Version Changelog

4.8.1-LIVE.11952564
4.7.2-LIVE.11674325 4.8.2-LIVE.12030094 · Jun 17, 2026
4.9.0-LIVE.12232306
<= PLACEHOLDER => (ARMR_XIAN_Template)
Changed
4 changes
stdItem
Durability
Health: 1650 → 1320
Manufacturer
UUID: 70ac7035-10a0-4bbb-90b0-9bddf047b504 → 06370f79-4741-4781-be08-d5acc9e28047
Code: XNAA
manufacturer: XNAA
Scout Ship Armor (ARMR_XNAA_SanTokYai)
Changed
1 change
stdItem
Durability
Health: 7500 → 6000
<= PLACEHOLDER => (ARMR_XNAA_Template)
Changed
4 changes
stdItem
Durability
Health: 2063 → 1650
Manufacturer
UUID: 70ac7035-10a0-4bbb-90b0-9bddf047b504 → 06370f79-4741-4781-be08-d5acc9e28047
Code: XNAA
manufacturer: XNAA
DR Model-XJ1 Repeater (ASAD_DistortionRepeater_S1)
Changed
13 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 2002 → 1202
Ammunition
Range: 2002 → 1202
Speed: 1300 → 1350
Lifetime: 1.54 → 0.89
ConversionRateMicroScu: 129
DR Model-XJ2 Repeater (ASAD_DistortionRepeater_S2)
Changed
13 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 2301 → 1292
Ammunition
Range: 2301 → 1292
Speed: 1300 → 1345.5
Lifetime: 1.77 → 0.96
ConversionRateMicroScu: 129
DR Model-XJ3 Repeater (ASAD_DistortionRepeater_S3)
Changed
13 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 2600 → 1439
Ammunition
Range: 2600 → 1439
Speed: 1300 → 1332
Lifetime: 2 → 1.08
ConversionRateMicroScu: 129
<= PLACEHOLDER => (backpack_nodraw)
Changed
1 change
stdItem
GForceResistance
Value: 0
Door Control (BANU_Defender_Door_Exterior)
Changed
34 changes
stdItem
Interactions
0: Opentrigger → Hailtarget_stop
1: Openself → Sensors_on
2: Allowopen → Sensors_off
3: Locktrigger → Ping
4: Unlocktrigger → Scan_enable
5: Lockself → Scan_disable
6: Unlockself → Shields_on
7: Openrequest → Shields_off
8: Closerequest → Subtarget_setnone
9: Closetrigger → Subtarget_setengines
10: Closeself → Subtarget_setturrets
11: Allowclose → Missiles_armmissile
12: Gate_close → Missiles_disarmmissiles
13: Set_pressurenormalized → Missiles_cyclemissiles
14: Set_pressuredifferential → Missiles_firemissiles
15: Setstate_powered → Weapons_on
16: Setstate_unpowered → Weapons_off
17: Setstate_blocked → Transponder_on
18: Setstate_unblocked → Transponder_off
19: Setstate_noaccess → Suppression_on
20: Setstate_access → Suppression_off
21: Pressurecycle → Screens_on
22: Pressurecyclecomplete → Screens_off
23: Set_airlockconnected → Darkfilter_on
24: Open → Darkfilter_off
25: Close → Convergencerange_setlong
26: Lock → Convergencerange_setmid
27: Override → Convergencerange_setshort
28: Stepthrough → Powersafety_on
29: Toggle → Powersafety_off
30: Unlock → Countermeasures_chaff
31: Overrideclose → Countermeasures_flare
32: Locked → Countermeasures_fire
33: Closecomplete → Markhostile
<= PLACEHOLDER => (BANU_Defender_Thruster_Main)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (BANU_Defender_Thruster_Mav)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (BANU_Defender_Thruster_Mav_Bottom)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
CF-227 Badger Repeater (BANU_EnergyRepeater_S2)
Changed
