Version Changelog
4.8.1-LIVE.11952564
4.7.2-LIVE.11674325
4.8.2-LIVE.12030094
· Jun 17, 2026
IFR-BC7 Turret
(AEGS_Idris_SCItem_Turret_Large_T)
Changed
15 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
RequiredTags
0:
$Idris_T_TurretGun
→
Idris_T_TurretGun
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
RequiredTags
0:
$Idris_T_TurretGun
→
Idris_T_TurretGun
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
5
Uneditable:
false
→
true
Flags
#0:
uneditable
6
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Idris_SCItem_Turret_Lower)
Changed
9 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
C5-173f S5 Hornet Mk II Ball Turret
(ANVL_Hornet_F7A_Ball_Turret)
Changed
5 changes
stdItem
Ports
0
Flags
2:
$editable
DisplayName:
@port_NameTurretGunSlot01
→
Turret Weapon Slot 1
1
Flags
2:
$editable
DisplayName:
@port_NameTurretGunSlot02
→
Turret Weapon Slot 2
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Idris_SCItem_Turret_Lower_Short)
Changed
9 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Idris_SCItem_Turret_Lower_Short_Left)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Off
→
Accesscargogrid
1:
Seatenter
→
Open
2:
Seatexit
→
Lock
3:
Keypadsuccess
→
Unlock
4:
Open
→
Openlootingui
Manned Turret
(AEGS_Idris_SCItem_Turret_Lower_Short_Left_LowPoly)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Closeself
→
Lockself
1:
Allowclose
→
Unlockself
2:
Gate_close
→
Openrequest
3:
Set_pressurenormalized
→
Closerequest
4:
Set_pressuredifferential
→
Closetrigger
Manned Turret
(AEGS_Idris_SCItem_Turret_Lower_Short_Left_Stanton)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Setstate_powered
→
Closeself
1:
Setstate_unpowered
→
Allowclose
2:
Setstate_blocked
→
Gate_close
3:
Setstate_unblocked
→
Set_pressurenormalized
4:
Setstate_noaccess
→
Set_pressuredifferential
Manned Turret
(AEGS_Idris_SCItem_Turret_Lower_Short_Right)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Requestfloor3
→
Lock
1:
Requestfloor4
→
Unlock
2:
Elevatorarrived
→
Openlootingui
3:
Requestsurface
→
Openinventoryui
4:
On
→
Close
Manned Turret
(AEGS_Idris_SCItem_Turret_Lower_Short_Right_LowPoly)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Lockself
→
Opentrigger
1:
Unlockself
→
Openself
2:
Openrequest
→
Allowopen
3:
Closerequest
→
Locktrigger
4:
Closetrigger
→
Unlocktrigger
Manned Turret
(AEGS_Idris_SCItem_Turret_Lower_Short_Right_Stanton)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Opentrigger
→
Toggle
1:
Openself
→
Unlock
2:
Allowopen
→
Overrideclose
3:
Locktrigger
→
Opencomplete
4:
Unlocktrigger
→
Closecomplete
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper)
Changed
9 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
<= PLACEHOLDER =>
(ARMR_ANVL_Lightning_F8)
Changed
3 changes
stdItem
Armor
Deflection
Energy:
45
→
29
Physical:
84
→
54
Durability
Health:
13613
→
10890
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Front)
Changed
9 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Front_Left)
Changed
9 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Front_Left_LowPoly)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Ontimerfinished
→
Openlootingui
1:
Chicken
→
Openinventoryui
2:
Place
→
Close
3:
Open
→
Accesscargogrid
4:
Close
→
Open
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Front_Right)
Changed
9 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Front_Right_LowPoly)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Leftseatexit
→
Openinventoryui
1:
Leftzerogenter
→
Close
2:
Leftzerogexit
→
Accesscargogrid
3:
Component_nose_open
→
Open
4:
Component_nose_close
→
Lock
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Rear_Left)
Changed
9 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Rear_Left_LowPoly)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Fuelport_close
→
Open
1:
On
→
Lock
2:
Off
→
Unlock
3:
Seatenter
→
Openlootingui
4:
Seatexit
→
Openinventoryui
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Rear_Left_Stanton)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Retrieve
→
Close
1:
Starttimer
→
Accesscargogrid
2:
Finishtimer
→
Open
3:
Resettimer
→
Lock
4:
Ontimerstarted
→
Unlock
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Rear_Right)
Changed
9 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
C4-163f S5 Hornet Mk I Ball Turret
(ANVL_Hornet_F7A_Mk1_Ball_Turret)
Changed
5 changes
stdItem
Ports
0
Flags
