Version Changelog

4.8.1-LIVE.11952564
4.7.2-LIVE.11674325 4.8.2-LIVE.12030094 · Jun 17, 2026
4.9.0-LIVE.12232306
<= PLACEHOLDER => (ANVL_Pisces_Thruster_Retro_Right)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Pisces_Thruster_Retro_Right_C8R)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
Door Control (ANVL_Spartan_Rear_Entrance)
Changed
34 changes
stdItem
Interactions
0: Opentrigger → Quantumspool_setactive
1: Openself → Quantumspool_setinactive
2: Allowopen → Quantumtravel_setactive
3: Locktrigger → Quantumtravel_setinactive
4: Unlocktrigger → Weaponcontroller_setactive
5: Lockself → Weaponcontroller_setinactive
6: Unlockself → Gimbaltype_setfixed
7: Openrequest → Gimbaltype_setgimbal
8: Closerequest → Gimbaltype_setaimassist
9: Closetrigger → Firepattern_setstaggered
10: Closeself → Firepattern_setsynchronized
11: Allowclose → Piptype_setlead
12: Gate_close → Piptype_setlag
13: Set_pressurenormalized → Landinggear_invalid
14: Set_pressuredifferential → Selfdestruct_engage
15: Setstate_powered → Selfdestruct_disengage
16: Setstate_unpowered → Hailtarget_start
17: Setstate_blocked → Hailtarget_stop
18: Setstate_unblocked → Sensors_on
19: Setstate_noaccess → Sensors_off
20: Setstate_access → Scan_enable
21: Pressurecycle → Scan_disable
22: Pressurecyclecomplete → Shields_on
23: Set_airlockconnected → Shields_off
24: Open → Missiles_armmissile
25: Close → Missiles_disarmmissiles
26: Lock → Missiles_cyclemissiles
27: Override → Missiles_firemissiles
28: Stepthrough → Weapons_on
29: Toggle → Weapons_off
30: Unlock → Countermeasures_fire
31: Overrideclose → Headlights_on
32: Opencomplete → Headlights_off
33: Closecomplete → Vtol_setactive
Turret (ANVL_Spartan_Remote_Top_Turret)
Changed
5 changes
stdItem
Ports
0
Flags
1: $editable
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
Flags
1: $editable
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Door Control (ANVL_Spartan_Side_Left_Entrance)
Changed
34 changes
stdItem
Interactions
0: Opentrigger → Scanrange_setshort
1: Openself → Headlights_on
2: Allowopen → Headlights_off
3: Locktrigger → Vtol_setactive
4: Unlocktrigger → Vtol_setinactive
5: Lockself → Proximityassist_setactive
6: Unlockself → Proximityassist_setinactive
7: Openrequest → Flighthud_invalid
8: Closerequest → Scanninghud_invalid
9: Closetrigger → Comms_acceptcall
10: Closeself → Comms_declinecall
11: Allowclose → Subtarget_cycle
12: Gate_close → Shiptransformextend
13: Set_pressurenormalized → Shiptransformretract
14: Set_pressuredifferential → Shiptransformcycle
15: Setstate_powered → Openaccesspoints
16: Setstate_unpowered → Closeaccesspoints
17: Setstate_blocked → Flight_ready
18: Setstate_unblocked → Dummyinteraction
19: Setstate_noaccess → Commsinteraction
20: Setstate_access → Opencanopy
21: Pressurecycle → Closecanopy
22: Pressurecyclecomplete → Deployladder
23: Set_airlockconnected → Retractladder
24: Open → Landinggear_deploy
25: Close → Landinggear_retract
26: Lock → Autoland_setactive
27: Override → Autoland_setinactive
28: Stepthrough → Coupled_setcoupled
29: Toggle → Coupled_setdecoupled
30: Unlock → Gsafe_setactive
31: Overrideclose
32: Opencomplete
33: Closecomplete
Door Control (ANVL_Spartan_Side_Right_Entrance)
Changed
34 changes
stdItem
Interactions
0: Holster → Leftladderenter
1: Offhandholster → Leftladderexit
2: Store → Leftzerogenter
3: Offhandstore → Leftzerogexit
4: Drop → Poweron
5: Carrylowered → Poweroff
6: Inspect → Elementdetached
7: Place → Checkcounter
8: Chakmafirstselecttake → Onspawncompleted
9: Chakmatake → Onresetting
