Version Changelog

4.8.1-LIVE.11952564
4.7.2-LIVE.11674325 4.8.2-LIVE.12030094 · Jun 17, 2026
4.9.0-LIVE.12232306
Datapad (Carryable_1H_SQ_datapad_rugged_Investigation)
Changed
5 changes
stdItem
Interactions
0: Thresholdstate_initiaize → Finishsurgery
1: Setthresholdstate_under → Openinventoryui
2: Setthresholdstate_over → Placeotherinbed
3: Setflowstate_active → Placeresourcecanister
4: Setflowstate_inactive → Kioskactivate
Datapad (Carryable_1H_SQ_datapad_rugged_InvestigationWithLock)
Changed
5 changes
stdItem
Interactions
0: Bespokeplace → Close
1: Holdready → Seatenter_left
2: Holster → Seatexit_left
3: Offhandholster → Seatenter_right
4: Store → Seatexit_right
Datapad (Carryable_1H_SQ_datapad_rugged_Kareah)
Changed
5 changes
stdItem
Interactions
0: Requestopen → Exit
1: Requestclose → Sleep
2: Onopened → Situp
3: Onclosed → Carry
4: Drop
Datapad (Carryable_1H_SQ_datapad_rugged_Unlawful_Delivery)
Changed
5 changes
stdItem
Interactions
0: Requestclose → Inspect
1: Onopened → Place
2: Onclosed → Attach
3: Requestopen → Store
4: Openinventoryui
Six-Sided Rotating Die Red (Carryable_1H_SQ_dice_1_b)
Changed
6 changes
stdItem
Interactions
0: Place → Pick up
1: Store → Medpen
2: Equiptowear → Refill grenades
3: Carry → Loot
4: Drop → Refill ammo
5: Place
Six-Sided Rotating Die Orange (Carryable_1H_SQ_dice_1_c)
Changed
6 changes
stdItem
Interactions
0: Onopened → Openlootingui
1: Onclosed → Deployrequest
2: Seatenter → Retractrequest
3: Seatexit → Refill grenades
4: Carry → Place
5: Drop → Refill ammo
Altruciatoxin (Carryable_1H_SQ_drug_altruciatoxin_1_a)
Changed
5 changes
stdItem
Interactions
0: Inspect → Gimbaltype_setaimassist
1: Place → Firepattern_setstaggered
2: Store → Firepattern_setsynchronized
3: Carry → Piptype_setlead
4: Drop → Piptype_setlag
Altruciatoxin (Carryable_1H_SQ_drug_altruciatoxin_1_b)
Changed
5 changes
stdItem
Interactions
0: Inspect → Turnoff
1: Place → Seatenter
2: Chakmafirstselecttake → Seatexit
3: Chakmatake → Activate remote camera
4: Customize → Turret_gyro_mode
<= PLACEHOLDER => (Carryable_1H_SQ_drug_concealed_1_a)
Changed
5 changes
stdItem
Interactions
0: Inspect → Esp_setactive
1: Place → Esp_setinactive
2: Store → Cruisecontrol_setactive
3: Carry → Cruisecontrol_setinactive
4: Drop → Quantumspool_setactive
<= PLACEHOLDER => (Carryable_1H_SQ_drug_concealed_1_b)
Changed
4 changes
stdItem
Interactions
0: Drop → Opentop
1: Carrylowered → Closetop
2: Inspect → Use
4: Chakmafirstselecttake → Placeonhook
E'tam (Carryable_1H_SQ_drug_etam_1_a)
Changed
5 changes
stdItem
Interactions
0: Inspect → Quantumspool_setinactive
1: Place → Quantumtravel_setactive
2: Store → Quantumtravel_setinactive
3: Carry → Navfilter_setnone
4: Drop → Navfilter_setpoi
E'tam (Carryable_1H_SQ_drug_etam_1_b)
Changed
5 changes
stdItem
Interactions
0: Chakmatake → Pilot_enter
1: Customize → Pilot_exit
2: Bespokeplace → Open
3: Holdready → Exit
4: Holster → Enter
<= PLACEHOLDER => (Carryable_1H_SQ_drug_neon_1_a)
Changed
5 changes
stdItem
Interactions
