Version Changelog

4.8.1-LIVE.11952564
4.7.2-LIVE.11674325 4.8.2-LIVE.12030094 · Jun 17, 2026
4.9.0-LIVE.12232306
<= PLACEHOLDER => (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0: Carry → Setstate_unblocked
1: Drop → Setstate_noaccess
2: Place → Setstate_access
Altruciatoxin (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0: Sit → Locktrigger
1: Exit → Unlocktrigger
2: Carry → Lockself
Bioplastic (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Bioplastic)
Changed
3 changes
stdItem
Interactions
0: Drop → Unlocktrigger
1: Place → Lockself
2: Store → Unlockself
Cadmium Allinide (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0: Close → Unlock
1: Stow → Overrideclose
2: Store → Opencomplete
Construction Materials (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0: Hangerequipall → Set_pressuredifferential
1: Hangerhangall → Setstate_powered
2: Hangerequip → Setstate_unpowered
Construction Salvage (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0: Place → Lock
1: Store → Override
2: Sit → Stepthrough
Construction Rubble (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0: Drop → Closetrigger
1: Place → Closeself
2: Store → Allowclose
Construction Pieces (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0: Place → Override
1: Store → Stepthrough
2: Open → Toggle
Diamond Laminate (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0: Exit → Unlock
1: Carry → Overrideclose
2: Drop → Opencomplete
Distilled Spirits (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0: Place → Stepthrough
1: Store → Toggle
2: Carry → Unlock
Dopple (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0: Drop → Lockself
1: Place → Unlockself
2: Carry → Openrequest
DynaFlex (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0: Place → Closecomplete
1: Store → Opentrigger
2: Sit → Openself
<= PLACEHOLDER => (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0: Hangerequipall → Set_airlockconnected
1: Hangerhangall → Open
2: Hangerequip → Close
Elespo (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0: Place → Closerequest
1: Store → Closetrigger
2: Open → Closeself
E'tam (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0: Hangerhang → Toggle
1: Hangerswap → Unlock
2: Hangerswapall → Overrideclose
<= PLACEHOLDER => (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0: Carry → Closecomplete
1: Drop → Opentrigger
2: Place → Openself
Freeze (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0: Exit → Closerequest
1: Carry → Closetrigger
2: Drop → Closeself
Detatrine (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0: Carry → Lock
1: Drop → Override
2: Place → Stepthrough
3: Store → Toggle
4: Open → Unlock
Glow (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0: Place → Allowclose
1: Store → Gate_close
2: Sit → Set_pressurenormalized
HLX99 Hyperprocessors (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0: Drop → Setstate_powered
1: Place → Setstate_unpowered
2: Store → Setstate_blocked
Luminalia Gift (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0: Store → Closeself
1: Carry → Allowclose
2: Drop → Gate_close
<= PLACEHOLDER => (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0: Close → Allowclose
1: Stow → Gate_close
2: Carry → Set_pressurenormalized
HexaPolyMesh Coating (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0: Bespokeplace → Open
1: Carry → Close
2: Drop → Lock
Lastaprene (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Closetrigger
1: Carry → Closeself
2: Drop → Allowclose
LifeCure Medsticks (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Setstate_noaccess
1: Carry → Setstate_access
2: Drop → Pressurecycle
Lycara (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0: Carry → Opentrigger
1: Drop → Openself
2: Place → Allowopen
Mala (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0: Carry → Openrequest
1: Drop → Closerequest
2: Place → Closetrigger
Maze (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0: Place → Override
1: Store → Stepthrough
2: Sit → Secondaryopen
Medical Supplies (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_MedicalSupplies)
Changed
3 changes
stdItem
Interactions