10: Customize → Unlock
11: Bespokeplace → Lock
12: Holdready → Reset
13: Deployed
14: Openinventory
15: Loot
16: Opendoor
17: Closedoor
18: Pilotdooropen
19: Pilotdoorclose
20: Canopyopen
21: Canopyclose
22: Seatentergroundleft
23: Seatentergroundright
24: Seatentergroundfront
25: Seatexitground
26: Seatenterzerogleft
27: Seatenterzerogright
28: Seatenterzerogfront
29: Seatexitzerog
30: Turretdooropen
31: Turretdoorclose
32: Turretentergroundleft
33: Turretentergroundright
Anvil Terrapin Nose Mount (ANVL_Terrapin_Nose_Turret_S3)
Changed
3 changes
stdItem
Ports
0
DisplayName: @itemport_slot → Slot
1
DisplayName: @itemport_slot → Slot
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Door Control (ANVL_Terrapin_Ramp)
Changed
34 changes
stdItem
Interactions
0: Opentrigger → Gimbaltype_setfixed
1: Openself → Gimbaltype_setgimbal
2: Allowopen → Gimbaltype_setaimassist
3: Locktrigger → Firepattern_setstaggered
4: Unlocktrigger → Firepattern_setsynchronized
5: Lockself → Piptype_setlead
6: Unlockself → Piptype_setlag
7: Openrequest → Navfilter_isnone
8: Closerequest → Navfilter_ispoi
9: Closetrigger → Navfilter_isquantum
10: Closeself → Landinggear_invalid
11: Allowclose → Cyclefriendly
12: Gate_close → Cyclehostile
13: Set_pressurenormalized → Cycleall
14: Set_pressuredifferential → Cyclepinned
15: Setstate_powered → Exteriorlights_on
16: Setstate_unpowered → Exteriorlights_off
17: Setstate_blocked → Interiorlights_on
18: Setstate_unblocked → Interiorlights_off
19: Setstate_noaccess → Selfdestruct_engage
20: Setstate_access → Selfdestruct_disengage
21: Pressurecycle → Alarm_on
22: Pressurecyclecomplete → Alarm_off
23: Set_airlockconnected → Hailtarget_start
24: Open → Hailtarget_stop
25: Close → Sensors_on
26: Lock → Sensors_off
27: Override → Ping
28: Stepthrough → Scan_enable
29: Toggle → Scan_disable
30: Unlock → Shields_on
31: Overrideclose → Shields_off
32: Opencomplete → Subtarget_setnone
33: Closecomplete → Subtarget_setengines
Remote Turret (ANVL_Terrapin_Remote_Turret_Scanner)
Changed
1 change
stdItem
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (ANVL_Terrapin_Support_Turret)
Changed
5 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
<= PLACEHOLDER => (ANVL_Terrapin_Thruster_Main)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Terrapin_Thruster_Main_Medic)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Terrapin_Thruster_Mav_Fixed)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Terrapin_Thruster_Mav_Fixed_Medic)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Terrapin_Thruster_Mav_Joint)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Terrapin_Thruster_Mav_Joint_Medic)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Terrapin_Thruster_Retro)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Terrapin_Thruster_Retro_Medic)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
Aegis Gladius - Noise Launcher (ANVL_Valkyrie_CML_Chaff)
Changed
1 change
stdItem
Ammunition
ConversionRateMicroScu: 503
Aegis Gladius - Decoy Launcher (ANVL_Valkyrie_CML_Flare)
Changed
1 change
stdItem
Ammunition
ConversionRateMicroScu: 503
Door Control (ANVL_Valkyrie_Door_Left)
Changed
6 changes
stdItem
Interactions
28: Open → Onopenend
29: Close → Onopening
30: Lock → Onclosed
31: Override → Onclosing
32: Stepthrough → Onlocked
33: Toggle → Onunlocked
Door Control (ANVL_Valkyrie_Door_Left_CitizenCon)
Changed
34 changes
stdItem
Interactions
0: Order → Setstate_unpowered
1: Serve → Setstate_blocked
2: Takeorder → Setstate_unblocked
3: Refill ammo → Setstate_noaccess
4: Refill grenades → Setstate_access
