Version Changelog
4.8.1-LIVE.11952564
4.7.2-LIVE.11674325
4.8.2-LIVE.12030094
· Jun 17, 2026
<= PLACEHOLDER =>
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Setstate_unblocked
1:
Drop
→
Setstate_noaccess
2:
Place
→
Setstate_access
Altruciatoxin
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Locktrigger
1:
Exit
→
Unlocktrigger
2:
Carry
→
Lockself
Bioplastic
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Bioplastic)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Unlocktrigger
1:
Place
→
Lockself
2:
Store
→
Unlockself
Cadmium Allinide
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Unlock
1:
Stow
→
Overrideclose
2:
Store
→
Opencomplete
Construction Materials
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0:
Hangerequipall
→
Set_pressuredifferential
1:
Hangerhangall
→
Setstate_powered
2:
Hangerequip
→
Setstate_unpowered
Construction Salvage
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Lock
1:
Store
→
Override
2:
Sit
→
Stepthrough
Construction Rubble
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Closetrigger
1:
Place
→
Closeself
2:
Store
→
Allowclose
Construction Pieces
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Override
1:
Store
→
Stepthrough
2:
Open
→
Toggle
Diamond Laminate
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Unlock
1:
Carry
→
Overrideclose
2:
Drop
→
Opencomplete
Distilled Spirits
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Stepthrough
1:
Store
→
Toggle
2:
Carry
→
Unlock
Dopple
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Lockself
1:
Place
→
Unlockself
2:
Carry
→
Openrequest
DynaFlex
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Closecomplete
1:
Store
→
Opentrigger
2:
Sit
→
Openself
<= PLACEHOLDER =>
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0:
Hangerequipall
→
Set_airlockconnected
1:
Hangerhangall
→
Open
2:
Hangerequip
→
Close
Elespo
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Closerequest
1:
Store
→
Closetrigger
2:
Open
→
Closeself
E'tam
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0:
Hangerhang
→
Toggle
1:
Hangerswap
→
Unlock
2:
Hangerswapall
→
Overrideclose
<= PLACEHOLDER =>
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Closecomplete
1:
Drop
→
Opentrigger
2:
Place
→
Openself
Freeze
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Closerequest
1:
Carry
→
Closetrigger
2:
Drop
→
Closeself
Detatrine
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Lock
1:
Drop
→
Override
2:
Place
→
Stepthrough
3:
Store
→
Toggle
4:
Open
→
Unlock
Glow
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Allowclose
1:
Store
→
Gate_close
2:
Sit
→
Set_pressurenormalized
HLX99 Hyperprocessors
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Setstate_powered
1:
Place
→
Setstate_unpowered
2:
Store
→
Setstate_blocked
Luminalia Gift
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Closeself
1:
Carry
→
Allowclose
2:
Drop
→
Gate_close
<= PLACEHOLDER =>
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Allowclose
1:
Stow
→
Gate_close
2:
Carry
→
Set_pressurenormalized
HexaPolyMesh Coating
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0:
Bespokeplace
→
Open
1:
Carry
→
Close
2:
Drop
→
Lock
Lastaprene
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0:
Openlootingui
→
Closetrigger
1:
Carry
→
Closeself
2:
Drop
→
Allowclose
LifeCure Medsticks
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0:
Openlootingui
→
Setstate_noaccess
1:
Carry
→
Setstate_access
2:
Drop
→
Pressurecycle
Lycara
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Opentrigger
1:
Drop
→
Openself
2:
Place
→
Allowopen
Mala
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Openrequest
1:
Drop
→
Closerequest
2:
Place
→
Closetrigger
Maze
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Override
1:
Store
→
Stepthrough
2:
Sit
→
Secondaryopen
Medical Supplies
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_MedicalSupplies)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Pressurecycle
1:
Stow
→
Pressurecyclecomplete
2:
Placeontray
→
Set_airlockconnected
Combat Supplies
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Setstate_unblocked
1:
Drop
→
Setstate_noaccess
2:
Place
→
Setstate_access
mobyGlass Personal Computers
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Allowopen
1:
Place
→
Locktrigger
2:
Carry
→
Unlocktrigger
Neograph
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Neograph)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Opencomplete
1:
Carry
→
Closecomplete
2:
Drop
→
Opentrigger
Neon
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Neon)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Pressurecycle
1:
Open
→
Pressurecyclecomplete
2:
Close
→
Set_airlockconnected
Omnapoxy
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Omnapoxy)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Set_pressuredifferential
1:
Carry
→
Setstate_powered
2:
Drop
→
Setstate_unpowered
<= PLACEHOLDER =>
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0:
Hangerhang
→
Allowclose
1:
Hangerswap
→
Gate_close
2:
Hangerswapall
→
Set_pressurenormalized
Osoian Hides
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_OsoianHides)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Gate_close
1:
Store
→
Set_pressurenormalized
2:
Carry
→
Set_pressuredifferential
Basher T-Shirt
(cbd_shirt_02_02_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Party Favors
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_PartyFavors)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Overrideclose
1:
Stow
→
Opencomplete
2:
Carry
→
Closecomplete
Hydrogen Fuel
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_PlasmaFuel)
Changed
3 changes
stdItem
Interactions
0:
Hangerequipall
→
Opencomplete
1:
Hangerhangall
→
Closecomplete
2:
Hangerequip
→
Opentrigger
Processed Food
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcessedFood)
Changed
3 changes
stdItem
Interactions
0:
Stow
→
Lockself
1:
Carry
→
Unlockself
2:
Drop
→
Openrequest
<= PLACEHOLDER =>
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcyonCanister_Damage)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Allowopen
1:
Open
→
Locktrigger
2:
Close
→
Unlocktrigger
<= PLACEHOLDER =>
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcyonCanister_Quantum)
Changed
3 changes
stdItem
Interactions
0:
Stow
→
Open
1:
Carry
→
Close
2:
Drop
→
Lock
Zeta-Prolanide
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcyonCanister_Time)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Closerequest
1:
Place
→
Closetrigger
2:
Hangerequip
→
Closeself
Quantum Fuel
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_QuantumFuel)
Changed
4 changes
stdItem
Interactions
0:
Exit
→
Setstate_access
1:
Carry
→
Pressurecycle
2:
Drop
→
Pressurecyclecomplete
ResourceContainer
Immutable:
true
→
false
Redfin Energy Modulators
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_RedfinEnergyModulator)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Close
1:
Carry
→
Lock
2:
Drop
→
Override
Recycled Material Composite
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_RMC)
Changed
4 changes
stdItem
Interactions
0:
Exit
→
Allowopen
1:
Carry
→
Locktrigger
2:
Drop
→
Unlocktrigger
ResourceContainer
Immutable:
true
→
false
RS1 Odysey Spacesuits
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_RS1OdyseySpacesuits)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Lockself
1:
Store
→
Unlockself
2:
Sit
→
Openrequest
Sarilus
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Sarilus)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Set_pressurenormalized
1:
Store
→
Set_pressuredifferential
2:
Openinventoryui
→
Setstate_powered
Ship Ammunition
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Setstate_blocked
1:
Store
→
Setstate_unblocked
2:
Sit
→
Setstate_noaccess
ResourceContainer
Immutable:
true
→
false
Silnex
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Silnex)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Unlockself
1:
Store
→
Openrequest
2:
Openinventoryui
→
Closerequest