Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Strata Helmet Amber (fta_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Setinteractionoperable → Equiptowear
1: Setinteractioninoperable → Openinventoryui
2: Failedinteraction → Openlootingui
3: Setinteractionmalfunctioning → Carry
4: Setprojectoroperable → Drop
5: Setprojectormalfunctioning → Place
6: Setprojectorinoperable → Store
Strata Helmet Crusader Edition (fta_medium_helmet_01_06_07)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Strata Helmet Heatwave (fta_medium_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Missiles_cyclemissiles → Gsafe_setinactive
1: Missiles_firemissiles → Esp_setactive
2: Weapons_on → Esp_setinactive
3: Weapons_off → Quantumspool_setactive
4: Countermeasures_fire → Quantumspool_setinactive
5: Headlights_on → Quantumtravel_setactive
6: Headlights_off → Quantumtravel_setinactive
Strata Helmet Onyx (fta_medium_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Failedinteraction → Equiptowear
1: Setinteractionmalfunctioning → Openinventoryui
2: Setprojectoroperable → Openlootingui
3: Setprojectormalfunctioning → Carry
4: Setprojectorinoperable → Drop
5: Setdata_operable → Place
6: Setdata_malfunctioning → Store
Strata Helmet Greycat Edition (fta_medium_helmet_01_13_01)
Changed
7 changes
stdItem
Interactions
0: Oncyclecompleted → Equiptowear
1: Reset → Openinventoryui
2: Purchase → Openlootingui
3: Select_01 → Carry
4: Select_02 → Drop
5: Select_03 → Place
6: Vvvv_pe_interactions_vvvv → Store
Strata Helmet microTech Edition (fta_medium_helmet_01_04_10)
Changed
7 changes
stdItem
Interactions
0: Strutsconnected → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Strata Helmet Shubin Edition (fta_medium_helmet_01_14_01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Strata Helmet Neptune (fta_medium_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Strata Helmet ArcCorp Edition (fta_medium_helmet_01_07_02)
Changed
7 changes
stdItem
Interactions
0: Setphase_01_startup → Equiptowear
1: Setphase_02_bios → Openinventoryui
2: Setphase_03_idle → Openlootingui
3: Setphase_04_engaged → Carry
4: Setphase_05_shutdown → Drop
5: Setpairing → Place
6: Setpairingcomplete → Store
Strata Helmet (fta_medium_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Strata Helmet Hurston Black (fta_medium_helmet_01_09_12)
Changed
7 changes
stdItem
Interactions
0: Cyclepairingmode → Equiptowear
1: Setstate_01_fresh → Openinventoryui
2: Setstate_02_weathered → Openlootingui
3: Setstate_03_critical → Carry
4: Setstate_04_dead → Drop
5: Enable → Place
6: Disable → Store
Strata Helmet Shire (fta_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Disable → Equiptowear
1: Toggle → Openinventoryui
2: Download → Openlootingui
3: Downloadauthorised → Carry
4: Downloadunauthorised → Drop
5: Strutlinkageonline → Place
6: Strutlinkageoffline → Store
Strata Helmet Crusader Black (fta_medium_helmet_01_10_12)
Changed
7 changes
stdItem
Interactions
0: Purchase → Equiptowear
1: Select_0 → Openinventoryui
2: Select_0 → Openlootingui
3: Select_0 → Carry
4: Vvvv_pe_interactions_vvvv → Drop
5: Setinteractionoperable → Place
6: Setinteractioninoperable → Store
Strata Helmet Piston (fta_medium_helmet_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Strata Helmet ArcCorp Black (fta_medium_helmet_01_11_12)
Changed
7 changes
stdItem
Interactions
0: Setphase_02_bios → Equiptowear
1: Setphase_03_idle → Openinventoryui
2: Setphase_04_engaged → Openlootingui
3: Setphase_05_shutdown → Carry