5: Medpen → Pressurecycle
6: Bodydrag → Pressurecyclecomplete
7: Bodydrop → Set_airlockconnected
8: Turnover → Open
9: Openinventoryui → Close
10: Unrestrain → Lock
11: Swapoutfit → Override
12: Restrain → Stepthrough
13: Openlootingui → Toggle
14: Consumeactor → Unlock
15: Commstap → Overrideclose
16: Lookat → Opencomplete
17: Talk → Closecomplete
18: Opentrigger
19: Openself
20: Allowopen
21: Locktrigger
22: Unlocktrigger
23: Lockself
24: Unlockself
25: Openrequest
26: Closerequest
27: Closetrigger
28: Closeself
29: Allowclose
30: Gate_close
31: Set_pressurenormalized
32: Set_pressuredifferential
33: Setstate_powered
<= PLACEHOLDER => (ARMR_ANVL_Paladin)
Changed
3 changes
stdItem
Armor
Deflection
Energy: 49 → 88
Physical: 92 → 139
Durability
Health: 17325 → 18480
Door Control (ANVL_Valkyrie_Door_Right_CitizenCon)
Changed
34 changes
stdItem
Interactions
0: Unlock → Open
1: Overrideclose → Close
2: Opencomplete → Lock
3: Closecomplete → Override
4: Opentrigger → Stepthrough
5: Openself → Toggle
6: Allowopen → Unlock
7: Locktrigger → Overrideclose
8: Unlocktrigger → Opencomplete
9: Lockself → Closecomplete
10: Unlockself → Opentrigger
11: Openrequest → Openself
12: Closerequest → Allowopen
13: Closetrigger → Locktrigger
14: Closeself → Unlocktrigger
15: Allowclose → Lockself
16: Gate_close → Unlockself
17: Set_pressurenormalized → Openrequest
18: Set_pressuredifferential → Closerequest
19: Setstate_powered → Closetrigger
20: Setstate_unpowered → Closeself
21: Setstate_blocked → Allowclose
22: Setstate_unblocked → Gate_close
23: Setstate_noaccess → Set_pressurenormalized
24: Setstate_access → Set_pressuredifferential
25: Pressurecycle → Setstate_powered
26: Pressurecyclecomplete → Setstate_unpowered
27: Set_airlockconnected → Setstate_blocked
28: Open → Setstate_unblocked
29: Close → Setstate_noaccess
30: Lock → Setstate_access
31: Override → Pressurecycle
32: Stepthrough → Pressurecyclecomplete
33: Toggle → Set_airlockconnected
PC2 Dual S3 Mount (ANVL_Valkyrie_Nose_Turret_S3)
Changed
7 changes
stdItem
Ports
0
DisplayName: @port_NameTurretGunSlot01 → Turret Weapon Slot 1
Flags
#0: $editable
1
DisplayName: @port_NameTurretGunSlot02 → Turret Weapon Slot 2
Flags
#0: $editable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Tags
#0: $ANVL_Valkyrie
tags: $ANVL_Valkyrie
Door Control (ANVL_Valkyrie_Rear_Ramp)
Changed
34 changes
stdItem
Interactions
0: Unlock → Open
1: Overrideclose → Close
2: Opencomplete → Lock
3: Closecomplete → Override
4: Opentrigger → Stepthrough
5: Openself → Toggle
6: Allowopen → Unlock
7: Locktrigger → Overrideclose
8: Unlocktrigger → Opencomplete
9: Lockself → Closecomplete
10: Unlockself → Opentrigger
11: Openrequest → Openself
12: Closerequest → Allowopen
13: Closetrigger → Locktrigger
14: Closeself → Unlocktrigger
15: Allowclose → Lockself
16: Gate_close → Unlockself
17: Set_pressurenormalized → Openrequest
18: Set_pressuredifferential → Closerequest
19: Setstate_powered → Closetrigger
20: Setstate_unpowered → Closeself
21: Setstate_blocked → Allowclose
22: Setstate_unblocked → Gate_close
23: Setstate_noaccess → Set_pressurenormalized
24: Setstate_access → Set_pressuredifferential
25: Pressurecycle → Setstate_powered
26: Pressurecyclecomplete → Setstate_unpowered
27: Set_airlockconnected → Setstate_blocked
28: Open → Setstate_unblocked
29: Close → Setstate_noaccess
30: Lock → Setstate_access
31: Override → Pressurecycle
32: Stepthrough → Pressurecyclecomplete
33: Toggle → Set_airlockconnected
Remote Turret (ANVL_Valkyrie_SCItem_Remote_Turret)
Changed
4 changes
