Version Changelog

4.8.1-LIVE.11952564
4.7.2-LIVE.11674325 4.8.2-LIVE.12030094 · Jun 17, 2026
<= PLACEHOLDER => (ARMR_XNAA_Template)
Changed
4 changes
stdItem
Durability
Health: 2063 1650
Manufacturer
UUID: 70ac7035-10a0-4bbb-90b0-9bddf047b504 06370f79-4741-4781-be08-d5acc9e28047
Code: XNAA
manufacturer: XNAA
DR Model-XJ1 Repeater (ASAD_DistortionRepeater_S1)
Changed
13 changes
stdItem
Ports
0
Uneditable: false true
Flags
#0: uneditable
1
Uneditable: false true
Flags
#0: uneditable
2
Uneditable: false true
Flags
#0: uneditable
3
Uneditable: false true
Flags
#0: uneditable
Weapon
EffectiveRange: 2002 1202
Ammunition
Range: 2002 1202
Speed: 1300 1350
Lifetime: 1.54 0.89
ConversionRateMicroScu: 129
DR Model-XJ2 Repeater (ASAD_DistortionRepeater_S2)
Changed
13 changes
stdItem
Ports
0
Uneditable: false true
Flags
#0: uneditable
1
Uneditable: false true
Flags
#0: uneditable
2
Uneditable: false true
Flags
#0: uneditable
3
Uneditable: false true
Flags
#0: uneditable
Weapon
EffectiveRange: 2301 1292
Ammunition
Range: 2301 1292
Speed: 1300 1345.5
Lifetime: 1.77 0.96
ConversionRateMicroScu: 129
DR Model-XJ3 Repeater (ASAD_DistortionRepeater_S3)
Changed
13 changes
stdItem
Ports
0
Uneditable: false true
Flags
#0: uneditable
1
Uneditable: false true
Flags
#0: uneditable
2
Uneditable: false true
Flags
#0: uneditable
3
Uneditable: false true
Flags
#0: uneditable
Weapon
EffectiveRange: 2600 1439
Ammunition
Range: 2600 1439
Speed: 1300 1332
Lifetime: 2 1.08
ConversionRateMicroScu: 129
<= PLACEHOLDER => (backpack_nodraw)
Changed
1 change
stdItem
GForceResistance
Value: 0
Door Control (BANU_Defender_Door_Exterior)
Changed
34 changes
stdItem
Interactions
0: Opentrigger Hailtarget_stop
1: Openself Sensors_on
2: Allowopen Sensors_off
3: Locktrigger Ping
4: Unlocktrigger Scan_enable
5: Lockself Scan_disable
6: Unlockself Shields_on
7: Openrequest Shields_off
8: Closerequest Subtarget_setnone
9: Closetrigger Subtarget_setengines
10: Closeself Subtarget_setturrets
11: Allowclose Missiles_armmissile
12: Gate_close Missiles_disarmmissiles
13: Set_pressurenormalized Missiles_cyclemissiles
14: Set_pressuredifferential Missiles_firemissiles
15: Setstate_powered Weapons_on
16: Setstate_unpowered Weapons_off
17: Setstate_blocked Transponder_on
18: Setstate_unblocked Transponder_off
19: Setstate_noaccess Suppression_on
20: Setstate_access Suppression_off
21: Pressurecycle Screens_on
22: Pressurecyclecomplete Screens_off
23: Set_airlockconnected Darkfilter_on
24: Open Darkfilter_off
25: Close Convergencerange_setlong
26: Lock Convergencerange_setmid
27: Override Convergencerange_setshort
28: Stepthrough Powersafety_on
29: Toggle Powersafety_off
30: Unlock Countermeasures_chaff
31: Overrideclose Countermeasures_flare
32: Locked Countermeasures_fire
33: Closecomplete Markhostile
<= PLACEHOLDER => (BANU_Defender_Thruster_Main)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (BANU_Defender_Thruster_Mav)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (BANU_Defender_Thruster_Mav_Bottom)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
CF-227 Badger Repeater (BANU_EnergyRepeater_S2)
Changed
8 changes
stdItem
Ports
0
Uneditable: false true
Flags
#0: uneditable
1
Uneditable: false true
Flags
#0: uneditable
2
Uneditable: false true
Flags
#0: uneditable
3
Uneditable: false true
Flags
#0: uneditable