4: Setpairing → Drop
5: Setpairingcomplete → Place
6: Cycle → Store
Ermer Family Farms Fat Free Ice Cream (Food_icecream_eff_01_fatfree_a)
Changed
6 changes
stdItem
Interactions
0: Fuel_close → 3to3
1: Turretenter → Xtox
2: Turretexit → Xtoy
3: Use → Xtoz
4: Enableinteraction → Ytox
5: Disableinteraction → Ytoy
Gatac Railen (GAMA_Railen_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Inspect → Store
1: Place → Carry
Gatac Syulen (GAMA_Syulen_Exec_Military)
Changed
2 changes
stdItem
Interactions
0: Enablecruise → Disablecruise
1: Disablecruise → Enablevtol
Door Control (GAMA_Syulen_CargoArm)
Changed
34 changes
stdItem
Interactions
0: Subtarget_setnone → Proximityassist_setactive
1: Subtarget_setengines → Proximityassist_setinactive
2: Subtarget_setturrets → Flighthud_invalid
3: Missiles_armmissile → Scanninghud_invalid
4: Missiles_disarmmissiles → Comms_acceptcall
5: Missiles_cyclemissiles → Comms_declinecall
6: Missiles_firemissiles → Subtarget_cycle
7: Weapons_on → Seatexit
8: Weapons_off → Opendoor
9: Transponder_on → Closedoor
10: Transponder_off → Opencomplete
11: Suppression_on → Closecomplete
12: Suppression_off → Syncopen
13: Screens_on → Syncclose
14: Screens_off → Openaccesspoints
15: Darkfilter_on → Closeaccesspoints
16: Darkfilter_off → Flight_ready
17: Convergencerange_setlong → Dummyinteraction
18: Convergencerange_setmid → Commsinteraction
19: Convergencerange_setshort → Openrearramp
20: Powersafety_on → Closerearramp
21: Powersafety_off → Deployladder
22: Countermeasures_chaff → Retractladder
23: Countermeasures_flare → Landinggear_deploy
24: Countermeasures_fire → Landinggear_retract
25: Markhostile → Autoland_setactive
26: Markfriendly → Autoland_setinactive
27: Pintarget → Coupled_setcoupled
28: Unpintarget → Coupled_setdecoupled
29: Scanrange_setlong → Gsafe_setactive
30: Scanrange_setmedium → Gsafe_setinactive
31: Scanrange_setshort → Esp_setactive
32: Headlights_on → Esp_setinactive
33: Headlights_off → Cruisecontrol_setactive
Gatac Railen (GAMA_Railen_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Store → Drop
1: Carry → Inspect
Door Control (GAMA_Syulen_Airlock_Ramp)
Changed
12 changes
stdItem
Interactions
0: Nextdamagelevel → Turret_fire_mode
1: Destroy → Turret_gyro_mode
2: Reset → Turret_sensitivity_increase
3: Ondestroyed → Turret_sensitivity_decrease
4: Onreset → Turret_sensitivity_reset
5: Turret_fire_mode → Seatenter
6: Turret_gyro_mode → Seatexit
7: Turret_sensitivity_increase → Open
8: Turret_sensitivity_decrease → Close
9: Turret_sensitivity_reset → Activate pump
10: Ai_use → Detach
11: Retractturret → Purge
Door Control (GAMA_Syulen_Ground_Fuelport)
Changed
34 changes
stdItem
Interactions
0: Closeaccesspoints → Cyclepinned
1: Flight_ready → Exteriorlights_on
2: Savegamelogout → Exteriorlights_off
3: Openaccesspoints → Interiorlights_on
4: Dummyinteraction → Interiorlights_off
5: Commsinteraction → Selfdestruct_engage
6: Opencanopy → Selfdestruct_disengage
7: Closecanopy → Alarm_on
8: Deployladder → Alarm_off
9: Retractladder → Hailtarget_start
10: Landinggear_deploy → Hailtarget_stop
11: Landinggear_retract → Sensors_on
12: Autoland_setactive → Sensors_off
13: Autoland_setinactive → Ping
14: Coupled_setcoupled → Scan_enable
15: Coupled_setdecoupled → Scan_disable
16: Gsafe_setactive → Shields_on
17: Gsafe_setinactive → Shields_off
18: Esp_setactive → Subtarget_setnone
19: Esp_setinactive → Subtarget_setengines
20: Cruisecontrol_setactive → Subtarget_setturrets
21: Cruisecontrol_setinactive → Missiles_armmissile