stdItem
Ports
0
Flags
0: $uneditable → $editable
Uneditable: true → false
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Remote Turret (ANVL_Valkyrie_SCItem_Remote_Turret_Left)
Changed
4 changes
stdItem
Ports
0
Uneditable: false → true
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Flags
#0: $uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Remote Turret (ANVL_Valkyrie_SCItem_Remote_Turret_Right)
Changed
4 changes
stdItem
Ports
0
Uneditable: false → true
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Flags
#0: $uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
<= PLACEHOLDER => (ANVL_Valkyrie_Thruster_Main_Aux)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Valkyrie_Thruster_Main_Front)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Valkyrie_Thruster_Main_Rear)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Valkyrie_Thruster_Mav_Joint)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Valkyrie_Thruster_Mav_Joint_Side)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (ANVL_Valkyrie_Thruster_Retro)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
Manned Turret (ANVL_Valkyrie_Turret_Bubble)
Changed
9 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Turret (ANVL_Valkyrie_Turret_Door)
Changed
3 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Turret (ANVL_Valkyrie_Turret_Door_Left)
Changed
2 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Turret (ANVL_Valkyrie_Turret_Door_Right)
Changed
2 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (ANVL_Valkyrie_Turret_Top)
Changed
13 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
5
Uneditable: false → true
Flags
#0: uneditable
6
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (ANVL_Valkyrie_Turret_Top_CitizenCon)
Changed
13 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
5
Uneditable: false → true
Flags
#0: uneditable
6
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
<= PLACEHOLDER => (ARMR_ANVL_Spartan)
Changed
1 change
stdItem
Durability
Health: 2681 → 2145
<= PLACEHOLDER => (ARMR_ANVL_Template)
Changed
1 change
stdItem
Durability
Health: 1513 → 1210
Revenant Gatling (APAR_BallisticGatling_S4)
Changed
13 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 3000 → 2799
Ammunition
Range: 3000 → 2799
Speed: 1200 → 1296
Lifetime: 2.5 → 2.16
ConversionRateMicroScu: 137
Revenant Gatling (APAR_BallisticGatling_S4_LowPoly)
Changed
13 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 3000 → 2799
Ammunition
Range: 3000 → 2799
Speed: 1200 → 1296
Lifetime: 2.5 → 2.16
ConversionRateMicroScu: 137
Draugar Gatling (APAR_BallisticGatling_S6)
Changed
13 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 3600 → 6002
Ammunition
Range: 3600 → 6002
Speed: 1200 → 1215
Lifetime: 3 → 4.94
ConversionRateMicroScu: 1360
Havoc Scattergun (APAR_BallisticScatterGun_S1)
Changed
13 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 2000 → 1251
Ammunition
Range: 2000 → 1251
Speed: 1000 → 900
Lifetime: 2 → 1.39
ConversionRateMicroScu: 53
Havoc Scattergun Sharkmouth Edition (APAR_BallisticScatterGun_S1_Shark)
Changed
13 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 2000 → 1251
Ammunition
Range: 2000 → 1251
Speed: 1000 → 900
Lifetime: 2 → 1.39
ConversionRateMicroScu: 53
Hellion Scattergun (APAR_BallisticScatterGun_S2)
Changed
13 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 2000 → 1354
Ammunition
Range: 2000 → 1354
Speed: 1000 → 897
Lifetime: 2 → 1.51
ConversionRateMicroScu: 137
Torreto Pants Dark Blue (987_pants_01_01_18)
Changed
1 change
stdItem
GForceResistance
Value: 0