0: Place → Navfilter_isnone
1: Store → Navfilter_ispoi
2: Carry → Navfilter_isquantum
3: Drop → Landinggear_invalid
4: Inspect → Exteriorlights_on
SLAM (Carryable_1H_SQ_drug_slam_1_a)
Changed
5 changes
stdItem
Interactions
0: Inspect → Navfilter_setquantum
1: Place → Weaponcontroller_setactive
2: Store → Weaponcontroller_setinactive
3: Carry → Gimbaltype_setfixed
4: Drop → Gimbaltype_setgimbal
SLAM (Carryable_1H_SQ_drug_slam_1_b)
Changed
5 changes
stdItem
Interactions
0: Offhandholster → Heatinghands
1: Store → Showbutton
2: Offhandstore → Pressbutton
3: Drop → Reset
4: Carrylowered → Turnon
Ship Showdown '52 Scorpius Coin (Carryable_1H_SQ_Flair_Coin_1_b)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Piptype_setlead
1: Turnon → Piptype_setlag
2: Navfilter_isnone
3: Navfilter_ispoi
4: Navfilter_isquantum
Ship Showdown '52 C8X Pisces Coin (Carryable_1H_SQ_Flair_Coin_1_c)
Changed
5 changes
stdItem
Interactions
0: Counter_idle_cinetest → Seatexit
1: Passengerseatenter → Opendoor
2: Passengerseatexit → Closedoor
3: Driverseatenter → Ejectcargo
4: Driverseatexit → Detachcargo
Ship Showdown '52 Carrack Coin (Carryable_1H_SQ_Flair_Coin_1_d)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Sensors_on
1: Turnon → Sensors_off
2: Ping
3: Scan_enable
4: Scan_disable
Ship Showdown '52 Coin (Carryable_1H_SQ_Flair_Coin_1_e)
Changed
5 changes
stdItem
Interactions
0: Turnon → Weapons_off
1: Turnoff → Transponder_on
2: Transponder_off
3: Suppression_on
4: Suppression_off
Zeus Coin (Carryable_1H_SQ_Flair_Coin_1_f)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Exteriorlights_on
1: Turnon → Exteriorlights_off
2: Interiorlights_on
3: Interiorlights_off
4: Selfdestruct_engage
Year of the Dog Coin (Carryable_1H_SQ_Flair_Coin_1_g)
Changed
5 changes
stdItem
Interactions
0: Turret_gyro_mode → Unpintarget
1: Turret_sensitivity_increase → Scanrange_setlong
2: Turret_sensitivity_decrease → Scanrange_setmedium
3: Turret_sensitivity_reset → Scanrange_setshort
4: Turret_fire_mode → Headlights_on
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_h)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Gsafe_setactive
1: Turnon → Gsafe_setinactive
2: Esp_setactive
3: Esp_setinactive
4: Cruisecontrol_setactive
Stella Fortuna '54 Coin (Carryable_1H_SQ_Flair_Coin_1_i)
Changed
5 changes
stdItem
Interactions
0: Turnon → Landinggear_invalid
1: Turnoff → Cyclefriendly
2: Cyclehostile
3: Cycleall
4: Cyclepinned
Coramor '54 Coin (Carryable_1H_SQ_Flair_Coin_1_j)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Headlights_on
1: Turnon → Headlights_off
2: Vtol_setactive
3: Vtol_setinactive
4: Proximityassist_setactive
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_k)
Changed
5 changes
stdItem
Interactions
0: Turnon → Selfdestruct_disengage
1: Turnoff → Alarm_on
2: Alarm_off
3: Hailtarget_start
4: Hailtarget_stop
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_l)
Changed
5 changes
stdItem
Interactions
0: Turnon → Proximityassist_setinactive