Good Gift Gloves (banu_lum_gloves_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Good Gift Sweater (banu_lum_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Good Gift Sweater Blue (banu_lum_jacket_01_02_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Singe Cannon (S1) (BANU_TachyonCannon_S1)
Changed
13 changes
stdItem
Ports
0
Uneditable: false true
Flags
#0: uneditable
1
Uneditable: false true
Flags
#0: uneditable
2
Uneditable: false true
Flags
#0: uneditable
3
Uneditable: false true
Flags
#0: uneditable
Weapon
EffectiveRange: 1050 3003
Ammunition
Range: 1050 3003
Speed: 3000 1050
Lifetime: 0.35 2.86
ConversionRateMicroScu: 129
Singe Cannon (S2) (BANU_TachyonCannon_S2)
Changed
13 changes
stdItem
Ports
0
Uneditable: false true
Flags
#0: uneditable
1
Uneditable: false true
Flags
#0: uneditable
2
Uneditable: false true
Flags
#0: uneditable
3
Uneditable: false true
Flags
#0: uneditable
Weapon
EffectiveRange: 1200 3244
Ammunition
Range: 1200 3244
Speed: 3000 1046.5
Lifetime: 0.4 3.1
ConversionRateMicroScu: 129
Singe Cannon (S3) (BANU_TachyonCannon_S3)
Changed
13 changes
stdItem
Ports
0
Uneditable: false true
Flags
#0: uneditable
1
Uneditable: false true
Flags
#0: uneditable
2
Uneditable: false true
Flags
#0: uneditable
3
Uneditable: false true
Flags
#0: uneditable
Weapon
EffectiveRange: 1500 3595
Ammunition
Range: 1500 3595
Speed: 3000 1036
Lifetime: 0.5 3.47
ConversionRateMicroScu: 129
Ace Interceptor Racing Flight Suit (basl_combat_light_flightsuit_02_01_01)
Changed
23 changes
name: Ace Interceptor Flight Suit Ace Interceptor Racing Flight Suit
stdItem
Name: Ace Interceptor Flight Suit Ace Interceptor Racing Flight Suit
Ports
0
DisplayName: @itemPort_wep_stocked_3 Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 Spare Weapon Magazine 2
3
DisplayName: @itemPort_backpack Backpack
RequiredTags
0: $backpack backpack
4
DisplayName: @itemPort_medPen_attach_1 Consumable
5
DisplayName: @itemPort_utility_attach_1 Utility Item
6
DisplayName: @itemPort_utility_attach_2 Utility Item
7
DisplayName: @itemPort_oxyPen_attach_1 Consumable
8
DisplayName: @itemPort_wep_sidearm Weapon (Sidearm)
9
DisplayName: @itemPort_Armor_Torso Armor (Torso)
10
DisplayName: @itemPort_Armor_Helmet Armor (Helmet)
SuitArmor
DamageResistance
Stun
Multiplier: 0.85 0.9
Energy
Multiplier: 0.9 0.95
Thermal
Multiplier: 0.9 0.95
Physical
Multiplier: 0.9 0.95
Distortion
Multiplier: 0.9 0.95
Biochemical
Multiplier: 0.9 0.95
DescriptionData
Item Type: Undersuit Racing Flight Suit
Damage Reduction: 10% 5%
GForceResistance
Value: 1
Advocacy Interceptor Helmet (basl_combat_light_helmet_01_01_01)
Changed
21 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor Visor
1
DisplayName: @item_TypeVisor Visor
2
DisplayName: @item_TypeChar_Armor_Helmet Helmets
3
DisplayName: @item_TypeRadar Radar
SuitArmor
DamageResistance
Stun
Multiplier: 0.7 0.9
Energy
Multiplier: 0.8 0.95
Impact: 0.9 1
Thermal
Multiplier: 0.8 0.95
Physical
Multiplier: 0.8 0.95
Distortion
Multiplier: 0.8 0.95
Biochemical
Multiplier: 0.8 0.95
Interactions
0: Drop Gatedeploy
1: Place Allowdeploy
2: Store Grip
3: Equiptowear Release
4: Openinventoryui Deploy
5: Openlootingui
6: Carry
DescriptionData
Item Type: Light Armor Racing Helmet
Damage Reduction: 20% 5%
GForceResistance
Value: 0
Bed (Bed_Bunk_MISC_Hull_C)
Changed
6 changes
stdItem
Interactions
0: Engineoff Equiptowear
1: Enabledecoupled Openinventoryui
2: Disabledecoupled Openlootingui
3: Enablegsafe Carry
4: Disablegsafe Drop
5: Enableesp Place