8 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Good Gift Gloves (banu_lum_gloves_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Good Gift Sweater (banu_lum_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Good Gift Sweater Blue (banu_lum_jacket_01_02_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Singe Cannon (S1) (BANU_TachyonCannon_S1)
Changed
13 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 1050 → 3003
Ammunition
Range: 1050 → 3003
Speed: 3000 → 1050
Lifetime: 0.35 → 2.86
ConversionRateMicroScu: 129
Singe Cannon (S2) (BANU_TachyonCannon_S2)
Changed
13 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 1200 → 3244
Ammunition
Range: 1200 → 3244
Speed: 3000 → 1046.5
Lifetime: 0.4 → 3.1
ConversionRateMicroScu: 129
Singe Cannon (S3) (BANU_TachyonCannon_S3)
Changed
13 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 1500 → 3595
Ammunition
Range: 1500 → 3595
Speed: 3000 → 1036
Lifetime: 0.5 → 3.47
ConversionRateMicroScu: 129
Ace Interceptor Racing Flight Suit (basl_combat_light_flightsuit_02_01_01)
Changed
23 changes
name: Ace Interceptor Flight Suit → Ace Interceptor Racing Flight Suit
stdItem
Name: Ace Interceptor Flight Suit → Ace Interceptor Racing Flight Suit
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
4
DisplayName: @itemPort_medPen_attach_1 → Consumable
5
DisplayName: @itemPort_utility_attach_1 → Utility Item
6
DisplayName: @itemPort_utility_attach_2 → Utility Item
7
DisplayName: @itemPort_oxyPen_attach_1 → Consumable
8
DisplayName: @itemPort_wep_sidearm → Weapon (Sidearm)
9
DisplayName: @itemPort_Armor_Torso → Armor (Torso)
10
DisplayName: @itemPort_Armor_Helmet → Armor (Helmet)
SuitArmor
DamageResistance
Stun
Multiplier: 0.85 → 0.9
Energy
Multiplier: 0.9 → 0.95
Thermal
Multiplier: 0.9 → 0.95
Physical
Multiplier: 0.9 → 0.95
Distortion
Multiplier: 0.9 → 0.95
Biochemical
Multiplier: 0.9 → 0.95
DescriptionData
Item Type: Undersuit → Racing Flight Suit
Damage Reduction: 10% → 5%
GForceResistance
Value: 1
Advocacy Interceptor Helmet (basl_combat_light_helmet_01_01_01)
Changed
21 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
SuitArmor
DamageResistance
Stun
Multiplier: 0.7 → 0.9
Energy
Multiplier: 0.8 → 0.95
Impact: 0.9 → 1
Thermal
Multiplier: 0.8 → 0.95
Physical
Multiplier: 0.8 → 0.95
Distortion
Multiplier: 0.8 → 0.95
Biochemical
Multiplier: 0.8 → 0.95
Interactions
0: Drop → Gatedeploy
1: Place → Allowdeploy
2: Store → Grip
3: Equiptowear → Release
4: Openinventoryui → Deploy
5: Openlootingui
6: Carry
DescriptionData
Item Type: Light Armor → Racing Helmet
Damage Reduction: 20% → 5%
GForceResistance
Value: 0
Bed (Bed_Bunk_MISC_Hull_C)
Changed
6 changes
stdItem
Interactions
0: Engineoff → Equiptowear
1: Enabledecoupled → Openinventoryui
2: Disabledecoupled → Openlootingui
3: Enablegsafe → Carry
4: Disablegsafe → Drop
5: Enableesp → Place
<= PLACEHOLDER => (Cargo_Slot_Prowler_Utility_3Slot)
Changed
4 changes
stdItem
Ports
0
DisplayName: @itemport_slot → Slot
Flags
#0: $editable
1
DisplayName: @itemport_slot → Slot
2
DisplayName: @itemport_slot → Slot
Ace Interceptor Helmet (basl_combat_light_helmet_02_01_01)
Changed
20 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
SuitArmor
DamageResistance
Stun