1: Turnoff → Flighthud_invalid
2: Scanninghud_invalid
3: Comms_acceptcall
4: Comms_declinecall
Levski Coin (Carryable_1H_SQ_Flair_Coin_1_Levski_a)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Screens_on
1: Turnon → Screens_off
2: Darkfilter_on
3: Darkfilter_off
4: Convergencerange_setlong
Luminalia '55 Coin (Carryable_1H_SQ_Flair_Coin_1_luminalia_a)
Changed
8 changes
name: Luminalia ' 55 Coin → Luminalia '55 Coin
stdItem
Name: Luminalia ' 55 Coin → Luminalia '55 Coin
Interactions
0: Turnon → Landinggear_retract
1: Turnoff → Autoland_setactive
2: Autoland_setinactive
3: Coupled_setcoupled
4: Coupled_setdecoupled
event_source
#0: Luminalia
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_m)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Subtarget_cycle
1: Turnon → Openaccesspoints
2: Closeaccesspoints
3: Flight_ready
4: Landinggear_deploy
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_n)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Missiles_armmissile
1: Turnon → Missiles_disarmmissiles
2: Missiles_cyclemissiles
3: Missiles_firemissiles
4: Weapons_on
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_o)
Changed
5 changes
stdItem
Interactions
0: Close → Flighthud_invalid
1: Toggle → Scanninghud_invalid
2: Lock → Comms_acceptcall
3: Openfinished → Comms_declinecall
4: Closefinished → Subtarget_cycle
First Contact Day ’54 Coin (Carryable_1H_SQ_Flair_Coin_1_p)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Navfilter_setnone
1: Turnon → Navfilter_setpoi
2: Navfilter_setquantum
3: Weaponcontroller_setactive
4: Weaponcontroller_setinactive
Foundation Festival '54 Coin (Carryable_1H_SQ_Flair_Coin_1_q)
Changed
5 changes
stdItem
Interactions
0: Turnon → Convergencerange_setmid
1: Turnoff → Convergencerange_setshort
2: Enter → Powersafety_on
3: Powersafety_off
4: Countermeasures_chaff
Day of the Vara '54 Coin (Carryable_1H_SQ_Flair_Coin_1_r)
Changed
5 changes
stdItem
Interactions
0: Turret_gyro_mode → Headlights_off
1: Turret_sensitivity_increase → Vtol_setactive
2: Turret_sensitivity_decrease → Vtol_setinactive
3: Turret_sensitivity_reset → Proximityassist_setactive
4: Open → Proximityassist_setinactive
Dymantium (Carryable_TBO_FL_16SCU_Commodity_Metal_Dymantium)
Changed
3 changes
stdItem
Interactions
0: Place → Hailtarget_stop
1: Store → Sensors_on
2: Equiptowear → Sensors_off
Death Mask '54 Coin (Carryable_1H_SQ_Flair_Coin_1_s)
Changed
5 changes
stdItem
Interactions
0: Exit → Countermeasures_flare
1: Tinker → Countermeasures_fire
2: Activate remote camera → Markhostile
3: Turret_gyro_mode → Markfriendly
4: Turret_fire_mode → Pintarget
CitizenCon '54 Coin (Carryable_1H_SQ_Flair_Coin_1_t)
Changed
5 changes
stdItem
Interactions
0: Turnon → Gimbaltype_setfixed
1: Turnoff → Gimbaltype_setgimbal
2: Gimbaltype_setaimassist
3: Firepattern_setstaggered
4: Firepattern_setsynchronized
Invictus Launch Week Coin (Carryable_1H_SQ_Flair_Coin_SQ42_FW25)
Changed
5 changes
stdItem
Interactions
0: Turnon → Cruisecontrol_setinactive