<= PLACEHOLDER => (Cargo_Slot_Prowler_Utility_3Slot)
Changed
4 changes
stdItem
Ports
0
DisplayName: @itemport_slot Slot
Flags
#0: $editable
1
DisplayName: @itemport_slot Slot
2
DisplayName: @itemport_slot Slot
Ace Interceptor Helmet (basl_combat_light_helmet_02_01_01)
Changed
20 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor Visor
1
DisplayName: @item_TypeVisor Visor
2
DisplayName: @item_TypeChar_Armor_Helmet Helmets
3
DisplayName: @item_TypeRadar Radar
SuitArmor
DamageResistance
Stun
Multiplier: 0.7 0.9
Energy
Multiplier: 0.8 0.95
Impact: 0.9 1
Thermal
Multiplier: 0.8 0.95
Physical
Multiplier: 0.8 0.95
Distortion
Multiplier: 0.8 0.95
Biochemical
Multiplier: 0.8 0.95
Interactions
0: Drop Inspect
2: Store Holdready
3: Equiptowear Equiptosuit
4: Openinventoryui Offhandequiptosuit
5: Openlootingui Store
6: Carry Offhandstore
DescriptionData
Item Type: Light Armor Racing Helmet
Damage Reduction: 20% 5%
GForceResistance
Value: 0
<= PLACEHOLDER => (battaglia_jacket_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
battaglia_pants_01 (battaglia_pants_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
<= PLACEHOLDER => (bautista_outfit_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Bed (Bed_AEGS_Avenger)
Changed
6 changes
stdItem
Interactions
0: Equiptowear Extend
1: Openinventoryui Retract
2: Openlootingui
3: Carry
4: Drop
5: Place
Bed (Bed_AEGS_Hammerhead_Captain)
Changed
6 changes
stdItem
Interactions
0: Openinventoryui Cook
1: Openlootingui Turnon
2: Carry Turnoff
3: Drop Turnoninternal
4: Place Turnoffinternal
5: Store
Bed (Bed_ANVL_Valkyrie)
Changed
6 changes
stdItem
Interactions
0: Carry Open
1: Drop Close
2: Place Onunlocked
3: Store Lockeddisplay
4: Equiptowear Unlocktrigger
5: Openinventoryui Place_fuse
Bed (Bed_Bunk_AEGS_Reclaimer)
Changed
13 changes
stdItem
Interactions
0: Liedown Lock
1: Sit Unlock
2: Exit Hidden_enable
3: Sleep Openinnerdoor
4: Situp Closealldoors
5: Liedowntop Openinnerdoorfinished
6: Sleeptop Closeinnerdoorfinished
7: Sittop Updatepressure
8: Exittop Keypadsuccess
9: Situptop Open
10: Watch_tv Close
11: Watch_tv_top Onunlocked
12: Savegamelogout Lockeddisplay
Bed (Bed_Bunk_ARGO_Mole)
Changed
6 changes
stdItem
Interactions
0: Disablevtol Carry
1: Enableproximityassist Drop
2: Disableproximityassist Place
3: Engineon Store
4: Engineoff Equiptowear
5: Enabledecoupled Openinventoryui
Bed (Bed_Bunk_ARGO_RAFT)
Changed
6 changes
stdItem
Interactions
0: Disabledecoupled Openlootingui
1: Enablegsafe Carry
2: Disablegsafe Drop
3: Enableesp Place
4: Disableesp Store
5: Enablecruise Equiptowear
Bed (Bed_Bunk_Carrack)
Changed
6 changes
stdItem
Interactions
0: Disablegsafe Drop
1: Enableesp Place
2: Disableesp Store
3: Enablecruise Equiptowear
4: Disablecruise Openinventoryui
5: Enablevtol Openlootingui
Bed (Bed_Bunk_col_1_slant_a)
Changed
5 changes
stdItem
Interactions
0: Liedown Openrequested
1: Sit Allowopen
2: Exit Closerequested
3: Sleep Dispatchclose
4: Situp Closecompleted
Bed (Bed_Bunk_col_1_slant_b)
Changed
5 changes
stdItem
Interactions
0: Liedown Enter
1: Sit Exit
2: Exit Use
3: Sleep Place
4: Situp Placeonhook
Bed (Bed_Bunk_CRUS_Starlifter)
Changed
6 changes
stdItem
Interactions
0: Disablegsafe Drop
1: Enableesp Place
2: Disableesp Store
3: Enablecruise Equiptowear
4: Disablecruise Openinventoryui
5: Enablevtol Openlootingui
Bed (Bed_Bunk_DRAK_Cutlass)
Changed
6 changes
stdItem
Interactions
0: Disableesp Store
1: Enablecruise Equiptowear