Multiplier: 0.7 → 0.9
Energy
Multiplier: 0.8 → 0.95
Impact: 0.9 → 1
Thermal
Multiplier: 0.8 → 0.95
Physical
Multiplier: 0.8 → 0.95
Distortion
Multiplier: 0.8 → 0.95
Biochemical
Multiplier: 0.8 → 0.95
Interactions
0: Drop → Inspect
2: Store → Holdready
3: Equiptowear → Equiptosuit
4: Openinventoryui → Offhandequiptosuit
5: Openlootingui → Store
6: Carry → Offhandstore
DescriptionData
Item Type: Light Armor → Racing Helmet
Damage Reduction: 20% → 5%
GForceResistance
Value: 0
<= PLACEHOLDER => (battaglia_jacket_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
battaglia_pants_01 (battaglia_pants_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
<= PLACEHOLDER => (bautista_outfit_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Bed (Bed_AEGS_Avenger)
Changed
6 changes
stdItem
Interactions
0: Equiptowear → Extend
1: Openinventoryui → Retract
2: Openlootingui
3: Carry
4: Drop
5: Place
Bed (Bed_AEGS_Hammerhead_Captain)
Changed
6 changes
stdItem
Interactions
0: Openinventoryui → Cook
1: Openlootingui → Turnon
2: Carry → Turnoff
3: Drop → Turnoninternal
4: Place → Turnoffinternal
5: Store
Bed (Bed_ANVL_Valkyrie)
Changed
6 changes
stdItem
Interactions
0: Carry → Open
1: Drop → Close
2: Place → Onunlocked
3: Store → Lockeddisplay
4: Equiptowear → Unlocktrigger
5: Openinventoryui → Place_fuse
Bed (Bed_Bunk_AEGS_Reclaimer)
Changed
13 changes
stdItem
Interactions
0: Liedown → Lock
1: Sit → Unlock
2: Exit → Hidden_enable
3: Sleep → Openinnerdoor
4: Situp → Closealldoors
5: Liedowntop → Openinnerdoorfinished
6: Sleeptop → Closeinnerdoorfinished
7: Sittop → Updatepressure
8: Exittop → Keypadsuccess
9: Situptop → Open
10: Watch_tv → Close
11: Watch_tv_top → Onunlocked
12: Savegamelogout → Lockeddisplay
Bed (Bed_Bunk_ARGO_Mole)
Changed
6 changes
stdItem
Interactions
0: Disablevtol → Carry
1: Enableproximityassist → Drop
2: Disableproximityassist → Place
3: Engineon → Store
4: Engineoff → Equiptowear
5: Enabledecoupled → Openinventoryui
Bed (Bed_Bunk_ARGO_RAFT)
Changed
6 changes
stdItem
Interactions
0: Disabledecoupled → Openlootingui
1: Enablegsafe → Carry
2: Disablegsafe → Drop
3: Enableesp → Place
4: Disableesp → Store
5: Enablecruise → Equiptowear
Bed (Bed_Bunk_Carrack)
Changed
6 changes
stdItem
Interactions
0: Disablegsafe → Drop
1: Enableesp → Place
2: Disableesp → Store
3: Enablecruise → Equiptowear
4: Disablecruise → Openinventoryui
5: Enablevtol → Openlootingui
Bed (Bed_Bunk_col_1_slant_a)
Changed
5 changes
stdItem
Interactions
0: Liedown → Openrequested
1: Sit → Allowopen
2: Exit → Closerequested
3: Sleep → Dispatchclose
4: Situp → Closecompleted
Bed (Bed_Bunk_col_1_slant_b)
Changed
5 changes
stdItem
Interactions
0: Liedown → Enter
1: Sit → Exit
2: Exit → Use
3: Sleep → Place
4: Situp → Placeonhook
Bed (Bed_Bunk_CRUS_Starlifter)
Changed
6 changes
stdItem
Interactions
0: Disablegsafe → Drop
1: Enableesp → Place
2: Disableesp → Store
3: Enablecruise → Equiptowear
4: Disablecruise → Openinventoryui
5: Enablevtol → Openlootingui
Bed (Bed_Bunk_DRAK_Cutlass)
Changed
6 changes
stdItem
Interactions
0: Disableesp → Store
1: Enablecruise → Equiptowear
2: Disablecruise → Openinventoryui