22: Quantumspool_setactive → Missiles_disarmmissiles
23: Quantumspool_setinactive → Missiles_cyclemissiles
24: Quantumtravel_setactive → Missiles_firemissiles
25: Quantumtravel_setinactive → Weapons_on
26: Navfilter_setnone → Weapons_off
27: Navfilter_setpoi → Transponder_on
28: Navfilter_setquantum → Transponder_off
29: Weaponcontroller_setactive → Suppression_on
30: Weaponcontroller_setinactive → Suppression_off
31: Gimbaltype_setfixed → Screens_on
32: Screens_off
33: Darkfilter_on
Gatac Syulen (GAMA_Syulen_Exec_Stealth)
Changed
2 changes
stdItem
Interactions
0: Enablevtol → Disablevtol
1: Disablevtol → Enableproximityassist
Gatac Syulen (GAMA_Syulen_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Carry → Inspect
1: Drop → Place
Gatac Syulen (GAMA_Syulen_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Place → Carry
1: Store → Drop
Gatac Tyilui (GAMA_Tyilui_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Carry → Inspect
1: Drop → Place
Gatac Tyilui (GAMA_Tyilui_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Inspect → Store
1: Place → Carry
Gatac Syulen (GAMA_Syulen_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Drop → Place
1: Inspect → Store
<= PLACEHOLDER => (game_checker_piece_double_a)
Changed
5 changes
stdItem
Interactions
0: Disablevtol → Engineoff
1: Enableproximityassist → Enabledecoupled
2: Disableproximityassist → Disabledecoupled
3: Engineon → Enablegsafe
4: Engineoff → Disablegsafe
Novikov Backpack (clda_env_heavy_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Set_pressurenormalized
1: Lockself → Set_pressuredifferential
2: Unlockself → Setstate_powered
3: Openrequest → Setstate_unpowered
4: Closerequest → Setstate_blocked
5: Closetrigger → Setstate_unblocked
6: Closeself → Setstate_noaccess
Microid Battle Suit Core Badland (ksar_armor_light_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Lock
1: Closerequest → Override
2: Closetrigger → Stepthrough
3: Closeself → Toggle
4: Allowclose → Unlock
5: Gate_close → Overrideclose
6: Set_pressurenormalized → Opencomplete
F55 "Deadlock" LMG (gmni_lmg_ballistic_01_store01)
Changed
6 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equip
3: Store → Openlootingui
4: Equip → Carry
5: Openlootingui → Drop
Grey's Shiv (GLSN_Shiv_TEMP_CosC)
Changed
2 changes
stdItem
Interactions
0: Disablecruise → Disableesp
1: Enablevtol → Enablecruise
Grey's Basher (GLSN_Basher_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0: Place → Store
1: Store → Carry
2: Carry → Drop
3: Drop → Inspect
PAB-1 Arms Tan (cds_legacy_armor_light_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Close → Closeself
1: Lock → Allowclose
2: Override → Gate_close
3: Stepthrough → Set_pressurenormalized
4: Toggle → Set_pressuredifferential
F55 "Valor" LMG (gmni_lmg_ballistic_01_blue_gold)
Changed
6 changes
stdItem
Interactions
0: Openlootingui → Drop
1: Carry → Place
2: Drop → Store
3: Place → Equip
4: Store → Openlootingui
5: Equip → Carry
C54 "Starchaser" SMG (gmni_smg_ballistic_01_purple01)
Changed
5 changes
stdItem
Interactions
0: Activate pump → Canopyclose
1: Detach → Poweron
2: Purge → Poweroff
3: Assign
4: Place
Grey's Shiv (GLSN_Shiv_AI_Template)
Changed
2 changes
stdItem
Interactions
0: Engineoff → Disableproximityassist
1: Enabledecoupled → Engineon
S71 "Scorched" Rifle (gmni_rifle_ballistic_01_firerats02)
Changed
13 changes
stdItem
Interactions
0: Store → Enableproximityassist
1: Offhandstore → Disableproximityassist
2: Blinkinglight_notshown → Engineon
