Version Changelog

4.8.1-LIVE.11952564
4.7.2-LIVE.11674325 4.8.2-LIVE.12030094 · Jun 17, 2026
4.9.0-LIVE.12232306
IFR-BC7 Turret (AEGS_Idris_SCItem_Turret_Large_T)
Changed
15 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
RequiredTags
0: $Idris_T_TurretGun → Idris_T_TurretGun
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
RequiredTags
0: $Idris_T_TurretGun → Idris_T_TurretGun
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
5
Uneditable: false → true
Flags
#0: uneditable
6
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Idris_SCItem_Turret_Lower)
Changed
9 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
C5-173f S5 Hornet Mk II Ball Turret (ANVL_Hornet_F7A_Ball_Turret)
Changed
5 changes
stdItem
Ports
0
Flags
2: $editable
DisplayName: @port_NameTurretGunSlot01 → Turret Weapon Slot 1
1
Flags
2: $editable
DisplayName: @port_NameTurretGunSlot02 → Turret Weapon Slot 2
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Idris_SCItem_Turret_Lower_Short)
Changed
9 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Idris_SCItem_Turret_Lower_Short_Left)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Off → Accesscargogrid
1: Seatenter → Open
2: Seatexit → Lock
3: Keypadsuccess → Unlock
4: Open → Openlootingui
Manned Turret (AEGS_Idris_SCItem_Turret_Lower_Short_Left_LowPoly)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Closeself → Lockself
1: Allowclose → Unlockself
2: Gate_close → Openrequest
3: Set_pressurenormalized → Closerequest
4: Set_pressuredifferential → Closetrigger
Manned Turret (AEGS_Idris_SCItem_Turret_Lower_Short_Left_Stanton)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Setstate_powered → Closeself
1: Setstate_unpowered → Allowclose
2: Setstate_blocked → Gate_close
3: Setstate_unblocked → Set_pressurenormalized
4: Setstate_noaccess → Set_pressuredifferential
Manned Turret (AEGS_Idris_SCItem_Turret_Lower_Short_Right)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Requestfloor3 → Lock
1: Requestfloor4 → Unlock
2: Elevatorarrived → Openlootingui
3: Requestsurface → Openinventoryui
4: On → Close
Manned Turret (AEGS_Idris_SCItem_Turret_Lower_Short_Right_LowPoly)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Lockself → Opentrigger
1: Unlockself → Openself
2: Openrequest → Allowopen
3: Closerequest → Locktrigger
4: Closetrigger → Unlocktrigger
Manned Turret (AEGS_Idris_SCItem_Turret_Lower_Short_Right_Stanton)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Opentrigger → Toggle
1: Openself → Unlock
2: Allowopen → Overrideclose
3: Locktrigger → Opencomplete
4: Unlocktrigger → Closecomplete
Manned Turret (AEGS_Idris_SCItem_Turret_Upper)
Changed
9 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
<= PLACEHOLDER => (ARMR_ANVL_Lightning_F8)
Changed
3 changes
stdItem
Armor
Deflection
Energy: 45 → 29
Physical: 84 → 54
Durability
Health: 13613 → 10890
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Front)
Changed
9 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Front_Left)
Changed
9 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Front_Left_LowPoly)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Ontimerfinished → Openlootingui
1: Chicken → Openinventoryui
2: Place → Close
3: Open → Accesscargogrid
4: Close → Open
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Front_Right)
Changed
9 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Front_Right_LowPoly)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Leftseatexit → Openinventoryui
1: Leftzerogenter → Close
2: Leftzerogexit → Accesscargogrid
3: Component_nose_open → Open
4: Component_nose_close → Lock
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Rear_Left)
Changed
9 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Rear_Left_LowPoly)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Fuelport_close → Open
1: On → Lock
2: Off → Unlock
3: Seatenter → Openlootingui
4: Seatexit → Openinventoryui
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Rear_Left_Stanton)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Retrieve → Close
1: Starttimer → Accesscargogrid
2: Finishtimer → Open
3: Resettimer → Lock
4: Ontimerstarted → Unlock
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Rear_Right)
Changed
9 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
C4-163f S5 Hornet Mk I Ball Turret (ANVL_Hornet_F7A_Mk1_Ball_Turret)
Changed
5 changes
stdItem
Ports
0
Flags
1: $editable
DisplayName: @port_NameTurretGunSlot01 → Turret Weapon Slot 1
1
Flags
1: $editable
DisplayName: @port_NameTurretGunSlot02 → Turret Weapon Slot 2