0: Store → Pressurecycle
1: Stow → Pressurecyclecomplete
2: Placeontray → Set_airlockconnected
Combat Supplies (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
3 changes
stdItem
Interactions
0: Carry → Setstate_unblocked
1: Drop → Setstate_noaccess
2: Place → Setstate_access
mobyGlass Personal Computers (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0: Drop → Allowopen
1: Place → Locktrigger
2: Carry → Unlocktrigger
Neograph (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Neograph)
Changed
3 changes
stdItem
Interactions
0: Exit → Opencomplete
1: Carry → Closecomplete
2: Drop → Opentrigger
Neon (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Neon)
Changed
3 changes
stdItem
Interactions
0: Store → Pressurecycle
1: Open → Pressurecyclecomplete
2: Close → Set_airlockconnected
Omnapoxy (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Omnapoxy)
Changed
3 changes
stdItem
Interactions
0: Exit → Set_pressuredifferential
1: Carry → Setstate_powered
2: Drop → Setstate_unpowered
<= PLACEHOLDER => (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0: Hangerhang → Allowclose
1: Hangerswap → Gate_close
2: Hangerswapall → Set_pressurenormalized
Osoian Hides (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_OsoianHides)
Changed
3 changes
stdItem
Interactions
0: Place → Gate_close
1: Store → Set_pressurenormalized
2: Carry → Set_pressuredifferential
Basher T-Shirt (cbd_shirt_02_02_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Party Favors (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_PartyFavors)
Changed
3 changes
stdItem
Interactions
0: Close → Overrideclose
1: Stow → Opencomplete
2: Carry → Closecomplete
Hydrogen Fuel (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_PlasmaFuel)
Changed
3 changes
stdItem
Interactions
0: Hangerequipall → Opencomplete
1: Hangerhangall → Closecomplete
2: Hangerequip → Opentrigger
Processed Food (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcessedFood)
Changed
3 changes
stdItem
Interactions
0: Stow → Lockself
1: Carry → Unlockself
2: Drop → Openrequest
<= PLACEHOLDER => (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcyonCanister_Damage)
Changed
3 changes
stdItem
Interactions
0: Store → Allowopen
1: Open → Locktrigger
2: Close → Unlocktrigger
<= PLACEHOLDER => (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcyonCanister_Quantum)
Changed
3 changes
stdItem
Interactions
0: Stow → Open
1: Carry → Close
2: Drop → Lock
Zeta-Prolanide (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcyonCanister_Time)
Changed
3 changes
stdItem
Interactions
0: Drop → Closerequest
1: Place → Closetrigger
2: Hangerequip → Closeself
Quantum Fuel (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_QuantumFuel)
Changed
4 changes
stdItem
Interactions
0: Exit → Setstate_access
1: Carry → Pressurecycle
2: Drop → Pressurecyclecomplete
ResourceContainer
Immutable: true → false
Redfin Energy Modulators (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_RedfinEnergyModulator)
Changed
3 changes
stdItem
Interactions
0: Open → Close
1: Carry → Lock
2: Drop → Override
Recycled Material Composite (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_RMC)
Changed
4 changes
stdItem
Interactions
0: Exit → Allowopen
1: Carry → Locktrigger
2: Drop → Unlocktrigger
ResourceContainer
Immutable: true → false
RS1 Odysey Spacesuits (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_RS1OdyseySpacesuits)
Changed
3 changes
stdItem
Interactions
0: Place → Lockself
1: Store → Unlockself
2: Sit → Openrequest
Sarilus (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Sarilus)
Changed
3 changes
stdItem
Interactions
0: Place → Set_pressurenormalized
1: Store → Set_pressuredifferential
2: Openinventoryui → Setstate_powered
Ship Ammunition (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition)
Changed
4 changes
stdItem
Interactions
0: Place → Setstate_blocked
1: Store → Setstate_unblocked
2: Sit → Setstate_noaccess
ResourceContainer
Immutable: true → false
Silnex (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Silnex)
Changed
3 changes
stdItem
Interactions
0: Place → Unlockself
1: Store → Openrequest
2: Openinventoryui → Closerequest