3: Stopblinking_notshown → Engineoff
4: Disablechipinteractions → Enabledecoupled
5: Enablechipinteractions → Disabledecoupled
6: Insert → Enablegsafe
7: Carry → Disablegsafe
8: Drop → Enableesp
9: Inspect → Disableesp
10: Place → Enablecruise
11: Equip → Disablecruise
12: Offhandequip → Enablevtol
R97 "Kismet" Shotgun (gmni_shotgun_ballistic_01_pink_red01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Store
1: Carry → Equiptowear
2: Drop → Openinventoryui
3: Place → Openlootingui
4: Store → Carry
5: Equiptowear → Drop
6: Openinventoryui → Place
C54 "Luminalia" SMG (gmni_smg_ballistic_01_Luminalia)
Changed
7 changes
stdItem
Interactions
0: Poweron → Openseataccesstail
1: Poweroff → Closeseataccesstail
2: Poweron
3: Poweroff
4: Shiptransformdeploy
5: Shiptransformretract
6: Shiptransformcycle
A03 "Wildwood" Sniper Rifle (gmni_sniper_ballistic_01_imp01)
Changed
7 changes
stdItem
Interactions
0: Poweron → Poweroff
1: Poweroff → Poweron
2: Shiptransformdeploy → Startgrinder
3: Shiptransformretract → Stopgrinder
4: Shiptransformcycle
5: Shipforceretract
6: Shipforcedeploy
F55 LMG (gmni_lmg_ballistic_01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Ladderopen
1: Holster → Ladderclose
2: Offhandholster → Canopyopen
3: Store → Canopyclose
4: Offhandstore → Seatenterladder
5: Drop → Seatexitladder
6: Carrylowered → Seatentereva
7: Inspect → Seatexiteva
8: Place → Inventory_open
9: Chakmafirstselecttake → Loot
10: Chakmatake → Activate remote camera
11: Customize → Turret_gyro_mode
12: Bespokeplace → Seatenter
F55 "Mark I" LMG (gmni_lmg_ballistic_01_collector01)
Changed
6 changes
stdItem
Interactions
0: Place → Equip
1: Store → Openlootingui
2: Equip → Carry
3: Openlootingui → Drop
4: Carry → Place
5: Drop → Store
Grey's Shiv (GLSN_Shiv_TEMP_CosA)
Changed
2 changes
stdItem
Interactions
0: Disableproximityassist → Disablevtol
1: Engineon → Enableproximityassist
F55 "Scorched" LMG (gmni_lmg_ballistic_01_firerats01)
Changed
6 changes
stdItem
Interactions
0: Store → Openlootingui
1: Equip → Carry
2: Openlootingui → Drop
3: Carry → Place
4: Drop → Store
5: Place → Equip
S71 "Ascension" Rifle (gmni_rifle_ballistic_01_iae2023)
Changed
13 changes
stdItem
Interactions
0: Store → Disableproximityassist
1: Offhandstore → Engineon
2: Blinkinglight_notshown → Engineoff
3: Stopblinking_notshown → Enabledecoupled
4: Disablechipinteractions → Disabledecoupled
5: Enablechipinteractions → Enablegsafe
6: Insert → Disablegsafe
7: Carry → Enableesp
8: Drop → Disableesp
9: Inspect → Enablecruise
10: Place → Disablecruise
11: Equip → Enablevtol
12: Offhandequip → Disablevtol
C54 "Ochelo" SMG (gmni_smg_ballistic_01_sf01)
Changed
13 changes
stdItem
Interactions
0: Purge → Leftcomponentsopen
1: Open → Leftcomponentsclose
2: Close → Rightcomponentsopen
3: Activate pump → Rightcomponentsclose
4: Detach → Seatcomponentsopen
5: Seatcomponentsclose
6: Seatbackcomponentsopen
7: Seatbackcomponentsclose
8: Requestseatcomponentclose
9: Requestleftcomponentclose
10: Requestrightcomponentclose
11: Requestseatbackcomponentclose
12: Canopyopen
A03 "Lodestone" Sniper Rifle (gmni_sniper_ballistic_01_urban01)
Changed
8 changes
stdItem
Interactions
0: Windows_deploy → Poweroff
1: Windows_retract → Poweron
2: Poweron → Open
3: Poweroff → Close
4: Inspectclose
5: Inspectopen
6: Exit
7: Useconsole
F55 "Starchaser" LMG (gmni_lmg_ballistic_01_purple01)
Changed
6 changes
stdItem
Interactions
0: Equip → Carry
1: Openlootingui → Drop
2: Carry → Place
3: Drop → Store
4: Place → Equip
5: Store → Openlootingui