2: Disablecruise Openinventoryui
3: Enablevtol Openlootingui
4: Disablevtol Carry
5: Enableproximityassist Drop
<= PLACEHOLDER => (Cargo_Slot_RSI_Lynx_1Slot)
Changed
2 changes
stdItem
Ports
0
DisplayName: @itemport_slot Slot
Flags
#0: $editable
Bed (Bed_Bunk_MISC_Starlance_TAC)
Changed
6 changes
stdItem
Interactions
0: Disablecruise Openinventoryui
1: Enablevtol Openlootingui
2: Disablevtol Carry
3: Enableproximityassist Drop
4: Disableproximityassist Place
5: Engineon Store
Bed (Bed_Bunk_Reclaimer)
Changed
13 changes
stdItem
Interactions
0: Liedown Unlocktrigger
1: Sit Destination_a
2: Exit Destination_b
3: Sleep Destination_c
4: Situp Elevatorarrived
5: Liedowntop Seatenter
6: Sleeptop Seatexit
7: Sittop Stepthrough
8: Exittop Place
9: Situptop Opendoor
10: Watch_tv Closedoor
11: Watch_tv_top Requestdescent
12: Savegamelogout Requestascent
Bed (Bed_Bunk_RSI_Polaris_CrewHab_Left)
Changed
6 changes
stdItem
Interactions
0: Disableproximityassist Place
1: Engineon Store
2: Engineoff Equiptowear
3: Enabledecoupled Openinventoryui
4: Disabledecoupled Openlootingui
5: Enablegsafe Carry
Bed (Bed_Bunk_RSI_Polaris_CrewHab_Right)
Changed
6 changes
stdItem
Interactions
0: Disableesp Store
1: Enablecruise Equiptowear
2: Disablecruise Openinventoryui
3: Enablevtol Openlootingui
4: Disablevtol Carry
5: Enableproximityassist Drop
Bed (Bed_Bunk_Scrap_01)
Changed
6 changes
stdItem
Interactions
0: Liedown Force_atmospherestate_toxic
1: Sit Requestdescent
2: Exit Elevatorarrived
3: Sleep Place
4: Situp Open
5: Savegamelogout Close
Bed (Bed_Bunk_Scrap_02)
Changed
6 changes
stdItem
Interactions
0: Liedown Stepthrough
1: Sit Closed
2: Exit Opened
3: Sleep Open panel
4: Situp Pump
5: Savegamelogout Exit
Bed (Bed_Bunk_Scrap_03)
Changed
6 changes
stdItem
Interactions
0: Liedown Dooropencomplete
1: Sit Gunretractcomplete
2: Exit Gate_doorclose
3: Sleep Gate_gundeploy
4: Situp Poweron_01
5: Savegamelogout Poweroff_01
Bed (Bed_Bunk_Template_Left_Logout)
Changed
6 changes
stdItem
Interactions
0: Liedown Force_airlockstate_sealed
1: Sit Force_airlockstate_opened
2: Exit Force_airlockstate_cycling
3: Sleep Force_pressurestate_pressurized
4: Situp Force_pressurestate_depressurized
5: Savegamelogout Force_atmospherestate_breathable
Bed (Bed_Bunk_Template_Right_Logout)
Changed
6 changes
stdItem
Interactions
0: Liedown Gundeployrequested
1: Sit Doorcloserequested
2: Exit Trigger_gundeploy
3: Sleep Trigger_doorclose
4: Situp Trigger_gunretract
5: Savegamelogout Trigger_dooropen
Bed (Bed_Bunk_Valkyrie_ANVL)
Changed
6 changes
stdItem
Interactions
0: Disableproximityassist Place
1: Engineon Store
2: Engineoff Equiptowear
3: Enabledecoupled Openinventoryui
4: Disabledecoupled Openlootingui
5: Enablegsafe Carry
Bed (Bed_CRUS_Starlifter_Single_Left)
Changed
6 changes
stdItem
Interactions
0: Place Sleep
1: Store Situp
2: Equiptowear Sit
3: Openinventoryui Exit
4: Openlootingui
5: Carry
Bed (Bed_DRAK_Clipper)
Changed
6 changes
stdItem
Interactions
0: Place Openlootingui
1: Store Open
2: Equiptowear Close
3: Openinventoryui Extend
4: Openlootingui Retract
5: Carry
Bed (Bed_Frameless_WithScreen_Top_Template)
Changed
5 changes
stdItem
Interactions
0: Liedown Copilotseatenterfront
1: Sit Copilotseatenterleftzerog
2: Exit Copilotseatenterrightzerog
3: Sleep Copilotseatenterfrontzerog
4: Situp Copilotseatexit
Torreto Pants Orange (987_pants_01_01_03)
Changed
1 change
stdItem
GForceResistance
Value: 0