2On
21: Disablechipinteractions → Light3on
22: Onlocked → Ondepth1
23: Onunlocked → Ondepth
24: Place → Ondepth3
25: Opencomplete → Advancetime
26: Closecomplete → Batterypoweron
27: Elevatordooropen → Laseroff
28: Elevatordoorclose → Laseron
29: Override → Setstate_leverstate_up
30: Activate remote camera → Poweradded
31: Modifytimerdepth2
32: Modifytimerdepth
33: Starttimer