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Rear_Right_LowPoly)
Changed
13 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Open → Lock
1: Close → Unlock
3: Place → Openinventoryui
4: Close
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Rear_Right_Stanton)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Leftladderopen → Accesscargogrid
1: Leftladderclose → Open
2: Leftdooropen → Lock
3: Leftdoorclose → Unlock
4: Leftseatenter → Openlootingui
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Stanton)
Changed
9 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Stanton_Left)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Conveyorreset → Openinventoryui
1: Onconveyordeployed → Close
2: Onconveyorretracted → Accesscargogrid
3: Resourcetobusy → Open
4: Resourcetoidle → Lock
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Stanton_Right)
Changed
14 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Uneditable: false → true
Flags
#0: uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Ladderenter → Unlock
1: Ladderexit → Openlootingui
2: Ladderopen → Openinventoryui
3: Ladderclose → Close
4: Fuelport_open → Accesscargogrid
<= PLACEHOLDER => (AEGS_Idris_Thruster_Main_01)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (AEGS_Idris_Thruster_Main_02)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (AEGS_Idris_Thruster_Main_Fixed_01)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (AEGS_Idris_Thruster_Mav_Fixed)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
<= PLACEHOLDER => (AEGS_Idris_Thruster_Retro)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 → 0.1
Remote Turret (AEGS_Idris_Turret_PDC_SCItem)
Changed
2 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Remote Turret (AEGS_Idris_Turret_PDC_SCItem_01)
Changed
2 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Remote Turret (AEGS_Idris_Turret_PDC_SCItem_02)
Changed
2 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Remote Turret (AEGS_Idris_Turret_PDC_SCItem_03)
Changed
2 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Remote Turret (AEGS_Idris_Turret_PDC_SCItem_04)
Changed
2 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Remote Turret (AEGS_Idris_Turret_PDC_SCItem_05)
Changed
2 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Remote Turret (AEGS_Idris_Turret_PDC_SCItem_06)
Changed
2 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Remote Turret (AEGS_Idris_Turret_PDC_SCItem_07)
Changed
2 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Remote Turret (AEGS_Idris_Turret_PDC_SCItem_08)
Changed
2 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Remote Turret (AEGS_Javelin_SCItem_Turret_Large)
Changed
5 changes
stdItem
Ports
0
DisplayName: @port_NameTurretGunSlot01 → Turret Weapon Slot 1
1
DisplayName: @port_NameTurretGunSlot02 → Turret Weapon Slot 2
2
DisplayName: @port_NameTurretGunSlot03 → Turret Weapon Slot 3
3
DisplayName: @port_NameTurretGunSlot04 → Turret Weapon Slot 4
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Remote Turret (AEGS_Javelin_SCItem_Turret_Large_Invulnerable)
Changed
5 changes
stdItem
Ports
0
DisplayName: @port_NameTurretGunSlot01 → Turret Weapon Slot 1
1
DisplayName: @port_NameTurretGunSlot02 → Turret Weapon Slot 2
2
DisplayName: @port_NameTurretGunSlot03 → Turret Weapon Slot 3
3
DisplayName: @port_NameTurretGunSlot04 → Turret Weapon Slot 4
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Javelin_SCItem_Turret_Lower_Manned)
Changed
3 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Javelin_SCItem_Turret_Lower_Manned_Invulnerable)
Changed
8 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Close → Openinventoryui
1: Onunlocked → Close
2: Lockeddisplay → Accesscargogrid
3: Unlocktrigger → Open
4: Requestdescent → Lock
Manned Turret (AEGS_Javelin_SCItem_Turret_Lower_Manned_LowPoly)
Changed
7 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Interactions
0: Elevatorarrived → Unlock
1: Keypadsuccess → Openlootingui
2: Open → Openinventoryui
4: Onunlocked → Accesscargogrid
Manned Turret (AEGS_Javelin_SCItem_Turret_Manned)
Changed
3 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Javelin_SCItem_Turret_Manned_Invulnerable)
Changed
3 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Manned Turret (AEGS_Javelin_SCItem_Turret_Manned_Left)
Changed
3 changes
stdItem
Ports
0
DisplayName: @port_NameWeaponTopLeft → Weapon - Top Left
1
DisplayName: @port_NameWeaponTopRight → Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true
Torreto Pants Orange (987_pants_01_01_03)
Changed
1 change
stdItem
GForceResistance
Value: 0