3: Enablevtol → Openlootingui
4: Disablevtol → Carry
5: Enableproximityassist → Drop
<= PLACEHOLDER => (Cargo_Slot_RSI_Lynx_1Slot)
Changed
2 changes
stdItem
Ports
0
DisplayName: @itemport_slot → Slot
Flags
#0: $editable
Bed (Bed_Bunk_MISC_Starlance_TAC)
Changed
6 changes
stdItem
Interactions
0: Disablecruise → Openinventoryui
1: Enablevtol → Openlootingui
2: Disablevtol → Carry
3: Enableproximityassist → Drop
4: Disableproximityassist → Place
5: Engineon → Store
Bed (Bed_Bunk_Reclaimer)
Changed
13 changes
stdItem
Interactions
0: Liedown → Unlocktrigger
1: Sit → Destination_a
2: Exit → Destination_b
3: Sleep → Destination_c
4: Situp → Elevatorarrived
5: Liedowntop → Seatenter
6: Sleeptop → Seatexit
7: Sittop → Stepthrough
8: Exittop → Place
9: Situptop → Opendoor
10: Watch_tv → Closedoor
11: Watch_tv_top → Requestdescent
12: Savegamelogout → Requestascent
Bed (Bed_Bunk_RSI_Polaris_CrewHab_Left)
Changed
6 changes
stdItem
Interactions
0: Disableproximityassist → Place
1: Engineon → Store
2: Engineoff → Equiptowear
3: Enabledecoupled → Openinventoryui
4: Disabledecoupled → Openlootingui
5: Enablegsafe → Carry
Bed (Bed_Bunk_RSI_Polaris_CrewHab_Right)
Changed
6 changes
stdItem
Interactions
0: Disableesp → Store
1: Enablecruise → Equiptowear
2: Disablecruise → Openinventoryui
3: Enablevtol → Openlootingui
4: Disablevtol → Carry
5: Enableproximityassist → Drop
Bed (Bed_Bunk_Scrap_01)
Changed
6 changes
stdItem
Interactions
0: Liedown → Force_atmospherestate_toxic
1: Sit → Requestdescent
2: Exit → Elevatorarrived
3: Sleep → Place
4: Situp → Open
5: Savegamelogout → Close
Bed (Bed_Bunk_Scrap_02)
Changed
6 changes
stdItem
Interactions
0: Liedown → Stepthrough
1: Sit → Closed
2: Exit → Opened
3: Sleep → Open panel
4: Situp → Pump
5: Savegamelogout → Exit
Bed (Bed_Bunk_Scrap_03)
Changed
6 changes
stdItem
Interactions
0: Liedown → Dooropencomplete
1: Sit → Gunretractcomplete
2: Exit → Gate_doorclose
3: Sleep → Gate_gundeploy
4: Situp → Poweron_01
5: Savegamelogout → Poweroff_01
Bed (Bed_Bunk_Template_Left_Logout)
Changed
6 changes
stdItem
Interactions
0: Liedown → Force_airlockstate_sealed
1: Sit → Force_airlockstate_opened
2: Exit → Force_airlockstate_cycling
3: Sleep → Force_pressurestate_pressurized
4: Situp → Force_pressurestate_depressurized
5: Savegamelogout → Force_atmospherestate_breathable
Bed (Bed_Bunk_Template_Right_Logout)
Changed
6 changes
stdItem
Interactions
0: Liedown → Gundeployrequested
1: Sit → Doorcloserequested
2: Exit → Trigger_gundeploy
3: Sleep → Trigger_doorclose
4: Situp → Trigger_gunretract
5: Savegamelogout → Trigger_dooropen
Bed (Bed_Bunk_Valkyrie_ANVL)
Changed
6 changes
stdItem
Interactions
0: Disableproximityassist → Place
1: Engineon → Store
2: Engineoff → Equiptowear
3: Enabledecoupled → Openinventoryui
4: Disabledecoupled → Openlootingui
5: Enablegsafe → Carry
Bed (Bed_CRUS_Starlifter_Single_Left)
Changed
6 changes
stdItem
Interactions
0: Place → Sleep
1: Store → Situp
2: Equiptowear → Sit
3: Openinventoryui → Exit
4: Openlootingui
5: Carry
Torreto Pants Dark Blue (987_pants_01_01_18)
Changed
1 change
stdItem
GForceResistance
Value: 0