1: Turnoff → Quantumspool_setactive
2: Quantumspool_setinactive
3: Quantumtravel_setactive
4: Quantumtravel_setinactive
<= PLACEHOLDER => (Carryable_1H_SQ_fruit_alien_4_a)
Changed
5 changes
stdItem
Interactions
0: Turretexit → Seatexitright
1: Turretenter180 → Ejectcargo
2: Pickup → Openinventory
3: Drop → Recv_openmech
4: Recv_closemech
<= PLACEHOLDER => (Carryable_1H_SQ_fruit_jumpinglime_1_a)
Changed
6 changes
stdItem
Interactions
0: Chakmatake → Canopyopen
1: Customize → Canopyclose
2: Bespokeplace → Avionics_open
3: Holdready → Avionics_close
4: Holster → Jumpdrive_open
5: Offhandholster → Jumpdrive_close
<= PLACEHOLDER => (Carryable_1H_SQ_fruit_oza_1_a)
Changed
6 changes
stdItem
Interactions
0: Store → Radar_open
1: Offhandstore → Radar_close
2: Drop → Cooler_open
3: Carrylowered → Cooler_close
4: Inspect → Power_open
5: Place → Power_close
<= PLACEHOLDER => (Carryable_1H_SQ_Harddrive_1)
Changed
5 changes
stdItem
Interactions
0: Bonnet_open → Turretdeploy
1: Bonnet_close → Turretretract
2: Fuelport_open → Activate remote camera
3: Fuelport_close → Openaccesspoints
4: Grille_open → Closeaccesspoints
<= PLACEHOLDER => (Carryable_1H_SQ_medical_bag_1_blood_a)
Changed
5 changes
stdItem
Interactions
0: Store → Stasisdisable
1: Equiptowear → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Open
<= PLACEHOLDER => (Carryable_1H_SQ_MissionItem_Delivery_SmallBox)
Changed
5 changes
stdItem
Interactions
0: Inspect → Autoland_setinactive
1: Place → Coupled_setcoupled
2: Store → Coupled_setdecoupled
3: Carry → Gsafe_setactive
4: Drop → Gsafe_setinactive
<= PLACEHOLDER => (Carryable_1H_SQ_MissionItem_Delivery_SmallBox_01)
Changed
5 changes
stdItem
Interactions
0: Holdready → Copilotcanopyexit
1: Holster → Inventory_open
2: Offhandholster → Loot
3: Store → Openbottom
4: Offhandstore → Closebottom
<= PLACEHOLDER => (Carryable_1H_SQ_MissionItem_Delivery_SmallBox_02)
Changed
5 changes
stdItem
Interactions
0: Place → Copilotladderenter
1: Chakmafirstselecttake → Copilotladderexit
2: Chakmatake → Pilotcanopyenter
3: Customize → Pilotcanopyexit
4: Bespokeplace → Copilotcanopyenter
Pico the Penguin Party Animal Orange Plushie (Carryable_2H_CY_toy_plushie_penguin_2_b_Triggerfish)
Changed
6 changes
stdItem
Interactions
0: Carry → Unlockself
1: Drop → Openrequest
2: Place → Closerequest
3: Store → Closetrigger
4: Equiptowear → Closeself
5: Allowclose
Pico the Penguin Luminalia Plushie (Carryable_2H_CY_toy_plushie_penguin_2_c)
Changed
6 changes
stdItem
Interactions
0: Drop → Gate_close
1: Place → Set_pressurenormalized
2: Store → Set_pressuredifferential
3: Equiptowear → Setstate_powered
4: Carry → Setstate_unpowered
5: Setstate_blocked
Pico the Penguin Plushie (Carryable_2H_CY_toy_plushie_penguin_3_a_Triggerfish)
Changed
6 changes
stdItem
Interactions
0: Equiptowear → Opentrigger
1: Carry → Openself
2: Drop → Allowopen
3: Place → Locktrigger
4: Store → Unlocktrigger
5: Lockself
Torreto Pants Dark Blue (987_pants_01_01_18)
Changed
1 change
stdItem
GForceResistance
Value: 0