1:
$editable
DisplayName:
@port_NameTurretGunSlot01
→
Turret Weapon Slot 1
1
Flags
1:
$editable
DisplayName:
@port_NameTurretGunSlot02
→
Turret Weapon Slot 2
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Rear_Right_LowPoly)
Changed
13 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Open
→
Lock
1:
Close
→
Unlock
3:
Place
→
Openinventoryui
4:
Close
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Rear_Right_Stanton)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Leftladderopen
→
Accesscargogrid
1:
Leftladderclose
→
Open
2:
Leftdooropen
→
Lock
3:
Leftdoorclose
→
Unlock
4:
Leftseatenter
→
Openlootingui
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Stanton)
Changed
9 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Stanton_Left)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Conveyorreset
→
Openinventoryui
1:
Onconveyordeployed
→
Close
2:
Onconveyorretracted
→
Accesscargogrid
3:
Resourcetobusy
→
Open
4:
Resourcetoidle
→
Lock
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Stanton_Right)
Changed
14 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Ladderenter
→
Unlock
1:
Ladderexit
→
Openlootingui
2:
Ladderopen
→
Openinventoryui
3:
Ladderclose
→
Close
4:
Fuelport_open
→
Accesscargogrid
<= PLACEHOLDER =>
(AEGS_Idris_Thruster_Main_01)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(AEGS_Idris_Thruster_Main_02)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(AEGS_Idris_Thruster_Main_Fixed_01)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(AEGS_Idris_Thruster_Mav_Fixed)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(AEGS_Idris_Thruster_Retro)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
Remote Turret
(AEGS_Idris_Turret_PDC_SCItem)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Remote Turret
(AEGS_Idris_Turret_PDC_SCItem_01)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Remote Turret
(AEGS_Idris_Turret_PDC_SCItem_02)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Remote Turret
(AEGS_Idris_Turret_PDC_SCItem_03)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Remote Turret
(AEGS_Idris_Turret_PDC_SCItem_04)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Remote Turret
(AEGS_Idris_Turret_PDC_SCItem_05)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Remote Turret
(AEGS_Idris_Turret_PDC_SCItem_06)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Remote Turret
(AEGS_Idris_Turret_PDC_SCItem_07)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Remote Turret
(AEGS_Idris_Turret_PDC_SCItem_08)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Remote Turret
(AEGS_Javelin_SCItem_Turret_Large)
Changed
5 changes
stdItem
Ports
0
DisplayName:
@port_NameTurretGunSlot01
→
Turret Weapon Slot 1
1
DisplayName:
@port_NameTurretGunSlot02
→
Turret Weapon Slot 2
2
DisplayName:
@port_NameTurretGunSlot03
→
Turret Weapon Slot 3
3
DisplayName:
@port_NameTurretGunSlot04
→
Turret Weapon Slot 4
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Remote Turret
(AEGS_Javelin_SCItem_Turret_Large_Invulnerable)
Changed
5 changes
stdItem
Ports
0
DisplayName:
@port_NameTurretGunSlot01
→
Turret Weapon Slot 1
1
DisplayName:
@port_NameTurretGunSlot02
→
Turret Weapon Slot 2
2
DisplayName:
@port_NameTurretGunSlot03
→
Turret Weapon Slot 3
3
DisplayName:
@port_NameTurretGunSlot04
→
Turret Weapon Slot 4
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Javelin_SCItem_Turret_Lower_Manned)
Changed
3 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Javelin_SCItem_Turret_Lower_Manned_Invulnerable)
Changed
8 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Close
→
Openinventoryui
1:
Onunlocked
→
Close
2:
Lockeddisplay
→
Accesscargogrid
3:
Unlocktrigger
→
Open
4:
Requestdescent
→
Lock
Manned Turret
(AEGS_Javelin_SCItem_Turret_Lower_Manned_LowPoly)
Changed
7 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Interactions
0:
Elevatorarrived
→
Unlock
1:
Keypadsuccess
→
Openlootingui
2:
Open
→
Openinventoryui
4:
Onunlocked
→
Accesscargogrid
Manned Turret
(AEGS_Javelin_SCItem_Turret_Manned)
Changed
3 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Javelin_SCItem_Turret_Manned_Invulnerable)
Changed
3 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(AEGS_Javelin_SCItem_Turret_Manned_Left)
Changed
3 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Torreto Pants Orange
(987_pants_01_01_03)
Changed
1 change
stdItem
GForceResistance
Value:
0